Ready to Get Jak'd Up?!
Naughty Dog is one of the PlayStation brand's most proficient developers. While nowadays they craft experiences meant to be compared to and rival Hollywood, their past projects include multiple platforming games such as Crash Bandicoot, and the subject of this review, Jak and Daxter. Before the series went off into The Simpsons' Poochie the Dog territory with Jak II, with its unnecessary focus on narrative in a platformer and new "attitude", the original Jak and Daxter was meant to be a bright and cheery new platforming franchise akin to games like Super Mario 64 and Banjo-Kazooie. Not only is it the best the series has to offer but a great platformer in its own right, Jak and Daxter: The Precursor Legacy is one of Naughty Dog's finest titles to date.
Going against the wishes and warnings of Samos the Sage, who Jak and his loudmouthed pal Daxter live with in Sandover Village, the pair head to the mysterious and incredibly dangerous Misty Island. Hiding behind a rock, they catch wind of a plan from two figures being told to an army of Lurkers, foul beasts that don't take kindly to trespassers. After the villains have vamoosed, Jak and Daxter near a pool of Dark Eco, a hazardous liquid to touch. Unfortunately, Daxter falls into the pool, and when he comes out he takes the form of an ottsel, that is a combination of an otter and a weasel. When the duo return to Sandover Village and receive their deserved scolding, Samos the Sage advises the two to trek to Gol Acheron, a sage of Dark Eco who might be the only person who can return Daxter to his original form.
|"What the $%#% did you guys do!?"|
(Okay, that may not be the exact dialogue.)
You control Jak, with the always-wisecracking Daxter in tow on his back. The typical platformer arsenal is represented and accounted for-- you have your double jump, spin attack, glide attack, among many other helpful moves to progress through the game. Jak controls well, although his jumps aren't as impressive as say, competition like Mario, for example. However, there's no denying that moving Jak around and occasionally smacking enemies feels very nice and responsive, so in that essence, Jak is like Mario.
|Sandover Village is where Jak and Daxter|
make their tropical home.
Although Jak can only put up with getting hit three times before it's lights out (and a snide remark from Daxter who stands over Jak's KO'd face), there's a healthy amount of checkpoints to be found, so it's rare to be forced to make up a lot of ground, saving players from a hassle most of the time.
|Or become fish food and lose a life instantly!|
|Power Cells are to Jak and Daxter|
like Jiggies are to Banjo and Kazooie.
|A real platforming fan would run along|
this narrow cliff side path like a boss!
|Play Misty Island for me.|
[SPC Says: 9.0/10]