Showing posts with label part eight. Show all posts
Showing posts with label part eight. Show all posts

Tuesday, June 25, 2019

Most Overlooked Current Gen Games - Part Eight

There's no shortage of great video games out there, but not all go on to sell millions or get a huge following. That's why SuperPhillip Central's "Most Overlooked" series of articles came to fruition. SuperPhillip Central once again puts the spotlight on some games that either fell through the figurative cracks or just didn't get as much attention as they may have deserved from the gaming populace. This edition's list features super speedy mascot racers, precision platforming with bikes, and one underrated series of b-ball playgrounds.

Before you leap in to this edition's five choices, check out past installments of Most Overlooked Current Gen Games with the following links:

Current Gen - Part One
Current Gen - Part Two
Current Gen - Part Three
Current Gen - Part Four
Current Gen - Part Five
Current Gen - Part Six
Current Gen - Part Seven

Team Sonic Racing (PS4, XB1, NSW, PC)


We start with the most recently released game on this list, and although Team Sonic Racing reached number one in its first week in the UK market, the competition wasn't all that taxing. In May 2019's NPD results for the U.S., Team Sonic Racing failed to make much of a dent on the sales charts, debuting at 19th place with all systems included. It's disappointing, as the game is considerably a great deal of fun with excellent and enjoyable track design, sensational speeds, and an engaging campaign mode that can be played alone or with help from a friend. The lack of SEGA's other all-star characters like previous SEGA + Sumo Digital racers and releasing a month before the more ambitious and hyped Crash Team Racing: Nitro-Fueled certainly didn't do Team Sonic Racing any favors.

Trials Rising (PS4, XB1, NSW, PC)


The latest in the long-running Trials series, Trials Rising, came and went in its launch month last February without too much fanfare. Between the levels, which are the best in the Trials series, and the wonderful "one more time" gameplay, Trials Rising delivered an immense amount of thrills and--if you're as amateur a player as I am--spills. The added rider customization options brought forth a lot of creativity within the Trials Rising community, but things like loot boxes, inventory glitches, and slow progression put off many players and potential players-to-be. Still, even with the issues--and this isn't of course a means to excuse them--Trials Rising ended up being a raucously good time that encouraged patience and precision in perfecting levels, besting times, and hitting the top of the leaderboards.

NBA 2K Playgrounds 2 (PS4, XB1, NSW, PC)


We go from one game with microtransactions and loot boxes to another with NBA 2K Playgrounds 2. No doubt the figurative taste of the overall unsatisfactory NBA Playgrounds put many players off of the 2K-funded sequel. However, if you don't mind the randomness of unlocking the particular NBA all-star you want to play as, as the game uses a system where you earn players randomly from purchased card packs (which can be bought with in-game currency or yes, real-world money), then you'll find a lot to enjoy about NBA 2K Playgrounds 2's most important part of its B-ball experience, the actual gameplay itself. Dunking the ball on your opponent and making a clutch half-court buzzer-beater will never stop being entertaining (unless you're the opponent, of course), and I happily spent dozens of hours engaged with NBA 2K Playgrounds 2 after overestimating how aggressive the microtransactions would be coming from 2K. (Note: They weren't a force to be reckoned with whatsoever.)

Super Bomberman R: Shiny Edition (PS4, XB1, PC)


Success on the Nintendo Switch does not mean success on the PlayStation 4, Xbox One, or Steam. At least that's the story of Super Bomberman R's debut on the latter three platforms. Not only did the players on these platforms get an exclusive character each, but they got the broken-in version of Super Bomberman R. Essentially, Switch owners were beta testers as the game added patches and updates to make for a better game. Said better game was what PS4, Xbox, and Steam players received right from the get-go with all of the AI difficulties balanced, camera issues worked out, and content like new characters and arenas added. Unfortunately, it's good luck finding anyone online to play Super Bomberman R with if you're searching for a random lobby to join, as the game's online scene is a ghost town.

Travis Strikes Again: No More Heroes (NSW)


With the official E3 2019 announcement of No More Heroes 3, it's an opportune time to mention the side game that predates it and even hinted at NMH3 as well, Travis Strikes Again: No More Heroes for the Nintendo Switch. Always destined to be a cult favorite at best and left to obscurity at worst due to its gameplay style and wacky, eccentric charm, Travis Strikes Again managed to be an entertaining ride from beginning to end. The isometric perspective and hack and slash gameplay wasn't always on point, but the style and sheer insanity of the story and intriguing characters more than made up for it. I always wanted to see what strange twist would pop up next. With the game announced to be arriving on more platforms, I hope more players will get to deep dive into Travis Strike Again: No More Heroes in anticipation for the third mainline installment in the No More Heroes series.

Wednesday, June 14, 2017

Classics I Can Return To - Part Eight

Hello, everyone! I hope you're enjoying E3 2017 whether you're actually in Los Angeles or consuming every bit of new possible via video or on sites like these. Welcome to another installment of Classics I, your owner and main operator of SuperPhillip Central, Phil, Can Return To! This series of articles goes into seemingly infinitely replayable games that I either actually do play quite often or will come back to eventually. They're either games that are full blown classics or games that I perceive to be modern classics. This part of Classics contains a mix of the two, featuring franchises like The Legend of Zelda, Mario Kart, and Grand Theft Auto, to name a few. What games that you consider classics do you find yourself coming back to?

For past parts of Classics I Can Return To, here are all seven for your convenience.


The Legend of Zelda: Breath of the Wild (NS, Wii U)


Certainly a contender for Game of the Year so far, The Legend of Zelda: Breath of the Wild "breathed" new life into The Legend of Zelda franchise as a whole after so many entries following the same standard formula for so long. It took inspiration mostly from the very first game as seen on the NES, featuring a world you can easily get lost in (where that was most of the fun), little direction to guide you from place to place, and a means to go wherever you wanted (but not without it own obvious risks in doing so). Just one play-through can feel infinite in itself with everything you can do. I've played over 80 hours (and that's on the short side of most folks' time with the game), and I'm still witnessing new things in the world, new places to find, and things I can do with enemies, the environments, and objects that I never even knew existed. Breath of the Wild is an insanely well crafted open world game that didn't just breathe new life to Zelda as previously mentioned, but breathed new life into the open world sub-genre of games.

Mario Kart 8 Deluxe (NS)


It says something about the quality and entertainment factor of a game where I can enjoy the original and play it for so many dozens of hours and feel compelled to buy an upgraded and updated version on another console. Mario Kart 8 was one of those games that did well on the Wii U but was limited in features for the most part (and stuck on a doomed console). Nintendo cleverly ported the game to the Nintendo Switch, which is doing awesomely so far, but added new content to make the upgrade worth it. Such new content included a totally revamped and improved Battle Mode (featuring five modes and actual battle arenas this time around instead of retro-fitted tracks from the Grand Prix mode), new characters, new kart pieces, new accessibility features, and much more. This was all while including every bit of content including the DLC from the original Wii U Mario Kart 8. With that, Mario Kart 8 Deluxe is a winner in my book, a worthwhile purchase despite already logging so many hours into the Wii U original, and a game I obviously can replay without issue.

Grand Theft Auto V (Multi)


Speaking of games I purchased again because I loved them so much and the upgrades were wholly worthwhile, we have one of the best selling games of all time with Grand Theft Auto V. Rockstar and Take Two are killing it with the game, constantly showing up on monthly and weekly bestseller charts in both North America and Europe respectively. The story campaign alone is deep enough and filled with so much content that it could take months to fully digest it all, especially if you just like to joyride around the city, causing trouble, and having an entourage of cops cars on your tail. However, the real longevity of Grand Theft Auto V comes from its online counterpart, included with the game. Constantly updated with fresh features, Grand Theft Auto Online continues to get support from Rockstar and is key in why the game is easy to want to come back to for many players, including myself.

Uncharted 4: A Thief's End (PS4)


With a new trailer shown at E3 2017 of Uncharted: The Lost Legacy, which is an expansion story to Uncharted 4: A Thief's End, why not mention Nathan Drake's final chapter? It is in fact a modern classic by every meaning of the world. The globetrotting adventure is larger than ever before, the stakes are positively at their highest, the story is engrossing and engaging, and the various action moments in the game are to die for. Well, not literally, unless you let an enemy flank you, or you miss a jump, or you get blown to smithereens by a grenade. That notwithstanding, I hope to have a review of Uncharted 4 by the end of this month as a means to have a look back at the game a year after its release and far beyond the hype. Though as the game is on a list of games I'll come back to, it's probably no surprise how much I still enjoy it.

Super Metroid (SNES)


With not one but two new Metroid titles announced at E3 (which should appease Metroid fans for all but a minute probably), it's the perfect opportunity to bring up one of Samus Aran's most fondly remembered missions. That mission was in the Super Nintendo classic, Super Metroid. Whether I was intricately exploring every inch of Zebes for secret alcoves containing energy or missile upgrades, or trying to complete the game as fast as possible by speed-running it, Super Metroid was a game got in to far after its initial release. In fact, my first time playing it was on the Wii Virtual Console. You could say with all of my play-throughs of the game now that I've more than made up for lost time.

Sonic 3 & Knuckles (GEN)


We conclude this edition of Classics I Can Return To with by far my favorite 2D Sonic the Hedgehog game, Sonic 3 & Knuckles. It combines both Sonic the Hedgehog 3 and its expansion, Sonic & Knuckles, into one lengthy adventure encapsulating multiple playable characters, Chaos and Master Emeralds to collect, and new story elements not found in either Sonic 3 or Sonic & Knuckles by themselves. This cyborg of Sonic games (even the construction of putting the Sonic 3 cartridge into the Sonic & Knuckles cartridge looked some mechanical monstrosity) features my favorite collection of zones in any Sonic game, and there are seldom any moments I dread playing, which I can't say for any other Sonic adventure. While I enjoyed other 2D Sonics, even modern ones like the Sonic Advance and Sonic Rush series, Sonic 3 & Knuckles remains my top tier 2D Sonic the Hedgehog game.

Tuesday, May 2, 2017

Bad Boss Battles in Gaming History - Part Eight

WARNING: POTENTIAL SPOILERS FOR THE FOLLOWING GAMES AHEAD!

  • Yooka-Laylee (PS4, XB1, PC)
  • Metroid Prime 2: Echoes (Wii, GCN)
  • Ys I (Multi)
  • Mega Man X2 (SNES)
  • Sonic the Hedgehog 2 (GG)

A good boss battle is one that sticks with you long after you've beaten it. It's fun, it's inventive, and it challenges you in a fair way. A bad boss battle is one that sticks with you like something on the bottom of your shoe. No, not gum. Something worse (and stinkier). They can be poorly designed, irritating as all get out, and just plain not fun to play. They can end a play-through, or at the very least make you dread getting to that point in a game, a game you otherwise really enjoyed. Some of the bosses on this edition of Bad Boss Battles in Gaming History can qualify as those. Some more than others.

Before checking out these five additions to the list, check out all past volumes of Bad Boss Battles in Gaming, found in the following links:


Because of possible spoilers, please find the continuation of this article after the break.

Wednesday, June 22, 2016

All-Star Franchises, Underrated Entries - Part Eight

If you've been around SuperPhillip Central for a little while (it's still okay if you haven't, so no harm done), then you know that I like talking about underrated and overlooked games. I've done various series on the subject. However, most of the time, the games mentioned in these articles are from wholly new or overlooked franchises themselves.

There are also a multitude of series that I can think of that have one, two, or a handful of games in it that aren't viewed as highly as the others, whether just or not.

These ideas are where the concept of All-Star Franchises, Underrated Entries comes from, and since part seven, I've come up with six more underrated entries to big-time franchises, some bigger than others. If you'd like to see past parts of this now long-running series, check them out here:





Star Fox - Star Fox Zero (Wii U)


The most recent game on this edition of All-Star Franchises, Underrated Entries, Star Fox Zero got mixed reviews and reception at best from both critics and players of the game. This was mostly to do with the atypical control and dual screen system the game used. However, with some practice, one could pull off maneuvers and high scores that would have otherwise been impossible with traditional controls. For instance, aiming with the GamePad screen while looking in a totally different direction of your Arwing meant you could take out foes that were to your side instead of always having to limit your aim to the front of your ship. Throw in some epic missions, and you have a Star Fox that feel doesn't get its rightful due as a great game. However, with that in mind, not everyone will be able to adjust to this non-traditional control scheme, and that is positively clear from the spread of reviews.

Mortal Kombat - Mortal Kombat: Shaolin Monks (PS2, XBX)


Despite having sold over one million copies across two platforms since its original release in 2005, Mortal Kombat: Shaolin Monks isn't the most talked about Mortal Kombat game in the series. This is because it is not a traditional fighting game like past and future entries. Instead, it's an action adventure game with a fighting system more comparable to a beat-em-up like Double Dragon or Streets of Rage. Nonetheless, even with a different gameplay shift, Shaolin Monks incorporates various mechanics from the Mortal Kombat series including finishers as well as combos. The story mode allows for up to two players to move through the game's various levels, dealing with numerous enemies in a variety of ways. There is also a versus mode that plays more similarly to the Mortal Kombat games fans are more used to. Regardless, a sequel to Mortal Kombat: Shaolin Monks doesn't seem to be in the cards despite the game's original success.

Paper Mario - Paper Mario: Sticker Star (3DS)


With last week's Nintendo Treehouse stream at E3 2016, the Treehouse crew showed off several games, including the newest in the Paper Mario franchise, once again stepping away from its RPG roots. Whether or not that's a good thing is subjective, but the game that introduced many of the gameplay mechanics of the new game Color Splash is none other than the Nintendo 3DS's Paper Mario: Sticker Star. Despite its obvious problems, the most egregious being the requirement to use a specific item sticker at a specific moment during a boss battle, usually not too obvious, Paper Mario: Sticker Star possesses a strong gameplay loop, creative environments and visuals, a fun battle system (although usually unnecessary to get involved with), and one of the franchise's best soundtracks. Sticker Star has received lots of hate from fans more in tune with the original two Paper Mario games that released on the Nintendo 64 and GameCube, but the overall game is quite good... especially if you play with a guide!

The Legend of Zelda - The Legend of Zelda: Tri Force Heroes (3DS)


It's the 30th anniversary of The Legend of Zelda series this year, and the next entry in the franchise will be making its release on both the Wii U and upcoming NX console sometime next year. The previous Zelda game that launched released on the Nintendo 3DS last fall with The Legend of Zelda: Tri Force Heroes. This multiplayer-centric Zelda game uses three Links to solve cooperative environmental puzzles and defeat myriad enemies in battle. Cooperation is key with Tri Force Heroes, and part of the fun of the game is coming up with ways to progress in levels as a team. There are also countless costumes to unlock, each crafted by bringing a specific character materials. Each costume has its own benefit, making for some strategic decision-making in what costume will work best in a given level. While the single player mode doesn't have the AI companions of Four Swords Adventures, it is a certain amount of fun nonetheless, though paling in comparison to the multiplayer, played online or locally with three friends.

Dead or Alive - Dead or Alive: Dimensions (3DS)


Another fighting game franchise that sees an arrival on All-Star Franchises, Underrated Entries, Dead or Alive saw its first entry on a Nintendo platform with Dead or Alive: Dimensions on the Nintendo 3DS. Rather than being a wholly new game in the series, Dimensions was more of compilation of past Dead or Alive games, possessing over 25 playable characters from the franchise's history and a story that summarized the plots of Dead or Alive 1-4. Speaking of Dead or Alive 4, this was the engine used for Dimensions, albeit in slightly modified form to work with the Nintendo 3DS. Other modes included in Dimensions are Arcade, Survival, Free Play, Training, and a special photo mode allowing for players to take pictures of the game's various 3D models in custom-made positions. Releasing early in the Nintendo 3DS's life, Dead or Alive: Dimensions didn't get too much attention compared to Super Street Fighter IV: 3D Edition, which unlike Dead or Alive, arrived at the system's launch.

LittleBigPlanet - LittleBigPlanet Karting (PS3)


The last game on this installment of All-Star Franchises, Underrated Entries is LittleBigPlanet Karting, Sony's attempt to bring its LittleBigPlanet franchise into a new genre, the kart racer. The biggest claim to fame of LittleBigPlanet Karting aside from its very capable traditional kart racing is its creation mode, similar in some ways to Sony's own ModNation Racers, allowing happy gadders to customize their racer, their vehicle, and build their own race tracks, whether in circuit form or battle arena form. The amount of possibilities with the creation tools in LittleBigPlanet Karting was staggering, though it's recommended heavily that users watch the massive amount of in-depth tutorials to get the most out of the tools. The racing itself was quite competent, though the AI could very much annoy with its rubber-band AI. Still, despite having all of the creation tools and competent kart racing gameplay available, LittleBigPlanet Karting is grossly overlooked and underrated by PlayStation 3 gamers.

Wednesday, January 20, 2016

Most Overlooked Nintendo 3DS Games - Part Eight

We've arrived at the eighth edition of the Most Overlooked Nintendo 3DS Games. Now, that's partly due to the immense amount of titles being released both retail and digitally on the 3DS eShop. It's also because software sales of the Nintendo 3DS in general aren't the greatest. Still, whether it's by sales or through another metric, these next five Nintendo 3DS games didn't get their designated due. Many walked right past them, whether figuratively, or literally, as in they shunned them as they rested on store shelves. Regardless, perhaps after perusing the part's selection of games you'll be interested in checking a title or two out.

For past entries of Most Overlooked Nintendo 3DS Games, look no further than these links:

Nintendo 3DS - Part One
Nintendo 3DS - Part Two 
Nintendo 3DS - Part Three
Nintendo 3DS - Part Four
Nintendo 3DS - Part Five
Nintendo 3DS - Part Six
Nintendo 3DS - Part Seven

Etrian Mystery Dungeon


Taking the great things about both the Etrian Odyssey and Mystery Dungeon franchises and combining them into one release, our first game, Etrian Mystery Dungeon, features all the crawling through randomly-generated dungeons you could ever want. The challenge is there, the penalty for death is ever-present, and the game just keeps you wanting to come back for more and more. While doing well in Japan, selling nearly all of its initial first week shipment, Etrian Mystery Dungeon has had a slow go of it in the West. Like the other games featured on this week's list, Etrian Mystery Dungeon is for a niche of gamers, so to expect to get much attention. However, the game is too good to pass up for a Nintendo 3DS owner who is interested in the Mystery Dungeon style of games and games similar in style to roguelikes.

The Legend of Legacy


Silly title aside, The Legend of Legacy hearkens back to the age of old school RPGs. The game is a wondrous spiritual successor to the SaGa games of old. The difference here is that while many games it can be compared to are linear, The Legacy of Legend-- er, The Legend of Legacy is much more open for players to get to their destination and goal anyhow they see fit. With a lovely art style that is comparable to the chibi offerings of the Bravely Default series, and a terrific soundtrack by Final Fantasy XIII's Masashi Hamauzu, the presentation of the game is perfect for fans of old school RPGs. Given a fairly limited release, there was no doubt that The Legend of Legacy would become a game many Nintendo 3DS owners would sleep on... and they did. But don't you sleep on The Legend of Legacy, as the game is worthy of being played.

Dragon Ball Z: Extreme Butoden


Coming off the excellent (at least in this writer's opinion) Dragon Ball: Xenoverse, I was more than ready to leap into a 2D Dragon Ball Z fighter, despite not holding a high regard to the anime and manga series the game is based off of. The game in question? Dragon Ball Z: Extreme Butoden. Featuring incredibly done 2D sprites, a robust roster of characters-- though paling greatly in comparison to something like Budokai 3, for instance-- terrific combat, an excellent challenge, and interesting modes, Extreme Butoden satisfied my thirst for some Goku vs. Vegeta, Krillin vs. Raditz, and Frieza vs. Cell action. The lack of online no doubt hurt the game, as did its hush-hush appearance on the market. Still, it seems like the former might be remedied, as Japan recently received a patch for online play. Let's hope that the West gets the same treatment, and soon!

Ace Combat: Assault Horizon Legacy+


Although named similarly to the PlayStation 3 and Xbox 360 game, Ace Combat: Assault Horizon, this 3DS game (known as Ace Combat 3D in Japan), actually has very little to do with its big brothers, as the game is more akin to classic games in the Ace Combat series. Now, I've previously featured the original Ace Combat: Assault Horizon Legacy on this Most Overlooked Nintendo 3DS Games feature before, so it seemed rather obvious that, barring a miracle, the enhanced edition of the game with Amiibo support and updated controls for the New 3DS, wouldn't sell that well either. Truth be told, the game bombed once again, this time even worse than the original 3DS game. It's not a testament to the game's quality, though, as while Assault Horizon Legacy+ is a short game, it's a really well done dogfighting action game.

Senran Kagura 2: Deep Crimson


Without a doubt one of the most... uh... provocative games ever seen on a Most Overlooked article on any system, this... uh... busty-- NO! I didn't mean for that word to come out! ...I meant to say that this game is a 3D side-scrolling action game where you play as a group of female ninjas. Deep Crimson introduced the ability to have a second character join you in battle. Senran Kagura is as niche as niche gets, and would have probably been better served on the PlayStation Vita, which has a greater otaku audience, if you will. Yeah, that's putting it elegantly enough! Fortunately, the gameplay is of a considerably good nature to be worthy of a play, if you can get over the pandering nature of the title.

Wednesday, October 30, 2013

Most Overlooked Wii Games - Part Eight

When we read from some gamers that the Nintendo Wii had a small selection of titles that were worth playing, we just roll around laughing to their ignorance. Then, we realize, "okay. That's subjective, so we can't make fun of them. We can only greatly disagree." The Most Overlooked series of articles talks about games that are worth playing that a good portion of the gaming community or consumers simply did not play. The sales numbers were low, the hype was nonexistent, etc. This is most likely our final look at the overlooked titles of the Wii's actually wide-reaching and varied library. Join us for Part Eight of Most Overlooked Wii Games, all of which can be played on your Wii Us, if you wish!

For those who haven't seen previous installments, here are some links for you!

Wii - Part One
Wii - Part Two
Wii - Part Three
Wii - Part Four
Wii - Part Five
Wii - Part Six
Wii - Part Seven



MadWorld


Platinum Games has a bit of reputation for creating excellent, niche games that simply don't sell all that well. MadWorld was something that was obvious to say it was doomed from the word "go." It was released on the Wii, which wasn't exactly the market for a black and white (and red) gritty, ultraviolent action game. Perhaps had it released earlier in the Wii's life cycle when titles like Red Steel, Resident Evil 4: Wii Edition, and Resident Evil: The Umbrella Chronicles were actually selling, then Platinum Games and SEGA would have had a better shot. Regardless, if you enjoy taking a chainsaw and slicing foes in half, slamming stop signs into the craniums of foes, and taking down bosses big and small, MadWorld might be a good game for you.

Wii Play Motion


A game that came packaged with a Wii Remote Plus, Wii Play Motion was released at a time where "Wii fever" was pretty much over-- thanks to Nintendo itself mostly. Regardless, this mini-game compilation featured plenty of interesting takes on the more capable motion controller of the Wii. A fun fact about the game was that a different studio worked on each mini-game. Some favorite mini-games that were in the twelve game package included Wind Runner, a game where you raced through a twisting course using the wind to give you speed, and Veggie Guardin', whose premise was based off of Whac-A-Mole. Not all of the games were winners, but overall, the package which was Wii Play Motion delivered enough innovative and engaging activities to make it a fair addition to one's Wii collection.

We Ski & Snowboard


Coming off We Ski, Namco Bandai gave Wii owners a second trip to the slopes with We Ski & Snowboard, the latter using the Wii Balance Board to have the player shift their weight to guide their character down the snowy and icy terrain. The game gave players the entire mountain to explore from the very start, and completing events and satisfying certain conditions meant unlocking new clothing and gear. With winter fast approaching now, it seems like a great time to check out this underrated gem in the Wii's often overlooked library.

Mushroom Men: The Spore Wars


We're suckers for old school 3D platformers. You know, stuff from the PS1 and N64 era. Mushroom Men: The Spore Wars was one of those titles that harked back to a simpler time in gaming. We weren't concerned with 1080p vs. 780p. resolutions, and we didn't argue on message boards over a game running better on system X versus system Y. Mushroom Men was a fun platforming romp, if not a bit by-the-numbers, a complaint that some review publications had. We welcomed this formulaic approach, as there were so few games of Mushroom Men's ilk around. Even today we're still not seeing a lot of 3D platformers around. Mushroom Men: The Spore Wars can easily be found for a budget price, and it's worthy of trying out.

FlingSmash


Our last game we will be talking about is FlingSmash. This game came with the Wii MotionPlus accessory, and thank goodness it did. Otherwise, you'd simply be waggling the regular old Wii Remote helplessly as you tried to play the game. FlingSmash had players hitting a ball to collect points and acquire other goodies through auto-scrolling levels. It was a new IP from Nintendo, and it sold really poorly. Perhaps that's why Nintendo is so shy about creating new franchises outside of their digital stores, but perhaps Nintendo could have actually made an attempt to let people know about the game. You see, FlingSmash came out when Nintendo's support for the Wii dropped off a cliff, essentially and successfully killing the console early. It's a shame, as we have fond memories of the old Wii...