What does the Star Fox say? "Report in."
Star Fox: Assault features ten unique missions spread across the Lylat System. Unlike Star Fox 64, the missions are played in a linear structure, with no alternate methods to complete missions to take alternate paths to the final showdown. This time around the threat to the entire Lylat System comes from an insect-like menace known as the Aparoids, wishing to occupy the entire universe through assimilation of each and every planet and star around. Team Star Fox, now back together (with a change in lineup, as Peppy is now behind the scenes and Krystal is now a member), heed General Pepper and Corneria's cries for help.
|Space combat? All right!|
|Now we're flying high in Fortuna?|
That's cool, too!
|Whoa, whoa, whoa. What is|
Regardless, the problem with these ground missions is that even with three different control methods, aiming, especially at faraway targets is rather bothersome. There isn't a feeling of tightness in the aiming controls, making Fox susceptible to enemy attacks while you're trying to get a respectable shot in. Sure, Fox can sidestep enemy fire, but aiming is already difficult without moving. Just imagine how cumbersome it can be while on the move! Furthermore, it's all too easy to fall off structures-- sometimes even the levels themselves-- while dodging attacks. Despite the issues with the ground combat and missions, I still found myself enjoying them overall.
|Seriously, you guys, where's my on-rails action?|
|This is sort of more like it....|
For those looking for any semblance of true longevity in their Star Fox games, you should look towards the multiplayer mode. As this is a GameCube title not called Phantasy Star Online something, Assault's multiplayer is local only, with no bots available. Still, what there is of the multiplayer is quite fun, giving players both simple and complex maps to decimate up to three other players in. Maps are unlocked through story progression as well as through playing set amounts of battles. The latter is a bit annoying, as only players who will delve into Star Fox: Assault's multiplayer for the long haul will most likely see every unlockable there is in this mode. The multiplayer offers flight and/or ground-based combat with a wealth of options.
|Okay. Well, I can understand the need for|
ground combat in multiplayer.
|This is technically on-rails...|
Oh, you teases, Namco.
[SPC Says: 8.0/10]