As any SuperPhillip Central regular will tell you, SuperPhillip Central's Favorite VGMs usually appear on a Monday to jump start the week with great video game music. However, any SuperPhillip Central regular will also tell you that I occasionally am late or a bit lazy with posting these on time. It happens rarely, but when it does, it makes a reader's Tuesday all the more special. That's exactly what has transpired with this edition of SuperPhillip Central's Favorite VGMs.
No worries, though, as I have come up with awesome video game tracks for us all to enjoy on this fine Tuesday afternoon. We start things off with Kumi Tanioka's Fort Farthest from Ragnarok Odyssey. Then we get rocking with some music from Mega Man X7 and Paper Mario: Sticker Star. Lastly, we wind this edition up with music from Skies of Arcadia and a jazzy little number from SimCity 3000. Let's get to the music!
v876. Ragnarok Odyssey (Vita) - Fort Farthest
Kumi Tanioka delivers to us a military march styled theme that plays at the hub area Fort Farthest of Ragnarok Odyssey and its expansion, Ragnarok Odyssey ACE. I played the latter, enjoying it as a much more beginner friendly Monster Hunter-esque game. Ragnarok Odyssey features Norse mythology and creatures, bringing with it intense battles with up to four players online or off.
v877. Mega Man X7 (PS2) - Bomb Recovery ~ Central Circuit Stage
Despite the game being the main bomb in a critical sense, Mega Man X7 should be admired for at least trying something new, fully 3D levels. However, I think most of us can be happy that Capcom went to a strictly 2D and 2.5D design sense with Mega Man X8. Still, while the quality of the Mega Man X series has been like a roller coaster, one constant is present throughout all of the games-- they have fantastic music, as evidenced by this theme for Hellride Boarski's stage.
v878. Paper Mario: Sticker Star (3DS) - My Things!
Talking about games that aren't viewed with the highest of regards, Paper Mario: Sticker Star was a competent but overall underwhelming title. It's more to do with it being part of the Paper Mario series than anything else. It lacked gaining experience from battles, partners to help Mario in battle, and the lack of a pronounced story hurt more than they helped the game. However, the music of this Paper Mario is by far my favorite yet seen in the series with its abundance of catchy tunes, such as this one for Bowser Jr. encounters.
v879. Skies of Arcadia (DC) - Blue Pirates' Ship
The Blue Rogues is led by Vyse the pirate, who is also the main character of Skies of Arcadia, known as Eternal Arcadia in Japan. The game would see a port on the Nintendo GameCube, lowering the amount of random enemy encounters that the Dreamcast original notoriously had. The game remains one of my favorite JRPGs I've ever played, and it's the charming cast of characters, unique setting, fun battle system, and wonderful music that I thank for that.
v880. SimCity 3000 (PC) - Central Park Sunday
We conclude this late edition of SuperPhillip Central's Favorite VGMs with a jazzy song from SimCity 3000, Central Park Sunday. Sure, Sunday was two days ago, but this song is just as nice for a Tuesday. A mixture of original music is heard while tinkering around with the various tools available for creating magnificent cities with SimCity 3000, and basically all of it is just as wonderful as Central Park Sunday.
Showing posts with label ragnarok odyssey. Show all posts
Showing posts with label ragnarok odyssey. Show all posts
Tuesday, May 19, 2015
Tuesday, August 19, 2014
SuperPhillip Central's Favorite VGMs - A Sane Oasis in the Desert of Crazy Edition
I find it hard to care about writing about games when there's something much more infuriating happening about 15-20 miles away from my present location. I find it even harder to care about stupid little "outrages" like Ubisoft not pledging any more "mature-rated" content to Nintendo systems or how Samus Aran is wearing too skimpy of an outfit when there's far more important crap happening nearby. When you have an incident like the one in Ferguson occurring so close to you, it really puts the trivial garbage into perspective.
That said, I don't want to completely get consumed by what's happening near my location, 'else I'll lose what little is left of my mind. Therefore, here's SuperPhillip Central's Favorite VGMs, bringing you and most importantly me, some video game tunes, something always sane in this always crazy world. This week's edition features music from Wild Arms, Nier, and The Legend of Zelda: A Link Between Worlds.
v686. Wild Arms (PS1) - Into the Wilderness
This plays during the pre-title cutscene in the original Wild Arms for the PlayStation. Of all the RPG franchises that have since laid dormant for a good while, one of the top series that I'd love to see make a return to a PlayStation home console is Wild Arms.
v687. Nier (PS3, 360) - Song of the Ancients Devola
To those who have played Nier, one of the most interesting and memorable parts of the game is the soundtrack, which is sensational. A lot of themes have a rustic feel to it or are supported by vocals. Coincidentally enough, both Nier themes represented on SuperPhillip Central's Favorite VGMs have vocals of the female variety.
v688. Ragnarok Odyssey (PS3, Vita) - The Shining Plains
Ragnarok Odyssey's soundtrack was composed by Kumi Tanioka, who assisted in creating one of my favorite soundtracks, the original Final Fantasy Crystal Chronicles soundtrack for the Nintendo GameCube. Ragnarok Odyssey is a more beginner-friendly Monster Hunter clone that received an expansion version in the form of Ragnarok Odyssey ACE. The latter will be the subject of a review later this week.
v689. Beyond Good and Evil (PS2, GCN, XBX) - Home Sweet Home
We're in an industry where old gameplay is masked as new IPs all the time. Big publishers release new franchises, yet these new franchises feel exactly like the old crap being released in the first place. Beyond Good and Evil was released at a time where budgets weren't as wild, creativity wasn't limited to mostly indies (whom hardly even existed back then), and new IPs were all about new gameplay and not just new characters and settings.
v690. The Legend of Zelda: A Link Between Worlds (3DS) - Lorule Castle
I did not expect to be as blown away with The Legend of Zelda: A Link Between Worlds as I was. The amount of freedom was rare for a modern-day Zelda game, the world was familiar yet fresh enough to feel great to explore, and the wall merge mechanic was absolutely awesome. And oh, my Hylia, the music! This theme, Lorule Castle, builds layer upon layer as each segment of the final dungeon is completed.
That said, I don't want to completely get consumed by what's happening near my location, 'else I'll lose what little is left of my mind. Therefore, here's SuperPhillip Central's Favorite VGMs, bringing you and most importantly me, some video game tunes, something always sane in this always crazy world. This week's edition features music from Wild Arms, Nier, and The Legend of Zelda: A Link Between Worlds.
v686. Wild Arms (PS1) - Into the Wilderness
This plays during the pre-title cutscene in the original Wild Arms for the PlayStation. Of all the RPG franchises that have since laid dormant for a good while, one of the top series that I'd love to see make a return to a PlayStation home console is Wild Arms.
v687. Nier (PS3, 360) - Song of the Ancients Devola
To those who have played Nier, one of the most interesting and memorable parts of the game is the soundtrack, which is sensational. A lot of themes have a rustic feel to it or are supported by vocals. Coincidentally enough, both Nier themes represented on SuperPhillip Central's Favorite VGMs have vocals of the female variety.
v688. Ragnarok Odyssey (PS3, Vita) - The Shining Plains
Ragnarok Odyssey's soundtrack was composed by Kumi Tanioka, who assisted in creating one of my favorite soundtracks, the original Final Fantasy Crystal Chronicles soundtrack for the Nintendo GameCube. Ragnarok Odyssey is a more beginner-friendly Monster Hunter clone that received an expansion version in the form of Ragnarok Odyssey ACE. The latter will be the subject of a review later this week.
v689. Beyond Good and Evil (PS2, GCN, XBX) - Home Sweet Home
We're in an industry where old gameplay is masked as new IPs all the time. Big publishers release new franchises, yet these new franchises feel exactly like the old crap being released in the first place. Beyond Good and Evil was released at a time where budgets weren't as wild, creativity wasn't limited to mostly indies (whom hardly even existed back then), and new IPs were all about new gameplay and not just new characters and settings.
v690. The Legend of Zelda: A Link Between Worlds (3DS) - Lorule Castle
I did not expect to be as blown away with The Legend of Zelda: A Link Between Worlds as I was. The amount of freedom was rare for a modern-day Zelda game, the world was familiar yet fresh enough to feel great to explore, and the wall merge mechanic was absolutely awesome. And oh, my Hylia, the music! This theme, Lorule Castle, builds layer upon layer as each segment of the final dungeon is completed.
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