Showing posts with label super smash bros melee. Show all posts
Showing posts with label super smash bros melee. Show all posts

Thursday, September 12, 2019

The Most Improved Video Game Sequels - Part One

A new SuperPhillip Central segment approaches! We've looked at the best levels in gaming, we've looked at the best bosses in gaming, and now SuperPhillip Central looks at the most improved video game sequels. These sequels greatly surpassed their predecessors, added features that are now mainstays for their respective franchises, or even made the originals look like student projects by comparison.

Once you've checked out the inaugural class of six entries to Most Improved Video Game Sequels, what games do you think should be on future installments?

Super Smash Bros. Melee (GCN)


The original Super Smash Bros. was such a creative premise and dream scenario for Nintendo fans--pitting their favorite characters against one another to determine who would win in a fight. The Nintendo 64 game laid a successful foundation for the Super Smash Bros. franchise, but it wasn't until the GameCube's Super Smash Bros. Melee that the series really kicked into high gear. Adding more characters (such as Bowser, Peach, Zelda, Ice Climbers, Marth, Roy, Mewtwo, and more), more stages, more items, and just an abundance of content and improved combat, Super Smash Bros. Melee for some is still uncontested as the best game in the series. The additions of Adventure Mode, All-Star Mode, character and series-specific trophies, and other goodies took an already fantastic foundation from the N64 original and made a truly special game that wouldn't be dethroned for  almost two decades.

Super Mario Bros. 3 (NES)


Regardless of whether or not you consider the tough-as-nails Lost Levels or the Doki Doki Panic retooled Super Mario Bros. 2 to the be sequel to the nowadays rather basic Super Mario Bros., there's no denying that Super Mario Bros. 3 took the Mario to extremely high new heights. Taking Mario and Luigi on a lengthy adventure though eight themed worlds complete with world maps, bestowing them with new suits such as the Tanooki and Hammer Suits, giving them the power of flight with the Super Leaf power-up, having an onslaught of new enemy types, inspired and creative levels, and the first appearance of the Koopalings, Super Mario Bros. 3 did arguably more for the Super Mario series than any other 2D platformer bar the original. 

Super Metroid (SNES)


The third installment of the Metroid series and the last Metroid game to be released until the one-two punch of Metroid Prime and Metroid Fusion (on the GameCube and the Game Boy Advance respectively), Super Metroid brought so much to the franchise and games of this platformer style in general. For Metroid as a series, Super Metroid brought a godsend to players who found themselves lost and stumbling through the similar corridors and chambers of the original Metroid and its Game Boy sequel. That godsend was a helpful map. Super Metroid also introduced many items and power-ups that are now common for the series, such as the Charge Beam, Grappling Beam, Gravity Suit, Power Bombs, and Super Missiles, to name a handful. There's a reason that Super Metroid is held as the standard that all current Metroidvania games strive to be and are measured against. It's just that darn good.

Street Fighter II (ARC)


Perhaps the most substantial marked improvement from an original game to its sequel, the original Street Fighter was less than a stellar fighting game--to put it charitably. The stiff and unresponsive controls, the frustrating AI opponents, and the general quality were not up to snuff. Street Fighter II, on the other hand, introduced and established so many new features to the fighting game franchise formula that it's no wonder that so many fell in love with Capcom's fantastic fighter. From the addition of new playable characters, varying and distinguishable characteristics for each, combo-based gameplay, and controller commands that were easily more accessible to players. Street Fighter II managed to not only improve on its predecessor, but it managed to influence (and continues to influence) essentially all future fighting games worth their muster in quarters.

Mega Man 2 (NES)


"If at first you don't succeed" started the story of both Capcom's retro gambles. We've seen it already with Street Fighter, and now Mega Man is the second instance of this. The original Mega Man, for the most part, did not reach sales success. It was a pure risk to give the Blue Bomber a second chance, but the development team of Mega Man 2 did just that. The game was a tale of having both quality and quantity, with its addition of eight new Robot Masters instead of the original Mega Man's six. Though the inclusion of now series standbys like a save system (via password in this case) and health and weapon energy-restoring items like E-Tanks and W-Tanks, Mega Man 2 was still quite the challenging game even with these improvements to the formula. Despite dozens upon dozens of Mega Man games release since, to this day, fans of the Blue Bomber find Mega Man 2 to be the pinnacle of the long-running series.

Ratchet & Clank: Going Commando (PS2)


The original Ratchet & Clank brought an unlikely lombax and robot pair together in one intergalactic adventure. The sequel, Ratchet & Clank: Going Commando, upped the ante and the arsenal quite a bit, including introducing several mainstays to the series that would appear in most of the games in the franchise. For one, the ability to strafe more easily was extremely helpful, and the addition of being able to level up weapons through dealing damage with them made it so Ratchet's collection of firepower could become one devastating repertoire of destruction. Added gameplay types like racing and gladiator battles rounded out this excellent package, making Ratchet & Clank: Going Commando one of the best entries in the series and one of the PlayStation 2's best games in general.

Tuesday, July 9, 2013

Top Ten Soundtracks of All Time

We love music. We love video game music. In honor of SuperPhillip Central's five year anniversary, we have been listing our top 100 games ever. To go alongside that, we've decided to do a top ten regarding our collective's favorite soundtracks of all time. From classics to modern titles, this list have got them all. Obviously music is very subjective, so you don't need to agree to our choices. That said, if you have video game soundtracks of your own that you'd like to share with us, give us a holler in the comments section below.

10) Wild ARMS (PS1)


Michiko Naruke delivers a blend of old west and orchestral sounds with her Wild ARMS soundtrack, a true classic in every sense of the word. Right when the intro cutscene plays as To the End of the Wilderness accompanies it, you know you're in for an exciting adventure. Wild ARMS: Alter Code f redid plenty of the themes from this game, but we will always prefer the original music to the remixes. These are warmer sounding and are drenched with glorious nostalgia.


9) Ys: The Oath in Felghana (PSP)


Ys: The Oath in Felghana is a remake of the SNES game Ys III: Wanderers of Ys. The gameplay is severely different from the SNES game. The music is also remade, featuring some fantastic versions of old favorites. There is a lot more rock-centered focus to Ys: The Oath in Felghana, and it is very much a welcome one. The rhythm and beats that drive the songs are a great companion as you play as Adol, trying to save the world. From the tense sounds of Snare of Darkness to the epic final battle theme The Strongest Foe, Ys:  The Oath in Felghana comes with a stellar soundtrack.


8) Mega Man X (SNES)


No worries, SPC faithful. There will be plenty of classic soundtracks on our list, too. The first of which is the original Mega Man X. There's nothing better than good ol' synth, and that is exactly what you get with Mega Man X's soundtrack. These themes will forever be a part of video game music history, and we wouldn't have it any other way.


7) Kid Icarus: Uprising (3DS)


Kid Icarus: Uprising is a Nintendo 3DS exclusive that not only brought with it hilarious dialogue, fast paced flying and ground-based action, but it also contained an amazing orchestrated soundtrack. Composed by an all-star team including Yasunori Mitsuda, Motoi Sakuraba, and Yuzo Koshiro (for starters), Kid Icarus: Uprising has a wide range of musical styles, from Aurum Island's jazz to Lightning Battle's hard rock. SuperPhillip Central didn't award the soundtrack of the year award to this game last year for no reason!


6) Star Ocean: The Second Story (PS1)


Speaking of Motoi Sakuraba, if we had to choose a soundtrack of his that we would point to as his greatest, we'd point to Star Ocean: The Second Story (also available on PSP as Star Ocean: Second Evolution). The sounds of the synth the game uses fills us with warmth and the melodies heard make us wax poetic. Everything from The Venerable Forest to Pyroxene gives us such a nice feeling when we listen to it.


5) Donkey Kong Country 2: Diddy's Kong Quest (SNES)


The best the Donkey Kong Country series has to offer in both gameplay and music is Donkey Kong Country 2: Diddy's Kong Quest. David Wise brings his A-game, offering atmospheric and melodic tracks that are way ahead of their time. To this day, there are still soundtracks that don't come anywhere close to matching the charm and ambiance that David Wise's works on Donkey Kong Country 2 possess.


4) Super Mario Galaxy (Wii)


Originally when Super Mario Galaxy was shown, it contained a synthesized soundtrack. When the game came closer to release, it was revealed that the majority of songs would be orchestrated-- a first for the Mario series and something not usually done by Nintendo. The end result is just magical. Forgive us if we use too much emotionally-charged wording here. It's no wonder people dislike what they hear regarding the New Super Mario Bros. series' music, because Super Mario Galaxy has spoiled us so greatly. Without a doubt our favorite song from the series is Gusty Garden Galaxy. So spectacular...


3) Super Smash Bros. Melee (GCN)


If you're like us, then you're drooling at the thought of playing Super Smash Bros. for Wii U and 3DS. If you're like us also, then you absolutely love the soundtrack of Super Smash Bros. Melee, featuring many orchestral remixes of familiar Nintendo themes. Hearing the bold brass of the Legend of Zelda theme playing in Great Bay and the awesome guitar work of Mute City brings joy and happiness to our bodies and smiles to our faces.


2) Final Fantasy Tactics (PS1)


We tried to limit this list to just ONE Final Fantasy soundtrack, but we couldn't do it in the end. Instead, we have two Final Fantasy soundtracks on our list. This one is from a spin-off series, Final Fantasy Tactics. Hitoshi Sakimoto and Masaharu Iwata teamed up to create this sensational soundtrack that plays on the emotions of its listener. From dramatic themes like Tension 1 to poignant character themes like Ovelia's Theme, Final Fantasy Tactics' soundtrack remains as wonderful as it was back in released in 1997.


1) Final Fantasy VI (SNES)


Here we go with our favorite video game soundtrack of all time-- Final Fantasy VI (or as it was known in the West for a period of time, Final Fantasy III). Final Fantasy VI contains Nobuo Uematsu's greatest work, and imagine having to work within the confines of the SNES sound chip to produce such a superior soundtrack. The music still sounds fantastic to this day, and we're still floored by tracks like the multi-tiered Dancing Mad, one of the greatest boss themes ever composed, as well as character themes like Terra and Celes. Nobuo Uematsu continues to be the most prolific composer in the video game industry-- at least that's our story (which we are sticking to!).


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You have read our thoughts on our favorite soundtracks, but which ones do you deem your favorites? They need not necessarily be the best-- they just need to be ones you enjoy the most. Let us and the SPC community know in the comments section below.