(If you want to see any of the reviews leading up to this one, check out my Review Archive!)
Get a Life! ...Or twelve!
Though the system's library at launch started out anemic and ridiculously slow, we've reached a point with the Nintendo 3DS that it seems every month the system is getting a must-play game. Developer Level 5 has been a big supporter of Nintendo handhelds since the original Nintendo DS. Now with the Nintendo 3DS, their support continues with a charmingly delightful action-RPG with a massive amount of content, Fantasy Life.
Fantasy Life puts you into the game, creating your own personal avatar from a wide range of customization options. After tinkering with your looks, you're thrust into the world, the capitol city of Castele, to be more specific, where you meet a strange and curious little butterfly which serves as the talkative part of your eventual partnership. After all, your avatar is like the heroes of RPGs of long ago, totally silent and mute.
The land of Reviera is dealing with falling meteors known as Doomstones that are plaguing the lands where they crash, causing creatures to become more feral and violent than normal. It's with the assistance of the king and numerous NPCs that the mystery behind these Doomstones is explained.
|Even though there's a lot of it, thankfully the dialogue|
in Fantasy Life errs on the side of being funny.
Thankfully, you can progress the story at your leisure, any time you want. Fantasy Life's abundance of content happens outside of the story anyway. It's through selecting one of twelve Lives (i.e. job types) and progressing from being low skilled to a complete master that the real fun of Fantasy Life happens.
|Reviera is teeming with places to go,|
people to meet, and monsters to slay!
As stated, there are twelve Lives to choose from in Fantasy Life. These range from the offensive juggernauts and short-range fighters of the Paladin and Mercenary Lives to Miners that mine ore to be used by the Blacksmith Life to create new weapons, armor, gear, and furniture. Then there are the long-range Hunter (bow-user) and Wizard Lives, Woodcutter, and more.
|And I did it with my own two hands!|
|Time to make this dinosaur extinct!|
(Better yet, time to put this dino on ice!)
|Quests like this build on Fantasy Life's|
massive amount of replay value.
|More difficult field monsters get a|
special battle theme as you fight them.
|Should my armor be melting right now?|
The world of Fantasy Life is quite expansive, offering a wide amount of areas to explore. Many of these areas aren't even necessary to explore in the story mode, thus offering some of the game's hardest challenges. There are wide open plains, mysterious caverns, vast deserts, closed-in forests, archipelagos, sandy beaches, and isles in the sky to venture through and traverse.
|Let's take this Big Pete wannabe out!|
Fantasy Life supports a gorgeous cartoon-like art style with plenty of charm and character. Areas are bright and possess an admirable amount of detail to them, character and creature models are impressive to gaze upon, and the frame-rate usually behaves itself, outside of heavy traffic combat areas. The man best known for his work with the Final Fantasy series, Nobuo Uematsu, delivers a fresh soundtrack with plenty of cute melodies and themes that punctuate the gameplay of Fantasy Life splendidly. It all equals a presentation package that is utterly delightful, especially when looking at it with the 3D slider turned all the way up.
|This isn't any ordinary day at the beach.|
[SPC Says: 9.25/10]