v691. The Wonderful 101 (Wii U) - ST01 Roll Out, Wonderful Ones! Battle in the Blossom City Suburbs
And the award for longest VGM title goes to... In all seriousness, any Wii U owners out there without The Wonderful 101 in their library should really rectify that by picking up a copy. The game takes a little while to learn the ins and outs, but once that has been done, oh, how The Wonderful 101 feels so good and rewarding! This first level theme puts our band of superheroes into the midst of turmoil within Blossom City. It's suitably heroic and full of bombastic brass!
v692. Sonic: Lost World (Wii U) - Honeycomb Highway
Although the game wasn't the great one that many Wii U owners and Sonic the Hedgehog fans wanted it to be, Sonic: Lost World wasn't that bad of a game. There were truly some amazing levels and ideas in the game. One such great level is Desert Ruins Zone Two, the setting where this kick-butt theme plays. Longtime Sonic series composer Tomoya Ohtani delivers a sensational soundtrack yet again.
v693. Paper Mario: The Thousand-Year Door (GCN) - Rogueport
We're nearly at 700 VGMs total, and this is the first time we've had Paper Mario: The Thousand-Year Door on our list. Rogueport is the main hub of the GameCube Paper Mario, and it's packed with content, things to do, and characters to chat with. From Goombella to Admiral Bobbery, the characters that join Mario's party make for a hilarious game and enjoyable one, too.
v694. Wario Land: Shake It! (Wii) - Just Plains
The Wario Land series hit a home console for the first time with its fifth installment, Wario Land: Shake It! / The Shake Dimension. The game not only looked absolutely gorgeous, but it came packed with a terrific soundtrack that had loads of lovely themes to it. One of them is Just Plains, a piano heavy piece perfect for running across the colorful plateaus of the level.
v695. Kirby Canvas Curse (DS) - Frozen Fantasy
We conclude this edition of SuperPhillip Central's Favorite VGMs with a song from Kirby Canvas Curse for the Nintendo DS. The game single-handily gave the touch screen for the Nintendo DS a purpose to many gamers and skeptics alike. Drawing lines to guide Kirby through the many challenging levels of the game would have been impossible on any other platform at the time. Ooh. Now we want to play this game again in anticipation for the Wii U sequel!