Go With the Flow
Back in 2010, Curve Studios developed a game under the supervision of Nintendo known as Fluidity (or Hydroventure for our PAL pals). The game released on WiiWare, and it involved tilting the Wii Remote to guide a pool of water through a multitude of cleverly designed areas. Two years later and Curve Studios returned to the franchise, this time with a release on the Nintendo 3DS eShop. Fluidity: Spin Cycle is the sequel, and I couldn't be happier to see the little droplet of water that could return to create a new franchise for Nintendo. Is Fluidity's sequel for Nintendo 3DS one that you'll want to take out for a spin?
The "flow" (if you will, har-har) of Fluidity: Spin Cycle has changed immensely from what players got from the WiiWare original. The first Fluidity was very Metroid-like in structure. As you unlocked new abilities, you were granted access to new areas. However, Fluidity: Spin Cycle forgoes this gameplay structure for something more suitable for handheld play. Instead of one huge open world to explore, Spin Cycle is divided up between bite-size levels with the goal of reuniting the male hero with the female water droplet in captivity.
|Ah... together at last!|
Splash your way through each level,
solving puzzles and defeating enemies.
|This first boss fight is seriously creative.|
|Give that stinky T-Rex the bath it deserves!|
Those who played the original Fluidity should remember that momentum was the name of the game, as well motion controls. This has, for the most part, remained unchanged with the sequel. However, instead of tilting a controller, you're tilting the entire Nintendo 3DS system with Spin Cycle. What may bother some players is having to turn their 3DS upside-down in the levels that require 360 degree movement. It's quite uncomfortable to hold the 3DS the nontraditional way, and this is especially true when you have to use the face buttons for various actions. On my O.G. 3DS I found myself sometimes accidentally pressing the power button, totally losing any of my current progress in a level. That said, if one can adapt to these controls, one will find a worthwhile game.
|Don't get dizzy spinning that 3DS of yours around!|
Overall, Fluidity: Spin Cycle is a big improvement over its WiiWare older sibling. The bite-sized levels work wonderfully on a portable, the replay value is definitely there (through finding puzzle pieces and earning a five star rating on every level), and the controls are responsive, even if holding the 3DS upside-down isn't the most comfortable thing to hold in the world. I wholeheartedly welcome Fluidity: Spin Cycle to those who enjoy puzzle-adventure games, those who like innovation, and those who are yearning for something really cool and different on the Nintendo eShop. If you have an interest in Fluidity: Spin Cycle but have not yet picked it up, I have but one thing to say to you (Warning: bad pun approaching): Water you waiting for?!
[SPC Says: 8.5/10]
Review copy provided by Nintendo.