Showing posts with label snake pass. Show all posts
Showing posts with label snake pass. Show all posts

Monday, October 9, 2017

SuperPhillip Central's Favorite VGMs - "Adventures in Video Game Music" Edition

We're going on various adventures on this edition of SuperPhillip Central's Favorite VGMs! The main adventure, however, is our continuous journey through the world of video game music every Monday, as we've been doing so weekly for countless years now.

Kicking things off is our journey with Nathan Drake in Uncharted 4: A Thief's End. Then, we take to the skies with Kat in Gravity Rush 2. From there, we slither and slide our way through some seriously challenging puzzles with Snake Pass. Finally, we our VGM trek takes us into retro territory, taking on both Pokemon Stadium and then Rocket Knight Adventures.

Click on each VGM link to hear a given song courtesy of YouTube, and check out the VGM Database for all your VGM needs. Now, let's get on to the music!

v1486. Uncharted 4: A Thief's End (PS4) - Epilogue


After one final globe-trotting adventure has wrapped up, this last chapter in the tales of treasure hunter Nathan Drake closes. Additionally, as the adventure ends, this epilogue theme plays, composed by Henry Jackman, the mind behind the soundtracks of hit films like Wreck-It-Ralph, Captain America: The Winter Soldier, and most recently, Kong: Skull Island. While Nate Drake's adventures are over, a new class of treasure hunters continue forth with adventures under the Uncharted series name.

v1487. Gravity Rush 2 (PS4) - A red apple fell from the sky


Heroine Kat performs this song on stage in the story of Gravity Rush 2, but this particular version plays during the credits after the adventure is long over. It's a playful and sweet song that features stupendous instrumentation, calming vocals, and a theme that definitely charms the listener. Gravity Rush as a series deserved far more acclaim from audiences, but unfortunately, sales denied the franchise of getting such.

v1488. Snake Pass (Multi) - Sog-Gee's Realm (Water World)


The instrumentation, the atmospheric sound, the clear melody... This has the trademark sound of one of my favorite Western video game composers, Mr. David Wise. His previous works include several games for Rare, the most well known being Donkey Kong Country 1, 2, and the Game Boy Advance version of 3. He also recently composed the music for the Wii U entry, Tropical Freeze. Meanwhile, Snake Pass' Sog-Gee's Realm is a soothing and relaxing tune to slither and slide around this wet water world in the game.

v1489. Pokemon Stadium (N64) - Pika Cup Battles 1-3


The Pika Cup is Pokemon Stadium has you battling fellow cute Pokemon in fierce fights for supremacy. Unleash dazzling moves on the competition to forward yourself in the rankings to make it to the finals and enter the Hall of Fame! Featuring a rock and roll style tune to it when in battle, the Pika Cup is one serious challenge with one awesome song to accompany you in your battles.

v1490. Rocket Knight Adventures (GEN) - Boss


We get the all-too-familiar Genesis sound with this last VGM on this edition of SuperPhillip Central's Favorite VGMs, the boss theme from Rocket Knight Adventures. While the Genesis received Rocket Knight Adventures, the Super Nintendo would receive an alternate adventure, Sparkster. In more recent years, the Rocket Knight franchise returned in digital form with a brand-new game on PlayStation 3 and Xbox 360 with the entry simply titled Rocket Knight.

Tuesday, April 11, 2017

2017: The 3D Platformer Returns!

The 3D platformer and ode to collect-a-thons like Banjo-Kazooie, Yooka-Laylee, releases today. It's just one of a wide assortment of games in a genre that has taken a bit of a vacation over the past decade or so, the 3D platformer. 2017 brings the genre back and back in a big way with 3D platformers of all styles, straightforward linear adventures, open-world exploration, collect-a-thons, and more. This article touches on some of the more promising 3D platformers launching or have already launched this year.

Super Mario Odyssey (NS)


Mario returns after some more linear, obstacle course focused games like Super Mario 3D Land, Super Mario 3D World, and earlier than that, the Galaxy duo of games. With Super Mario Odyssey, Nintendo promises a more open-ended sandbox experience to levels, hearkening back to Super Mario 64 and Super Mario Sunshine. The initial trailer shown of Super Mario Odyssey revealed a lot to like about the game, from its immense worlds to explore like New Donk City, various platforming challenges and new abilities like vaulting off light poles and using Mario's hat as a boomerang, and multiple characters and enemies both new and old. With a planned holiday release, Mario is ready to take back his crown as 3D platforming king.

Sonic Forces (NS, PS4, XB1, PC)


The Sonic 2017 project received a final name and that final name is Sonic Forces. With three playable characters in the form of Modern Sonic, Classic Sonic, and yet to be announced character (though confirmed recently to NOT be Sonic Boom Sonic), Sonic Forces is a brand-new installment that many fans hope plays more like Sonic Generations and Sonic Colors than the worse off Sonic games. According to Sonic Team, development of Sonic Forces began at Sonic Lost World's release, so hopefully enough time in the oven has been given to the game for its holiday 2017 launch to be a very special game and not another Sonic 2006!

Crash Bandicoot: N. Sane Trilogy (PS4)


Crash Bandicoot fans around the globe had been wishing and yearning for Crash's return to PlayStation. Now, it has happened and in a glorious way with a collection that remakes Crash Bandicoot's first three adventures in one game with Crash Bandicoot: N. Sane Trilogy. The upgraded visuals look absolutely stunning, creating a brilliant mix of updated, colorful visuals while sticking to the tried and true style crafted by the PS1 originals. Many gamers missed out on Crash's original platforming exploits, so there's no better time to see why so much of the gaming world fell in love with Naughty Dog's pre-Uncharted, pre-Jak and Daxter, and pre-Last of Us work.

Yooka-Laylee (PS4, XB1, PC, later on NS)


I mentioned that this game launches today by way of the introduction, but let's actually talk about the game itself. Many things about Yooka-Laylee are taken directly from Banjo-Kazooie, and that can be a good thing or a bad thing depending on who you are. For instance, not much has changed since 1997 to the gameplay formula, characters, or presentation (outside of the gorgeous HD visuals). At the same token, an experience similar to 1997's Banjo-Kazooie is what all of the folks who helped crowdfund the game on Kickstarter wanted, and developer Playtonic Games delivers that in style with Yooka-Laylee. The game offers cheeky humor, expansive worlds to explore, a plethora of platforming challenges, and all the collecting fans loved of the original Banjo games.

Snake Pass (PS4, XB1, NS, PC)


How do you call a game a platformer without jumping? Well, I consider a platformer a game that focuses on meandering one's way around the environment to get around and reach new areas, and that's exactly what Snake Pass does. The game doesn't have the typical features of a platformer-- the obvious omission being a jump button-- but Snake Pass offers plenty of challenging movement-based puzzles. The developers of the game, Sumo Digital, take an innovative concept of controlling the actions and movements of a snake, something that takes a lot of practice to get a hang of, and challenges players to get around the game's many levels and solve environmental puzzles in the process. A fresh take on the 3D platformer, Snake Pass is out now on all current major HD platforms.

Voodoo Vince Remastered (XB1, PC)


Our final game to take a look at is the remaster of a lesser known 3D platformer that originally released on the original Xbox, Voodoo Vince. In the early days of the Xbox brand, Microsoft and its numerous studios didn't have a lot of hesitation in pursuing a wide variety of games and new franchises. It's a stark contrast to today, but that's a discussion for another day. Voodoo Vince features a non-traditional gameplay concept to it in the fact that most games want you to NOT take damage. In Voodoo Vince, pain is encouraged. The more you inflict on Vince, the voodoo doll protagonist of the game, the greater your level of success throughout the game. Currently with a nebulous 2017 planned release period, Voodoo Vince Remastered should not be overlooked.