Galactic Civil War. Huh! What is it good for?
While big publishers have steered away from the types of games that were highly successful in the 8-bit and 16-bit eras of gaming, indies and smaller developers/publishers have filled in the gaps quite nicely, delivering unto gamers platformers, puzzle games, and yes, shoot-em-ups. From Eastasiasoft comes the latter, a technological marvel that's pure eye candy, but also has the great gameplay to back the whole package up. Soldner-X 2: Final Prototype is a digital title on both the PlayStation 3 and Vita that hearkens back to a simpler time in gaming where twitch reflexes, coordination, and a calm set of thumbs were what were in order to save the day from an alien menace.
Soldner-X 2 is a horizontal shoot-em-up, or as I'll fondly call it, a "shmup". You control one of several ships, each with their own strengths and weaknesses in battle, through scrolling 2.5D levels, taking out enemy ships while avoid a cavalcade a bullets, lasers, and gunfire. Compared to other games in the genre, Soldner-X 2 is a bit on the easy side, especially for those of you who have encountered so-called "bullet hell" games in the past. While Soldner-X 2 does stray towards have a colossal amount of bullets on screen at the same time, you don't have to make pixel-perfect movements to survive them as you would a "bullet hell" game.
|You may start out with comfortable |
room for your ship to maneuver...
|...But then Soldner-X 2 begins throwing more enemies your way.|
Soldner-X 2's general difficulty isn't too taxing, at least it wasn't for me, a person who isn't the best at these types of games. You take more damage at higher difficulties, and enemies enact more complicated patterns. Soldner-X 2's difficulty makes it so even a beginner in the shmup genre can have a blast with the game, and they can challenge themselves as they see fit on whatever difficulty setting they see fit.
|From outdoor destroyed cities to zoom past...|
|...to indoor circuitry and ruins to dart through.|
The super affordable downloadable content that released approximately eight months later to Soldner-X 2: Final Prototype, known as The Last Chapter, introduces three new fully developed levels and around a dozen new trophies for those trophy hunters out there. The levels are well crafted and will have your heart and adrenaline pumping just as wildly as when you're playing the standard levels in the base game.
|Hello there, giant boss. Thanks for the warm welcome!|
[SPC Says: B+]
Review copy provided by EastAsiaSoft.