Is touching still considered good? Wait. Wrong handheld!
Those who have followed the development and release of Rayman Legends probably know the story and controversy of its launch well. The game was originally a Wii U exclusive, but due to the poor sales of ZombiU, Ubisoft got cold feet, delaying the release of the Wii U version while porting it to several other platforms. The title ended up bombing everywhere sadly, most likely due to its September launch period, right in the thick of a busy release schedule of games that easily overshadowed it.
It's a good thing, though, that Rayman Legends was delayed, because in the end, during the delay period, the developers added more content to the title. If Rayman Legends released without its "Back to Origins" content (i.e. the added content), the game would very much not be worth its full cost price point.
|Wow! That breeze feels nice between my legs!|
|Don't worry about drowning, Rayman.|
All you have to worry about is this security!
|One of several creative boss encounters in Rayman Legends.|
|Many Teensie bonus room locations are hidden well.|
|"Psst. Be a pal and break me out of here, huh?"|
Yes, most of the levels from Rayman Origins, the previous Rayman game which also saw a release on the Vita, have returned with a new coat of paint, new locations for Teensies, and familiar designs to anyone who has played Origins. These levels essentially double the longevity of what would otherwise be a relatively short game. While it would have been nicer to see more wholly new levels, these of the "Back to Origins" variety are better than nothing.
Alongside these levels are unlockable music-based levels that are highly entertaining. They present you with a cover of a song, and you jump, punch, kick, and otherwise platform in time with the music. From "Black Betty" to "Eye of the Tiger", these levels are well designed and fun to play, even if you're just playing them repeatedly just for the enjoyment of it.
|Rayman has the eye of the tiger in this music level.|
Outside of the single player story mode, there are daily and weekly online challenges that task you with reaching the goal in the fastest time possible, collecting the most Lums, and making the farthest in a given level. While these online challenges are fun for the first few weeks, as it is great to compete with other players indirectly via the leaderboards, there are but a handful of different level types to play before you start seeing repetition arriving. It doesn't help that Rayman Legends also houses some insane grinds if you want to get the game's platinum trophy.
|Careful, Rayman. Don't let those guys give you a hand!|
|A heart next to Rayman means he can take an extra hit before dying.|
[SPC Says: B]