Showing posts with label overlooked. Show all posts
Showing posts with label overlooked. Show all posts

Tuesday, July 24, 2012

Top Ten Nintendo Wii Games You May Not Have Heard Of

The Nintendo Wii is a system that I believe will be thought of more fondly in the future. As of right now it is a popular lightning rod for hatred from a certain sect of gamer. The main argument is that the console has a limited amount of compelling games. Well, that couldn't be further from the truth. It's almost as if these gamers only consider big blockbusters to be worthy of their attention and not the smaller, more niche software. This list focuses on the latter. These are titles that not only received little to no publicity (except maybe outside of the occasional one page magazine advertisement), but these are ones that you may not even know exist! It's important to note that I obviously have not played every Wii game in existence, so if your favorite game that you believe no one outside of a small percentage of people have heard of isn't represented on this list, don't be offended. These are the games that I am most familiar with.

10) Go Vacation


Welcome to Kawawii Island, your virtual getaway destination with four specific resorts to explore and play around in: Marine, City, Snow, and Mountain. Go Vacation is essentially a mini-game collection that strives to be much more. For instance, the various resorts you visit act like a sandbox. You can find and participate in unique activities like ATV races, jetski competitions, tennis, equestrian games, scuba diving, skydiving, skateboarding, mini golf, and many more. Some activities control better than others, but the majority of them exude plenty of entertainment.

Journeying across the four resorts offers plenty of opportunities for exploration including uncovering hidden treasure chests that contain gear for your avatar character, photo ops, missions to complete, and other optional tasks. The game focuses heavily on customization as well. You can earn silver keys from finishing off all challenges for a specific activity to unlock different types of furniture for your villa. From getting your interior decorator on with villa creation to personalizing the look of your in-game avatar, there's plenty of room to show off your creativity. Then there's the clean presentation of the game and the absolutely infectious music. Sometimes soothing, sometimes something from 80s pop, it all sounds terrific. Go Vacation sold relatively well in Japan - it even received an Iwata Asks segment. Unfortunately, the sales didn't carry over to North America.

9) The Sky Crawlers: Innocent Aces


From the team behind the Ace Combat series, Project Aces made a companion game to The Sky Crawlers anime movie. As you can probably guess since Project Aces is aboard, the high flying dogfight-ing turmoil of Innocent Aces is quite high. Whether your mission is to obliterate all enemies from the sky, take out specific targets, or defend a supply freighter or friendly base, you have a heap of aerial action to satiate your thirst for high octane heroics. There are several plane types that you are assigned to using on special missions that add some artificial difficulty to the game, such as having to use a horrible to maneuver aircraft in Senryu to save your squadmates with a panic-inducing strict time limit to boot.

The difficulty is uneven throughout the game, but overcoming it yields great rewards as the gameplay is just so brilliant. Taking down enemy fighters with TMC moves or Tactical Maneuver Commands allow you to shoot down foes effortlessly and while doing so in style. Primary and secondary weapons for each aircraft offer alternative methods to achieve your quota for destruction. Apart from the flying, you might find yourself just soaring around the skies freely just to marvel at the magnificent music and surrounding locales. The Sky Crawlers: Innocent Aces released at the price point of $30 USD, so it is bound to be even less now.

8) Kororinpa: Marble Mania


Following the lead of Sega's Super Monkey Ball series, Hudson Soft's Kororinpa: Marble Mania has players tilting and rotating the Wii remote to maneuver the simple-at-the-start, complicated-later-on levels of the game. It sounds like child's play, but things become much more challenging later on down the line when a player has to deal with moving platforms, narrow pathways, and an abundance of rail-free sections of levels. The object of each Kororinpa level is to collect all of the colored crystals to unlock the goal which the player must then reach. There are over 50 unique levels in the game to become victorious on as well as to master. Players earn trophies based on their time besting a level, either gold, silver, or bronze.

After a round of levels has been completed, players are whisked away to new level types with different environments. From tranquil gardens to sickening sweet confectionery delights to roll your marble on, there's no shortage of locales to be had. Unlockable marbles each with their own stats and secret, much more arduous levels add to the replay value of the game. A sequel would be made called Marble Saga: Kororinpa, which would allow players to devise and create their own levels. The reason I chose the original Kororinpa is because that of the two games, Marble Mania is considered the rarer of the two, thus giving it more of chance that many haven't heard of it.

7) Dewy's Adventure


After a near launch title for the Wii in Elebits (which one could argue deserves to be on this list as well) was completed, the development team began work on a totally different project and new intellectual property starring a dew droplet appropriately named Dewy. Dewy's Adventure follows the cutesy water droplet as he tries to abolish the threat of Black Water from the land. The game uses the Wii remote held horizontally and has players tilting it to move Dewy around. Sometimes it can feel like you're sliding him around like butter on a hot skillet, but more often than not this works.

Dewy isn't your ordinary living droplet of water either. He has the power to affect the weather. Many times these powers allow him to advance in the various worlds and levels in the game by solving puzzles and taking down large groups of baddies. He can create strong winds that put some foes to sleep. He can summon disastrous earthquakes to destroy boulders in his way, and he can turn to ice to freeze bodies of water, allowing Dewy to cross them without worry. Experimenting with Dewy's various forms is always recommended for when players reach a dead end. I proudly have my Dewy pre-order plushie presented on one of my shelves. I know the game did not receive its fair share of fanfare - and Konami is much less willing to risk money in unsure ideas - but I would love to see Dewy return to the gaming landscape.

6) We Love Golf!


At its outward appearance, We Love Golf! is a standard fare Japanese-centric golf game containing an abundance of colorful anime-esque characters and bright and cheery courses. Delving more inside the core of the game, you realize that We Love Golf! is a remarkably deeper and more rewarding game than you first realized. Tournament mode puts players against a field of 29 names who all vie for the spot of number one as they play 18 holes of a given golf course. The player with the best score at the conclusion of 18 holes is deemed the champion. There are three difficulties with regards to Tournament: the regular Tournament, the more sloped greens and tougher conditions of the Pro Tournament, and the agonizingly challenging Mirror Tournament.

At the start of the game, your choices of courses and golfers are limited, but by the end of the game you have eight courses (not including the three short courses) and a dozen or so bland golfing personalities (though the personality problem is lessened when you unlock Capcom-themed costumes for your characters such as Apollo Justice, Arthur from Ghost 'n' Goblins, and Chun-Li of Street Fighter fame). Unfortunately, I can only imagine that the publisher of the game, Capcom, was banking on Nintendo fans buying the game solely because Camelot developed it. This did not happen. Even with its addicting and rewarding gameplay, bounty of unlockables, online play, and clever course design, We Love Golf! was mightily overlooked and uncelebrated by Wii owners. In fact, I surmise that more Wii owners know of Super Swing Golf than Camelot's wonderful golfing game.

5) Sin and Punishment: Star Successor


I hesitated to put this game on the list because it has been the subject of a metric ton of sales, usually putting the game around the extraordinarily-worth-it five dollar price point to pick up. The original Sin and Punishment released on the Nintendo 64, but it was only available in Japan up until the game came out on the Wii's Virtual Console service in late 2007. The game was 100% true to the original game. Sin and Punishment: Star Successor is the first sequel of that Nintendo 64 classic and the first to get a retail release in the west. Players take on the role of either a boy or a girl in this 3D shoot 'em up. Players zoom in and out of areas, bombarding baddies with blasts and melee attacks to send their shots back at them, and battle big bosses with most levels consisting of multiple encounters with more powerful creatures.

This Treasure-developed game rewards players with not getting hit by increasing their score multiplier. Some serious scoring can be done if one doesn't lose their multiplier by taking damage. Scores can even be compared online on the leaderboards, so it's great to literally shoot for number one. If you don't like aiming by pointing at the screen with the Wii remote (why you wouldn't is beyond me), you can opt to use a GameCube controller or use the Classic Controller. From discovering a boss's weak point to the adrenaline rush of carefully dodging a flurry of fiery shots, Sin and Punishment: Star Successor is a terrific title. It's just a shame that Nintendo of America let it slip through the cracks instead of letting people know more about the game. That notwithstanding, I guess we should be glad they even decided to localize the game, judging by their recent history.

4) Fishing Resort


Fishing Resort was developed by Prope, a studio founded by Sonic the Hedgehog creator Yuji Naka.While his games after leaving Sonic Team and Sega have not been significant sellers, the originality and quality of each game has been pretty much all top-of-the-line. Speaking of lines (at least in regards to fishing lines), Fishing Resort puts players on a vacation-like island full of different locales. Fish in the steamy jungle, go ice fishing on the island's tall glacier mountains, or just relax by the beach for some good ol' fishin' fun. The actual fishing has players casting the line with the Wii remote and reeling fish in by performing circular motions with the nunchuk. It can feel like an exercise when one is trying to nab something as ferocious as a ten-foot barracuda!

Also, there are twenty or so fishing-related mini-games such as casting one's line to fall within a target with varying scores based on how close they reach the bull's eye. In addition to the mini-games, players can also strive to catch the hundreds of fish types to add to their collection or give to the local aquarium. There's even online leaderboards as well as local play for up to four anglers to try to determine who is the top fisherman. The customization is also very nice, allowing players to dress up, equip themselves with the best bait and rod for the right occasion, and personalize themselves as they see fit. Fishing Resort released late last year (with or without a special peripheral), and it sort of got away from most gamers like a tough-to-catch fish.

3) Blast Works: Build, Trade, Destroy


Based off the game by Kenta Cho, Tuniki Fighters, Blast Works' gameplay is a 2D shoot 'em up with a twist. Destroyed enemies can attach themselves to the player's ship, allowing them to act as either extra protection or even extra offense. For example, if a defeated enemy with a cannon falls onto the player's ship, it will intermittently fire at foes as long as it is in commission. This gameplay element serves as something refreshing for a game that might be considered stale without it. But then these people who might consider it stale otherwise haven't met the exhaustive editing tools Blast Works possesses. Players can build their own fighters, enemies, buildings and other architecture for backgrounds, and design their own levels. Or, if one lacks the creative touch to design something wholly original, they can edit already created assets and add a personalized touch to them. These creations could be shared on the official Blast Works site and be shared via the seldom used WiiConnect24 function. Blast Works is like the LittleBigPlanet of shoot 'em up games with a ton of customization and the gameplay to back it up. For twenty dollars (USD) at release, the game was a brilliant bargain. It still is today.

2) The Munchables


Alluding to another one of Namco Bandai's games, Katamari Damacy, the goal of each level in The Munchables is to try to grow your hungry mascot as large as possible. The main attraction to The Munchables is to gobble up enemies. Each level, you start fresh. A predetermined size is given to you at the beginning of a level. Your size is indicated by a level number. You can easily eat up smaller enemies, but if an enemy has a higher level than you, your Munchable won't be able to fit its jaws around it. In this case, you have to attack the enemy so it will divide itself into smaller, lower level enemies. For each enemy you digest, you earn a meal point. These are totaled up at the end of the level to reward you a letter ranking based on your performance, up to an "S" ranking. In order to maximize your meal counter, you'll want to go to town on several space pirates in a row. The more you eat in a continuous manner without taking much of a breather, the higher the meal bonus you'll acquire. You can hold down the chow down button to charge at enemies with your mouth open for a relatively swift way to digest a myriad of adversaries.

There's eight worlds to complete, each with three stages. The third of which is always a boss battle against a food-related foe like a bad piece of broccoli or a sour attitude vine of grapes. Even after the game is completed, a mirror mode unlocks. Then there's unlockable costumes and secrets in each level to discover. The Munchables will no doubt satisfy your craving for something colorful and fresh. Additionally, The Munchables was so overlooked by gamers that SuperPhillip Central was actually the first place to review the game. That's saying something.

1) Excitebots: Trick Racing


In the world of Excitebots: Trick Racing, obtaining first place is not good enough to win. No, no. You have to win in style. By choosing one of many already unlocked or secret bot vehicles which range from a rat to a lobster, players speed through tracks strewn across the world and even in space. Through each of a given race's three laps, players must earn stars through doing a bevy of cool tricks and stunts such as spinning multiple times in midair, smashing into another vehicle, kicking a field goal through the uprights, scoring a soccer goal, knocking down ten bowling pins to achieve a strike, collecting a group of butterflies, playing the role of a daredevil and flirting with danger by passing through a narrow path surrounded by trees, and other incredible feats of amazement. For every successful trick or stunt a racer pulls off, they earn stars (a bonus of stars is rewarded to first place). The racer with the most stars at the conclusion of a race is determined the victor.

Excitebots is a tremendous arcade racer that will certainly get the adrenaline going. One might think that using the Wii remote to steer and perform tricks would be - for lack of a better word - tricky, but that honestly couldn't be more of a folly to believe. The racing feels absolutely sensational, and I couldn't imagine playing the game with a regular controller. The level of fun would be lessened. Excitebots: Trick Racing was released with no applause or recognition on its release - not even by Nintendo. It never even made it to Europe, sadly, so Europeans missed out on a stellar racer, though they did get to experience the launch game, Excite Truck, which Excitebots is a spiritual sequel of. Excitebots: Trick Racing is definitely worth a look as it has a remarkable sense of speed, action, entertainment, great online, and loads to unlock.

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The Wii library is so robust that there are plenty of other titles that I would have liked to have listed here but could not because of the ten game limit. I am referring to titles like A Boy and His Blob, Endless Ocean and its sequel, MySims Racing, Opoona, Zack & Wiki: Quest For Barbaros' Treasure, MLB Power Pros, and a wide assortment of others. The Wii truly has a tremendous library, given you take the opportunity to banish the preconceived notions of the system you might have and actually attempt to give the library a chance.

Wednesday, November 11, 2009

Most Overlooked PSP Games - Part Two

Back at the end of April of this year, we took a look at some of the PSP's most overlooked and under-appreciated games. Today, more than a half year later we are going to be examining some more games. Sadly, it seems that the majority of PSP games fall by the wayside due to the rampant piracy problem the system possesses. Thankfully, not all titles are poor sellers. Regardless, the following is a list of five more PSP games many owners let slide by.

Resistance: Retribution

From the Sony Bend studio comes Resistance: Retribution. The game is set less than a month after the events of the original Resistance. After killing his brother, our hero, a British marine, takes on the job of destroying every conversion center, the place that turns humans into monstrous chimera, and help take back the European continent. Retribution takes a different perspective on gameplay from the series' first-person roots to third-person action, and it works really well. Combine this with frantic and fun online multi-player, and you have a game that's hard to put down.


Motorstorm: Arctic Edge

How do you effectively take a Playstation 3 series and faithfully create it on a much less powerful platform? Just ask Bigbig Studios as that's exactly what they did with Motorstorm: Arctic Edge. There's essentially twenty-four varieties of tracks to learn and conquer, 12 raced normally, 12 raced in reverse. There's also a wide assortment of vehicles, many of which have their own preferred lines as small bikes won't gain much speed in heavy snow unlike big rigs that shouldn't go anywhere near a ramp. The icing on this already slippery cake is the ability to take on seven other racers online in heated competition. Careful with the heat though-- you might melt a glacier!


PANGYA: Fantasy Golf

Last edition we chipped and birdied with the Hot Shots Golf: Open Tee series. Now we're moving to a different series with the famous PANGYA anime golf series. Known better on the PC as Albatross18 as well as on the Wii as Super Swing Golf, PANGYA has nine courses of increasingly difficult holes, a colorful cast, the ability to unlock and purchase new costumes, balls, and gear, a fairly entertaining and challenging story mode, and gameplay that will keep armchair golfers addicted for hours on end.


Jeanne D'Arc

Jeanne D'Arc is loosely based on the historical figure from centuries ago. The game plays out like your typical tactical RPG with all the bells and whistles plus a gorgeous cel-shaded art style to boot. Now this title perhaps was doomed to fail as tactical RPGs generally don't do that well unless they're proceeded by Final Fantasy in their name. Regardless, this game will easily make you lose many hours with its charming aesthetics and its "I gotta do just one more battle" gameplay.


Hammerin' Hero

When it comes to Atlus, most often than not the game is going to be overlooked or have a low print run. This was the case with the 2-D beat-em-up brawler/action-platformer Hammerin' Hero. Don't let the 3-D visuals fool you, this is an old-school 2-D game at heart. It can get tough as nails, too, as your hammerin' hero will lose a life from just one shot in later difficulties. There's also a myriad of different jobs for our hero giving him new abilities from throwing records as the D.J. job to smashing enemies to the background as everyone's favorite home run hero. If you're a fan of classic games, you'll find a lot to love with this old-school lovefest.

Friday, September 18, 2009

Most Overlooked Xbox 360 Games - Part One

Welcome to the end of the work week on SuperPhillip Central! Up until now, we haven't covered every platform in our Most Overlooked series. That ends tonight as we take a look at the Xbox 360's series of overlooked games. This is just one of many parts that will be featured in the future, so sit back, relax, and get ready for the Xbox 360's most overlooked titles. You may notice funnily enough that all of the following games have one thing in common: they all have color!

Banjo-Kazooie: Nuts & Bolts

A game that was overlooked despite being cheaper than usual 360 games, Banjo-Kazooie: Nuts & Bolts failed to light up the charts despite its rewarding gameplay. Perhaps because it wasn't the Banjo-Threeie everyone was expecting is why. I'll look back fondly on exploring Showdown Town in search of music notes and new vehicle parts, tackling the same challenge in multiple ways, and laughing at the series' trademark humor. Even so, the cartoon visuals and vehicle-building mechanic failed to entice most Xbox 360 gamers more interested in the next shooter of the month to grace the console.


Viva Pinata: Trouble in Paradise

The aim of Viva Pinata: Trouble in Paradise is to entice as many new pinata into your gardens as possible. Yep, this time I said gardens. Certain pinatas will only show up in different gardens from the traditional grassy plains to the ice cold arctic winter wonderland. New gardens also mean new pinatas, and Trouble in Paradise included a flurry of new ones to collect. Once again, perhaps the colorful visuals turned off a lot of would-be buyers, but if you get the chance to track this sequel down for cheap, please do so. It's a charming game with plenty of content to explore, pinatas to raise, and secrets to unlock.


Kameo: Elements of Power

It seems developer Rare is a theme on the Xbox 360 side of overlooked games, no? While their other launch title sold well in Perfect Dark Zero, their other game, Kameo: Elements of Power didn't move as many units as expected. Kameo is Zelda-like in structure. You solve puzzles, beat down baddies, and progress through the game's areas and dungeons. Kameo has the power to transform herself into one of many monsters, each with their own unique abilities from fire-breathing dragons to ocean-diving fish. The game's visuals still hold up quite well unlike the plastic-looking characters of Perfect Dark Zero.


Eternal Sonata

Eternal Sonata is an action-RPG loosely based on the life of famous composer Chopin. The story takes place as he dreams. With lush visuals, an engaging story, and an excellent soundtrack inked by veteran composer, Motoi Sakuraba, Eternal Sonata was a game that many 360 owners didn't give a second glance to. The sales were so low that the game was later ported to the Playstation 3 with new characters and quests. Despite what system you get the game on (the 360 version offers achievements while the PS3 version lacks trophy support), Eternal Sonata is an RPG for any fan of the genre.


Beautiful Katamari

Roll with it with Beautiful Katamari. Featuring new levels, downloadable content already on the disc (jerks), and multiple materials and objects for the Prince of All Cosmos to roll up, Beautiful Katamari may not innovate as much as past entries in the series, but it is definitely a competent game all around. For the first time ever, you can compete online against friends, family, and foes alike in multiple modes of multiple varying degrees of fun. You can pick up Beautiful Katamari on the cheap, so now's the perfect time to strike and roll yourself up a copy.


That wraps it up for this edition of Most Overlooked. Stay tuned in the coming weeks for more cool features, articles, and editorials right here on SuperPhillip Central!

Wednesday, September 9, 2009

Most Overlooked DS Games - Part Three

It's time again to un-overlook various DS games in the platform's extensive library. The DS is very much the Playstation 2 of its generation with all genres covered. The following games listed could have been overlooked by my gaming peers, consumers, and/or fellow reviewers. If you'd like to be caught up to speed on past installments, check out the following parts:

Part 1

Part 2


With that out of the way, let's get into the next five DS games that get the honor of being inducted into the Most Overlooked!

Super Princess Peach

One could say that Super Princess Peach was the appetizer to New Super Mario Bros. It came out the February before NSMB's release, and it had plenty of platforming goodness to share. The game featured Peach who could use the power of emotions to access new areas and beat bad bosses. She could cry tears that could get beanstalks to grow allowing her to reach higher heights or stomp in a furious anger, leveling all baddies in her way. While on the easy side, Super Princess Peach is a charming little game with fun platforming and a great soundtrack, too.


Dragon Quest Heroes: Rocket Slime

Just reviewed yesterday, Dragon Quest Heroes: Rocket Slime puts you in command of Rocket, a little slime who is charged with the task of rescuing all 100 of the townspeople of Boingburg. If scouring the seven lands for fellow slimes isn't your thing, perhaps the colossal tank battles are more up your alley. With about ten hours to single-player content, multiplayer tank battles, and plenty of cuteness, Rocket Slime is a great adventure oozing with saccharine sweetness.


Dragon Quest Monsters: Joker

But maybe Pokemon-styled monster catching, collecting, and battling is more your thing. Enter the 3D world of Dragon Quest Monsters: Joker where capturing and collecting monsters from the Dragon Quest series is all the rage. Collect over 200 different monsters with different abilities and skills, take part in Wi-Fi play as you battle players from around the world, or finish off the 30 hour single-player campaign in this content-heavy game. If Pokemon doesn't do it for you, perhaps Dragon Quest Monsters will.


Contra 4

Are you ready to have your ass handed to you by a DS game? Then pick up a copy of Contra 4. Made by the development studio behind Shantae, Contra 4 features nine levels of progressively more difficult stages, two-screened areas, diabolical bosses to blast away to smithereens, and more power-ups than you can shake a flame-thrower at. As stated before, this game can be crazily difficult, so easily-frustrated gamers need not apply. Contra veterans will love all the bonus content the game has including a museum filled with past Contra games.


Ninja Gaiden: Dragon Sword

Another game from a series that can put your butt through the wringer, Ninja Gaiden: Dragon Sword features an intuitive control system where you slash and slice enemies with your stylus. The game is played in a storybook style position with the DS held on its side. If the sheer amount of enemies doesn't kill you, the crafty bosses surely will. Ninja Gaiden: Dragon Sword unfortunately failed to set the world on fire sales-wise, but that doesn't stop the game from being a blast to play.

Have any suggestions for future installments for DS, PSP, Wii, PS3, or 360? Feel free to post a comment to let me know.

Friday, August 28, 2009

Most Overlooked Playstation 3 Games - Part One

So far we have taken a look at the overlooked games of the Wii, DS, and PSP. Now let's shift our focus towards the HD consoles. Well, at least one of them anyway with a glimpse at some of the Playstation 3's most overlooked games. If you're in the market for a PS3 slim, maybe you can pick up one of these games to go with it!

Heavenly Sword

Think of this title as God of War-lite. Featuring a strong-willed heroine with long, ravishing red hair, Heavenly Sword boasted huge production values. well-acted scenes, and a terrific score accompanying all the fireworks. Take down enemies with ease with the intriguing combat system or just mash buttons wildly. The choice is yours. You can pick up the game for cheap as it's been a Greatest Hits title for a while now.


Motorstorm: Pacific Rift

SPC reviewed this game on Thursday, so it seems fitting to add to the inaugural list of overlooked PS3 games. There's sixteen tracks set across four unique zones: fire, earth, air, and water. The game is a beauty to look at, and the ability to have custom soundtracks makes this game one to rock out to no matter what you're listening to. Race with up to fifteen other racers as you slip, slide, ride, and climb your way to the top! There's eight ranks of competition in all with enough variety in events and courses to keep you playing till next summer. Did I mention online play is great, too?


Hot Shots Golf: Out of Bounds

Known as Everybody's Golf 5 on the other side of the pond, Hot Shots Golf: Out of Bounds showcases some remarkable golf courses of which there are current eight of. Two of which are downloadable for purchase. The game features two swing mechanics: the traditional three click system and the new club swing mechanic which emulates a real life swing with the analog stick. Online is a big drawing point with leagues, tournaments, and other easy-to-use options. If you want to pay the cost for DLC, you can play golf will Kratos and Sackboy of God of War and LittleBigPlanet respectively.


Valkyria Chronicles

This strategy RPG comes from the studio that developed Skies of Arcadia, so you know it's worth a look. It features an incredibly unique art style of cel-shading plus a pencil-like filter. This title has been getting a lot of positive buzz and for good reason. It's one of the best of its genre, and it fills a hole in the Playstation 3's library. Track this bad boy down while it's still available for a relatively sane price.


007: Quantum of Solace

While nowhere near the level of fantastic that Goldeneye is, Activision has done an admirable job of bringing Bond to current-gen consoles. The campaign takes events from both Casino Royale and Quantum of Solace. Though understanding the story without watching the movies may be a tad confusing. Multiplayer is decent enough for many players to shoot up one another in one of many modes including the one hit kill Golden Gun mode. Take the money you earn in multiplayer and use it to buy new weapons and gadgets for use. I was expecting another poor movie game, and I was pleasantly surprised. Perhaps you will be, too.