The fact of the matter is that Nintendo going third-party would not benefit the company, nor would it benefit gamers. Really, the only folks who honestly believe this are folks who own Sony and Microsoft systems, would never purchase a Nintendo console because... reasons, and perform all kinds of mental gymnastics in order to attempt to justify their fantasies. Such an elaborate fantasy includes the idea that even though Sony and Microsoft have not bothered at all to cultivate an audience that would play Nintendo-styled titles (in fact, one could really argue both first-party console creators have done exactly the opposite), somehow Nintendo games would sell amazingly to a user base that is known to far more enjoy shooters, cinematic games, simulation racers, and sports games. I think not.
It's my strong belief that the direction Nintendo's games generally go do not go in the same direction that Microsoft and Sony's franchises go. We've seen attempts at Sony and Microsoft trying to emulate Nintendo's style with titles like Tearaway, Puppeteer, LittleBigPlanet, ModNation Racers, Banjo-Kazooie: Nuts & Bolts, Viva Pinata, and so forth. However, either these titles have been shown not to sell well at all, or they are released with about as much half-hearted seriousness as Stephen Colbert's persona on The Colbert Report. Games like those listed just don't appeal to the majority of Sony and Microsoft's separate user bases. While they're both split up on two different platforms, the direction both are going is relatively the same.
|Apparently games like Puppeteer|
just don't appeal to the PlayStation market.
Speaking of cutting hardware, Nintendo would then have a whole slew of designers and developers who aren't up to date and knowledgeable on the hardware that Sony and Microsoft are making. Now, do you teach all of these designers and developers how to make games for much less familiar hardware, or do I simply hire a bunch of new talent? The former requires time, while the latter requires money. Don't forget, now, that Nintendo is still on the clock here. If it's not making games, it's not making money. It's just losing it. Nintendo also posts its financial results quarterly, so unless these veteran Nintendo employees can learn how to work on alien hardware quickly to create games in a fast pace, Nintendo isn't going to make any money. In fact, it will lose money. I'm sure regardless of the situation, Nintendo's stockholders will be none too pleased with the outcome.
|Nintendo only makes Mario and Zelda...|
if you ignore everything else it publishes.
We're in an industry where no one is really financially safe. We're in an industry where a series of games that fail to light up the charts goes on to kill a developer/publisher. We're also at a point where death can come much more swiftly, just one bomb of a game, for instance, can close up a developer or publisher. We most likely would not see more creative Nintendo games like Pikmin, Rhythm Heaven, Kid Icarus, and more if Nintendo went third-party. It's much too dangerous! These aforementioned franchises simply don't sell as well as certain other series. In fact, they are all lesser selling series. Thus, Nintendo would stick with its tried and true franchises, yep, Mario and Zelda, in order to just survive.
|I think if Nintendo went third-party, we wouldn't |
see as many risky titles from the company.
(Screenshot of Rhythm Heaven Fever - Wii)
In actuality, this fantasy that folks who never cared enough about Nintendo's games that they would ignore them for multiple years without buying a Nintendo system for the games they supposedly care so much about, simply waiting for the company to finally go third-party is asinine to me. It comes across more as a fanboy wet dream than something based in fact or something that would actually be a benefit to Nintendo and gamers instead of being what it really would be, a detriment.