Another gem from SCEJ's Tokyo Game Show showing is Gravity Rush 2, a sequel to a game that was critically acclaimed on the PlayStation Vita. Now the series gets a second chance in the spotlight with a remaster of the original game and a sequel, both on the PlayStation 4.
Tuesday, September 15, 2015
New Minna no Golf (PS4) Announcement Trailer
One of my favorite PlayStation franchises is Hot Shots Golf, known in Japan as Minna no Golf and in PAL territories as Everybody's Golf. This new Minna no Golf trailer from Tokyo Game Show has me absolutely excited beyond belief. Yet another reason to pick up a PlayStation 4 in the near future!
Monday, September 14, 2015
SuperPhillip Central's Super Mario Maker Levels - Part One
For those uninitiated, Super Mario Maker just released on the Wii U this past Friday, at least in North America. SuperPhillip Central will have a review later this week. The game allows users to create, design, play, and share each others' levels with a worldwide audience in an official capacity. The interface is way well done, making it easy to tinker around with and create a level in a fast amount of time. Now, of course, whether that level is actually good or not is totally subjective.
With this planned reoccurring segment, I will be sharing the levels SuperPhillip Central has created and spent time on trying to make as great as they can possible be.
For this first edition, there are eight levels to share. I'll include the name, some screenshots, a description, and of course, the code to find and play the level online. After you've seen SPC's creations, please share your own in the comments section!
Level 1-1: Beginner's Basics - 297E-0000-0016-C715
This level is a breeze to beat, with just a handful of problem spots for beginner players. I didn't want it to be a total non-challenge, after all. Run through the plains, collecting coins, watching out for enemies, and complete the final section of level, a narrow area with pipes to worry about.
1-2: Cavernous Complex - 4C4F-0000-0017-47CD
Taking place entirely underground, this cavern has a secret spot where a star is, allowing you to run wild through one of two paths. Watch out for a cross section full of Piranha Plants, gaps in the floor leading to nothing but lost lives for Mario, and keep your cool in this cavern. Can you find the hidden 1-up?
1-3: Mushroom Heights - 7B22-0000-0018-B2F3
Take a run (and jump) above the land with this beginner precision platforming course requiring a cool, calm, and collected state of mind. From floating platforms to flying Red Koopa Troopas, the name might sound like a subdivision, but the course is anything but a stroll.
1-4: Bowser's Castle 1 - AEFE-0000-001B-D589
Bowser has holed himself up in his first castle for Mario to try to conquer. Make perilous, death-defying jumps over scalding hot lava, avoid fire bars and Podoboos, and try to find and collect all three secret 1-ups. If you manage to make it to the finish, your reward is an audience with the King of the Koopas, Bowser!
2-1: Piranha Plant Parkway - 1A39-0000-0021-2788
This level is anything but a walk in the park... way. The path is full of Piranha Plants, both fireball-spewing and not. If you survive the initial two-thirds of the level, you're doomed to tempt fate and enter the final Piranha Plant pipe gauntlet near the end. You can do it. Keep calm and carry on!
2-2: Donut Lift Caves - 4F43-0000-002B-06B1
Journey into the underground with a cave that introduces donut lifts. Mind your footsteps, as staying too long on a lift will cause it to plummet below, taking anything on it below in the process. Things start out simple enough, but by Donut Lift Caves's conclusion, you're going to have to deal with donut lifts and Red Paratroopas over a massive bottomless pit.
2-3: Lakitu's Towering 'Shrooms - 52B4-0000-0035-26D8
Mingle with mushrooms in the form of platforms in this level. Just be on the lookout for Lakitu and his two twin brothers, who call this area of the Mushroom Kingdom their home!
Special World - 1: P-Switch Panic! - C3D2-0000-0036-F996
Run and jump along the clouds. Actually, move it, move it, MOVE IT! It's a constant race against time as you run from P-Switch to P-Switch, creating platforms out of coins within seconds. A tip for this level is to watch out so you don't accidentally pick up P-Switch when you run near it.
As you probably noticed, it's like SPC's making its own version of a Mario game with Super Mario Maker. Level creation is something that has always fascinated, so it makes sense that there'd be an addiction somewhere with creating and building levels, right?
But we're not done here yet! We want to play YOUR levels! Share your creations in the comments section below, and we'll give them the once-over! Heck, if we REALLY like them, we'll give them a twice-over! Seriously!
With this planned reoccurring segment, I will be sharing the levels SuperPhillip Central has created and spent time on trying to make as great as they can possible be.
For this first edition, there are eight levels to share. I'll include the name, some screenshots, a description, and of course, the code to find and play the level online. After you've seen SPC's creations, please share your own in the comments section!
Level 1-1: Beginner's Basics - 297E-0000-0016-C715
This level is a breeze to beat, with just a handful of problem spots for beginner players. I didn't want it to be a total non-challenge, after all. Run through the plains, collecting coins, watching out for enemies, and complete the final section of level, a narrow area with pipes to worry about.
1-2: Cavernous Complex - 4C4F-0000-0017-47CD
Taking place entirely underground, this cavern has a secret spot where a star is, allowing you to run wild through one of two paths. Watch out for a cross section full of Piranha Plants, gaps in the floor leading to nothing but lost lives for Mario, and keep your cool in this cavern. Can you find the hidden 1-up?
1-3: Mushroom Heights - 7B22-0000-0018-B2F3
Take a run (and jump) above the land with this beginner precision platforming course requiring a cool, calm, and collected state of mind. From floating platforms to flying Red Koopa Troopas, the name might sound like a subdivision, but the course is anything but a stroll.
1-4: Bowser's Castle 1 - AEFE-0000-001B-D589
Bowser has holed himself up in his first castle for Mario to try to conquer. Make perilous, death-defying jumps over scalding hot lava, avoid fire bars and Podoboos, and try to find and collect all three secret 1-ups. If you manage to make it to the finish, your reward is an audience with the King of the Koopas, Bowser!
2-1: Piranha Plant Parkway - 1A39-0000-0021-2788
This level is anything but a walk in the park... way. The path is full of Piranha Plants, both fireball-spewing and not. If you survive the initial two-thirds of the level, you're doomed to tempt fate and enter the final Piranha Plant pipe gauntlet near the end. You can do it. Keep calm and carry on!
2-2: Donut Lift Caves - 4F43-0000-002B-06B1
Journey into the underground with a cave that introduces donut lifts. Mind your footsteps, as staying too long on a lift will cause it to plummet below, taking anything on it below in the process. Things start out simple enough, but by Donut Lift Caves's conclusion, you're going to have to deal with donut lifts and Red Paratroopas over a massive bottomless pit.
2-3: Lakitu's Towering 'Shrooms - 52B4-0000-0035-26D8
Mingle with mushrooms in the form of platforms in this level. Just be on the lookout for Lakitu and his two twin brothers, who call this area of the Mushroom Kingdom their home!
Special World - 1: P-Switch Panic! - C3D2-0000-0036-F996
Run and jump along the clouds. Actually, move it, move it, MOVE IT! It's a constant race against time as you run from P-Switch to P-Switch, creating platforms out of coins within seconds. A tip for this level is to watch out so you don't accidentally pick up P-Switch when you run near it.
As you probably noticed, it's like SPC's making its own version of a Mario game with Super Mario Maker. Level creation is something that has always fascinated, so it makes sense that there'd be an addiction somewhere with creating and building levels, right?
But we're not done here yet! We want to play YOUR levels! Share your creations in the comments section below, and we'll give them the once-over! Heck, if we REALLY like them, we'll give them a twice-over! Seriously!
Labels:
created levels,
levels,
nintendo,
super mario maker,
superphillip central,
wii u
SuperPhillip Central's Favorite VGMs - "A Busy Weekend Leads to An Awesome Edition of the VGMs" Edition
Sorry for the unusual lack of posts these past five days. I was involved in a gaming convention here in St. Louis, and I had to prepare as well as be there for the weekend. It was an absolute blast, by the way. Regardless, allow me to get back into the swing of things with SuperPhillip Central's Favorite VGMs, a weekly occurring segment where I love to share five of my favorite video game themes. Sometimes they're well known, sometimes not so much.
This week's edition kicks off on the ground running with Metal Slug. Then we take flight with Floyd in the excellent Jet Force Gemini, which you can happily play on the recently released Rare Replay for the Xbox One. Following that is some neat Super Nintendo music from Mega Man X3 and Super Castlevania IV. Finally, we end with an easygoing vocal theme from WarioWare: Smooth Moves of all games.
If you'd like to check out all 960 prior VGM volumes, look and listen no further than my VGM Database!
v961. Metal Slug (NGEO) - Assault
Let's start retro with this edition of SuperPhillip Central's Favorite VGMs. We'll do so with the very first Metal Slug and the action-packed Assault theme. No time to sit and enjoy the scenery. Run and gun, man! Run and gun! Oh, and don't forget to occasionally chuck a grenade and use your Rocket Lawn Chair. Er... rocket launcher.
v962. Jet Force Gemini (N64) - Floyd Missions
Jet Force Gemini possesses my favorite soundtrack on the Nintendo 64. Like they did with the Super Nintendo sound chip and the Donkey Kong Country trilogy, Rare's composers (primarily Robin Beanland when it concerns Jet Force Gemini) mastered the Nintendo 64's sound capabilities, creating sounds and music that don't even seem like they should be possible on the system to great effect.
v963. Mega Man X3 (SNES) - Blast Hornet
Mega Man X3 has a much more industrial rock sound to it, if that makes ANY sense whatsoever. If not, just smile and nod anyway. The soundtrack as a whole isn't my favorite of the franchise, but it does have plenty of great songs on it. I particular enjoy this theme, Toxic Seahorse, and yes, as my brother will tell you, the cast roll theme at the end of the game.
v964. Super Castlevania IV (SNES) - Bloody Tears
Halloween isn't until late next month, but that doesn't mean we can't indulge on some Halloween-like goodness with the Castlevania series. Nothing like whipping one's way through the intricate levels of Super Castlevania IV, avoiding stray Medusa Heads and taking down Death, and yes, Dracula himself. Bloody Tears is a standby song in the Castlevania series, and it sounds great in Castlevania's fourth entry.
v965. WarioWare: Smooth Moves (Wii) - Tomorrow Hill
Who knew such a goofy game could have some lovely songs? Well, if you've been playing games for a little while, you probably did. Regardless, this jaunty vocal theme is part of Warioware's Wii entry, a series of games I haven't given much attention to on SuperPhillip Central's Favorite VGMs. Well, you can obviously see (and hear) that has changed!
This week's edition kicks off on the ground running with Metal Slug. Then we take flight with Floyd in the excellent Jet Force Gemini, which you can happily play on the recently released Rare Replay for the Xbox One. Following that is some neat Super Nintendo music from Mega Man X3 and Super Castlevania IV. Finally, we end with an easygoing vocal theme from WarioWare: Smooth Moves of all games.
If you'd like to check out all 960 prior VGM volumes, look and listen no further than my VGM Database!
v961. Metal Slug (NGEO) - Assault
Let's start retro with this edition of SuperPhillip Central's Favorite VGMs. We'll do so with the very first Metal Slug and the action-packed Assault theme. No time to sit and enjoy the scenery. Run and gun, man! Run and gun! Oh, and don't forget to occasionally chuck a grenade and use your Rocket Lawn Chair. Er... rocket launcher.
v962. Jet Force Gemini (N64) - Floyd Missions
Jet Force Gemini possesses my favorite soundtrack on the Nintendo 64. Like they did with the Super Nintendo sound chip and the Donkey Kong Country trilogy, Rare's composers (primarily Robin Beanland when it concerns Jet Force Gemini) mastered the Nintendo 64's sound capabilities, creating sounds and music that don't even seem like they should be possible on the system to great effect.
v963. Mega Man X3 (SNES) - Blast Hornet
Mega Man X3 has a much more industrial rock sound to it, if that makes ANY sense whatsoever. If not, just smile and nod anyway. The soundtrack as a whole isn't my favorite of the franchise, but it does have plenty of great songs on it. I particular enjoy this theme, Toxic Seahorse, and yes, as my brother will tell you, the cast roll theme at the end of the game.
v964. Super Castlevania IV (SNES) - Bloody Tears
Halloween isn't until late next month, but that doesn't mean we can't indulge on some Halloween-like goodness with the Castlevania series. Nothing like whipping one's way through the intricate levels of Super Castlevania IV, avoiding stray Medusa Heads and taking down Death, and yes, Dracula himself. Bloody Tears is a standby song in the Castlevania series, and it sounds great in Castlevania's fourth entry.
v965. WarioWare: Smooth Moves (Wii) - Tomorrow Hill
Who knew such a goofy game could have some lovely songs? Well, if you've been playing games for a little while, you probably did. Regardless, this jaunty vocal theme is part of Warioware's Wii entry, a series of games I haven't given much attention to on SuperPhillip Central's Favorite VGMs. Well, you can obviously see (and hear) that has changed!
LEGO Dimensions (Multi) Who's Got Talent Trailer
LEGO Dimensions is bringing the fun as well as the talent for its release. Names like Michael J. Fox, Christopher Lloyd, Chris Pratt, Troy Baker, and many more are lending their vocals to this very interesting game. Check out all the names with this "Who's Got Talent" trailer!
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