Get it? Marching? As in March? Oh, we slay ourselves with out amazing wit. In all seriousness, SuperPhillip Central's Favorite VGMs returns like it does on every Monday, delivering to you five of the greatest themes of video game history. Our collection of chosen songs is ever-expanding. Please peruse our VGM Database where you can find every volume of VGM we've ever spotlighted. This week we spotlight five more games and their themes. There's Marvel Vs. Capcom 2, Pilotwings Resort, and Sonic and the Secret Rings to start us off.
v576. Marvel Vs. Capcom 2 (Multi) - Clock Tower
We kick off this edition of SuperPhillip Central's Favorite VGMs with an arcade classic that became even more popular when it was ported to consoles like the SEGA Dreamcast and PlayStation 2. The theme of Clock Tower is a catchy jazz number that makes even the most brutal beatings seem classy.
v577. Pilotwings Resort (3DS) - Hang Glider
Asuka Ito did a wonderful job with the Pilotwings Resort soundtrack. The music engulfs the listener with a wave of tranquility. This is great, as failing a mission for the twentieth time when you were so close to the end will make you frustrated. The music will keep you relaxed.
v578. Sonic and the Secret Rings (Wii) - The Palace That Was Found
Unlike past 3D Sonic the Hedgehog games prior to Sonic and the Secret Rings, Sonic's first Wii title did not feature Crush 40. Instead, Runblebee (who would also be the announcer for the Mario & Sonic Olympic series of games) performed the majority of the story-related music. The Palace That Was Found rocks out in the third level of Sonic and the Secret Rings, Evil Foundry. Just one question before we move onto the next VGM volume-- Who's going to rock the place-place-place?
v579. Bomberman 64 (N64) - Blue Resort
We greatly enjoyed Bomberman 64 despite some ridiculous bomb jumping thrown in. A major factor in our enjoyment of the game was the soundtrack. Featuring plenty of hum-inducing themes, Bomberman 64 offered moment after moment of awesome tunes.
v580. Killer7 (PS2, GCN) - Windmill
Our last game featured this week is Killer7, a total mind-screw of a game. The title explored an on-rails experience with multiple paths to follow. You weren't tied to having the game automatically move you around. Instead, Killer7 allowed the ability for the player to move along predetermined paths at will. Windmill is just one of a multitude of musical delights given to the listener and player of the psychological thriller, available on both GameCube and the less than great port on the PlayStation 2.