Anyway, our tenth review of the month is for a game that is available on the Wii U eShop. It's Super Toy Cars, and its engine is all revved up for this review!
At least your mom won't accidentally step all over these!
As a kid, I loved playing with my Micro Machines. Whether I'd be building cities with the various play sets that were put out or simply racing them around the family room table, they were great toys. Now, Eclipse Games is trying hard to hit my nostalgia for my childhood through creating a game totally based on racing with toy cars. While they're no Micro Machines (but what is, really?), Super Toy Cars is an admirable attempt at taking something a lot from my generation played with and creating a racer out of it. It just sadly wipes out while doing so.
|Man, I could go for that Sprite knockoff and |
cheeseburger in the distance right about now... *drools*
|As fun as it is to eat everyone's exhaust,|
I'm in the front of the pack where I belong.
|Please don't let me land stupidly.|
Please don't let me land stupidly.
Unfortunately, all of the major actions aside from braking and accelerating are mapped to the face buttons. It's so easy to forget which button does what, that instead of boosting or launching off a weapon or item, you instead cause your toy car to manually respawn, costing precious seconds and in a race's term, several positions.
Regardless, Career mode does offer some variety outside of traditional races. There's elimination events, where last place is routinely removed until one racer is left standing/racing, time trials, checkpoint-to-checkpoint time challenges, and really obnoxious evade events, which are elimination events with... mines splattered all over the track. ...Yeah.
|You always know where you need to|
go thanks to these helpful track-side arrows.
|He who is without friends plays alone.|
The already preexisting tracks feature a handful of locales: a kitchen, a family room, a garage, a driveway, etc. Everyday objects line the turns and straightaways of each track, things like motor oil cans in the garage tracks and produce and aluminum cans in the kitchen tracks. The tracks are serviceable in their design, and they do their jobs well. There could be some more variety in the designs, as many obstacles repeat themselves throughout the tracks.
|The cool in-game Photo Mode was used to|
take all of these screenshots.
|I sure hope a dog doesn't "use"|
this fire hydrant right now.
[SPC Says: 4.0/10]