Showing posts with label gaming industry. Show all posts
Showing posts with label gaming industry. Show all posts

Friday, May 16, 2014

If You Think Whining About Mario Kart 8 is the Way to Mature the Industry, You're Doing It Wrong.

Nowadays we're in an industry where apparently the idea is if we tackle issues that are deemed "mature", we can further advance our hobby and outsiders will take us seriously. In between the "lol Xbox 180 sux" and "lol Wii U is deader than disco" circle jerk threads and articles on many sites, there is content sandwiched in between which ironically wishes to start an "intelligent" discussion with the same subset of gamers and journalists making topics and articles to bait people to read them.

In general, it gets to the point where one finally grows tired of the excessive garbage that is the gaming industry. It doesn't matter whether you're looking at the press who are about as professional as peewee hockey players, journalists who are more than happy to be in bed with publishers for fear of losing ad revenue and review copies, publishers who release sequel after iterative sequel every year, developers who use social media in irresponsible ways, people who want gaming to become more like Hollywood with many cinematic gaming experiences rather than let gaming shine as its own entity, and gamers who carry on on message boards and comment sections like absolute toddlers.

I've been sick of the console war bullshit for a while now. In order for the industry to be taken more seriously, some want to tackle the tough issues that relate to gaming, whether they be worthwhile or not. For instance, let's just moan about the lack of diversity in Mario Kart, because why the heck not? It's nice to want to push the medium forward, but when one begins to stand up against everything, no matter how big, small, important, or trivial, their voice eventually gets drowned out. They become broken records, one trick ponies, and people you simply stop listening to because they're always crying foul and finding social injustice everywhere. This sucks because there are worthy social-related subjects to take to task and make a controversy out of, and these just become noise thanks to the constant clamoring of the champions of social justice in gaming.

Of all the games to pick on, why is Mario Kart 8 what we're focusing on? We're talking about a world where two Italian plumbers venture around for a humanoid princess, face off against an army of turtles and other creatures. Now, if you want to pick on Nintendo for not having diversity in other games where it would make sense to have various races represented, do it. I'm all for that. Animal Crossing is a great example. Why can't we have the ability to showcase a dark-skinned character to play as? That would make sense!

The first thing I thought of when I saw this
screen: "Where's the token black guy?"
Many other studios are so transparent when they throw in some kind of character other than a white male or female. For instance, adding a gay character into your game for no other reason than to make some frivolous statement with no depth to it at all does not help. Considering that video game stories have a hard time creating realistic characters in general, why the hell should we trust them to write a convincing gay character? I don't trust this industry to accurately portray a gay person without falling into offensive stereotypes.

Regardless, there needs to be a reason for such an inclusion, and does it really have to be in the game as if such a character were some item on a checklist? "Gay character? Check. Black guy? Check. Okay. We're good. Start writing a script!"

I think if we want the industry to be taken more seriously, how about we actually start behaving seriously and professionally? You know, let's start with the press. How about we stop the "Wii U isn't selling. We're going to write 101 articles about this over the course of the next month, varying our wording, but essentially saying the same thing." How about we not accept a smartphone, tablet, or whatever the hell Ubisoft gave journalists at a special Watch Dogs media event?

Let's look at developers. How about we show a little bit of professionalism? How? Well, I'm sure as hell not the best source to determine how, as I like to cuss people out on Twitter, but maybe you could rise above acting like typical fanboys airing out dirty laundry for the public to see?

Then there's gamers. That most likely encompasses everyone reading this site. How about we leave the "which console is going to sell the most" pissing contests to the console manufacturers and just enjoy the games being released? How about we not laugh when a company is doing poorly, as that will most likely affect the industry in a negative way? Why don't we not spend our days playing "console wars" more than we actually play games? It's my understanding that being someone who likes the hobby would want the industry to succeed. However, I see more folks happy with other companies' failures rather than everyone's successes. Personally, I find these people to be a disease to the industry, and even then, that's an insult to diseases. If you want this industry to grow up, then you shouldn't look at potential racism, sexism, altruism, organism, masochism, etc. to start a controversy over. You should look at yourself first. Are you contributing positively to the hobby? If not, fix your priorities.

Wednesday, November 27, 2013

How Super Mario 3D World's Poor Japanese Sales Shed Light On A Disturbing Industry Trend

Sales of the Wii U are at a historic low for any big time video game console manufacturer. We've really never seen a major console by one of the big three fail so spectacularly. Nintendo is hoping to turn its fortunes around with the release of Super Mario 3D World. However, in Japan, this did not work as of yet, with the game selling around 100,000 units and shifting a mere 20,000 or so Wii U consoles last week. This opinion piece isn't so much about the sales (which may become better, as Nintendo games tend to have legs) but rather than the reaction from certain "gamers" regarding the low numbers.


Quite frankly, I just don't understand the mindset of people who are happy with a game as critically acclaimed as Super Mario 3D World not selling to its potential. Not just that people are happy, but people are reveling and are elated in Nintendo failing right now. For some it's like all those years when the Wii was outselling their system of choice made them especially bitter and angry with Nintendo, and now that it is doing poorly, they're enjoying it. (And don't even get me started on the "Wii was a fluke" nonsense.) Perhaps some are even wanting to see Nintendo do so bad that it will eventually leave the hardware space and go third-party. Then it's a matter of having all those "rehashes" and "remakes" being available for them to play on their favorite company's systems, despite fooling themselves that they didn't care or like Nintendo's games when they would have otherwise been forced to buy Nintendo hardware to play Nintendo software.


It's not just console warrior-ism at work here, either. There are certain Nintendo fans who wish the company and its games to do so poorly that Nintendo will change its current course. Whether you agree or not that Nintendo needs to change, having Nintendo's flagship Wii U game for the holidays not do well sales-wise would most likely not send the right message to Nintendo.

Then there are some that argue that Super Mario 3D World isn't ambitious, thus it doesn't deserve sales. I've seen someone go as far as to say that all 3D World added to the series was the Cat Suit. The willful ignorance here astounds me. Some state that Super Mario 3D World isn't deserving of sales because it's not as ambitious as, say, Super Mario 64. Well, Super Mario 64 was only one of the most revolutionary games of all time by being one of the first truly 3D gaming experiences. Super Mario 3D World offers ambition in its level design and creativity, the former being of the utmost importance in creating a compelling platformer. It offers ambition in being one of the first truly great multiplayer 3D platformer experiences, having levels so well crafted that they're suitable for solo and cooperative play.

The fact of the matter is that Super Mario 3D World selling less than expected in Japan is not a good message for the industry. To me, it says that one of the most recognizable characters in the gaming world with one of the most critically acclaimed games of the year isn't deserving enough to receive sales. What does that say about this industry if that is the attitude of a good chunk of vocal gamers? Does it mean that we don't deserve special games like Super Mario 3D World and should be stuck with being "entertained" by yearly releases of Call of Duty and Assassin's Creed?


Nintendo is one of the few publishers who doesn't just market to the 18-35 year-old demographic, and seeing it struggle is disheartening to me. Some of us in our hobby don't want every game to be all guns and/or gore. That's not to say Sony, Microsoft, and others only churn out these types of games. However, Nintendo gives more to those gamers who prefer strong mechanics, interesting gameplay, and a pleasant aesthetic that can be marketed to everyone and not just a small microcosm of the industry. By only making and marketing your games to the 18-25/35 demographic, you leave out a whole slew of potential gamers that would expand the market, regardless of whether they're playing Call of Duty, Wii Sports, or Angry Birds.

Then, what is that "disturbing industry trend" I'm alluding to? Well, if it isn't already obvious, The trend I'm referring to is the enjoyment people get out of great games doing poorly in sales because they're so involved with console war politics or have their heads so far up their hind parts, or hate a game for all the wrong reasons. We should be rooting for excellent games to get excellent sales so our industry and hobby thrive and don't rely on annualized series. That is why the reaction to Super Mario 3D World's less than expected sales from certain gamers bums me out so badly.

Monday, July 29, 2013

Reasons Why the Gaming Industry Is Still Ripe for Ridicule

If you've read SuperPhillip Central in the past, you know our opinion of the gaming industry. It deserves all of the ridicule it receives by those on the outside and also those of us on the inside, like gamers, bloggers, journalists, etc. We're a young industry, and we haven't yet completed our growing pains. Take a look at a message board or comment section on a site. Part of the problem presents itself then and there. This opinion piece suggests three ways (there are more, but we don't want to overload you) that we think the gaming industry deserves to be made fun of.

Game journalism is still an absolute joke.

One time we posted a very popular article on the video game news aggregate site N4G, and when it was getting ready to leave the front page's top headlines, it was removed by an administrator. Why it was done then instead of after it gave us thousands of page views is beyond us. The reason? "Only industry professionals can post blogs."

What does an "industry professional" even mean? Does that mean SuperPhillip Central's staff should act like typical game journalists and constantly provide articles for the sole purpose of clickbaiting? Should we get into Twitter battles with indie developers that make someone leave the industry because we feel entitled to an answer or sound byte? Should we give games like Call of Duty: Ghosts high scores so Activision will continue putting ads on our site to give us revenue? Should we shamelessly get invited to all-expenses paid EA-sponsored parties on the other side of the world to pimp up games like Battlefield 4? Should we throw softball questions to the companies that we like best and incinerate the companies we don't with hardball questions? Should we hype up a game with a partnership between us, Doritos and Mountain Dew? Should we just write tabloid-esque articles like Kotaku?


Because that's all we think of when we think of most game journalists, and it sucks because there's many in the industry who do their jobs well. They do hard-hitting investigative journalism, do fair and balanced reviews and give us intriguing interviews without the self-indulging "how awesome is your game?" bullshit.


An industry professional is just another word for someone on a big site like IGN or Gamespot who gets free review copies, trips to fancy parties and events for free and then bitches about their audience being the entitled ones. It certainly couldn't be the folks on this and many other independent gaming sites that don't let the industry's bull pass by us. It couldn't be the folks who generally have to buy their own games and not just get them handed to them with promises of good scores for more ad revenue. It couldn't be the folks who don't have to worry about pissing off a big developer so they don't invite us to their swanky parties or give us free gaming systems that we lick on camera anymore.

And no, we're not saying all game journalists and sites are like that, so please don't get us wrong. We're just sad that this is how our opinion of most game journalists has been shaped because of their actions in the past by places like IGN, Gamespot, Game Informer and Gametrailers.

Gamers still seem to enjoy failure in the industry.

We'll use the Wii U for this one, because it's a system that is down on its luck severely and has been kicked while it's down more times than... uh... something that has been kicked a lot while it's down. Somebody out there give us a better analogy, please!

Anyway, there seems to be a fair amount of people enjoying the failure of the Wii U. This is the exact kind of console zealot behavior that isn't doing anyone any favors. The thing is, when someone is loving a console not doing well, it sort of tells us that they don't respect the video game industry. A platform failing helps no one. No doubt jobs would be lost. Significant amounts of money would be lost. Only a sociopath would enjoy such a thing, and it sadly seems like many gamers fit that title perfectly.


When gamers don't even respect the industry, why in the world should anyone else? Wanting a console or developer to fail because you have some irrational hatred for it or them is not good for the industry. There are honest to goodness people who are loving that these platforms are failing, especially the Wii U. It's like all of the pent up frustration that the Wii beat our their favorite consoles' for five years has finally come to a head.

The Wii U failing is not good. It doesn't make the industry a better place. It's a major platform that is suffering, so instead of saying something absolutely stupid like "Nintendo is getting what it deserves, mwahaha", we should actually want the system to do better. It makes the entire industry a better, more successful place. It gives Nintendo the opportunity to pull off more risks, make money to invest in better games, perhaps make bigger budget games and maybe not rely on their usual franchises as much. Isn't that something we, as gamers who are supposed to love our hobby and want our industry to do well, should want? We aren't too hip right now on the Xbox One, but that doesn't mean we want it to fail. It's just not for us. How hard is it to instead of trolling every Xbox One article or message board topic we find to simply keep it to ourselves or speak of our disinterest in a productive way?

The best discussion forum we have is NeoGAF.

NeoGAF pounds its chest as a preeminent place for video game discussion, yet you take a look at a topic like this, and you see that full blown trolling is not only allowed it seems to be encouraged. And console wars? What topic is complete without a nice unhealthy helping of it? It's the same type of garbage you see on a site like GameFAQs. We're sorry. We just undeservedly insulted GameFAQs. At least GameFAQs has helpful FAQs and cheat codes. It is also sans the superiority complex.

The fact of the matter is if NeoGAF is the best place we have for video game discussion, this industry deserves to be made fun of. NeoGAF is elitist garbage with as many trolls, fanboys, console zealots and hypocrisy as all of the sites their members make fun of combined. It's trash. Plain and simple. Just look at these wonderful quotes full of kneejerk reactions, hyperbole and trolling from various members. These are examples of the types of reasons we have been talking about as to why the gaming industry is still ripe for ridicule.


THIS is the best we can do?! These posts could be transplanted to GameFAQs or a YouTube comments section and one would not be able to tell the difference. You need not think we're cherry picking either. Just enter any Wii U topic, even the ones with a positive message. Those eventually turn negative, too. Enter a Phil Fish topic where internet tough guys want to punch the man in the face. Enter a PS4 RAM topic. Enter an Xbox One 180 topic. Enter any next-gen discussion topic. Enter... etc. The fact of the matter is that NeoGAF is just another site with the types of gamers that embarrass us and our hobby. We need something better than this. When your industry's best site for gaming discussion is just console wars covered up with a superiority complex, then your industry has a severe problem.

And that's what makes being a fan of the industry so maddening. I want the industry to start being taken seriously by people other than gamers, and hell, even gamers don't seem to take it seriously. If things continue, we'll always be the target of ridicule by the masses. The constant infighting, console wars and trolling does little to help our cause. And if, somehow, after all of this you think the industry is perfect as it is, you really need to wake up and realize that you might be part of the problem. Sitting there doing nothing or even engaging in the types of behavior listed is not helping the industry. We need to collectively grow up, wish systems to do well so our industry does well, and have a more respectful discourse with one another about our console choices.