State of Clay
One of my favorite Nintendo DS games that came out early in the system's life is Kirby Canvas Curse. It was one of the first titles on the handheld that made a compelling argument for the system's touch screen. In that game, you used the stylus to draw a path for the protagonist Kirby to follow, carefully guiding him through obstacle-laden levels. For the longest time I've yearned for a sequel to that game, and with the Wii U, developer HAL Laboratory and publisher Nintendo have answered the call with Kirby and the Rainbow Curse, an abundantly adorable game.
|Every adventure has got to start somewhere!|
|Draw lines on top of others to erase them.|
|Kirby isn't interested in getting his bath.|
|Trapped? I don't think so!|
|Kirby becomes a one-puffball army|
with his tank transformation.
|Kirby doesn't want to exercise, and he |
certainly doesn't want to feel the burn.
|Oh, Whispy Woods... Will you ever give up?|
|One of many challenge rooms in|
Kirby and the Rainbow Curse.
|The utterance of "squee~!" just doesn't cover it.|
Kirby and the Rainbow Curse isn't quite the sequel to Kirby Canvas Curse that I was desiring, but that notwithstanding, the game manages to create a wonderful identity for itself. While levels can be too long (annoying for completionists like myself), some transformations are better than others, and some frustrations here and there through normal play, Kirby and the Rainbow Curse isn't all sunshine and rainbows, but it is a colorful and delightful romp that should put a smile on any player's face. Of course, that's in between irritated grimaces.
[SPC Says: B-]