A Cut Above the Original in Nearly Every Way
The original Trine 2 released on digital platforms such as Xbox Live Arcade and PlayStation Network in 2011. Almost a year later, the developer Frozenbyte has self-published a special version of the game for the Wii U eShop for the system's launch, Trine 2: Director's Cut. For those who have already played the vanilla version of the game, is this director's cut worth the $19.99 asking price?
The story of Trine 2 once again has the fabled Trine artifact binding three heroes, Amadeus the wizard, Zoya the thief, and Pontius the knight together on a danger-filled journey to save the kingdom. All they'll have to face are platforming challenges, puzzles, and the occasional barrage of the goblin menace. Not too much work, right? The tale is told through scripted sequences and spoken by a narrator. I must admit that about midway through the initial quest's story, I totally forgot why my party of three heroes was even going through the levels in the first place. The story just seems to be there, but at least there is some humorous banter between the characters.
The three protagonists of Trine 2 each have their own specialties and uses. For example, Amadeus the wizard can conjure boxes and planks out of thin air to make reaching high platforms possible. He can also move certain objects. Meanwhile, Pontius the knight is the brawn of the group. He is able to smash special rocks, take care of enemies easily with his sword or hammer, and he can deflect fire and other attacks with his shield. Finally, Zoya the thief is a nimble little woman. She can grapple wooden ceilings to swing across chasms, as well as snipe foes from afar with her bow and arrows. In a solo run, one character appears on screen at a time, and you cycle through the three when the desire comes.
Pontius' shield protects him from such annoyances
like these spiked balls of doom.
That is because all three protagonists are needed to work together to solve the various puzzles Trine 2: Director's Cut throws at you. An early puzzle requires players to somehow remove a large snail from the protagonists' path. This is performed by guiding a trickling stream of water onto a glowing spot on the ground so a leafy vine can grow out from the ground. This vine is quite appetizing to the snail, causing it to move out of the heroes' way. The real fun of the game comes from knowing that there usually isn't just one solution to solving a puzzle, there can be several.
While this amphibian dines on its meal,
use the opportunity to cross on its tongue.
There's little time to stop and stare at the
scenery-- there's a kingdom that needs saving!
|Battle goblins, rock monsters, and yes, even dragons.|
The Director's Cut version of Trine 2 includes the original thirteen chapters of the original version, plus the Goblin Menace expansion for free, which includes six more chapters. Finally, a Wii U exclusive level called the Dwarven Caverns is included, but this level can only be played once all the treasure chests in the prior nineteen levels are found and opened.
|One of the levels from the Goblin Menace expansion.|
|Partner up with friends or total strangers in co-op.|
Trine 2: Director's Cut is absolutely gorgeous on Wii U. Everything just shines, whether it be the lighting, the special effects, the models, the jaw-dropping backgrounds, and so forth. It is simply a spectacular game to look at, and I found myself sitting still with a look of wonder and awe on my face as I marveled at everything on screen. Then there is the sound, which also impresses. The voice acting is rather good, and the music fits the fantasy medieval setting of the game well, too. Trine 2: Director's Cut is without a doubt one of the most captivating games on the Wii U when it regards presentation.
|The graphics are absolutely astounding.|
[SuperPhillip Says 9.0/10]