Showing posts with label toughest gaming achievements. Show all posts
Showing posts with label toughest gaming achievements. Show all posts

Wednesday, June 10, 2020

Toughest Tasks in Gaming History - Volume Six

Caution: These five new gaming tasks are not for the weak-spirited! Some gaming tasks are so challenging, so deviously difficult, that to complete them is to be considered a true achievement in this hobby. That's where "Toughest Tasks in Gaming History" comes in with five more daunting gaming challenges that will make many weak in the knees and--for some--in the stomach, too! 

Before or after checking out Volume Six's menagerie of challenging gaming tasks, be sure to look at the past five installments with these readily available links!

Volume Two
Volume Three
Volume Four
Volume Five

Beating Ultra-Nightmare Difficulty - DOOM Eternal (PS4, XB1, PC)


Anyone who has played DOOM Eternal (such as myself) can tell you that even on the easiest difficulty, if you don't have the basics mastered, don't keep moving, and don't ration your ammo well, you're gonna die. The demons of Hell are no slouches, and they don't believe in playing fair. They'll gang up on the Doom Slayer at any time, overwhelm him with an arsenal of attacks, and dish out immense damage.


When it concerns the game's most challenging difficulty, Ultra-Nightmare, you need to be on the very top of your game to survive even the first encounter. You need to have mastered the brutal yet elegant ballet of running, gunning, chainsawing enemies, and keeping your ammo levels in check to clear each and every tough combat encounter DOOM Eternal throws at you. Death comes fast in DOOM Eternal's Ultra-Nightmare, and dying in this mode ends a given run in its entirety as our favorite Doomguy only has one life to live. DOOM Eternal's "one error and you're dead" mode is one that's not for the feint of heart, and one that will give plenty of players who try this nightmare of a mode many restless nights!

Become a "Cast Master" - Animal Crossing: New Horizons (NSW)

Animal-Crossing-New-Horizons-Cast-Master

We move on to a game that is decidedly QUITE tonally different from facing off against the demon hordes of Hell. It's Animal Crossing: New Horizons, the zen-like experience that has players doing a myriad of otherwise mundane tasks in real life, but in the world of Animal Crossing, they're therapeutic and fun. Really, Animal Crossing a series is all about rest and relaxation in gaming form, and New Horizons continues that trend to perfection.

...Well... almost. In the game, there are achievement-like tasks that reward Nook Miles for completing them. Some are as simple as collecting or making a certain amount of furniture, watering enough flowers, or logging in to play a specific amount of days. Those are easy enough, but there's one Nook Miles task that is head and shoulders above the others in its level of challenge.

Animal-Crossing-New-Horizons-Cast-Master

That Nook Miles challenge is none other than "Cast Master", a task that can be a "reel" pain in the tuchus. It requires the player to catch a certain amount of fish without missing any. It's basically a successful fishing streak. The highest amount of fish to catch in a row in Cast Master is 100. That means you can NOT, under any circumstance, let a fish go either by pulling up your rod too early or too late, or else you have to start over from 1 fish all over again. Believe me, it's absurdly easy to psych yourself out and mess up your streak. Plus, some fish nab the line so quickly and retreat, resulting in a sad, pitiful end to your streak as well. It's especially painful to witness your streak end in the 90s... Yep, that be me with that blemish on my otherwise perfect fishing record. Sure, the reward for Cast Master is only some Nook Miles, but the personal achievement you'll get for completing this tough task is reward enough in this player's opinion!

Clearing Every Time Trial with a Platinum Relic - Crash Bandicoot: N. Sane Trilogy (PS4, XB1, NSW, PC)


Three games with a multitude of levels in them, and in each game--Crash Bandicoot, Crash Bandicoot 2: Cortex Strikes Back, and Crash Bandicoot 3: Warped--there is a trophy for getting all of the Gold Relics in each level in each of the three games in the trilogy. That's difficult enough, as the Crash Bandicoot original trilogy is notorious for being a challenging one. Having to rush through levels--all of which contain no checkpoints in time trial mode--make death-defying jumps to successfully cut precious seconds off your time, and do so all while evading enemies and other deadly obstacles is certainly not for the timid of platforming fans.


Now, the Gold Relic times are challenging enough as they are, but the Platinum Relic times are even stricter with the times needed to earn them. They require you to make perfect runs through levels, performing dangerous shortcuts, throw caution to the wind, and nail pixel-perfect jumps while memorizing every platform and facet of each and every level in the game. Sound difficult? Well, I wouldn't have this on a "Toughest Tasks in Gaming History" edition if it wasn't! Thankfully, if you want the Platinum trophy on all three games in the trilogy, you need not aim for the Platinum Relics, but if you do, you'll be undisputed as one of the better platformer players in the hobby.

Complete the #Ego99 Challenge - Super Mega Baseball 3 (PS4, XB1, NSW, PC)


Super Mega Baseball 3 is a sensational baseball game that skillfully blends simulation qualities with an arcade game feel. It's easy to jump into a game and quickly get accustomed to the controls and the various features of the game.

One such feature is the Ego system, which allows you to ramp up the AI up to level 99 to determine the difficulty. The game even has it where you can ramp up specific aspects of the AI, such as pitching, hitting, and fielding, for instance.

So, what is the #Ego99 Challenge, and what makes it so arduous to the point that few players have been able to actually complete it? With the #Ego99 Challenge, a player has to play and win an exhibition game against a computer team of all Ego 99 players, the absolute hardest-hitting, exceptionally difficult AI around in any baseball game that I've played. This team demands perfection against their opponents, and if you don't have it, you'll find yourself severely struggling against them.


Plus, if you think you can bring custom players into the fold to help "even the odds", you're mistaken. The #Ego99 Challenge must be completed with standard teams, so no customization is available as an option. I was definitely taken out to the ballgame, as well as to the cleaners when I attempted (and utterly failed) this tremendous challenge.

Mastering "Dark Agent" Mode - Perfect Dark Zero (360)


Our final tough task of this volume of Toughest Tasks in Gaming History takes us back a generation to the launch of the Xbox 360. (It seemed like a good opportunity to bring up a launch title with a new generation of gaming consoles coming out tentatively this year, after all. I do have a method to my madness.) With a new Halo nowhere to be found at the Xbox 360's launch (for obvious reasons), the first party first-person shooter offering from Microsoft was Perfect Dark Zero, a prequel to one of my favorite shooters of all time.

Heck, just trying to live up to the original Perfect Dark is its own kind of "tough task in gaming history"--which PDZ failed to do--but in the game itself, we're talking about another difficulty-related achievement. That would be clearing Dark Agent mode, the hardest of difficulties in Perfect Dark Zero.


As you can expect, Dark Agent is an even more dastardly and dangerous version of Perfect Agent difficulty, which is an already-hard mode. Dark Agent increases the damage delivered to Ms. Joanna Dark, ups the accuracy of enemies, and makes it so there are no armor pickups to give some much needed security to Jo at all. Unlike other difficulties in Perfect Dark Zero, the lengthy levels are only made deadlier by a total lack of checkpoints, save for the very first mission. As you can probably imagine, Perfect Dark Zero's Dark Agent difficulty rounds out to be a particularly daunting achievement to go after, even in co-op (which is a separate achievement anyway).

Tuesday, May 20, 2014

Toughest Tasks in Gaming History - Volume Two

Do you consider yourself to be a hardcore gamer? Just how hard of a hardcore gamer do you think you are? Do you think you could perform some of the most difficult feats in gaming? Even if you don't think you could, Toughest Tasks in Gaming History is here to show you some of the most challenging feats in gaming. No, we don't mean things like becoming a credible gaming journalist. No, no! We're talking feats that will amaze friends within your gaming circle. This second volume contains tasks from games like Gears of War 3, Dead Rising, and Super Smash Bros. Brawl!

If you missed the inaugural edition of Toughest Tasks in Gaming History, have no fear! We have the first volume's link right here!

Seriously 3.0 - Gears of War 3 (360)


Some tasks in gaming are tough because of the challenge involved, while others are tough due to the time investment required. Gears of War 3's Seriously 3.0 achievement focuses on the latter. In the original Gears of War, there was the original Seriously achievement, earned through obtaining 10,000 kills. The sequel required the player to up their killcount exponentially with 100,000 enemies killed. This time one could earn these kills in and out of multiplayer (through grinding the last level over and over again in a sensationally stupid, tedious, and so-not-worth-it way).


Seriously 3.0 requires you to reach level 100 as well as acquire all 65 Onyx medals. What does that actually mean for the player? Well, one has you being forced to play over 15,000 multiplayer matches at the very minimum and score over 70,000 kills. Unless you absolutely can't live without Gears of War 3, this tough task is only reserved for the biggest fans of the game.

7 Day Survivor - Dead Rising (360)


Through completing the main campaign of Capcom's Dead Rising for the Xbox 360, Infinite mode unlocks. This mode requires Frank "covered wars, y'know" West to survive for seven in-game days. Each day in Dead Rising lasts two hours, so simple math has a 7 Day Survivor achievement-acquirer spending 14 hours total on this task.


You must constantly babysit Frank, as his health bar is always declining. He must eat over 40 meals at the very least to stay alive (a full health bar will empty in 20 minutes), he must survive against a zombie horde that wants him as a nighttime snack, and there are no checkpoints or save points to help the player with. That means you must have your Xbox 360 on for at least 14 hours. Huh. No wonder our damn Xbox 360 overheated on us when we got this achievement!

Collecting all of the trophies - Super Smash Bros. Brawl (Wii)

With the Super Smash Bros. series' fourth and fifth installments releasing later this year, it seems like as good a time as any to look back at the latest game in the franchise, Super Smash Bros. Brawl. One cool feature of Brawl, which was also in Melee, is that of trophies. These trophies are modeled after various characters, objects, items, and more from numerous Nintendo properties. It's a veritable virtual museum for Nintendo fans.


Super Smash Bros. Brawl introduced a challenge wall, much like what was seen in Kirby Air Ride, another Masahiro Sakurai directed title. As in-game tasks are completed, individual panes on the challenge wall shatter, revealing a prize.


In order to get every trophy in the game, a player needs to not only acquire all the trophies found in the challenge wall (this means beating the game's modes on the hardest difficulty), but he or she must turn every enemy and boss in the Subspace Emissary mode into a trophy with a trophy stand item, and beat the Classic and All-Star modes as every character. Not just immensely challenging as a task, but time-consuming, those who have collected every trophy Super Smash Bros. Brawl has to offer are without a doubt the best and brightest the franchise has to offer.

Super Monkey Master - Super Monkey Ball: Banana Splitz (Vita)


The PlayStation Vita's edition of the Super Monkey Ball series is a title that will grab you by the monkey balls and not let go. It's a very difficult game, featuring a steep leap in difficulty going from the intermediate to the advanced stages of the game. It's a feat all on its own to simply beat the fifty stages of the advanced mode, and that's because you don't have the luxury of unlimited continues until after you beat the mode.


What does Super Monkey Master entail, then? Well, it's the simple task of beating every stage in the game without ever using a continue. Be sure to grab as many bananas as you can to rack up those lives, master those challenging stages as many times as you can in Practice mode, and keep those palms steady! If you can somehow obtain this incredibly rare trophy, then pat yourself on the back, as you are indeed a Super Monkey Master!

Beating the game - Contra (NES)

...How about without the famous Konami code? Heck, even with the code activated, the original Contra on the Nintendo Entertainment System was no walk in the park... Well, maybe a walk in the park if your park has a hail of gunfire, explosions, and one-hit kills every step of the way.


Without the Konami code activated, which would give players thirty lives to work with, Contra only gave players three lives to work with. Yes. Three. Lives. Throw in the little caveat that every hit you took was a one-hit kill, and those lives just fly away like scraps of paper in the wind.

Players had eight levels to complete in order to beat Contra, and if you could beat the game with just those three lives, you were the coolest kid in elementary school. Nowadays, many gamers are soft-- using save states, tool-assisted runs, and other girly-men handicaps. We should know...