Finish off the dog days of summer with this canine and cat adventure.
The Nintendo DS saw a lot of innovative and interesting games during its lifespan. Heck, some games, albeit very minor, still release for this most popular and bestselling handheld of all time. Japan absolutely adored the Nintendo DS, and it showed with all of the releases by developers and publishers of the region at the time. Namco Bandai was one of many Japanese publishers that put forth a ton of effort to make a killing on the system. One of the later examples of a niche game that came out for the Nintendo DS, most notably using some Nintendo DSi functionality such as the camera, was Solatorobo: Red the Hunter. What was more crazy-- a dog controlling a mech suit, or dogs and cats living together in peace? While I figure out this question, you can see if Solatorobo is a worthy Nintendo DS title to look into.
Solatorobo: Red the Hunter is set in a world high above the clouds upon a myriad of floating islands. It's somewhat similar to the Dreamcast's Skies of Arcadia's setting, though instead of human sky pirates, Solatorobo has bipedal, speaking cats and dogs as its population. Red Savarin is an amnesiac canine who has since has made a career out of being a hunter, accepting quests from townspeople from all over the set of islands and doing his best to complete them. Accompanied by Chocolat via electronic communication on missions, she serves as Red's adoptive sister and helps out with giving him information during missions.
|The settings look marvelous in Solatorobo.|
Throughout Solatorobo, Red finds himself reaching a wide variety of island locations. It's here that the story progresses. Every type of mission in the game, whether story or optional, requires Red to accept it at a quest center. Each major island, also serving as a bustling burg, has one of these. Many times you'll have to complete several side quests to earn enough quest points to be able to accept the next story mission .This aspect of the game might be a bit disappointing and frustrating to those players who just want to get through and enjoy the story. Unfortunately, side quests must be taken to advance the story. These are tasks that have some complication to them like rescuing workers from a mine to simpler objectives such as carrying crates from one location to another.
|I can't wait to bomb some Dodongos!|
Wait. That isn't one of the quests? Aw, man...
|Jet through the sky in these adrenaline-inducing races.|
|Grab, toss, chuck, throw, and lift your way to victory!|
|Spend more P. Crystals to create more space to insert more parts.|
This game has plenty to like about it, but there are also some issues. The biggest of which being that while battles feel fun at first, combat can become a bit repetitive, especially with weaker enemies. Boss battles are usually quite entertaining, thankfully. However, all battles, boss or not, are very easy. In general, Solatorobo is a very easy game to complete. The challenge level is not very high. Thus, you might not receive a lot of satisfaction from completing a chapter or beating an important boss fight.
|Boss fights are the best part of Solatorobo's combat.|
Solatorobo is a good looking Nintendo DS game all things considered. Obviously as someone who has been playing a lot of Nintendo 3DS games with much more improved graphics, going back to a 3D title on the Nintendo DS, which didn't do 3D the best or with a lot of justice, can be a bit jarring. However, if there is a list of games that look admirable in visual quality on the Nintendo DS, Solatorobo: Red the Hunter is indeed one of them. Sound-wise, the music isn't of the best quality, but the compositions are serviceable enough. I say "serviceable" because I struggle to recall any of the themes from the game, but they are hardly what I'd consider bad.
|Red will teach you to "bug" him! (Man, I feel ill from that bad pun... |
Thankfully, I can rest after this review is over.)
[SPC Says: B-]