Ahem! Anyway, BLTN stands for Better Late Than Never, my series of reviews on games from the past few years that I just played which I am now reviewing. The next game in this feature of reviews is Killzone: Mercenary. As someone who isn't a huge fan of the Killzone franchise, did I manage to find some enjoyment out of this PlayStation Vita installment?
Time to earn some mad merc money
There seemed to be two camps in the PlayStation fan base with regard to FPS games. One camp enjoyed Insomniac's Resistance series, while others were enamored with the world and mechanics of Guerrilla Games' Killzone series. The difference between the two franchises is that one received a lot more hype and a bigger marketing push than the other. That franchise in question just so happened to be the one that stuck around, Killzone.
I've played most of the titles in the series, but they just didn't do much for me overall. The standard mechanics were there-- shooting, sprinting, headshot-obtaining, etc., but something just didn't keep me playing for very long. Killzone: Mercenary, on the other hand, is a rare gem in the franchise. It's a game that I not only picked up and found myself greatly enjoying, but it's one that I played long after the credits rolled. It's the next in a line of Vita first-person shooters that tries to do the genre justice on Sony's handheld, and it definitely does that and then some.
|Yes... Come to your death, Helghast scum!|
|I think I'll take a covert approach this time around.|
|This black market will soon be colored|
in red with the blood of your enemies.
Although there's but nine missions to complete in Killzone: Mercenary, most of them take upwards of a half-hour on one's first time through. There's also money to be earned from completing missions on various difficulties, with Veteran being the hardest-- although compared to past Killzone games, the Veteran difficulty in Mercenary is by far the easiest.
|It's a modern FPS game, so obviously we need |
to bloody up the screen to show you're injured.
|This particular objective in a Demolition contract|
is to destroy this armored dropship.
|Do you enemies mind? I heavily|
value my personal space.
Being another attempt at putting a first-person shooter on a handheld, Killzone: Mercenary is without question the king. Sure, the competition, especially on Vita, where its opponents were a weak Call of Duty and a weaker Resistance spin-off, wasn't too challenging, but Mercenary impresses as a shooter in general. Some might find the forced touch screen implementation for melee kills (swiping in a certain direction), sniper rifle zooming, and a hacking mini-game, which is a regular occurrence in the game's missions, to be pure gimmickry, but it doesn't overly deter from Mercenary's overall quality.
|This should clear up that ear infection of yours.|
|Beat these snipers at their own game!|
[SPC Says: 9.25/10]