Last week we took a look at some more fantastic boss battles. Now, it's time to look at some more fantastic levels! Nearly 100 levels have been featured on SuperPhillip Central's long-running Best Levels in Gaming History series. We continue our look at magnificent, memorable, fun, and exciting levels with Volume Eighteen. Such games represented this time around include Uncharted 4: A Thief's End, Titanfall 2, and Super Mario 3D World.
For those who would like to look back at past prized levels featured on Best Levels in Gaming History, look no further than these links:
Volume One
Volume Two
Volume Three
Volume Four
Volume Five
Volume Six
Volume Seven
Volume Eight
Volume Nine
Volume Ten
Volume Eleven
Volume Twelve
Volume Thirteen
Volume Fourteen
Volume Fifteen
Volume Sixteen
Volume Seventeen
The Convoy Chase - Uncharted 4: A Thief's End (PS4)
The chapters in Uncharted 4: A Thief's End can range from relatively short affairs to much more lengthier ones. Chapter 11 is one of the latter, and it's also one of the most memorable in the Uncharted series' history. While the entire chapter is quite enjoyable with the opening saunter through the busy marketplace streets leading up to the clock tower, the actual clock tower climb and subsequent unintentional destruction of said tower, Chapter 11 is not short of memorable moments.
However, I'd like to cherry pick from the chapter and mention the best set piece in the game by far. It's the convoy chase that starts with Nathan Drake and Sully racing downhill through city streets, alleyways, and on makeshift shortcuts in their jeep as a Stormfront truck with a mounted machine gun pursues and hunts them down. They make their escape from the truck by speeding down across the tops of roofs until they reach an overhang where they can see the Stormfront convoy that is chasing after Nate's brother Sam.
It's up to the player to make haste down the hill, following through the trench below the roadway that the convoy is taking. Unfortunately, soon the amount of available road ends, requiring Sully to take over control of the jeep's steering and brakes to successfully stop it from careening into the ocean. Simultaneously, Nate lassos onto the hook of one of the trucks driving alongside the convoy, as he hangs on for all he's worth, Nate has to swing around beams and other obstacles or else he'll slam right into them, costing him his life. Once the convoy has crossed over the bridge, Nate holds on tight as he's pulled through the mud. He must pull himself towards the truck and enter inside its carrier to have a fighting chance against the motorcyclists and jeeps shooting at him.
The entire experience is so fast paced and frenetic that you can't help but feel the adrenaline pumping throughout your body, even after playing through this action-packed sequence multiple times. From jumping from truck to truck until finally commandeering a jeep to rescue Sam, the whole sequence is one of the Uncharted series's best and Naughty Dog should be commended for successfully accomplishing it.
Effect and Cause - Titanfall 2 (PS4, XB1, PC)
As stated in this week's Titanfall 2 review, the game's solo campaign is one of the finest first-person shooter campaigns in modern gaming history alongside DOOM's. It consistently throws at the player fresh concepts and challenges. One of the main pieces to Titanfall 2's gameplay comes from the varied amount of mobility players can use to their advantage not only through the forced platforming segments but in every encounter in the game. The notion of Titanfall 2 introducing a constant feed of fresh concepts is perhaps no better displayed than in mission five's three chapters. The overarching mission is known as Effect and Cause.
The mission starts out quietly enough, but soon Pilot Jack Cooper finds something strange occurring as he explores a dilapidated city. Right before his (and the player's) eyes he sees on multiple occasions the ruins of the lab he's in turn into a clean and productive facility with human beings roaming about, casually going along with their business. This phenomenon is revealed to be a time distortion. Starting out, Jack can't use this to his advantage just yet, but by the second chapter of the mission's beginning, he pries a device of the arm of a fallen soldier who was tasked with investigating the area. Obviously he didn't come back from his assignment.
With this special device placed on his wrist, Jack gains the ability to switch between past and present as quickly as the player presses the front left shoulder button. This is used to great effect in not only creating clever environmental puzzles (like being able to enter a vent in the past that was covered up by a panel in the present) but also impressive platforming opportunities. Multiple times Jack will need to switch between past and present in midair, as in the past there's a wall to run along on the left-hand side of the chasm while in the present there's a wall to run along on the right-hand side of the chasm. Switching between the two time periods as he makes each of his jumps enables Jack to make it across the abyss with success. Then, there are enemies that appear in the past, human soldiers, that don't appear in the present, where vicious and hungry beasts lurk, ready to slash and strike Jack Cooper down in no time flat.
Effect and Cause isn't the first mission in the game that requires the player to have proficiency when it comes to running off wall to wall over an abyss, but it is the first and only mission to use instantaneous switching between times in such a clever way that it makes for one heck of an interesting and entertaining level.
Snowball Park - Super Mario 3D World (Wii U)
Shifting gears to more lighthearted fare, Super Mario 3D World may not be the sandbox-styled Super Mario game that gamers experienced with Super Mario 64 and Super Mario Sunshine, but it is an amazing platformer all the same, especially with friends. The levels of the game are much more linear than what was found in earlier 3D Mario games, so the design is more akin to a 2D Mario. However, all the levels have plenty of opportunities to explore off the beaten path, usually to find one of a level's three invaluable Green Stars or even a well-hidden Stamp.
With us North Americans deep within the winter months, it seemed like a pleasant time to delve into one of the most glorious levels in Super Mario 3D World, which conveniently enough, happens to occur in a winter wonderland. The start of the third world of Super Mario 3D World, Snowball Park, isn't a particularly lengthy level, but what it does possess is plenty of winter fun for all.
Right from the get-go you're introduced to a wonderfully winter landscape, fresh with heavy snow as well as huge snowballs that can be picked up and launched into enemies to eliminate them immediately. Large patches of ice are planted throughout the level to lower the traction on any would-be runners. However, the second half of the level helps players out with an insanely cool mode of transportation.
Perhaps making a callback to World 5-3 in Super Mario Bros. 3, the Goombas slide around the ice as if they were skaters at Rockefeller Plaza in giant ice skates of various colors. Just like with Super Mario Bros. 3's Kuribo Shoe, jumping on a Goomba's head will defeat it, relinquishing its control of the super-sized ice skate to you if you so desire to commandeer it. With it, you can skate and zoom around the ice without fear of slipping or sliding into one of many bottomless pits. Having a full crowd of four friends zipping along the ice together in four different full-sized skates is a truly remarkable and unique part of Super Mario 3D World, and it and the level design in general make Snowball Park one of the most unforgettable levels in the game.
World 3-S: Woollet Bill's Last Ride - [Poochy &] Yoshi's Woolly World (3DS, Wii U)
A 2D platforming mainstay since the early days of the genre is the auto-scrolling stage. That is the exact type of level that the secret level of Yoshi's Woolly World's World 3 is. Not only that but there is nary a batch of solid ground to work with at all! Most of the time Yoshi needs to ride the exhaust clouds of the titular Woollet Bills, making sure not to defeat the actual enemy itself, or else there will be no trail of exhaust to run along.
In Woollet Bill's Last Ride, you're in a constant state of rushing, especially if you plan to go for 100% completion for the level. From Monty Moles that occasionally fall into play from popped bubbles that float in the air to donut lifts that require enough time and weight for them to fall, Yoshi is seemingly always needing to hurry up or he'll either get crushed or fall into the great abyss below.
The platforming challenges only get more insane as Yoshi needs to avoid the paths of other Woollet Bills, whose exhaust trails conveniently carry bothersome Monty Moles to cause nothing but the ruination of a promising run, or have giant clouds pop their heads in on the level, causing damage to Yoshi if he doesn't launch a yarn ball to them before it's too late.
Even with the frustrations that can come for first-timers on this level, Woollet Bill's Last Ride from Yoshi's Woolly World and most recently its Nintendo 3DS port, Poochy & Yoshi's Woolly World, is never an unfair challenge. It does take quick thinking and fast feet, but it's an enjoyable platforming trial in a game that can really be relaxing sometimes and crazy challenging other times.
Eagle's Tower - The Legend of Zelda: Link's Awakening (GB, GBC)
With The Legend of Zelda: Breath of the Wild, the latest in the Legend of Zelda franchise hitting the Switch and the Wii U two weeks from today, it's a good time as any to talk about a truly special dungeon from the early days of the series. Link's Awakening was the first portable entry in the series, and since then, we've seen a multitude of handheld-only adventures starring the hero in the green tunic.
A lot of dungeons in the 2D games have an aura of memorability to them, and Link's Awakening abides by that opinion. Nonetheless, what stands out for me as the most memorable dungeon in the game is Eagle's Tower, the seventh dungeon in Link's Awakening.
This multi-tiered tower is special for two main reasons for me. The first is that it has an overarching puzzle to it. Nearly every other dungeon in the game has puzzles limited to just one room, while in Eagle's Tower, the main puzzle takes place in multiple rooms. This concept of an overarching puzzle in a dungeon would be a major one in the coming 3D Zelda games. The puzzle requires players to pick up an iron ball and throw it against the tower's four pillars. It's not just about figuring out to throw the various iron balls into the pillars (which is something that the player needs to come up with on their own), but it's also about figuring out to transport an iron ball from its starting location to the pillar it needs to destroy. Through damaging all four pillars, the previously inaccessible floor on top will fall down, revealing the way to the boss.
The boss of Eagle's Tower is the second reason the dungeon is special to me. The boss, a giant eagle (what a surprise, right?), has its battle taking place on the top of the tower in a 2D plane, similar to the basement sections of Link's Awakening's various dungeons. The fight is one that requires timing with the Roc's Feather to leap over the eagle as it zooms by, intending to collide with Link. The whole setting of being on top of the tower and the fun of facing off against the boss make the conclusion to Eagle's Tower magnificent. Thus, the whole dungeon is quite special.
Showing posts with label snowball park. Show all posts
Showing posts with label snowball park. Show all posts
Friday, February 17, 2017
Sunday, December 25, 2016
Just in Time For Christmas: The Great Winter Wonderlands in Gaming
Merry Christmas to everyone who passes by SuperPhillip Central, both frequenters and rare passersby! SuperPhillip Central wishes you and yours the very best, and if you don't celebrate Christmas, then a happy holiday season to you!
SPC gives you the gift of a new article for this Christmas night: a look at some of my favorite winter-themed levels in gaming. By no means is this an exhaustive list, so after you've checked out my picks, name some of your favorite winter wonderlands in your favorite games. If you're so bold, also tell the community why you chose that level or levels!
Freezeezy Peak - Banjo-Kazooie (N64, XBLA)
When I think of Christmas and winter in gaming, this level in Banjo-Kazooie is usually the first that comes to mine. Freezeezy Peak is all winter all the time, featuring a wide array of landmarks fitting for the season. Such sights include the massive, and I do mean massive, snowman structure in the middle of the level, where Banjo can climb the length of its scarf, get a Jiggy from its cob pipe, and even reach the top of its hat where a Jinjo stands. Then, there is the Christmas tree where you can save a bunch of lights from being gobbled up, a cave housing a bear-loathing walrus, frozen ponds, angry snowmen that love chucking snowballs at inattentive bears and birds, and an igloo housing a family of four polar bears. Top it all off with this sensational theme, and you have a cold yet cozy world worth exploring.
Snowball Park - Super Mario 3D World (Wii U)
There are so many terrific levels and worlds in the Super Mario series to choose from. I was leaning towards Cool, Cool Mountain and Snowman's Land from Super Mario 64, but then I remembered this recent example of a wonderful winter wonderland. While it might not have the same openness of the Super Mario 64 levels I mentioned, Super Mario 3D World's Snowball Park is a great reminder of the season with Mario and crew able to pick up and toss snowballs at enemies and slide around on the ice. Then, you have the second half of the level where our heroes can leap into giant ice skates, zipping across the ice as they maneuver their way to the level's end. Snowball Park is a modern Mario level that just screams winter.
Sherbet Land - Mario Kart 8 (Wii U) / Mario Kart: Double Dash!! (GCN)
Debuting as an original track in Mario Kart: Double Dash!! for the GameCube and then appearing as a retro track in Mario Kart 8 on the Wii U, Sherbet Land is a fun, snow-filled course that sees Shy Guys skating along the ice, enjoying themselves (but you won't if you crash into them!), a cavern of icicles, a frozen-over lake full of Freezies that can make any racer become frozen solid upon bumping into them, and festive flags hanging all around. In Mario Kart 8's version of the track there are two sections where you can dive underwater, taking an aquatic route through the course. Speaking of Mario Kart 8...
Animal Crossing (Winter) - Mario Kart 8 (Wii U)
Nothing in a game gives me as warm a feeling as walking around my town in winter in Animal Crossing, no matter the version of the game. Mario Kart 8's second DLC pack brings that same exact warmness in a race with the winter version of the Animal Crossing track, a track that comes in four varieties, each a different season. Everything in Mario Kart 8's winter theme of Animal Crossing is covered in a generous dusting of snow, illuminated under the starry night sky. Houses have their lights on both indoor and out, providing a soothing glow, while many of the trees have beautiful Christmas lights on them. There is no better track in the Mario Kart series that exudes the feeling of Christmas and winter as well as this version of the Animal Crossing track in Mario Kart 8.
Ice Cap Zone - Sonic the Hedgehog 3 (GEN)
When a level starts out with your character zooming down a mountain on a snowboard with an avalanche hot on his trail, you know you're in for something way past cool. In fact, the Ice Cap Zone is way past cold! (I'll see myself out later.) A two-act zone that features both outdoor sections and indoor cavernous sections, the fifth zone in Sonic the Hedgehog 3, the Ice Cap Zone is a one-two punch of awesomeness. From the rocking soundtrack to the breaking through chunks of ice and walls of snow, there is no better zone in my opinion from the Sonic the Hedgehog Genesis trilogy that is as fantastic as Ice Cap. Of course, as a kid I could never reach it because of that stupid barrel in the preceding zone, but now that I'm able to, I appreciate the Ice Cap Zone even more!
Icicle Inn - Final Fantasy VII (PS1)
Located north of the nearby Great Glacier, Icicle Inn is a winter resort town that gives off a warm (there's that word again) and inviting feel. The light that pours out of the windows of the various cabins in the town shine brightly and magnificently, and the sun in the sky glistens on the snowy ground. It's a town so lovely and welcoming that you really want to stay there for as long as you can. Of course, that isn't possible as there is a world to save and a villain to defeat in Sephiroth. Still, you can enjoy a trip down the slopes with an enjoyable snowboarding mini-game, one that became so popular that Square Enix turned it into a mobile game. Nonetheless, between snowboarding sown the slopes and admiring the pure and genuine beauty of Icicle Inn, I'll always choose the latter.
Winter Crash - Call of Duty 4: Modern Warfare (Multi)
If you're tired of running and gunning through sand, then maybe you'll appreciate this wintry and Christmas-y take on the OG Crash map in Call of Duty 4: Modern Warfare. Instead of sand and an afternoon sky, you get snow and nighttime air. Buildings once derelict and dull are now covered with Christmas lights and decorations, fitting for the season. Those aren't the only major changes to the map, as standing tall and proud next to a downed chopper is a 20-foot Christmas tree with all the trimmings, including a whole slew of Christmas presents at its base for all the good little soldier boys and girls involved in combat.
Shadow Moses - Metal Gear Solid (PS1)
We go from one game with guns to another, although this one has more tact and strategy involved, unless you're not one to go all stealthily. Metal Gear Solid's Shadow Moses is the locale that the entire game takes place in. While most of the game takes place indoors, some of the more memorable moments occur outside with modest visibility and sizable snowfall. From the ambient sounds of Solid Snake's feet crunching the snow below him to the arctic winds enveloping the area, Shadow Moses's outdoor areas ooze with wintry atmosphere. Shadow Moses was such a pivotal place in the Metal Gear Solid series that it would return in Guns of the Patriots with even more fanfare but even less visibility!
Phendrana Drifts - Metroid Prime (GCN)
My first time stepping into Phendrana Drifts, like a lot of players, led to a breathtaking moment of seeing a wide open expanse filled with falling snow, icy and intricate architecture, and a Metroid-style winter wonderland before my very eyes. Between the first open room complete with Chozo ruins on both ends of the map, the underwater expanses, the icicle-covered caverns, and open canyons, Phendrana Drifts is one of the more beloved areas in the Metroid Prime trilogy. Few areas in gaming exhibit as much wonder as Phendrana does. You can feel the cold and chill of the area just by the stunning ambiance and environmental cues. Retro Studios did a phenomenal job with creating Phendrana Drifts, and it still remains one of the most prolific places in Metroid series history.
Snow Barrel Blast - Donkey Kong Country (SNES)
The first level of Gorilla Glacier in Donkey Kong Country gives you a rough feeling of what to expect in the world. With a breathtaking scenery and environment of snow-covered pine trees, you can easily find yourself losing focus and falling into a pit or smacking right into a foe. As you progress through the level, what was once a slight flurry of snowfall turns into a generous gift of snow from the sky. It makes the final section of the level where DK and Diddy must time with perfect precision their being shot out of a series of rotating barrel cannons all the more difficult to complete. But, once you do, the feeling of relief and accomplishment is one you won't forget for quite a while, much like the entire level of wondrous winter spectacle.
Frosty Village - Diddy Kong Racing (N64)
I have fond memories as a middle school student where one Christmas one of my presents was the gift of Diddy Kong Racing, a kart racer that remains my favorite to this day. One of the reasons for this was memories of racing through the wintry and snowy Frosty Village track. From the start of the race, a body of water surrounds the track on each side before leading into an archway that starts a downward slope towards the titular village. A quick right turn leads into an icy tunnel that opens up into a large and expansive section of track surrounded by shining streetlamps and massive trees. Following that is the home stretch, a right turn that if you have a hovercraft, you can pass through a waterfall on the inside, a fun shortcut to take given you've got the vehicle. Besides the well done track design, the environment is full of winter touches that really puts me in a happy and joyous mood no matter what season I race on Frosty Village-- though winter is preferred!
Chilly Castle - Sonic & All-Stars Racing Transformed (Multi)
From one kart racer to another, Chilly Castle from Sonic & All-Stars Racing Transformed represents Billy Hatcher & the Giant Egg, a GameCube-exclusive game from the creator of Sonic the Hedgehog, Yuji Naka. The race starts off with a series of turns and a branched path through a cozy winter village. The village roads soon converge as racers ride under a gate leading into a section surrounded by castle walls. After a handful of increasingly tighter turns, the race enters a frozen tunnel where racers' rides transform into aquatic cruisers and boats. After this watery ride is finished, the tunnel launches the racers back to the starting line. The immense amount of detail in Chilly Castle, welcoming starting village, and feeling of winter all present a superb track worthy of the season.
SPC gives you the gift of a new article for this Christmas night: a look at some of my favorite winter-themed levels in gaming. By no means is this an exhaustive list, so after you've checked out my picks, name some of your favorite winter wonderlands in your favorite games. If you're so bold, also tell the community why you chose that level or levels!
Freezeezy Peak - Banjo-Kazooie (N64, XBLA)
When I think of Christmas and winter in gaming, this level in Banjo-Kazooie is usually the first that comes to mine. Freezeezy Peak is all winter all the time, featuring a wide array of landmarks fitting for the season. Such sights include the massive, and I do mean massive, snowman structure in the middle of the level, where Banjo can climb the length of its scarf, get a Jiggy from its cob pipe, and even reach the top of its hat where a Jinjo stands. Then, there is the Christmas tree where you can save a bunch of lights from being gobbled up, a cave housing a bear-loathing walrus, frozen ponds, angry snowmen that love chucking snowballs at inattentive bears and birds, and an igloo housing a family of four polar bears. Top it all off with this sensational theme, and you have a cold yet cozy world worth exploring.
Snowball Park - Super Mario 3D World (Wii U)
There are so many terrific levels and worlds in the Super Mario series to choose from. I was leaning towards Cool, Cool Mountain and Snowman's Land from Super Mario 64, but then I remembered this recent example of a wonderful winter wonderland. While it might not have the same openness of the Super Mario 64 levels I mentioned, Super Mario 3D World's Snowball Park is a great reminder of the season with Mario and crew able to pick up and toss snowballs at enemies and slide around on the ice. Then, you have the second half of the level where our heroes can leap into giant ice skates, zipping across the ice as they maneuver their way to the level's end. Snowball Park is a modern Mario level that just screams winter.
Sherbet Land - Mario Kart 8 (Wii U) / Mario Kart: Double Dash!! (GCN)
Debuting as an original track in Mario Kart: Double Dash!! for the GameCube and then appearing as a retro track in Mario Kart 8 on the Wii U, Sherbet Land is a fun, snow-filled course that sees Shy Guys skating along the ice, enjoying themselves (but you won't if you crash into them!), a cavern of icicles, a frozen-over lake full of Freezies that can make any racer become frozen solid upon bumping into them, and festive flags hanging all around. In Mario Kart 8's version of the track there are two sections where you can dive underwater, taking an aquatic route through the course. Speaking of Mario Kart 8...
Animal Crossing (Winter) - Mario Kart 8 (Wii U)
Nothing in a game gives me as warm a feeling as walking around my town in winter in Animal Crossing, no matter the version of the game. Mario Kart 8's second DLC pack brings that same exact warmness in a race with the winter version of the Animal Crossing track, a track that comes in four varieties, each a different season. Everything in Mario Kart 8's winter theme of Animal Crossing is covered in a generous dusting of snow, illuminated under the starry night sky. Houses have their lights on both indoor and out, providing a soothing glow, while many of the trees have beautiful Christmas lights on them. There is no better track in the Mario Kart series that exudes the feeling of Christmas and winter as well as this version of the Animal Crossing track in Mario Kart 8.
Ice Cap Zone - Sonic the Hedgehog 3 (GEN)
When a level starts out with your character zooming down a mountain on a snowboard with an avalanche hot on his trail, you know you're in for something way past cool. In fact, the Ice Cap Zone is way past cold! (I'll see myself out later.) A two-act zone that features both outdoor sections and indoor cavernous sections, the fifth zone in Sonic the Hedgehog 3, the Ice Cap Zone is a one-two punch of awesomeness. From the rocking soundtrack to the breaking through chunks of ice and walls of snow, there is no better zone in my opinion from the Sonic the Hedgehog Genesis trilogy that is as fantastic as Ice Cap. Of course, as a kid I could never reach it because of that stupid barrel in the preceding zone, but now that I'm able to, I appreciate the Ice Cap Zone even more!
Icicle Inn - Final Fantasy VII (PS1)
Located north of the nearby Great Glacier, Icicle Inn is a winter resort town that gives off a warm (there's that word again) and inviting feel. The light that pours out of the windows of the various cabins in the town shine brightly and magnificently, and the sun in the sky glistens on the snowy ground. It's a town so lovely and welcoming that you really want to stay there for as long as you can. Of course, that isn't possible as there is a world to save and a villain to defeat in Sephiroth. Still, you can enjoy a trip down the slopes with an enjoyable snowboarding mini-game, one that became so popular that Square Enix turned it into a mobile game. Nonetheless, between snowboarding sown the slopes and admiring the pure and genuine beauty of Icicle Inn, I'll always choose the latter.
Winter Crash - Call of Duty 4: Modern Warfare (Multi)
If you're tired of running and gunning through sand, then maybe you'll appreciate this wintry and Christmas-y take on the OG Crash map in Call of Duty 4: Modern Warfare. Instead of sand and an afternoon sky, you get snow and nighttime air. Buildings once derelict and dull are now covered with Christmas lights and decorations, fitting for the season. Those aren't the only major changes to the map, as standing tall and proud next to a downed chopper is a 20-foot Christmas tree with all the trimmings, including a whole slew of Christmas presents at its base for all the good little soldier boys and girls involved in combat.
Shadow Moses - Metal Gear Solid (PS1)
We go from one game with guns to another, although this one has more tact and strategy involved, unless you're not one to go all stealthily. Metal Gear Solid's Shadow Moses is the locale that the entire game takes place in. While most of the game takes place indoors, some of the more memorable moments occur outside with modest visibility and sizable snowfall. From the ambient sounds of Solid Snake's feet crunching the snow below him to the arctic winds enveloping the area, Shadow Moses's outdoor areas ooze with wintry atmosphere. Shadow Moses was such a pivotal place in the Metal Gear Solid series that it would return in Guns of the Patriots with even more fanfare but even less visibility!
Phendrana Drifts - Metroid Prime (GCN)
My first time stepping into Phendrana Drifts, like a lot of players, led to a breathtaking moment of seeing a wide open expanse filled with falling snow, icy and intricate architecture, and a Metroid-style winter wonderland before my very eyes. Between the first open room complete with Chozo ruins on both ends of the map, the underwater expanses, the icicle-covered caverns, and open canyons, Phendrana Drifts is one of the more beloved areas in the Metroid Prime trilogy. Few areas in gaming exhibit as much wonder as Phendrana does. You can feel the cold and chill of the area just by the stunning ambiance and environmental cues. Retro Studios did a phenomenal job with creating Phendrana Drifts, and it still remains one of the most prolific places in Metroid series history.
Snow Barrel Blast - Donkey Kong Country (SNES)
The first level of Gorilla Glacier in Donkey Kong Country gives you a rough feeling of what to expect in the world. With a breathtaking scenery and environment of snow-covered pine trees, you can easily find yourself losing focus and falling into a pit or smacking right into a foe. As you progress through the level, what was once a slight flurry of snowfall turns into a generous gift of snow from the sky. It makes the final section of the level where DK and Diddy must time with perfect precision their being shot out of a series of rotating barrel cannons all the more difficult to complete. But, once you do, the feeling of relief and accomplishment is one you won't forget for quite a while, much like the entire level of wondrous winter spectacle.
Frosty Village - Diddy Kong Racing (N64)
I have fond memories as a middle school student where one Christmas one of my presents was the gift of Diddy Kong Racing, a kart racer that remains my favorite to this day. One of the reasons for this was memories of racing through the wintry and snowy Frosty Village track. From the start of the race, a body of water surrounds the track on each side before leading into an archway that starts a downward slope towards the titular village. A quick right turn leads into an icy tunnel that opens up into a large and expansive section of track surrounded by shining streetlamps and massive trees. Following that is the home stretch, a right turn that if you have a hovercraft, you can pass through a waterfall on the inside, a fun shortcut to take given you've got the vehicle. Besides the well done track design, the environment is full of winter touches that really puts me in a happy and joyous mood no matter what season I race on Frosty Village-- though winter is preferred!
Chilly Castle - Sonic & All-Stars Racing Transformed (Multi)
From one kart racer to another, Chilly Castle from Sonic & All-Stars Racing Transformed represents Billy Hatcher & the Giant Egg, a GameCube-exclusive game from the creator of Sonic the Hedgehog, Yuji Naka. The race starts off with a series of turns and a branched path through a cozy winter village. The village roads soon converge as racers ride under a gate leading into a section surrounded by castle walls. After a handful of increasingly tighter turns, the race enters a frozen tunnel where racers' rides transform into aquatic cruisers and boats. After this watery ride is finished, the tunnel launches the racers back to the starting line. The immense amount of detail in Chilly Castle, welcoming starting village, and feeling of winter all present a superb track worthy of the season.
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