This isn't mentioned in the review body, but if you buy the PlayStation 3 version of Battle Royale, you get a code for the Vita version. While we're on the subject of versions, this review is based off the PlayStation 3 copy of the game.
Live in Your World, Battle in Theirs
Read anything on SuperBot Entertainment's PlayStation All-Stars Battle Royale and you are certain to see the words "Super Smash Bros." pop up somewhere within the sea of words. For a brand that has lasted almost two decades now, it is about time that PlayStation got its own all-stars game. While the similarities to Nintendo's Super Smash Bros. are indeed prevalent, PlayStation All-Stars Battle Royale certainly does enough to distinguish itself from the series whose shadow it has stood in since its announcement.
The roster of PlayStation all-stars isn't as star-studded as Nintendo's lineup, obviously, but given what they had to work with, SuperBot delivered a competent catalog of characters nonetheless. Sure, having third-party characters like BioShock's Big Daddy don't make much sense (BioShock started on the Xbox 360, after all), and the addition of an evil version of Cole MacGrath is a waste of a character slot, but most of the choices are smart. You have your old-school PlayStation characters such as Spike of Ape Escape fame, Sir Daniel Fortesque from MediEvil, Twisted Metal's Sweet Tooth, and PaRappa the Rapper, as well as PlayStation 2 era mascots like Kratos, Ratchet & Clank, Jak & Daxter, and Sly Cooper. Finally, the current PlayStation era gets much representation with Nathan Drake (Uncharted), Nariko (Heavenly Sword), Radec (Killzone), Cole MacGrath (Infamous), and Sackboy (LittleBigPlanet).
PaRappa brings in his boombox
to drop some helpful beats.
|Mr. Bubbles would like to play.|
Metropolis is a mash-up of the Ratchet & Clank
series and the God of War series.
|Ratchet has his barrel loaded and ready to fire.|
Unlike other party fighters, Supers are the only way to get kills in PlayStation All-Stars Battle Royale. That means strategically using a Super through using it at the right time is crucial for victory. You can try to build up a Level Three, but you risk taking too much time doing so. Perhaps you go for a quick Level One Super kill, but that can be dodged rather easily in most cases. This area of strategy is one that I am particularly fond of. While it isn't as fun as Smash Bros. (sorry for bring that series up again), Battle Royale's setup is still a blast.
BioShock Infinite's Columbia is one of my
favorite stages in Battle Royale.
Unload cargo or your aggression in
this Uncharted-themed stage.
But no doubt the main reason that many would be interested in PlayStation All-Stars Battle Royale are the online and local multiplayer bouts that keep everyone up till the break of dawn. Battle Royale delivers in this regard splendidly with mostly lag-free matches online, either ranked, public, or private; free-for-all or team-based; hazards and/or items off or on. My only main gripe with the online experience is that I did encounter some freezing in between matches that forced me to have to hard reset my PS3 system. Nothing too major or damaging, but annoying nonetheless.
Sony's party fighter is certainly fast and fluid. There is seldom any signs of intentional slowdown, even with all of the things happening on the screen. However, by that same token, it can be troublesome to see where your character is on the screen, especially with the occasional camera problem of it not showing the entire battlefield. On the sound side, SuperBot Entertainment and its cohorts have done a fantastic job of remixing music, including original music and voice actors, and creating some nice sound effects in the process. Perhaps it's not the smoothest sailing ship in the fleet, but Battle Royale does not tread a lot of water in the presentation department.
Sometimes the camera is just too far
away to see the action.
PlayStation All-Stars Battle Royale does not quite outshine its main competitor in the market, the Super Smash Bros. series, but at the same time it does not have the qualities of a ripoff either. The game does more than enough to separate itself from Smash and make for a tremendous party fighter. PlayStation fans now have a game to rally around and call their own, and one they can be proud to play and enjoy. The way Supers work might detach some players from the Battle Royale experience, but I found it to be a welcomed change to the standard formula-- again, setting it apart from other games of the party fighter genre. Gather your friends, whether online or off, and get ready for a Sony-style brawl to end them all.
[SuperPhillip Says: 9.0/10]