Wednesday, March 19, 2014

Best Boss Battles in Gaming History - Part Twelve

WARNING: POSSIBLE SPOILERS AHEAD FOR THE FOLLOWING GAMES:

  • New Super Mario Bros. U
  • Super Mario World 2: Yoshi's Island
  • The Legend of Zelda: A Link Between Worlds 
  • Darksiders
  • Resident Evil 4

We all have them, boss battles that stay with us long after we've bested them and saved the day. Some argue that boss fights are antiquated, but we find them that when they are done right they can turn a good game into a great one. These are such encounters that have remained in our collective memory ever since we've defeated them. They can be challenging, they can be innovative, or they can just be plain old fun. Join us as we list the five new entries in our continuing Best Boss Battles in Gaming History series of features. After we're done, we'd love to hear your thoughts and recommendations.

If you've missed past entries of Best Boss Battles in Gaming History, look no further than the following links:

Part One
Part Two
Part Three
Part Four
Part Five
Part Six 
Part Seven
Part Eight
Part Nine
Part Ten
Part Eleven

Tuesday, March 18, 2014

NES Remix (Wii U eShop) Review

Next month, NES Remix 2 will be releasing on the Wii U eShop. With that in mind, why don't we take a look at the original compilation of Nintendo Entertainment System classics with NES Remix? Here's our review.

Nintendo's Retro Game Challenge


When you are a games manufacturer that has been around as much as Nintendo, you're bound to have your share of critics. Nintendo is often chastised for relying on nostalgia to sell many of its games. While the Wii U eShop offering NES Remix does little to argue against that, it's a worthy addition to anyone's digital library, and a perfect download for retro gaming enthusiasts.

With NES Remix, Nintendo has provided sixteen NES classics such as Super Mario Bros., The Legend of Zelda, Donkey Kong, Balloon Fight, Tennis, and Clu Clu Land, for instance. You start off with a select amount of games available to you (six to be exact), and as you progress you unlock new titles. However, these aren't full versions of these NES games.

Pick your poison, but no worries,
this is the good kind of poison.
Instead, the developer Indiezero (past works include Retro Game Challenge and Theatrhythm Final Fantasy) and Nintendo have created WarioWare style mini-games that put you in various scenarios based off each game. These scenarios implement some gameplay mechanic within the games for a brief mini-game of sorts.

Make thine arrow's aim be true...
For instance, in Super Mario Bros. one objective is to hit the block containing a beanstalk, another is to collect a specific amount of coins, or cut the drawbridge to eliminate Bowser. Each challenge puts one of your retro gaming skills through the wringer and then some. Of course, not all of the challenges are winners. There are some duds here and there.

No one ever said you had to ride a fair race.
These quick burst levels last anywhere between 5-60 seconds. Some of which contain multiple parts to them. A fun element of NES Remix is that each mini-game is timed. The better you do, the more stars you earn, the grading system of NES Remix. You can earn up to three stars, and if you're really good you can get a rainbow outline surrounding each star. Stars are the metric by which other NES classics are unlocked. It takes being fast, efficient, careful, and skillful to acquire the greatest of ratings. Times can be shared with friends, so there's an asynchronous level of competition to be had.

Make sure you eat the recommended
daily servings of fruit!
Each challenge bestows you with three lives to complete it. Losing all three lives with allow you to retry the challenge at the part of it you failed (pending it has more than one part), but you won't be able to receive the coveted three star rating.

By far the most impressive piece to NES Remix are the remix levels. These levels offer a fresh perspective to the various NES games featured in this collection. One remixed level has you on an Excitebike track, being required to drive in a pitch black arena. Your only source of light comes from your bike's headlights. Then there's a level where you're playing as Luigi who is forced to continually run. Your only option is to hit the jump button at appropriate times to avoid pits, enemies, and other hazards. Remix levels get even more interesting and off-the-wall when you reach the ultimate challenge, the Bonus remix stages. Such challenges from these levels include attempting to score 15,000 points with a disappearing ball in Pinball, doing tasks within the second quest's Hyrule in The Legend of Zelda, and popping every balloon while in slow motion in Balloon Fight.

The bigger they are,  the bigger the
splash they make in a pool of lava!
In addition to stars, there is another thing to collect from these mini-games. Each time a level is completed, you receive an amount of bits. The first time always yields the most bits. As the gauge goes up through gaining bits, you earn new Miiverse stamps based on 8-bit art from the various NES games each time the gauge fills up to its maximum level. There's already been some very clever Miiverse posts done by various players using these stamps.

Become a virtual philatelist with NES Remix.
You need to have an appreciation for the NES era and retro games in general to fully enjoy NES Remix. Even then, however, some of the games featured in this title just aren't really that much fun and possibly were never fun to begin with.  It's great that the games play the same as they did way back when, but dealing with frustrations in Golf and Ice Climber because of how antiquated the controls and/or gameplay are brings NES Remix down in quality a little.

Some games have aged better than others.
If you're worried about how much gaming you can find within the bite-size challenges NES Remix offers, don't be. In order to complete every challenge, unlock every game, and earn every reward there is, NES Remix can take upwards of 20 hours to finish. That's obviously only if you're able to deal with how retro these games truly feel. While there is a lack of traditional multiplayer, it is quite entertaining to pass the controller around between friends, giving each player a turn to beat a given level of NES Remix.

NES Remix may play more to those who are nostalgic for or simply enjoy classic NES gaming, but it's certainly not limited to that demographic. NES Remix slowly introduces gameplay concepts of each of its sixteen titles, meaning Nintendo could essentially be giving a whole new generation an appreciation of these historic titles (okay, Ice Climber is hardly historic). The arcade-like challenges, the time-based scoring, and the unique twists presented by the remixed stages mean that players will be investing some serious time if they wish to do so. While not all games and challenges are as successful as the last, NES Remix delivers a healthy heaping of retro gaming goodness.

[SPC Says: 8.0/10]

Monday, March 17, 2014

SuperPhillip Central's Favorite VGMs - Lightning Strikes Thrice Edition

We're back from a mini-vacation with a new installment of SuperPhillip Central's Favorite VGMs. While many celebrate St. Patrick's Day with copious amounts of alcohol, SuperPhillip Central is celebrating with five new video game tracks to add to our VGM Database. This week we have Lightning's third outing with Lightning Returns: Final Fantasy XIII. Mario Kart 7 revs up with a colorful track. We also take an old school trip with Lufia II. If you're ready for some awesome music, then look no further than SuperPhillip Central's Favorite VGMs!

v586. Lightning Returns: Final Fantasy XIII (PS3, 360) - Savior of Souls


Lightning is a character that is not really liked by Western Final Fantasy fans. Her appearance in multiple games, including this Final Fantasy XIII trilogy, as well as the director's odd infatuation with her have caused a lot of folks to be absolutely sick of Lightning. Her latest game, Lightning Returns: Final Fantasy XIII didn't receive the best criticism around, but its soundtrack still shows that Square Enix's composers at least keep an aura of quality around them, as evident by this battle theme for the game.

v587. Mario Kart 7 (3DS) - Daisy Hills


With Mario Kart 8 high on our anticipation list, why don't we take a look at its predecessor? One of our favorite courses in Mario Kart 7 comes early in the game. It's the second race of the Mushroom Cup, Daisy Hills. The race takes place in a Netherland-like countryside full of windmills, goats, and rolling hills. Its melody is highly catchy, offering a bouncy motif.

v588. Bomberman 64: The Second Attack (N64) - Aquanet II


Yasunori Mitsuda of Chrono Trigger and Xenogears fame lent his musical abilities to the Bomberman 64: The Second Attack soundtrack, delivering a more cinematic sound than what was present in the original Bomberman 64. Aquanet is a planet that has Bomberman inside a water-filled palace, as he makes his way through paths both wet and dry.

v589. Final Fantasy IV (SNES) - Battle 2


We're doing a double dose of Final Fantasy this edition of the VGMs! Final Fantasy IV's iconic Battle 2 theme gets players in a serious mood to tackle whatever diabolical boss stands in their way. This quick tempo tune encompasses the warrior spirit of Cecil Harvey and his comrades. Just don't let the fastness of this theme make you rush!

v590. Lufia II: Rise of the Sinistrals (SNES) - Sinistral Battle


Lufia II: Rise of the Sinistrals is a 1996 RPG that arrived near the end of the Super Nintendo's life cycle. Nearly everything about this SNES classic is fantastic, from its exquisite puzzles, to its action, to, yes, its music. A remake of Lufia II arrived on the Nintendo DS. However, this remake is an action-RPG unlike the original.

Tuesday, March 11, 2014

Best Levels in Gaming History - Volume Ten

WARNING: POSSIBLE SPOILERS AHEAD!

Can you believe we've reached the tenth installment of Best Levels in Gaming History? This series of articles delves into the levels that have impressed us the most, feature great design, are memorable to us even after years of not playing them, and/or contain elements that make them stand out from the competition. Some of the games represented this evening include BioShock, Metroid Prime 2: Echoes, and Donkey Kong Country: Tropical Freeze.

If you missed a previous volume, look no further than these links:

Volume One
Volume Two
Volume Three
Volume Four
Volume Five
Volume Six
Volume Seven
Volume Eight
Volume Nine

Fort Frolic - BioShock (Multi)


Looking for a place to relax, to unwind, and to let all of your cares swim away? Well, you're several years too late, as Rapture's ex-amusement destination Fort Frolic is no longer open for business. A place formerly full of places to shop; casinos to gamble in; theaters in which to enjoy the fine arts; and even strip clubs for the older visitors, Fort Frolic served as a home for music, art, shopping, and carefree evenings.

Now, Fort Frolic is the home of the deranged and dangerous Sander Cohen, an artist who is decidedly unhinged. What else can you say about a guy who uses human beings (even children) coated in plaster to make up his unique artistic portfolio besides that the man is demented?


As soon as the player enters Fort Frolic, Cohen locks various doors, restricting access to key locations. One particular spot is the bathysphere that rests across the entry hall. In order to make it past the locked door to the bathysphere, the player must explore the eerie remnants of Fort Frolic. Finding Sander Cohen and putting an end to his creative streak is of the utmost importance.

The goal of this section of BioShock is to retrieve four separate photographs from around Fort Frolic and place them in their frames. Once this task is completed, through journeying through the variety-filled areas of Fort Frolic, the player gets the choice in either keeping Cohen alive or engaging him in a fight to the death.

Fort Frolic is on this list of Best Levels in Gaming History due to its wide amount of locales to look at, the mind games Cohen presents the player with, a fetch quest that is by no means tedious like so many in other games, and because Sander Cohen himself is such an interesting character that talks over the player as they move through the former amusement paradise.

Sanctuary Fortress - Metroid Prime 2: Echoes (Wii, GCN)


After dealing with the terror and murky environment that is the Torvus Bog, it's a sight for sore eyes when Samus Aran enters the Sanctuary Fortress. Once a holy place that the Luminoth race held dear to them, when the Ing attacked, this holy place became a fortified stronghold for the Luminoth to hide in. When Samus visits the area, the Sanctuary Fortress is overrun with unfriendly mechanical beings, as they were once created by the Luminoth race themselves, but now have been taken over by the Ing.


Compared to other areas in Metroid Prime 2: Echoes, Sanctuary Fortress is a breath of fresh air and without a doubt the most technologically advanced area in the game. It oozes with high tech everywhere, hallways and chambers full of moving parts, and one of the best boss fights in the game, Quadraxis. It also helps that the item you get from felling the mechanical monstrosity is the awesome Screw Attack. A spectacular location not just in Metroid Prime 2, but the Metroid series in general, Sanctuary Fortress excites and impresses with its awesome futuristic architecture, intense battles, and devious puzzles.

Grassland Groove - Donkey Kong Country: Tropical Freeze (Wii U)


We go from one Retro Studios game to another. The level design within the recently released Donkey Kong Country: Tropical Freeze is absolutely masterful, some of the best the 2D platformer genre has ever seen. There are so many levels we could have picked to be represented on our ongoing list of Best Levels in Gaming History, but we're going to play it safe and pick the first level of the third island, Grassland Groove.


Picture, if you would, a level reminiscent of The Lion King, only given a Donkey Kong Country flavor to it. That's what you get with Grassland Groove. The level contains many unique features: trees that wave their branches around in time with the music, and platforms that sway left and right, for instance.


Once Donkey Kong gets blasted from a barrel into another plane, the music shifts gears. Now the only means of traversing the treacherous terrain is by climbing up the necks of giraffes, each conveniently containing a rope for safe ascent. The end of Grassland Groove bestows players with a series of spinning stone snakes to grab onto. Each of these lead to the next, having DK climb upwards towards the barrel leading to the sunset-soaked exit. Grassland Groove is but one of many superbly designed levels that will most likely amaze those upon playing it for the first time.


The Precipice - Rayman 2: The Great Escape (Multi)


The main antagonist of Rayman 2: The Great Escape, Admiral Razorbeard, is none too pleased with Rayman acquiring two of the sacred masks. Thus, he calls upon the aid of a warship to pursue the limbless hero through The Precipice level of the game.
,
Rayman must constantly stay moving, and the player must constantly be on his or her toes. At any moment a platform shot by a cannonball could crumble to pieces, leaving Rayman falling to his untimely death. Running across unsteady walkways, climbing across nets, and making death-defying leaps, Rayman and the player controlling him certainly have their work cut out for them.

One amusing part of The Precipice has Rayman running around a spire of sorts, as the entire thing slowly becomes submerged in water. Rayman is required to keep running up the tower, jumping over barrels Jumpman style, bouncing off tarps to reach higher platforms, climbing up netting, and avoiding the blasts of cannonballs.


After a section where Rayman must use his hover ability to slowly descend through a canyon, which is one heck of a feat of bravery as a large bottomless pit rests underneath him, Rayman encounters an Elite Henchman. Doing away with this minor inconvenience, Rayman rescues the captured prisoner from his claustrophobic cage. The Precipice is an exciting level that demands the player to pay attention to their surroundings and master the fundamentals of the game's platforming.

Touch Fuzzy, Get Dizzy - Super Mario World 2: Yoshi's Island (SNES)


With Yoshi's New Island releasing this Friday in North America, let's take a look at a level from the Super Nintendo original. Here's a level that is more of a novelty than anything, but man, is it one heck of a novelty! Touch Fuzzy, Get Dizzy is the seventh level of the first area of Super Mario World 2: Yoshi's Island.

1-7 seems like a typical level at first, and it very much is. There's Tap Taps that cannot be defeated through traditional means, coins and keys hidden inside destructible blocks (made easy with watermelon seeds), and Shy Guys making up the areas of interest in this level.

However, the latter half of the level is where things get... strange. The titular enemy of the level is the Fuzzy. They are big fluffy and furry cloud-like creatures that rise up and down. One might think touching a Fuzzy will damage Yoshi, but they actually don't cause Baby Mario to go bubbling away. Hitting a Fuzzy causes the stage to move around in a wavelike pattern, like some kind of a psychedelic drug. Touching more Fuzzy enemies means an even more trippy experience. Some might call them harmless in the grand scheme of things, but who knows how many brain cells are killed through Yoshi getting a high from the Fuzzies?


Touch Fuzzy, Get Dizzy is a level that has a very entertaining gimmick at its second half, offering a way ahead of its time gameplay mechanic that is only used in this level. It's for these reasons that we have selected Touch Fuzzy, Get Dizzy from the original Yoshi's Island to be on our list.

Monday, March 10, 2014

SuperPhillip Central's Favorite VGMs - Is It Spring Yet? Edition

Welcome to a new week here at SuperPhillip Central! As is customary on Mondays, we have five more video game themes that we add to our list of favorites. Games featured include favorites like Metroid Prime, Star Fox 64, and Vagrant Story. Sit back, relax, and let the tunes carry you away to your happy place!

v581. Metroid Prime (Wii, GCN) - Magmoor Caverns


Is this theme familiar to any of you? If you've played Super Metroid, you've probably heard the theme that this song is remixed from. This theme played in Norfair in Super Metroid, and in Metroid Prime its remixed version played in the depths of Magmoor Caverns, a lava-filled cavern full of danger.

v582. Mario Golf: Toadstool Tour (GCN) - Lakitu Valley


If there is one facet of Camelot's Mario sports titles that remains of high quality with each installment, it is that the soundtracks are always fantastic. We have Motoi Sakuraba and his wonderful range to thank for that. We previously featured Mario Golf: Toadstool Tour's Peach Castle Grounds theme, but this work of Sakuraba-san is wholly original.

v583. Mega Man X3 (SNES) - Toxic Seahorse Stage


Released near the end of the Super Nintendo's life, Mega Man X3 is a game that even sold cartridge only fetches for a high price. The game would release on PlayStation 1 and the PC, but the music would be touched up, using both platform's superior sound capabilities. Despite this, the SNES version still leaves us with the best impression of Mega Man X3's music.

v584. Star Fox 64 (N64) - Zoness


An ocean planet now populated with Andross' forces and water covered toxic waste, Zoness isn't some vacation destination for those looking to get away from it all. Instead, it stands to be an entertaining mission requiring the Star Fox team to stay out of the sight of searchlights through destroying them. Well, that is if they want to take the path to Sector Z.

v585. Vagrant Story (PS1) - Graylands Incident Climax


Hitoshi Sakimoto was fresh off creating music for Final Fantasy Tactics, one of our favorite soundtracks of all time, when he moved his attention and ability to a PlayStation classic called Vagrant Story. Like Tactics, Vagrant Story was set in the medieval realm of Ivalice, and it sports a sensational soundtrack.