Showing posts with label power of illusion. Show all posts
Showing posts with label power of illusion. Show all posts

Friday, May 30, 2014

Disney Epic Mickey: Power of Illusion (3DS) Review

For our final review for our month of Nintendo 3DS game reviews, we have another Disney-related game, albeit an older one. Disney Epic Mickey: Power of Illusion, like the series of games itself, had a lot of potential, but it ultimately fails to deliver in a prominent way. Here's our verdict.

True greatness for this game is but an illusion.


The original Epic Mickey was a ridiculously hyped title that wound up being a severe disappointment. Its multiplatform sequel, did so poorly that the studio behind both games sadly closed. What a chipper way to start a Disney-related review, huh! Regardless, the team behind such Nintendo DS games like Henry Hatsworth in the Puzzling Adventure and Monster Tale have worked their magic with a new game, Disney Epic Mickey: Power of Illusion for the Nintendo 3DS. This ode to the SEGA Genesis classic, Castle of Illusion, showcases the developer's tendencies once more. That is, that underneath a promising game with some great elements is a myriad of questionable design decisions that adversely affect one's enjoyment of playing the game.

Power of Illusion begins with Oswald the Rabbit contacting a relaxing Mickey Mouse through a television. He reports that a mysterious castle has appeared in Wasteland, and has seen Minnie Mouse trapped inside, along with countless other characters. Oswald urges Mickey to once again come save the day with the help of Yen Sid's magical paintbrush, of which he "borrows."


The gameplay of Power of Illusion is a bit on the slow side, and this is mostly due to two factors: Mickey Mouse's speed in general, and the constant focus on painting and removing objects into a given stage. First off, Mickey walks in a plodding pace, which takes a little getting used to, especially with typical 2D platformers having a bit of speed to them, or even a run button.

If you're looking for a game to speedrun like Mario, Mega Man, Metroid, or Sonic, you should turn your attention elsewhere to something other than this game. Power of Illusion is much more focused on the player meticulously exploring levels, coming across secrets such as various Disney characters, items, and tickets, the currency of the game.


While the painter/thinner mechanic for Power of Illusion is an interesting one, it doesn't really add that much to the gameplay. Instead, one could say that it takes away a little enjoyment from the game. The mechanic itself has object silhouettes on the bottom screen that can be tinkered with, either bringing them into existence on the top screen via painting or removing them from sight by using paint thinner. For painting, you simply trace the object as carefully as possible, while with thinner, you rub all over the object until it has disappeared.

Painting can serve a purpose like bringing forth a platform that leads Mickey to a higher area of the level in which he wouldn't otherwise be able to reach. One boss in the game requires you to paint thorny bushes into the arena so the boss foolishly collides with it instead of hitting Mickey. Conversely, the thinner can be brushed onto objects like cannons, removing them and their dangerous cannonballs which they fire so Mickey can safely pass by them.


The first half of the game really relies on you switching back and forth between actual platforming and painting/thinning objects into and out of the playing field. This constant interruption of gameplay destroys a good chunk of any sense of enjoyable pacing Power of Illusion attempts to create. However, latter levels actually use both mechanics less, so they're more entertaining to play through.

Disney Epic Mickey's handheld debut with Power of Illusion features approximately a dozen levels that are sorted across three different worlds. Each level is based off a Disney property like Peter Pan, Beauty and the Beast, and Aladdin, for starters. These levels go by quite quickly, making the game a disappointingly short experience. Some longevity is brought into the mix with the Fortress, a hub where Mickey goes from room to room, satisfying the requests of Disney characters that he stumbled upon in the various levels. These requests range from giving a character an item from another character, painting something into existence for someone, or finding a lost item that is hidden in one of the game's levels. The latter makes it so you will be revisiting levels multiple times.


This immense sense of backtracking will most likely annoy a lot of players, but overall I didn't find it too tedious, as the level designs are rather well done and fun to play through. However, Mickey won't go empty-handed for doing these tasks. The rewards given to Mickey Mouse for his good deeds include things like increased health, a boost to his paint and/or thinner supply, and added strength to his physical attacks.

Disney Epic Mickey: Power of Illusion is a gorgeous 2D game, with hand-drawn sprites that are amazingly detailed, parallax scrolling backgrounds, and stereoscopic 3D that makes the visual experience a feast for the eyes. The music is suitably whimsical and wondrous, offering apt themes for the various levels they are attached to. Sparse voice work, which is limited to hoots and hollers at the beginning of a character's dialogue, adds to the polished presentation of Power of Illusion.


What the presentation of this third Epic Mickey game makes is sort of a mirage of a remarkable game. Instead, it's purely an illusion-- it's a competent platformer with a few poor design decisions and problems which unfortunately affect the quality of the overall game. Is Disney Epic Mickey: Power of Illusion a poor game? Absolutely not. Is it a spectacular game? Well, the same answer works for this question as well.

[SPC Says: 6.5/10]

Wednesday, February 6, 2013

Most Overlooked Nintendo 3DS Games - Part Three

Welcome to our third installment of the Most Overlooked Nintendo 3DS Games. As always with the Most Overlooked, these are games that were overlooked by the masses, and perhaps even a lot of gamers out there. Perhaps this list will interest you in titles you hadn't heard and/or read much about, or give you a fresh perspective on a title you were unsure of. On this edition we have an Atlus-published hack 'n slash game, the rare online loot RPG, and a game full of word puzzles.

Code of Princess


If you enjoy old-school hack and slash games like I do, then Code of Princess is probably already in your library of Nintendo 3DS software. If not, then perhaps you should still give the game a glance. There are approximately 50 unique characters to play as (though only four for the story mode), and various RPG elements, including gaining experience, upgrading stats, and acquiring new equipment. The Nintendo Network allows four players to play cooperatively or competitively online for some multiplayer mayhem. Perhaps it's the fate of most Atlus-published games to live a life of being niche, but Code of Princess is a title that is worth an action fan's while.

Harvest Moon 3D: A New Beginning


A story that should sound familiar, the village of Harvest Moon 3D, Echo Valley, was once a prosperous community until the economy went down the tubes. Now, your main character is tasked with rebuilding the infrastructure of the village. Are you up to the task? Well, not many people were. The Harvest Moon series was always a niche series, and the first game in the series made solely for the 3DS continues that tradition. From creating new buildings to simply watching over your haul of crops, Harvest Moon 3D: A New Beginning revamps the classic formula into a modern gaming world.

Freakyforms Deluxe: Your Creations, Alive!


The original Freakyforms was a digital-only title, exclusive to the Nintendo 3DS eShop. I found it particularly fun, albeit not for everyone (as this review suggests). The retail version of the game, Freakyforms Deluxe: Your Creations, Alive! added into the mix dungeons where Formees could do battle with one another, and players could find new Formee actions, in addition to everything the original game had. The title was released in both retail and digital forms for a suggested retail price of only $19.99. Much better than the MSRP for other smaller-scale games that have arrived on the Nintendo 3DS. It's just a shame more people missed out on this whimsical and charming game.

Heroes of Ruin


As seen on SuperPhillip Central, straight from the mouth of this next game's developer, Heroes of Ruin's sales "did not have enough commercial impact." While the game is most certainly flawed, particularly post-game, Heroes of Ruin offered something that remains rare for handheld systems, an online multiplayer loot-based action-RPG. For those that take the plunge, they will find a game that definitely had a lot of passion put into it, and something worthy to play. Plus, who hasn't dreamed of slicing up bipedal sharks as a caped lion? Not I!

Crosswords Plus


Stick with me here. The idea of crosswords might not be the most exciting thing in the world, but the handwriting recognition and slick menus make for an accessible game for anyone. Throw in word searches, anagrams, and words of the day, and you have a game with easily over 1,000 puzzles. The main reason I believe the game did not do as well as its predecessor (being on a system with less casual appeal notwithstanding) is the $29.99 asking price. That is just way too much for this type of game. Perhaps it would have done much better at a lower price point and as a digital download only.

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There are another five games that many have missed out on. If you have somehow missed a previous installment of the Most Overlooked Nintendo 3DS Games, then feel free to take a glimpse at the following two articles:

Thursday, October 25, 2012

Nintendo 3DS Sizzle Reel - October 25th, 2012

Nintendo showcased a myriad of titles during their Nintendo Direct presentation, and what better way to do so in a flash than a sizzle reel? Such games featured include Paper Mario: Sticker Star, the first footage of the 3DS version of Sonic & All-Stars Racing Transformed, Disney Epic Mickey: Power of Illusion, Fire Emblem: Awakening, Monster Hunter 3 Ultimate, Luigi's Mansion: Dark Moon, among others. The 3DS library is shaping up. Here's hoping the prices become more affordable.


Wednesday, April 4, 2012

Epic Mickey: Power of Ilusion (3DS) First Screens

A spinoff title for the Nintendo 3DS and a sequel to Disney Epic Mickey has been officially announced. It was first mentioned in the April issue of Nintendo Power, but now we have direct feed screens. Just imagine the lovely 2D visuals in full stereoscopic 3D. It makes the mouth water.