Letting the Good Times Roll,
One Armadillo at a Time
The Nintendo eShop on the Wii U started off slow with but a trickle of support in the early goings. Now, we're seeing an abundance of new software that really showcases the amount of work Nintendo is putting in with indies to develop for the Wii U. While indies aren't a 100% replacement for big third-party studios and their games, their titles fill a hole that Nintendo can't possibly fill on its own. One such developer to fill the gaps in Nintendo's release schedule is Fuzzy Wuzzy Games. Their first Wii U project, Armillo, rolls onto the Wii U eShop and is a surprisingly well made game.
Armillo has you playing as the eponymous armadillo, rolling around large spherical planets that make up the levels of the game. What makes Armillo so brilliant is how it creatively uses a simplistic control scheme (left stick or accelerometer to roll, one button to charge, one to jump) and premise, and creates so many different scenarios based off of both where you're constantly amazed by what obstacle and challenge awaits you next.
|Careful, Armillo. You don't want to catch |
a cold out there in the rain!
|Each planet successfully feels|
like its own unique place.
|Who needs a theme park when you've|
got a wild ride with Armillo?
Even after the game has been beaten (which takes a few hours), you're nowhere near finished with Armillo, as there's plenty to unlock. The game's Critter Shop allows orbs found in levels to purchase new goods, such as extra health, extra lives, and lasting abilities that can be found nowhere else in the game. Special items resting inside levels unlock so-called Secret Levels, further giving players incentive to replay levels .
|This level has the climate changing|
from hot to cold and vice versa.
|The Secret Levels are enjoyable and challenging,|
but the latter is partly due to how Armillo handles.
The worlds and areas Armillo rolls about on are full of impressive details, satisfying textures, and cool particle effects here and there. While Armillo generally runs at a steady 60 frames-per-second. at certain inexplicable times, and especially when a lot is happening on screen, the frame-rate will take a quick, noticeable hit. It's nothing that destroys the experience, but it is easily apparent to the eyes. Armillo's soundtrack consists of electronic music, and the highlight and real treat to the ears comes in the Secret Levels, where chiptune music is king (or queen, if you prefer).
|Did you know that synchronized rolling|
is a retired Olympic event? Look it up!
[SPC Says: 9.0/10]