It's easy to see the inspiration, but hard to actually recommend.
VD-Dev is a lot like developer Shin'en Multimedia. They both develop games that play to the strengths of the hardware they work on while creating some graphically masterful games. Whether they're actually fun to play is in the eye of the beholder, but they're usually of entertaining quality. Unfortunately, VD-Dev's first project for the Nintendo 3DS, IronFall: Invasion, is not one of these, as much as it pains me to say, especially when the team is but a trio or so of people. It's great to support indie efforts like IronFall: Invasion, but sadly, as you'll see with this review, the actual game is but a shadow of something compelling.
To say that VD-Dev wasn't completely inspired by Epic Games' Gears of War when they built IronFall: Invasion would be a massive lie. IronFall has all of the mechanics of Gears of War save for the clever level design, appealing gameplay and engaging story. Instead, you get very generic characters with zero development, robotic enemies that aren't satisfying to kill, and voice acting that is average, save for the female character who is a special level of awful. Even when her life is on the line, she speaks so uncomfortably that it's painful to listen to.
|A robot's explosion is no substitute for a satisfying splattering|
of blood like Gears of War has. Wow. How twisted of me!
|It's a botanical blowout as Jim takes on these robotic foes!|
|All of these enemies attacking me just because of|
an innocent "your momma's so fat" joke? Ridiculous!
That said, IronFall: Invasion doesn't suffer when it comes from its controls. There are multiple options for play, and the majority of them perform great. New 3DS XL owners can use the right nub to aim, whereas regular 3DS owners can opt to either use the Circle Pad Pro attachment or use my personal favorite control scheme, the Circle Pad for movement and the touch screen for aiming. It requires some tinkering with the sensitivity options, but once you get them to their optimal setting, aiming, turning, and looking around by sliding the stylus on the touch screen feels fantastic.
|You can criticize IronFall: Invasion for many things,|
but you can absolutely not knock the impressive visuals.
|Get behind cover to more quickly regain health.|
[SPC Says: D+]
Review copy provided by VD-Dev.