Showing posts with label sonic mania. Show all posts
Showing posts with label sonic mania. Show all posts

Tuesday, November 23, 2021

The Tuesday 10s - Best 2D Platformers of the Past Ten Years

It's been quite a while since their last appearance on SuperPhillip Central, but The Tuesday 10s are back for a new edition! This time we're checking out the best 2D platformers of the past ten years, similar to how we looked previously at the best 3D platformers of the past ten years over a year ago. Will you be surprised at some of the picks? Well, let's run and jump straight into the list so you can find out!

Donkey Kong Country: Tropical Freeze (NSW, Wii U)


Let's start with the great gorilla, the massive monkey, the awesome ape--Donkey Kong! His most recent adventure from 2014, Donkey Kong Country: Tropical Freeze, saw him teaming up with the rest of the Kong crew, specifically Diddy, Dixie, and new to the playable roster Cranky Kong--each with their own unique platforming abilities--and taking on the evil Snowmads who took over Kong Island. Bad for the Kongs, great for us, as we got to enjoy Retro Studios' amazing artistry and level design throughout the six world (technically seven, counting the bonus world) adventure. Whether playing solo with your choice of Kong-panion riding on DK's back, or playing with the Kongs separate from one another in local co-op, Donkey Kong Country: Tropical Freeze brought a banana slamma' to the Wii U and then eventually the Switch with added Funky Kong as a playable character.

Hollow Knight (Multi)


Caution: Your gaming and platforming skills will be put to the ultimate test with this next game. Our first Metroidvania on this list is also the most challenging of the games listed on The Tuesday 10s this time around. It's none other than Hollow Knight, an open-ended Metroid-esque adventure. Offering a punishing difficulty, vast world to explore and become lost in, exciting and brutal boss battles, plenty of side quests and secrets to uncover, and loads of longevity and replay value, Hollow Knight delivered one of the most unexpected but welcomed indie surprises of 2017. We eagerly await Silksong, wherever it may be in its development since going AWOL after being announced during a Nintendo video presentation two years ago.

Metroid Dread (NSW)


Speaking of difficult Metroid-style games, how about we give props to the originator of the sub-genre of platformers with Samus Aran's latest and arguably greatest, depending on your stance? It's Metroid Dread, released this past October exclusively for the Nintendo Switch. Samus Aran has never felt better to control in this game, offering an unrivaled since of agility, mobility, and overall movement, at least in the Metroid series. I love the way the game subtly points you and directs you around its otherwise easy-to-get-lost world with smart power-up placement and through its level design. The game is challenging, too, more so than any other Metroid game, in my opinion. Thankfully, Samus possesses her move set from Metroid: Samus Returns (3DS), including that spectacularly swift counter ability, as well as picks up several new moves to make for a fresh, awesome, and exciting Metroid game from start to finish.

New Super Mario Bros. U Deluxe (NSW)


While the original New Super Mario Bros. U released alongside the Wii U in 2012 and a DLC platforming expansion starring Luigi called New Super Luigi U launched the summer after, the two games would receive a splendid compilation on the Nintendo Switch that only left out the Wii U GamePad-controlled challenges and asymmetrical multiplayer options. Both New Super Mario Bros. U and New Super Luigi U offer the same excellent level design of the original games, and really, some of the best designed levels in 2D Mario history. Not even speaking hyperbolically here. The aesthetic and overall presentation is indeed sterile and bland, but gameplay and design-wise, New Super Mario Bros. U Deluxe is a masterclass.

Ori and the Will of the Wisps (XBS, XB1, PC, NSW)

We took a quick detour from Metroidvania-styled games for some Mario, but now let's briefly return to the sub-genre of platformer with Ori and the Will of the Wisps. The game is as breathtaking in design as it is utterly gorgeous to look at. The story is equally heartfelt and heartwarming, and the world is a joy and delight to explore. The addition of side quests didn't feel like filler to pad the length of the game; instead they felt organic and enjoyable to complete. The various locales Ori could explore were filled with impressive sights, sounds, and platforming challenges that really utilized Ori's move set in truly innovative and clever ways. And those intense escape sequences and boss battles? Phew, dear! I need to sit down just thinking about them, as they were totally tense and awesome in all the right ways. 

Rayman Legends (Multi)

Whether playing solo or in co-op, Rayman Legends is a brilliant 2D platformer, especially the Wii U original version, offering its Murfy levels being controlled by the Wii U GamePad. These Murfy levels had one player using said GamePad to move around and interact with obstacles and objects in levels via the touch screen to help the other players through them. Things could get rather dicey rather quickly if players didn't work together well! Not only did the Wii U version offer one of the best uses of the Wii U GamePad, but even on other platforms, the game was just phenomenal a platformer. Colorful, crisp graphics, terrific control and feel, creative levels, and a superb soundtrack all added up to make Rayman Legends a marvelous game.

Shovel Knight: Treasure Trove (Multi)


The original Shovel Knight released in 2014 from Yacht Club Games. Since then, the game has become its own series of spin-offs featuring bosses from the game seeing themselves as the main characters, complete with unique move sets and more. Shovel Knight: Treasure Trove is a compilation of all of these adventures, including King Knight's and Plague Knight's, and the package is well worth the price of admission. The original Shovel Knight was a retro-inspired platformer with dashes of Mario, Mega Man, and even DuckTales somewhat in its gameplay and design. A masterful game if there ever was one, and the addition of even more Shovel Knight goodness via the aforementioned expansions make for a package that is absolutely irresistible. Seriously, if you "dig" platformers, you'll most likely love Shovel Knight as well, if you haven't already!

Sonic Mania (Multi)

The Sonic the Hedgehog series perseveres after decades of ups and downs in quality of the Blue Blur's games, but Sonic Mania stands (or rolls around at the speed of sound, I guess would fit better) as one of the hedgehog's greatest titles, not just in the modern era of Sonic (that's not too difficult a task) but overall as well. It rivals the Genesis games, if not simply just surpassing them in multiple areas. After SEGA's multiple failed attempts at bringing Sonic back to basics (looking at you, Sonic the Hedgehog 4, you utterly contemptible pile of vomited-up chili dog), Sonic Mania absolutely succeeded where those games failed, delivering tight controls, excellent physics that mirrored the Genesis classics well, astounding level design with multiple paths to explore, and a stellar soundtrack from Tee Lopes, like a cherry on top. Sonic Mania is the gold [ring] standard of 2D Sonic the Hedgehog games.

Yooka-Laylee and the Impossible Lair (Multi)


From some of the developers and designers of the original Donkey Kong Country games, Yooka-Laylee and the Impossible Lair brought so much excellence and creative ideas into its DKC-styled adventure. From the clever 3D overworld to explore--complete with environmental puzzles to solve, to the genius that was the Impossible Lair, where players built up a collection of "hits" by completing the other levels in the game, Yooka and Laylee's second outing was a fantastic one. The ability to use Tonics to alter the play experience to make the game as easy or as hard as you wanted (also rewarding a quill multiplier for doing so) made it so you could enjoy the game however you desired. The way levels had two different versions based on how they were altered in the overworld, was also a brilliant idea and implemented wonderfully, too. All in all, Yooka-Laylee and the Impossible Lair was a treat to play with exceptional controls and feel, sensational levels, and well executed ideas.

Yoshi's Woolly World (Wii U) 


I might get grief for this, but I will stand by my argument that Yoshi's Woolly World is a better and more enjoyable game than the original Yoshi's Island from the Super Nintendo. I know, I know. It's blasphemy for some of you out there, but consider this: not only is the game lovingly made with a wool and yarn aesthetic, even going as far as to be implemented into its level design and puzzles, but it also doesn't require you to collect everything in one go to get 100% in a level. Thank YOU, Good Feel! Not only this, but I enjoyed the levels more, the grander variety of music, and just the adventure from beginning to end, as both a player and a completionist. Yoshi's Island is a fantastic game as well, but Good Feel's magnum opus just outpaces and outshines the SNES classic by a thread.

Wednesday, June 23, 2021

Top Ten Sonic the Hedgehog Games

Today, June 23rd, 2021, is Sonic the Hedgehog's 30th anniversary. 30 years ago today in 1991 a blue hedgehog named Sonic took the gaming world by storm with a spin dash, a too-cool-for-school attitude, and a hankering for chili dogs. SPC celebrates the occasion with a special top ten list, presenting the site's picks for the very best of the Blue Blur's biggest and boldest titles. After you've checked out the picks here, which Sonic games would you select as your personal favorites? 

10) Sonic Unleashed (Multi)

The first but nowhere near the last 3D Sonic on our list of top Sonic the Hedgehog games, Sonic Unleashed brought with it an adventure around the world across themed areas based on real-life locales. Using the boost formula that future modern 3D Sonics would utilize, Unleashed also featured a beat-em-up component with some careful precision platforming thrown in via the Werehog. During nighttime stages, Sonic would transform into the burly beast, using his limbs to slash and strike enemies into submission. Whereas during the daytime hours, Sonic sped through levels, blazing a trail. A great speed-running game for the daytime levels, but pretty clunky and cumbersome during nighttime levels, Sonic Unleashed was essentially half a great game.

9) Sonic Rush (DS)


Sonic's debut on the Nintendo DS was a fantastic one, spanning both of the handheld system's screens. Levels sprawled on the dual screen setup, allowing for great verticality in levels, and offering a wider perspective on the action. The extra hardware power of the Nintendo DS gave players boss battles against Eggman's numerous mechanical monstrosities in 3D arenas, truly showing off the capabilities of the system. The introduction of Blaze the Cat was also welcomed, bringing a second adventure to enjoy with her incredible abilities and powers. And no Sonic Rush description would be complete without mentioning the stellar soundtrack composed by Hideki Naganuma of Jet Grind Radio fame, so let's not fail to mention his groovy songs that further heightened this highly capable Sonic game.

8) Sonic Adventure 2 (Multi)

I'm not going to lie here--a lot of my love for Sonic Adventure 2 is based off of nostalgia. It's also based off of the game still being rather good. I'll admit that Knuckles and Rouge's treasure-hunting segments are less than excellent, but they still show signs and semblances of entertainment. Tails and Eggman's shooter sections offer high amounts of action and platforming, while Sonic and Shadow's levels are indeed the pieces de resistance--the greatest part of this package. Sonic Adventure 2 was my first fully-fledged 3D Sonic--not counting games like Sonic 3D Blast that were quasi-3D--so it was a big deal for me. It's part of my adoration and fondness for Adventure 2, and why I hold it so dear to this day. Nostalgia's hard to shake sometimes!

7) Sonic the Hedgehog (GEN)

We couldn't go through a list of Sonic's greatest hits without visiting the game that started it all, now could we? Well, technically we could, but there's no reason to do so when 1991's Sonic the Hedgehog remains such a significant and stupendous game. It of course laid the foundation for Sonic, how he moves, how he handles, how he controls, and it's really amazing to consider all the masterful programming that went into making Sonic work in those loop de loops, blazing fast speeds ("blast processing" marketing speak notwithstanding), and slopes. What I really like most about the original Sonic is that the game gives plenty of moments for breathing. One zone opens itself up for fast speed-runs while the next requires more careful, cautious approaches. The pattern repeats to the very end of the game. 

6) Sonic Colors (Wii)

While PlayStation and Xbox platforms received the bigger entries in the Sonic franchise, "the little motion-control-centric system that could", the Wii, was pretty much given hand-me-downs and smaller Sonic experiences such as Sonic and the Secret Rings and Sonic and the Black Knight, both part of the Storybook Series of games. It wouldn't be until Sonic Colors that a tried and true major release in the Sonic series would spin dash onto the Wii. The wait for a major game was really worth it, as Sonic Colors remains one of my favorite 3D entries in the Sonic series, delivering a mix of stellar 3D and 2D sections and Wisp-based transformations. With Sonic Colors Ultimate heading to all major platforms this September, I eagerly await and anticipate being able to relive my experiences from the Wii days of blasting through Eggman's theme park as the Blue Blur.

5) Sonic the Hedgehog 2 (GEN)

After 1991's Sonic the Hedgehog, Sonic sped onto the Genesis scene once again for a sequel, and it was everything fans wanted from a follow-up. It was bigger, bolder, and dare I say better than the original Sonic the Hedgehog. Double the length of Sonic 1, and offering more zones and variety, Sonic the Hedgehog 2 also added a second playable character, though one that would only be available via co-op and a second controller. This second character was Miles "Tails" Prower, or Tails for short, and would give beginning players (or little brothers like myself whose big brothers wouldn't let them play as Sonic) a chance to tag along with player one through the rather lengthy adventure. 

4) Sonic Generations (PS3, 360, PC)

Sonic's 20th anniversary ten years ago was punctuated by this game, giving players and longtime fans of Sonic something to celebrate over--a fantastic entry in the series. Sonic Generations brought with it two main styles of play: Classic Sonic (generally comprised of 2D levels) and Modern Sonic (generally comprised of--you guessed it--3D levels). Together, the two trekked and sped through familiar zones from pretty much every major past Sonic game, from Sonic 1 all the way to Sonic Colors, for nine zones with two acts total--one act for each version of Sonic. Save for a rather wet fart of a final boss, Sonic Generations was everything I wanted out of a 3D Sonic game, and it remains one of my favorites within the franchise.

3) Sonic & Knuckles (GEN)

As we approach the end of this 30th anniversary list dedicated to Sonic's best game, we'll be sticking strictly to 2D titles from here on out. We begin with Sonic & Knuckles. This game's cartridge used special lock-on technology to allow players to open its top and stick other Sonic games directly into it, such as Sonic 2 (to play the game entirely as Knuckles, for instance), and of course, Sonic 3 to create one extended adventure. But, we're not focused on the latter at the moment--or anything pertaining to the innovative lock-on technology presented to players. Instead, taken by itself, Sonic & Knuckles finally allowed players to assume control of Knuckles as a playable character, opening up levels considerably. Paths Sonic couldn't reach could be traveled to by Knuckles, and vice versa. The game had a solid collection of memorable zones, and one truly spectacular final confrontation with Dr. Robotnik.

2) Sonic the Hedgehog 3 (GEN)

Right from the get-go and the beginning of Sonic's adventure on Angel Island, you know you're in for something special as the character Knuckles the Echidna is introduced, the marimba synth of the first zone starts playing, and the beauty that is Sonic the Hedgehog 3's graphics and gameplay begin. Sonic 3 is a marked improvement over its predecessors--and those games were hardly pushovers--making for one marvelous platforming package of six zones of two acts apiece, accentuated by a stupendously catchy soundtrack. Sonic 3 may not have the length of Sonic the Hedgehog 2, and it may have that annoying, rather unintuitive barrel in the Carnival Night Zone, but as a whole, it's a phenomenal game. However, it's not THE most phenomenal game in Sonic's 30-year history.

1) Sonic Mania (NSW, PS4, XB1, PC)

Perhaps this is blasphemy to say, but my favorite Sonic game is without question Sonic Mania. Now this is mostly because I'm not combining Sonic 3 and Sonic & Knuckles into one game here, so if I did, this ranking could possibly change. However, as it is, Sonic Mania evoked such warm, happy feelings from this particular player. Between the masterful level designs, return to familiar zones made fresh with new level mechanics and concepts, as well as the four brand-new zones that each felt cohesive to the entire package, Sonic Mania delivered in pretty much all aspects all-around. From the music by Tee Lopes, to the art design, to the level design, to the boss encounters, to the myriad secrets and more, Sonic Mania rushed its way to the top of my list of favorite Sonic games when it launched a few years ago, and it remains at the top of the hedgehog game heap.

Tuesday, December 1, 2020

The Tuesday 10s - Nintendo Switch Platformers

Whether 2D or 3D, Nintendo systems are generally the home to the highest number of platformers. With this in mind, the Nintendo Switch continues this trend, which makes choosing ten platformers for one "best of" list--again, whether 2D or 3D--that much more of a difficult task to do! Even when it's on an unordered list such as this, selecting ten out of the countless excellent platformers on the Switch proved to be quite the herculean task. For this edition of The Tuesday 10s, SuperPhillip Central lists just a sampling of the greatest platformers on the Nintendo Switch with only one real caveat: a limit of one game per series on this list. Otherwise, our main man Mario would hog a lot of the spots here.

Super Mario Odyssey

Speaking of, let's begin with who else but gaming's most famous mascot in one of his biggest, boldest and best platforming adventures yet with Mario and Super Mario Odyssey. I've gone into great detail multiple times in the past already about how fantastic Odyssey truly is, so bear with me as I go through the whole production again. Between Mario's marvelous and humongous move set that allows players to tackle the huge, sprawling worlds in myriad ways, and the ability to capture various enemies and objects via Mario's traveling companion Cappy, Super Mario Odyssey delivered a globetrotting adventure that shouldn't be missed. With literally hundreds of Power Moons to collect (though one can easily just find the bare minimum to make progress--perfect for those less skilled at platformers), the fun doesn't end for a long, long time.

Spyro Reignited Trilogy

From one 3D platformer to the next, Spyro Reignited Trilogy encompasses not just one of Spyro's adventures, but all three of his original PlayStation platformers and puts them through the remake ringer for a remarkably done trilogy of games. The games--Spyro the Dragon, Spyro 2: Ripto's Rage, and Spyro: Year of the Dragon--were lovingly restored and given a new lease on life. They've never looked or played better, offering gorgeous visuals, heightened personality and charm, and just a grander sense of wonder. 100% each game will definitely give players a run for their money--or gems in this case--as well, as these titles hide secrets well and require good sleuthing to uncover and accomplish all that they have to offer.

Donkey Kong Country: Tropical Freeze

We move from 3D to 2D now with a relic from the Wii U era of Nintendo consoles that saw new life breathed into it with its arrival on the Switch. Donkey Kong Country: Tropical Freeze was initially bombarded with boos from a certain section of Nintendo fans for being Retro Studios' next project over a new Metroid Prime game. Those boos quickly turned to cheers when gamers finally got their hands on the game, as it is one of the finest, well crafted 2D platformers ever made. Levels are expertly designed, offering myriad set pieces, platforming challenges, and clever gimmicks, making players eager to see what's next. Secrets are smartly placed, as well, and the challenge is just right. You won't breeze through this game. Retro Studios made a magnificent game with Tropical Freeze, and it stands with the absolute best in both Rare's original trilogy and 2D platformers in general.

Yooka-Laylee and the Impossible Lair

A 2D platformer that shares a lot with Donkey Kong Country in its design is Yooka-Laylee and the Impossible Lair. Similar in mechanics to Rare's trilogy with how Yooka and Laylee move and handle, Yooka-Laylee and the Impossible Lair is more than just Playtonic's ode to DKC. It is its own beast, and a mightily impressive one at that. Everything from the creative and ultra clever 3D world map where puzzles are solved to make progress and reach new levels, to the eponymous Impossible Lair, which can be tackled at any time in the adventure (though your chances are better the more levels you complete), Playtonic showed un-bee-lievable mastery with their game. Levels, like Donkey Kong Country, showcase one major idea or theme and both implement and build upon brilliantly. It's my hope that more players jump in on Yooka-Laylee and the Impossible Lair, especially now that the game is coming to Xbox Game Pass.

Ori and the Will of the Wisps

Speaking of Xbox Game Pass, we have Ori and the Will of the Wisps, a game that is available not just on that service, but also on the Nintendo Switch as well. It receives a physical retail release on Nintendo's hybrid system later this month alongside Ori and the Blind Forest: Definitive Edition. Will of the Wisps improves upon its already stellar predecessor with a meatier, more marvelous game. The addition of side quests, a town-rebuilding mechanics, combat trials, speed runs, and quality of life improvements make for a better experience overall. While I still found issue with the chase sequences still being a bit too trial and error for my tastes, other than that, I adored my time with Ori and the Will of the Wisps and can't recommend it enough--regardless of what platform you can play it on.

Hollow Knight


We go from one gorgeous Metroidvania to another with the hand-drawn, animated delight that is Hollow Knight. Despite its beauty on the outside, on the inside is one challenging game that will put players in their place if they aren't prepared. Hollow Knight can be quite difficult, for certain! What I especially appreciate about Hollow Knight is the openness of the world map. You aren't limited to a linear path that the designers want you to go on. There's multiple points and areas where you can explore, some more difficult than others, but you're essentially given a great deal of freedom. I didn't appreciate this at first because it meant that I got lost rather quickly in my first attempt at playing the game, but on my second, I found a fresh, challenging, and mysterious world to explore and an overall terrific Metroidvania to play. It's one in Hollow Knight that is a great title in its genre.

Mega Man 11

As we leap closer towards the end of our look at fantastic platformers on the Nintendo Switch, we survey a series that has a grand old history on Nintendo platformers dating back to the NES and the series' birth. I'm talking, of course, about Mega Man. For a long time there, not too long ago, Capcom pretty much stopped making Mega Man games, and it wasn't until some new collections of old games came out followed by their sales success that Capcom finally opted to create a new entry in the series. That new entry was Mega Man 11, and it boldly added a brand-new mechanic to make the Blue Bomber's latest far from just a rote sequel. The Double Gear mechanic allows Mega Man to temporarily slow down time or power up his shots as long as he has gear energy. Run out of energy, and Mega Man overheats, making him more vulnerable to damage. It's a stupendously creative and well executed mechanic that takes what was a somewhat stale series and injects it with new life. Mega Man 11 is a splendid entry in the series, and I couldn't be happier that the Blue Bomber is back.

Rayman Legends: Definitive Edition

Although our next platforming star didn't first appear on a Nintendo platform with his debut game, the limbless wonder Rayman has been a big part of Nintendo consoles and handhelds afterwards. Rayman Legends was meant to be a Wii U exclusive, but the early failure of the system sales-wise may have spooked Ubisoft in to bringing it to more platforms. Since then, Rayman Legends has sort of become the new Rayman 2--i.e. the Rayman game ported to every platform Ubisoft can possibly port to--but like Rayman 2, when Legends if this good, who can really complain? Rayman Legends: Definitive Edition arrived on the Nintendo Switch with easy-to-setup co-op thanks to the split Joy-Cons, touch or controller support for the smartly made Murfy sections, and has all of the content and fun of the original game, only now on the Switch. Sure, Rayman Legends isn't too drastically different from other platforms, but a great platformer is a great platformer, and it still remains one of the Switch's bests.

Sonic Mania Plus

This platforming mascot didn't just not debut on a Nintendo platform, he was an actual rival to both Nintendo and Mario. Sonic the Hedgehog sped onto the scene in 1991, and celebrates his 30th anniversary next year. I would personally love to see a sequel to this particular platforming pick on the Nintendo Switch, Sonic Mania and its Plus edition, for the 30th anniversary, but when has SEGA or Sonic Team ever done anything I have wanted? Rhetorical questions aside, Sonic Mania saw the return of Sonic the Hedgehog in his 2D splendor, and it rivals his best outings ever. The attention to detail to physics, to the creative level designs with multiple paths and mixture of moments of speed and slowness, all adds up to a brilliant 2D Sonic that I continue to return to, much like the classics seen on the Genesis (or Mega Drive, depending on your region).

Yoshi's Crafted World

We've gone through some difficult platformers, some super speedy platformers, but now let's slow down the pace and relax a little with Yoshi's Crafted World. That isn't to say that Yoshi's latest is some overly simple, easy, breezy game. That would be folly. Instead, what players get with Yoshi's Crafted World is a sharply designed (or should I say... "crafted"?) platformer with genius and creative level design housing an abundance of secrets, lots to uncover AND discover, a beautiful art style where everything in the world is made of crafts, and some rather tough late and post-game challenges for those who wish to take them on. It may not be everyone's cup of tea or ball of yarn, but Yoshi's Crafted World overflows with creativity, personality, and charm, making it a terrific and pleasurable platformer to play.