The first-person shooter is admittedly not my favorite genre. It needs to be a specific type of FPS for me to really dig into it, one with a feel for an arena-based shooting experience, and one with a campaign that isn't linear. TimeSplitters 2 is both of these things, and it makes for a well reviewed game as you'll see with this review of mine.
The Heir to Perfect Dark's Throne
My favorite first-person shooter of all time is Perfect Dark. True to its name, the game offered a perfect mix of solo play and multiplayer options, a healthy heap of content, and a presentation that was jaw-dropping for the time, even if now, the game plays more like a slideshow thanks to the sporadic frame-rate.
Fifteen months before the game was set to release on the Nintendo 64 back in 2000, a portion of the development team packed up and left to create a new studio, Free Radical Design. The team, made up of notable members like David Doak, Steve Ellis, and Graeme Norgate, released TimeSplitters on the PlayStation 2 as their first completed project. As soon as development for that game was finished and the game launched to high fanfare, the team then turned its attention to the sequel, TimeSplitters 2, this time arriving on two more platforms, Microsoft's Xbox and the Nintendo GameCube.
Amassing a hefty load of content and acclaimed first-person shooting action, TimeSplitters 2 seemed like a game I should have played a long time ago, just based on the credentials of the team alone. It turns out that TimeSplitters 2 is the Perfect Dark heir that I had been waiting to play for over a decade now.
Sergeant Cortez and Corporal Hart, two space marines, arrive at a space station that is infested with TimeSplitters, an alien race that wants nothing more than to see the demise of humanity. Using special objects called Time Crystals, the TimeSplitters are entering several periods of time to change the course of history to humanity's dismay. It's up to Sergeant Cortez to leap into the time portal, take on personas related to the various time periods he enters a la Quantum Leap, and stop the plans of the TimeSplitters before they can do irreparable damage to history and humanity. This is all the while Corporal Hart fends off the TimeSplitters trying to reach the portal room.
|They're not here on a whim. They're here to|
wipe out the TimeSplitter menace!
|The fifth mission of TimeSplitters 2 takes|
place in a futuristic Tokyo.
|There may be no honor in shooting a guy in the back,|
but there's also no honor in dying on the first mission!
|Whoa, ugly! We don't need to get|
all up close and personal!
Both Arcade League and Challenge deliver a massive amount of more gameplay styles and content for solo players. It's immensely rewarding to gain medals to unlock new, unexpected content that would otherwise be hidden away from the player. The fact that with all of this single player gameplay I haven't yet mentioned how the multiplayer half of TimeSplitters 2 plays is really saying something to just how packed the game is with things to do.
|One gun against two? Are you cocky or dumb?|
|The Mexican Mission is one of sixteen unique|
and fun multiplayer maps in TimeSplitters 2.
|My favorite multiplayer map Streets |
unlocks by beating the game.
Like the some of the team's past work on GoldenEye 007 and Perfect Dark, TimeSplitters 2 delivers in offering awesome weaponry to mow down enemies and the competition with. From old school weapons like Tommy Guns and silenced pistols to futuristic weaponry like homing rockets and guns with bullets that bounce off walls, floors, and ceilings, TimeSplitters 2 gives you the offensive goods to tackle any challenge or obstacle the game throws at you with relative ease. At the very least, you'll feel like a one-man or one-woman army, even if you quickly die to your opponents.
|Oh, sorry! I didn't think anyone was using|
the restroom at the moment.
|Better call your State Farm agent for this one.|
TimeSplitters 2 may not offer the online play that most of us expect from a first-person shooter today, but the ability to play with bots of varying difficulties makes for a nice replacement-- but not totally. You'll easily get your money's worth from the solo content of the game alone, much more with multiplayer throwing in one of a dozen match types, one of sixteen well-designed multiplayer maps, and an abundance of characters to unlock. TimeSplitters 2 is now one of my favorite FPS games of all time, and it makes the thirst to play the other games in the series like the thirst of walking a desert for days without water. As you kids growing up in the eighth generation of video game consoles would say, "I needs me some more TimeSplitters!"
[SPC Says: A-]