A game that may Tri your patience
One of my favorite video game franchises of all time is The Legend of Zelda. While not every game has rewritten how we play games today or have even been worthy of the Zelda name, the majority generally shine as brightly as the much coveted Triforce. With The Legend of Zelda: Tri Force Heroes, Nintendo takes the Zelda franchise into a more bite-sized adventure with segmented levels, a multiplayer focus, and a wacky premise. While there is fun to be had in this game, Tri Force Heroes has a number of annoyances that keep it from being great.
Tri Force Heroes sports a goofy story that replaces an end of the world scenario and a great evil with a princess who has been forced to wear a cursed outfit. It's up to a trio of Links to band together and explore the Drablands in order to break the curse placed on the princess. Everything from the dialogue to the characters are made with maximum goofiness, so this might be a put off to more staunch Legend of Zelda fans. To me, it was just a breath of fresh air and a neat alternate take on the more lighthearted elements of the franchise.
|If you're looking for a serious Zelda title,|
you're looking up the wrong dress.
|The red and blue Link doppels can only take damage in |
their form by falling into a hole or a pit of lava.
|Controlling three Links can be a tedious prospect, and it usually is.|
|The Fire Gloves even make the Super Mario Bros. |
fireball sound effect when used.
|These guards may be well armored, but can|
they handle the wrath of a trio of Links?
|Reach new heights with the addition of the totem ability.|
|Stop. Hammer time.|
|Get to this level's goal within the time limit|
in this challenging challenge.
Furthermore, I cannot begin to illustrate how many times players have disconnected on me during play. Sometimes it's because it's too frustrating for them, or there's too much lag, a problem that isn't much of an issue for the most part. Other times it's while playing challenges, and when the roulette doesn't give them the selection they want, they wuss out and disconnect. Additionally, if you have a team of randoms that is really working well together, the fun doesn't last, as for each area of the Drablands you want to play, you have to back out, disconnect, and choose the area you want to play. Incredibly irritating.
|Three Links are indeed better than one...|
at least in this game's case.
|There is no "I" in team, but there is in "Link".|
[SPC Says: C+]