Showing posts with label hot shots golf: world invitational. Show all posts
Showing posts with label hot shots golf: world invitational. Show all posts

Thursday, May 1, 2014

Review Round-Up - April 2014

Strike a pose, Iota!
How about you vogue as well?
April of 2014 was a month dedicated solely to the PlayStation Vita review-wise. This past month we looked into six unique Vita games. No worries if you think we're done-- there's more Vita-related reviews on the way.

We started things off this month by joining the Hot Shots crew on the links with Hot Shots Golf: World Invitational. The steep difficulty in later ranks made us a little agitated, but the game still received a great score of 7.5. Then we traded are golf clubs for go-karts with ModNation Racers: Road Trip. Some performance issues and a lack of online play were some detracting features from the game, but it still placed near the front of the pack with a score of 8.0. We then ventured from light and colorful to dull and drab with Resistance: Burning Skies. It makes a great case for first-person shooters on the Vita, but the game just isn't that fun to play. We gave it a middle of the road score, a 5.0. Super Monkey Banana: Banana Splitz did some things to right the struggling-in-quality franchise, but a poorly designed difficulty curve soiled our fun, giving the game a score of a 6.5. Finally, we tackled the two best games of the month, Tearaway (9.25) and LittleBigPlanet PS Vita (9.5), our game of the month.

Since we devoted an entire month to the PlayStation Vita, it's only fair we devote a month to its competition, the Nintendo 3DS. Look forward to reviews of Mario Golf: World Tour, Kirby: Triple Deluxe, and Disney Magical World, to name a few!

Hot Shots Golf: World Invitational (PS3, Vita) - 7.5
ModNation Racers: Road Trip (Vita) - 8.0
Resistance: Burning Skies (Vita) - 5.0
Super Monkey Ball: Banana Splitz (Vita) - 6.5
Tearaway (Vita) - 9.25
LittleBigPlanet PS Vita (Vita) - 9.5

LittleBigPlanet PS Vita is without question
the best original game the Vita has to offer.

Tuesday, April 15, 2014

Hot Shots Golf: World Invitational (PS3, Vita) Review

Welcome to SuperPhillip Central's first PlayStation Vita review! Our first game we're going to look at is a Sony sports staple, Hot Shots Golf, or as PAL players know it, Everybody's Golf. Let's see if Hot Shots Golf: World Invitational gets the swing of things with our review.

World Invitational: Is the Hot Shots crew swingin' or shankin'? 


Ever since premiering on the original PlayStation, the Hot Shots Golf series, or as it's known in Europe and Australia as Everybody's Golf, has served players with a brightly and bouncy golf game for players of all ages to approach. However, under that cute and charming facade lies a quasi-realistic golfing experience for players. This is both a blessing and a curse at the same time, as Hot Shots Golf: World Invitational, the latest game in the long-running series, shows. Does Hot Shots Golf: World Invitational score a birdie, a bogey, or just sticks with a safe par?

The meat that makes up the solo experience of Hot Shots Golf: World Invitational, outside of stroke play and practice, is the Challenge mode. If you've played a more recent Hot Shots Golf game, you will feel right at home to this mode, although it has a change or two. There are various tiers of tournaments to tackle. These are spread across the game's six courses, have players participating in 9 or 18 hole events, and sometimes have specialized rules like adding a stroke to your score if you land in a bunker or take too long to set up your shot. The goal here of all events, regardless of any special rules, is getting first place and earning a star. Only by earning the necessary amount of stars allows you to take on that tier's versus character in Match Play. When that character is defeated, you are allowed to move on to the next tier of challenges, and are able to unlock the shamed character you so aptly conquered on the links.

A perfect impact with the ball is exactly
what you want for your tee off.
By satisfying specific conditions in the various challenges, you can earn a crown instead of a star. These conditions include things like having 100% fairway accuracy, never hitting the ball out of bounds, making a certain number of birdies, etc. This adds to the replay value of Challenge mode.

I must say though that this setup for Challenge mode that has been used in Hot Shots Golf: Out of Bounds (PS3) and the PSP spin-offs (Open Tee 1 and 2 is starting to get long in the tooth. I'd love to see a total renovation of the formula. Perhaps Clap Hanz could take some inspiration from another one of their titles, the PSP's Hot Shots Tennis: Get a Grip, and create a story-like mode where players could earn new costume pieces and gear from beating opponents in the story. That's just one idea anyway.

Take on the AI in Match Play.
Another issue comes in the form of the later courses. There's a rather large spike in difficulty going from the Bronze rank to the Silver rank of tournaments. The last course itself has incredibly narrow and short fairways, lots of opportunities to hit the ball out of bounds, and it seems like the course's hills are set up to screw you over. It's a very difficult course, and quite frustrating too. My big bother with this is that you're not really set up by the game to be prepared for this final course. It's just a huge difference in difficulty from the fifth course to the last course.

The courses at the start lead you into a false
sense of security, and then BAM!
You're cursing the golf gods!
There's an in-game currency system that awards you with points for finishing rounds, scoring under par, taking a top place in tournaments, and satisfying certain conditions. The points earned from these rounds go towards purchasing new characters, courses for free play (outside of the main solo mode), gear, different swing styles, concept art, costumes, and much more. It's a bit of a grind to get the more desirable rewards, but it's something that will keep players hanging out on the links to acquire everything Hot Shots Golf: World Invitational has to offer.

World Invitational has several unique swing systems that players can utilize, although only two are available from the start. The first is your standard three tap system that uses a gauge to determine power and accuracy. The other is a combination of the gauge to set power and a circle that encloses on a mock version of a golf ball to set accuracy.

You have no idea how hard it is to take
a screenshot and hit the ball well.
For a game with such a welcoming appearance, Hot Shots Golf: World Invitational can be very tricky and it requires a lot of reading the lie, wind speed and direction, elevation, and much more in order to pull off the best kinds of shots. The largest concern for players is striking the ball with the proper timing, as even being a split second too early or too late can result in unwanted hooking. This is especially dangerous in the harder courses, where one fouled up shot and/or miscalculation can be the difference between making par and getting a triple bogey.

Sometimes when I want to drive, I don't
go to a car-- I go to the links.
Depending on which of the colorful cast of golfers you choose, you'll have a golfer with different stats. World Invitational, like other Hot Shots Golf games, list characters in five stats: Power, Control, Impact, Spin, and Sidespin. Additionally, a lot of the time the various characters have areas they excel in and aren't so hot in. For instance, one golfer might be great in the rain but absolute horrid in bunkers, or one golfer might have a powerful swing, but he's not very good in the rough. There's plenty to think about when choosing a golfer, and the more you play with a given golfer, the better that character's loyalty to you goes up. This affects how many power shots they can offer you, as well as other nifty features.

Outside of playing by your lonesome, you can take to the links with friends via Ad Hoc play, and you can hop online to challenge foes from around the world. There's daily tournaments that put you against the pack, attempting to post a respectable score online and hit the top of the ranks. There's an element of pressure on you, as you can only enter a tournament once, so make sure your skills are up to snuff, and your aim is true.

His expression tells this tale perfectly.
Hot Shots Golf: World Invitational is a beaut of a game, and this launch title shows the promise of the Vita's graphical power. Courses are tremendously detailed, whether it's buildings surrounding a given hole or a series of squirrels scampering across the fairway; characters look absolutely wonderful and animate beautifully; and everything adds up to a cohesive, sensational looking game. Load times are minimal, save for when entering a course for the first time. The duration of loading between holes is almost instant. The character voices bring each golfer some added personality, and the music is suitably cheery at times while low key at others.

You're supposed to be going for the green jacket;
not a navy one, you silly billy.
If you're looking for a less simulation-like golfing experience than what you would find with EA's Tiger Woods line of games, Hot Shots Golf: World Invitational is an excellent choice. Just be forewarned that just because it isn't as complicated as what EA offers, World Invitational can still put a player in his or her place, as the game is quite challenging, sometimes frustratingly so. It stinks to be playing a round just fine for thirty minutes and then making one poor shot near the end, completely ruining your score and making those past thirty minutes a total wash. Still, if you can persevere and overcome these aggravations, Hot Shots Golf: World Invitational continues the series' rewarding gameplay and charming personality.

[SPC Says: 7.5/10]