Showing posts with label sonic 3 and knuckles. Show all posts
Showing posts with label sonic 3 and knuckles. Show all posts

Wednesday, June 14, 2017

Classics I Can Return To - Part Eight

Hello, everyone! I hope you're enjoying E3 2017 whether you're actually in Los Angeles or consuming every bit of new possible via video or on sites like these. Welcome to another installment of Classics I, your owner and main operator of SuperPhillip Central, Phil, Can Return To! This series of articles goes into seemingly infinitely replayable games that I either actually do play quite often or will come back to eventually. They're either games that are full blown classics or games that I perceive to be modern classics. This part of Classics contains a mix of the two, featuring franchises like The Legend of Zelda, Mario Kart, and Grand Theft Auto, to name a few. What games that you consider classics do you find yourself coming back to?

For past parts of Classics I Can Return To, here are all seven for your convenience.


The Legend of Zelda: Breath of the Wild (NS, Wii U)


Certainly a contender for Game of the Year so far, The Legend of Zelda: Breath of the Wild "breathed" new life into The Legend of Zelda franchise as a whole after so many entries following the same standard formula for so long. It took inspiration mostly from the very first game as seen on the NES, featuring a world you can easily get lost in (where that was most of the fun), little direction to guide you from place to place, and a means to go wherever you wanted (but not without it own obvious risks in doing so). Just one play-through can feel infinite in itself with everything you can do. I've played over 80 hours (and that's on the short side of most folks' time with the game), and I'm still witnessing new things in the world, new places to find, and things I can do with enemies, the environments, and objects that I never even knew existed. Breath of the Wild is an insanely well crafted open world game that didn't just breathe new life to Zelda as previously mentioned, but breathed new life into the open world sub-genre of games.

Mario Kart 8 Deluxe (NS)


It says something about the quality and entertainment factor of a game where I can enjoy the original and play it for so many dozens of hours and feel compelled to buy an upgraded and updated version on another console. Mario Kart 8 was one of those games that did well on the Wii U but was limited in features for the most part (and stuck on a doomed console). Nintendo cleverly ported the game to the Nintendo Switch, which is doing awesomely so far, but added new content to make the upgrade worth it. Such new content included a totally revamped and improved Battle Mode (featuring five modes and actual battle arenas this time around instead of retro-fitted tracks from the Grand Prix mode), new characters, new kart pieces, new accessibility features, and much more. This was all while including every bit of content including the DLC from the original Wii U Mario Kart 8. With that, Mario Kart 8 Deluxe is a winner in my book, a worthwhile purchase despite already logging so many hours into the Wii U original, and a game I obviously can replay without issue.

Grand Theft Auto V (Multi)


Speaking of games I purchased again because I loved them so much and the upgrades were wholly worthwhile, we have one of the best selling games of all time with Grand Theft Auto V. Rockstar and Take Two are killing it with the game, constantly showing up on monthly and weekly bestseller charts in both North America and Europe respectively. The story campaign alone is deep enough and filled with so much content that it could take months to fully digest it all, especially if you just like to joyride around the city, causing trouble, and having an entourage of cops cars on your tail. However, the real longevity of Grand Theft Auto V comes from its online counterpart, included with the game. Constantly updated with fresh features, Grand Theft Auto Online continues to get support from Rockstar and is key in why the game is easy to want to come back to for many players, including myself.

Uncharted 4: A Thief's End (PS4)


With a new trailer shown at E3 2017 of Uncharted: The Lost Legacy, which is an expansion story to Uncharted 4: A Thief's End, why not mention Nathan Drake's final chapter? It is in fact a modern classic by every meaning of the world. The globetrotting adventure is larger than ever before, the stakes are positively at their highest, the story is engrossing and engaging, and the various action moments in the game are to die for. Well, not literally, unless you let an enemy flank you, or you miss a jump, or you get blown to smithereens by a grenade. That notwithstanding, I hope to have a review of Uncharted 4 by the end of this month as a means to have a look back at the game a year after its release and far beyond the hype. Though as the game is on a list of games I'll come back to, it's probably no surprise how much I still enjoy it.

Super Metroid (SNES)


With not one but two new Metroid titles announced at E3 (which should appease Metroid fans for all but a minute probably), it's the perfect opportunity to bring up one of Samus Aran's most fondly remembered missions. That mission was in the Super Nintendo classic, Super Metroid. Whether I was intricately exploring every inch of Zebes for secret alcoves containing energy or missile upgrades, or trying to complete the game as fast as possible by speed-running it, Super Metroid was a game got in to far after its initial release. In fact, my first time playing it was on the Wii Virtual Console. You could say with all of my play-throughs of the game now that I've more than made up for lost time.

Sonic 3 & Knuckles (GEN)


We conclude this edition of Classics I Can Return To with by far my favorite 2D Sonic the Hedgehog game, Sonic 3 & Knuckles. It combines both Sonic the Hedgehog 3 and its expansion, Sonic & Knuckles, into one lengthy adventure encapsulating multiple playable characters, Chaos and Master Emeralds to collect, and new story elements not found in either Sonic 3 or Sonic & Knuckles by themselves. This cyborg of Sonic games (even the construction of putting the Sonic 3 cartridge into the Sonic & Knuckles cartridge looked some mechanical monstrosity) features my favorite collection of zones in any Sonic game, and there are seldom any moments I dread playing, which I can't say for any other Sonic adventure. While I enjoyed other 2D Sonics, even modern ones like the Sonic Advance and Sonic Rush series, Sonic 3 & Knuckles remains my top tier 2D Sonic the Hedgehog game.

Tuesday, November 5, 2013

Top Ten Sonic the Hedgehog Soundtracks

A week ago to this day, Sonic: Lost World released on the Wii U and Nintendo 3DS, the latest in the Blue Blur's line of fast-paced games. We figured we'd take this opportunity to look back at some of our fondest soundtracks of the series. Yes, "butt rock" and all! This top ten list attempts to not factor in nostalgia in our game rankings, so we're ranking these games on things like great rhythm, melodies, the amount of songs of each soundtrack that we enjoyed, etc. However, if you feel we didn't list a classic Sonic game that you think has a better soundtrack than what we've listed, we'd love to hear your thoughts!

10) Sonic Heroes (PS2, GCN, XBX)


We begin our list with an interesting experiment from Sonic Team, a three-character team system. In Sonic Heroes, one character could speed through levels, one could fly, and one could smash through certain objects with their power moves. The soundtrack is vintage Jun Senoue, featuring plenty of rock, including several decidedly cheesy team themes.


9) Sonic Rush (DS)


An unorthodox Sonic the Hedgehog soundtrack, Sonic Rush had the talent of the composer behind the Jet Set Radio series to elevate it into the memories of many a Sonic fan. The soundtrack featured plenty of voice samples and a groovy assortment of rhythms that makes Sonic Rush Sonic the Hedgehog's best handheld soundtrack.


8) Sonic the Hedgehog (PS3, 360)


One of three of us actually got all of the achievements on this game. What a masochist. Perhaps the only positive we can mention of Sonic the Hedgehog's 2006 atrocity is that the music was phenomenal. Though, if you are into humans kissing bipedal blue hedgehogs on the lips, then maybe you'd find more to like about this game than we did. Jun Senoue was nowhere to be found in this soundtrack, but that's alright. Sonic the Hedgehog (2006) delivered many guitar-driven pieces anyway, great instrumental tracks, and one killer final boss theme.


7) Sonic Colors (Wii)


Sonic's debut on the Wii was not very good. The soundtrack was excellent, and it just barely missed the cut on this list, along with Sonic 3D Blast's Saturn version and Sonic the Hedgehog 2. Regardless, while Sonic and the Sonic Rings does not have a place on this list, Sonic Colors indeed does. Its rich assortment of tracks made Sonic's space odyssey all the more exciting. Tomoya Ohtani, Kenichi Tokoi, and Hideaki Kobayashi, and Mariko Nanba all came together for an excellent Sonic the Hedgehog score.


6) Sonic Adventure (DC)


Variety is the spice of life, and if you peel the outer layer of Sonic Adventure's soundtrack's skin off, you'll uncover much more than pure rock-driven pieces. There's techno, jazz, and rap. Sonic Adventure's score was primarily written by Jun Senoue. His rock sensibilities gave the Sonic the Hedgehog series a whole new brand of attitude. While some dislike this dynamic shift, we approved as there was plenty of good music to listen to as we played.


5) Sonic Adventure 2 (DC)


We prefer Sonic Adventure 2's soundtrack to its predecessor's due to the fact that there's an even greater assortment of musical styles present. Each of the six playable characters had their own styles that represented them. Sonic had light and peppy rock, Shadow had a darker edge to his themes, Knuckles was all rap and hip-hop, Rouge had smooth jazz, etc. Also, who could forget one of the most heralded themes in post-Genesis Hedgehog history Live & Learn?


4) Sonic Unleashed (PS3, 360, Wii, PS2)


After the bad taste that was left in the gaming world's mouth from Sonic the Hedgehog's seventh generation debut, Sonic Unleashed was like a breath mint. Sure, it had its moments of tasting like bile, but overall it was an improved taste. The soundtrack covered a myriad of musical genres and had sounds from all over the world, as you can witness by listening to these examples. Just note that Empire City - Night is only present in the HD versions of the game.


3) Sonic CD (SCD)


We are of the stance that prefers the North American version of the Sonic CD soundtrack. We believe it has the more memorable themes, greater rhythms, and better sounds. Spencer Nilsen, David J. Young, and Mark Crew composed the music for the North American version, imparting some smooth rock and even smoother sounding vocals. We're also suckers for Sonic Boom over Sonic - You Can Do Anything.


2) Sonic Generations (PS3, 360)


Take some of the most well known themes from the entire Sonic the Hedgehog franchise and remix them into one grand soundtrack, and you have the music of Sonic Generations. A host of past and present Sonic Team composers worked on this magnum opus of the Blue Blur's best sounds, containing remixes of Green Hill, Chemical Plant, Sky Sanctuary, City Escape, Seaside Hill, and even lesser known themes from Sonic 3D Blast and Knuckles Chaotix. There must be some majorly terrific soundtrack to beat Sonic Generations.


1) Sonic 3 & Knuckles (GEN)


Perhaps this is a cop-out, as we are including the entire Sonic the Hedgehog 3 and Sonic & Knuckles games into one (just like our based Blue Blur intended... hurt us for using a meme on this site). Regardless, Sonic the Hedgehog 3 and Sonic & Knuckles contains the most memorable themes of the franchise, and they still sound marvelous. Most of the time old school and new school Sonic fans don't agree on much, but one thing that most of these two parties can agree upon is that the music of Sonic 3 & Knuckles is absolutely tremendous and timeless.