The curtain rises once more for an excellent encore
Rhythm games are a take 'em or leave 'em type genre for me. Some I really can get into, while others leave me yearning for something else. The original Theatrhythm Final Fantasy released on the Nintendo 3DS a couple of years ago, and until that point in time, Samba de Amigo was my favorite rhythm game. Due to its fun gameplay and subjectively better music, Theatrhythm dethroned Samba quite handily. Now, a new entry in the Theatrhythm franchise arrives, offering more than double the amount of music available, an immense amount of new content, and pretty much serves as a love letter to anyone who finds Final Fantasy music and the series in general interesting at all. It's a rhythm game so good that it might just make the original obsolete. Does it do this?
Theatrhythm Final Fantasy: Curtain Call contains the same gameplay as its predecessor. As notes scroll across the screen, the player has to tap the touch screen, swipe in the indicated direction, or hold the stylus down in time with the music, or for those less musically inclined, when the note crosses a special marker. Doing this as close to the beat as possible awards the most points. Doing an incorrect or poorly timed interaction with the touch screen can result in a "bad" rating, resulting in losing HP.
|"What big teeth you have, King Behemoth!"|
"All the bigger to get bashed in, my dears."
|No need to handicap yourself by|
not equipping skills this time around.
There are three types of music stages within Curtain Call. The field stage has your party leader trekking from right to left through a landscape of some sort. Through successful taps, swipes and holds of the touch screen, your party leader moves faster through the side-scrolling environment. The better you do, the more items you obtain.
|Many Final Fantasy destinations|
make an appearance in Curtain Call.
|Why settle for an imitation of|
Sephiroth when you can unlock the real thing?
|Event stages are my least liked|
of the three stage varieties.
|With Quest mode, who knows|
what challenges await?
Unlocking characters was something in the original Theatrhythm that did take long for a reward to happen. In that game, you had to basically grind by replaying the same Chaos Shrine movements (two songs apiece), beating the same bosses over and over again, and doing so with no real guarantee you'd unlock the right color crystal you needed, or if you'd even get a crystal at all.
|I hope my chain of criticals isn't|
boring the rest of you!
There are over 100 different quests of varying lengths to go through with different rewards. As you can only get a reward from a boss once, Quest mode encourages you to play different quests for different rewards. You even earn new quests by completing other quests and by simply facing players online.
Yep, this time SpotPass offers the ability of getting new quests to play rather than only offering such a solution through meeting other people locally through StreetPass. Online battles pit your selected party against another player's, dueling it out on a battle music stage chosen from one of you or your opponent's selection. It's a battle to see who earns the most points by the end of the song, or alternatively, which player is left standing, taking into account that fouling up a note makes your party lose HP. Even without a victory, you earn one Collectacard, a cool collectible within the game, as well as that player's quest that is attached to their profile card.
|Cloud won't play nice just because you're a princess!|
If you're wondering just how much Final Fantasy love is in Curtain Call, consider this. Not only are the mainline Final Fantasy games, currently all 14 of them, represented with characters, enemies, backgrounds, and songs (about a dozen per game), but so are many of the spin-offs, such as the Crystal Chronicles series, Final Fantasy Tactics, Mystic Quest, Dissidia, Crisis Core, among many others. There is so much Final Fantasy goodness within Theatrhythm Curtain Call that it's hard to not sit back and go "whoa" at just how much there is.
|After a long trek, who wouldn't want|
to be greeted by a fat Chocobo?
Truth be told, Theatrhythm Final Fantasy: Curtain Call is a marvelous mecca for Final Fantasy fans, and an insanely awesome music game on top of that. If you have any love for great music or Final Fantasy, you owe it to your ears, inner rhythm, and reflexes to purchase Curtain Call.
[SPC Says: 9.25/10]