A Collection Worth A Million Bolts
It's an amalgamation of anniversaries this year in gaming. Final Fantasy is enjoying its 25th, Mega Man is powering up for his 25th (despite Capcom's gross disinterest), Kirby is celebrating his 20th, and the subject of this review, Ratchet & Clank are ten years strong. Yes, it was ten years ago that a precocious pair (and an unlikely one at that), a lombax named Ratchet and a robot named Clank, teamed up together to thwart the plans of Chairman Drek. The series would go on to span three sequels on the PlayStation 2, two titles on the PSP (Size Matters and Secret Agent Clank), and five original games on the PlayStation 3 (with the upcoming Full Frontal Assault being the fifth). To commemorate the 10th anniversary occasion (it is the gold bolt anniversary, you know), Sony assigned developer Idol Minds to craft a collection of Ratchet and Clank's greatest adventures in Ratchet & Clank Collection. Should fans who have already traversed Planet Veldin, Pokitaru, Hoven, Endako, and Oozla on countless occasions take the time to pick up this trilogy of some of Ratchet and Clank's finest action-platforming romps? And what about newcomers? Should they, too, get ready to lock and load?
The Ratchet & Clank Collection contains the three most popular PlayStation 2 games: the original Ratchet & Clank, Ratchet & Clank: Going Commando (known as Locked and Loaded in Europe), and Ratchet & Clank: Up Your Arsenal. Each game brought with it something new to the table to entice players, along with the franchise's trademark sense of quirky humor. The series itself is a combination of traditional 3D platforming and run and gun shooting. Along the way there are loads of entertaining mini-games to participate in. These can be as simple as gadget games to open locked doors or as intricate as hoverboard racing and ship combat. Going back to shooting, the series is known for its innovative and awesome weaponry. Who wouldn't want to set off a Mini Nuke onto foes or turn intimidating baddies into adorable sheep? Outside of weapons is a gaggle of gadgets Ratchet employs including the always trusty Swingshot, the water freezing and thawing Themanator, and the platform-summoning Dynamo.
|Smile for the camera, everybody!|
|From its humble roots in the original R&C...|
|...To platforming perfection in Going Commando.|
|I can't be "arsed" to know why the game|
is called Up Your Arsenal.
|Each planet gives off its own creative,|
cohesive, and whimsical vibe.
[SuperPhillip Says: 9.0/10]