Metal Slug's Solid
In 1996, the original Metal Slug stormed onto Neo-Geo arcade machines, offering large waves of enemies to blast through as you run and gun through multiple stages. The fun of the series comes from being a fast-paced 2D side-scrolling shoot-em-up with easy controls that were simple enough to learn but gameplay that was tough to master. Ten years and after multiple games in the series, Metal Slug Anthology has found its way onto the PlayStation 2, PlayStation Portable and Nintendo Wii (marking the first time since the Super Nintendo that SNK Playmore has published a game on a Nintendo home console).
Metal Slug Anthology contains seven titles from the series: Metal Slug, Metal Slug 2, Metal Slug X-- a remake of Metal Slug 2 with new enemy placement and challenges, Metal Slug 3, Metal Slug 4, Metal Slug 5, and Metal Slug 6. The games are a simple run and gun-style affair playable with two characters. You begin with a handgun, but new weapons can be found along the way, though these have a limited amount of ammunition. Such weapons available include the laser gun, the shotgun and my personal favorite, the flamethrower. Torch 'em, baby!
|Mow through wave after wave of enemies.|
The original Metal Slug introduced the basics and laid the foundation for its many sequels. The game is basic, having players run through linear levels, shooting anything and everything that moves. Hell, you can even shoot the environment on occasion, usually revealing hidden rewards like new weapons and point bonuses. Unlike most run and gun games, such as Contra, running into an enemy does not equal death. In fact, you can actually get up close and melee an enemy to death with a well placed slice of the knife. Levels culminate with a boss, a much larger and more pattern-centric entity.
|Each level concludes with a big bad boss.|
When traveling on foot is too taxing,
hop in a vehicle and bring on the pain!
Your eyes do not deceive you: he is riding
a laser-shooting elephant. Awesome.
The Metal Slug games are really challenging titles, but with the Metal Slug Anthology collection, there is an option to make one's amount of continues unlimited. You still have to stay alive until the end of a level if you want to rescue any POWs for a substantial amount of points, but this way even the worst 2D run and gun player can reach the endings of each of the seven Metal Slug games. That's not the end of the options, either. There's also multiple difficulties (which differ the amount of lives you get to work with) and the ability for rapid fire.
|You're free, Mr. POW! Run and spread joy!|
|There is no weight limit on this ship of destruction!|
|Take the fight underwater.|
Just wait 30 minutes after eating.
[SPC Says: 8.0/10]