Showing posts with label super monkey ball banana mania. Show all posts
Showing posts with label super monkey ball banana mania. Show all posts

Thursday, December 30, 2021

SuperPhillip Central Best of 2021 Awards - Top Five Remakes & Remasters

What's old is new again with this awards category as part of the SuperPhillip Central Best of 2021 Awards. These games brought back classics in a great way with updated visuals, quality improvements, and even some new features to make these remakes and remasters some of 2021's absolute bests. Here's the list of winners.

5) Sonic Colors: Ultimate (Multi)

Although its launch was a bit of a rocky one, perhaps one sabotaged by Dr. Eggman (that dastardly doc!), Sonic Colors: Ultimate shaped up to be a stellar HD remaster of the Wii original Sonic Colors, one of the Blue Blur's best 3D outings bar-none. It's not just a good Sonic game, it's a great game in general. The upgraded visuals look stunning, the remixed music alongside the originals are true bops, and the added features like Metal Sonic races and the ability to customize Sonic made for an HD remaster that rolled around at the speed of awesome.

4) Nier Replicant ver.1.22474487139... (PS4, XB1, PC)

The original Nier was an oft overlooked game, so it was a blessing that Square Enix gave the game a second chance to shine--and boy, did it ever shine! Not only did the sales top over a million copies, blasting past projections, but the improvements and upgrades to this remaster made a great game even better. The most obvious of these upgrades are within the visuals, which delight and captivate with a fresh coat of paint. However, there is also that of the combat improvements, which made Nier a far less frustrating game than the original title. Nier Replicant ver.1.22474487139... is a stellar remaster overall.

3) Pokémon Brilliant Diamond & Pokémon Shining Pearl (NSW)

Despite not really digging the chibi art style of this duo of Sinnoh region remakes, the visuals eventually grew on me and dare I say I managed to discover somewhat of a fond appreciation for them. Sometimes a remake doesn't really need to really reinvent the wheel, and that's what makes Pokémon Brilliant Diamond and Pokémon Shining Pearl such great remakes. This pair of titles doesn't deviate too far from the blueprint laid out by the Nintendo DS originals, which may disappoint some, but new features such as character and Poké Ball customization, The Grand Underground, and Super Contest shows add to the value of these remakes. If you wanted the fun and challenge of the Nintendo DS Pokemon games with some added features and in a fresh coat of paint, you got them with Pokémon Brilliant Diamond and Pokémon Shining Pearl. 

2) The Legend of Zelda: Skyward Sword HD (NSW)

SuperPhillip Central's Game of the Year way back in 2011 shined brightly ten years later with a glorious HD remaster of one of Link's lesser liked 3D adventures. The development team added a slew of new features and quality of life improvements to Skyward Sword to make it a more welcoming, less tedious journey for both players and Link. The most prevalent of these was that of traditional analog controls for sword slashing, using the right stick to maneuver Link's blade. The standard motion controls were also included, offering similar swordplay and gyro-fueled goodness to the Wii game, albeit with more syncing needed. All in all, it was a pleasure to be able to revisit Skyloft, the Sacred Grounds, and all parts of Skyward Sword's world all over again with this HD remaster, and being able to experience the game once more was an absolute privilege to do.

1) Super Monkey Ball: Banana Mania (Multi)

Essentially remaking the levels of Super Monkey Ball 1, 2, and Deluxe, and packaging them together in one forty dollar, content-rich game, Super Monkey Ball: Banana Mania served as the series' 20th anniversary title. And, goodness gracious, what a way to celebrate 20 years of Monkey Ball madness. Banana Mania was a return to form for the Super Monkey Ball series, offering oodles of delightful and exhilarating gameplay, countless in-game challenges to complete, cosmetics to unlock, levels to overcome, and mini-games to enjoy. While not a 1:1 perfect recreation of the original Super Monkey Ball games' physics (so purists may be disappointed here), what is present is one of, if not the best Super Monkey Ball game to date. The value is extraordinary and the game itself is a banana-fueled blast.

Monday, December 27, 2021

SuperPhillip Central Best of 2021 Awards - Top Five Best Original Soundtracks

Welcome, one and all, to the annual tradition that concludes each and every year here at SPC: It's the SuperPhillip Central Best of Awards! This time around we're looking back at the gaming year that was 2021. Like we've done in previous years, we'll be providing you, dear readers, with eight unique countdowns in list form, celebrating the best and brightest in gaming this past year. From the year's biggest surprises to the most overlooked games, and of course the crowning of SPC's Game of the Year on New Year's Eve to say goodbye to 2021 in style, there will be a wide assortment of lists to get through together. With that, let us get to the very first list of this year's awards!

And we're doing so with a bang, and a boom... and some stellar notes, too! Subjectivity is always a thing with video games, but perhaps that is no truer than with this first top five list and awards category: Best Original Soundtracks of 2021. After all, one gamer's great soundtrack is another's passable one. It's all up to the listener! While there has been no shortage of excellent tunes to trance out and vibe to, the truly fantastic soundtracks of the year have left a memorable mark with stirring sounds, magical melodies, and a robust repertoire of tunes. 

Games with soundtrack comprised mostly of licensed songs, such as Forza Horizon 5, how ever much a super sampling of music that is, do not qualify for this list. Hence, the "original" adjective thrown in before "soundtracks", of course! Now, onto the list!

5) Ys IX: Monstrum Nox (PS4, NSW, PC)

To kick off this list in style, we have a game series that will always have a place on one of these types of lists in the year of its release: the Ys series! The ninth numbered installment in the series, Ys IX: Monstrum Nox, brought with it a more Gothic sound to it, in addition to the series's traditional hard rock and heavy metal goodness of more modern entries. It's all fitting for the darker and more intense approach that Ys IX delivers, giving the soundtrack an almost Castlevania-like quality to its music. That's a high compliment if I've ever written one, which I just did! 

Decision

Dreaming in the Grimwald

Welcome to Chaos

Heart Beat Shaker

Feel Force

4) Super Monkey Ball: Banana Mania (Multi)


Bright and bouncy, much like the Monkey Balls that speed through the game's death trap courses, Super Monkey Ball: Banana Mania's soundtrack is one part original music and one part returning tracks from Super Monkey Ball 1 and 2. It IS a celebration of 20 years of Monkey Ball madness, after all! We'll be focusing on the former set of songs, as it doesn't seem that fair to set our sights merely on previously used music. Regardless, the new songs are absolute bops and amazingly fitting for the Super Monkey Ball series. Many rival or downright obliterate the original themes, if such a thing isn't sacrilegious of me to say as a Super Monkey Ball fan. Either way, these songs do not get grating even after your sixtieth time "falling out" on the same floor!

When a Person Dreams

Skip Forward with Me

Attack is the Best Form of Defense

Star on the Black 2021

Monkey's Highway

3) Monster Hunter Rise (NSW, PC)

Monster Hunter music with an especially Japanese flavor, Monster Hunter Rise brings a joyous reverie of sound with its stellar music. From the title screen and main camp's pleasant and pretty vocal tunes, to the riveting and rambunctious battle themes with monsters and beasts alike, listeners of Monster Hunter Rise's soundtrack receive an absolute treat in their ears. There's something for everyone and for every mood with Monster Hunter Rise's music, and the amazing melodies only further enhanced my opinion of this game's soundtrack.

Kamura's Song of Purification

Sanctuary Abandoned by the Gods

Where Wyverns Go to Die

Cold Blues and Flaming Reds

Quest Completed

2) Death's Door (Multi)

To say that I was floored by Death's Door would be quite the understatement. David Fenn's work on this excellent action-adventure game accentuates said action when it needs to, and is more subdued but still delightfully melodic, when needed when exploring the depressing yet beautiful world of the game. Battle themes like Avarice and Betty deliver thrills while Ceramic Manor and The Old Watchtowers offer a hauntingly gorgeous sound to them. The soundtrack fires on all cylinders, and it's very much worth a purchase. Check out the full soundtrack on David Fenn's Bandcamp page, along with other soundtracks of his.

Death's Door 

Ceramic Manor

Avarice

The Old Watchtowers

Betty

1) Bravely Default II (NSW, PC)

Speaking of being floored by a soundtrack, there's the grand return of prog rock maven Revo to the Bravely Default series with his Bravely Default II masterclass of music composition. Whether you're navigating the world, towns, or dungeons of the game, or facing a climactic confrontation with a boss, you're in for a wild musical ride. There are really no losers when it comes to this soundtrack, whether that be a song or the listener! The brilliance of this soundtrack culminates with the last boss theme, which seems to effortlessly weave leitmotifs throughout the game to create one sensational note (or notes) to go out on. All of these factors make Revo's Bravely Default II the top original soundtrack of 2021 here at SuperPhillip Central.

Halcyonia, Home of the Spring Breeze

The Horizon: Endless Plains

Wiswald, The Scholars' Haven

Battle Against the Ones We Inevitably Confront

Eyes That Gaze into the Nexus ~ The Ones Who Gather Stars in the Night


Wednesday, December 1, 2021

Review Round-Up - October / November 2021


A duo of sensational first-party games, one from Nintendo and one from Microsoft,
Metroid Dread and Forza Horizon 5 definitely delivered excellent experiences all-around.

We don't usually combine two months of reviews together on SuperPhillip Central, but that's exactly what we're doing here with October and November for this special Review Round-Up!

Way back in October (though to be honest it doesn't feel all that long ago), we took to the court--the dodgeball court, that is--and enrolled in Dodgeball Academia. The game delivered copious amounts of charm and earned a B for its satisfying if not occasionally repetitive gameplay. From dodgeball, we moved on to a different kind of ball, a Super Monkey Ball with Super Monkey Ball: Banana Mania, a remake of SMB 1, 2 and DX! It scored a great B+.

After rolling around in some hazard-filled stages in Banana Mania, we took to the miniature toy tracks of Hot Wheels Unleashed, which was a game that still has some assembly required to be a truly great game. As it is, it scored a satisfying B- grade. 

A duo of indie games soon followed starting the month of November in top form with the excellence of Flynn: Son of Crimson, hacking and slashing its way to a fantastic A- grade. Then, we needed to unpack from all that action--literally--with Unpacking. This totally Zen experience satisfied, so the game got a well deserved B grade.

Last but certainly not least were two games that stand as some of the best released this year. What a way to cap off the month with both Metroid Dread and Forza Horizon 5. Both excellent exclusives for their respective publishers and console manufacturers, and both earning a superb A grade apiece. 

To round out this Review Round-Up, take a look at an excerpt from and link to each review, as well as a reminder to gaze at the SPC Review Archive where all 1,021 reviews currently published and available on SuperPhillip Central are ready for you to peruse!

Dodgeball Academia is a colorful, crisp-looking game, exuding immense Saturday morning cartoon vibes through its super-fun story and eclectic cast of characters. The immense amount of dodgeball battles (how ever enjoyable at first) and backtracking may grow tedious and repetitive at times, but the game introduces enough variety to keep things from getting too stale. All in all, you'll want to enroll at Dodgeball Academia if you haven't already. You'll have a ball.
Super Monkey Ball: Banana Mania offers a complete Monkey Ball series package that is well deserving of the series' 20th anniversary. There is both quantity and quality oozing out of the game like a fiercely squeezed banana still wrapped up in its peel. The amount of stages is staggering, and each mode offers a unique series of them to enjoy. The Party Games, too, are mostly enjoyable at the end of the day with a few stinkers here and there. Finally, the sheer number of missions to complete and things to unlock, whether they be modes, costumes, cosmetics, characters, camera aesthetics, or what have you will enjoying some Banana Mania for months, if not years, to come. 
With more updates to the track editor, more single player content, better coin and Blind Box economy, more vehicles and track environments included, and improvements to the online racing experience, I can imagine a much better game. As of now, Hot Wheels Unleashed features enough quality under the hood to make for an entertaining racer, but not enough to make it a "must buy" at this point in time. Don't misunderstand--this is still one of the better, if not THE best Hot Wheels game available to date. It's simply spinning its wheels a little too much for this particular gamer.
For a first effort from Studio Thunderhorse, the team has managed to craft one of the better indie titles of the year. And perhaps that's a bit too limiting as a description. Nay, Flynn: Son of Crimson stands as one of the better titles of the year, indie or not. What it lacks in length, it more than makes up for in brilliant design--whether within its levels or its gameplay, its immaculate pixel art style, and terrific pacing. No matter if you pick it up off Game Pass on Xbox or PC or purchase the game, you're in for a real winner with Flynn: Son of Crimson.
Unpacking succeeds at what it sets out to do: create a calming and zen-like gaming experience for players. Whether you opt to adhere to the game's rules of positioning items or not (which can be turned on or off at any time), you can create and enjoy the game the way you want. As someone who has an admittedly short attention span, I didn't think I would take kindly to the ordinarily painstaking and tedious task of opening up boxes, removing their contents, and placing everything where I deemed they belonged. However, despite there being the periodical bouts of repetition in the overall design, I ended up enjoying my time with Unpacking.
Mario Party Superstars delivers a supersized party package that really feels like a proper successor to the Mario Party crown after all of this time. While for me, annual releases of the series did make for a dull series, requiring a change to the formula at the time, I'm very glad that ND Cube has returned the Mario Party series to its roots in utterly fantastic fashion. The number of boards is disappointing, and some mini-games chosen are a bit boring and worthy of a head scratch, but all in all, Mario Party Superstars is a bonafide bountiful bash worth celebrating with a few friends, family members, or thanks to online play, complete strangers as well.
At the end of the day and at the end of this particular chapter of the Metroid saga, Metroid Dread was a title well worth waiting for. It offers an ingeniously designed and organized world that is an utter delight to explore, it delivers Samus at her most mobile and fun to control, and it brings with it a stellar amount of awesome action. While the challenge and EMMI sections featured in the game might put off some players, for me, Metroid Dread offered just the right amount of difficulty to make for one memorable, masterful, and magnificent Metroid title--one that I can't wait to play through over and over again.
Forza Horizon 5 is a magnificently crafted open world racer with a world in Mexico that is varied in amazing geography that is just a blast to explore and drive about mindlessly in. Racing and driving feel tremendous and realistic in all the best ways (and some of the worst if you're not into realism and want a much more "arcade" feel than what's presented here). The absolutely massive amount of content currently in the game and constantly coming with seasons means you'll have plenty of reasons to keep returning to Mexico and enjoying the ride. I sure know I have so far, and I also sure know that I will continue to do so. 

Meanwhile, if you felt like a party (or two), the Mushroom Kingdom crew AND the Monkey Ball
 cast were more than ready to do so in their respective games!

Thursday, October 28, 2021

Super Monkey Ball: Banana Mania (Multi) Review

Next up on the review docket here at SuperPhillip Central is a game that celebrates 20 years of Super Monkey Ball madness. It's Super Monkey Ball: Banana Mania, and as you will be able to tell by the review tagline, I really enjoyed this celebration of all things Monkey Ball!

A truly a-peel-ing package

Right away when the super-catchy opening theme song of the game "Hello Banana" greets your ears with its infectious rhythm and melody, you know Super Monkey Ball: Banana Mania is going to be one of those special entries in the Super Monkey Ball series. The series itself celebrates its 20th anniversary this year, and Super Monkey Ball: Banana Mania serves as the anniversary's celebratory game, offering over 300 stages plucked and rearranged from the original Super Monkey Ball, its sequel, and the Deluxe release. The quantity is definitely there, but how is the quality?

For those new to the world of Super Monkey Ball, the games all have the same objective: tilt and tumble the level to guide your monkey mysteriously stuck in a ball through progressively more difficult stages. Reach the goal to successfully complete the stage. Fall off, and it's back to the beginning of the stage. Super Monkey Ball: Banana Mania makes for a more welcoming adventure for beginning players as well as veterans too due to forgoing the use of lives. There's more need to worry about effortlessly rolling through the beginning stages only to lose all of your lives to one particularly tricky stage.

There's no stopping AiAi--he's on a roll!

Stages in Super Monkey Ball run the gamut from simply designed with gentle twists and turns to navigate that hold helpful railings to prevent falling off too easily, to death traps that make you wonder just who the heck hates monkeys in balls so freaking much! At the start of the Story Mode (more on modes later in this review), I was finding myself casually strolling through stages without much issue. By the end, I was cursing the Super Monkey Ball gods after each and every (and there were so MANY) failed stage attempts and fall outs. 

What monkey-hating monster built these deathtraps!?

The controls of Banana Mania are as simple as any other game in the series. You move with the left stick, and this time around you can slightly pivot the camera around your monkey with the right stick. Unfortunately, there is no option to look downward when you're in the air, making it so trying to finetune your approach to platforms below you much more than trouble than it needs to be. This is incredibly frustrating when your ball is catapulted into the air, and you need to land on a platform below you. Yes, the mini map in the bottom-right corner of the screen does alleviate some of the burden here so you can tell where you're going to fall, but not entirely. And it's not like this is a new problem to the Super Monkey Ball series--it's been a niggling issue since the series began. It's simply a shame it hasn't been properly addressed.

Borrowing from Super Monkey Ball: Banana Blitz and its HD remaster, a jump ability is included. This time around, however, it's not only unlockable but also totally optional. When turned on, it prevents you from recording your best times, but you're still able to freely clear stages without issue. The jump ability presents some incredibly interesting and amazingly fun speed-running opportunities for stages. Additionally, there are some helper functions available to players who might not be fully able to complete each stage on their own. These come in the form of doubling the timer, allowing access to a slow motion feature, and guiding the player to the goal via a helpful series of arrows so players won't easily lose their way. 

Furthermore, Super Monkey Ball veterans who have logged hundreds of hours into the series across these past 20 years might have some struggles with the new physics on display. They are not 1:1 by any stretch of the imagination to the classic Monkey Ball games, which will be disappointing to many. That said, don't get me wrong--they're hardly bad, they're simply different to what Super Monkey Ball diehards will most likely be used to. Both acceleration and momentum are altered somewhat significantly compared to the older games. New players and those who aren't self-proclaimed purists probably won't find themselves with any issues or even will notice anything wrong with the physics of Banana Mania.

Careful, MeeMee! Keep your balance!

There are two major modes to Super Monkey Ball: Banana Mania: Main Game and Party Mode. The former allows you to roll through over 300 stages of varying degrees of diabolical difficulty in a variety of modes. There is the main Story Mode, which is comprised of 100 stages split up between 10 worlds with short animated scenes sandwiched between each. There are also  Super Monkey Ball 1 and Super Monkey Ball 2 Challenge modes, which has you taking on a set number of stages from those games. The number and stages you take on, all at once without the ability to save, is determined by the difficulty level chosen. There are four difficulties for each game's Challenge mode: Beginner, Standard, Expert, and the unlockable Master, and for those who want an added--well, challenge to Challenge mode, there are rewards for clearing each difficulty without failing a certain number of times. Thankfully, you can prepare for this challenge to your heart's content via a Practice mode for all stages.

Story Mode features ten worlds of ten stages each. As you might expect,
they get progressively harder and more fiendish in their designs as you go on.

Finally, there is Special Mode, which allows you to take on unique, unlockable stages with different rules. Some task you to collect every single Golden Banana in the level, while conversely another requires you to avoid all bananas altogether. There are original versions of stages from Super Monkey Ball 1 and 2 to play, and these remove the assists added to make the levels more manageable from the Story and Challenge Modes. For instance, the already dreaded Launchers stage in Banana Mania's Story Mode features notches in the titular launchers that rocket your monkey ball upwards toward the goal. In the original version of the stages, these notches that help keep your the monkey ball positioned well are completely absent, making the stage much more arduous to complete--more so than it was already!

Whoa! Baby on board! (But not for much longer at this rate!)

If tilting and tumbling to guide monkeys through stages gets a bit too taxing, there's always the option to unwind with some Party Games, of which there are 12 total in Banana Mania. These range from old favorites like Monkey Target, Monkey Bowling, and Monkey Billiards, to mini-games like Monkey Fight, Monkey Dogfight, and Monkey Baseball. Each Party Game supports up to four players locally, and each supports a bevy of customization options. For instance, Monkey Racing allows you to pick between a single race, a Grand Prix competition of four races, or a time trial on a select track, as well as allowing items into the mix, and more. 

Further serving as the ultimate Super Monkey Ball game, there is an immense number of rewards to unlock within the game. Rewards in Banana Mania come in the form of a special in-game currency obtained by simply playing the game as well as completing one of 700 or so missions within. These range from clearing a stage for the first time, reaching a specific banana goal in a stage, clearing a stage by going through an alternate exit, playing a Party Game for the first time, and so much more. The currency can then be spent in the Points Shop, unlocking new characters to play as (such as SEGA all-stars like Sonic the Hedgehog, Miles "Tails" Prower", Kazuma Kiryu of Yakuza, and Beat from Jet Set Radio), new modes such as the aforementioned Golden Banana mode, new camera filters for Photo Mode (which all screenshots in this review use), and various clothing and cosmetic items for each of the six monkeys of the main cast. There is no shortage of content within Super Monkey Ball: Banana Mania.

Sonic the Hedgehog is but one of a handful of SEGA's all-stars that are unlockable in Banana Mania.

Banana Mania's colorful and crisp visual style lends itself well to Nintendo's lesser powered hardware, which the Switch was the version of the game I played. It's not a perfect effort, as there were noticeable hitches (albeit slight and rare) while playing the game. It's nothing that ruined a run through a stage for me, but it was disappointing to see all the same. Meanwhile, the new soundtrack implemented to the game is neither an improvement or a step backwards. Much like the physics of the game, it's simply different. I, as well as my ears, found it to be a net positive overall, offering plenty of funky, infectious, and fun tunes to listen to as I made my way through the game's myriad stages. 

Super Monkey Ball: Banana Mania offers a complete Monkey Ball series package that is well deserving of the series' 20th anniversary. There is both quantity and quality oozing out of the game like a fiercely squeezed banana still wrapped up in its peel. The amount of stages is staggering, and each mode offers a unique series of them to enjoy. The Party Games, too, are mostly enjoyable at the end of the day with a few stinkers here and there. Finally, the sheer number of missions to complete and things to unlock, whether they be modes, costumes, cosmetics, characters, camera aesthetics, or what have you will enjoying some Banana Mania for months, if not years, to come. 

[SPC Says: B+]

Tuesday, October 5, 2021

Super Monkey Ball: Banana Mania (Multi) Launch Trailer

To commemorate today's launch of Super Monkey Ball: Banana Mania, SEGA has put together this gorgeously drawn animated launch trailer for the game, celebrating the Super Monkey Ball franchise's 20th anniversary. See the animated hijinks of Aiai and the monkey crew mesh wonderfully with lovely gameplay footage. Stay tuned to SuperPhillip Central for a full review of Super Monkey Ball: Banana Mania in the coming weeks!

Wednesday, July 14, 2021

Super Monkey Ball Banana Mania (Multi) "Wondrous Worlds" Trailer

A new trailer showing off the myriad worlds and levels within of Super Monkey Ball: Banana Mania is now available for your eyes to consume! With hundreds of levels from Super Monkey Ball 1, 2, and Deluxe incorporated into the game, there's going to more rolling than Tina Turner going down the mighty Mississippi! Super Monkey Ball: Banana Mania rolls onto all current major platforms on October 5th.