I like getting feedback on SuperPhillip Central, and that is exactly the
purpose of my new poll (closing on August 1st). It asks which part of
SuperPhillip Central you like the best. Whether you dig my scathing
editorials, special articles like Killer Soundtracks, segments like Rank
Up! and SPC Mailbag, top ten and top five lists, and screens and videos
posted regarding video games I am interested in, there's something for everybody. You can select
multiple items, so feel free to check all boxes if you are so inclined.
Saturday, May 19, 2012
Friday, May 18, 2012
Just Dance 3 (Wii) Review
Last month, Best Buy had Just Dance 3 on the Wii for just twenty dollars. I was hesitant to pick it up at its full MSRP of $39.99, so I jumped at the chance. This review of the game is only for the Wii version. How does it hold up in comparison to games like Dance Dance Revolution and Dance Central? Let's discover that answer right now.
Music is one of those things that is universal. No matter what culture, no matter what language, we can all understand music and in particular, dance. Now, dance games aren't anything new. We've seen them in the past with Konami's Dance Dance Revolution and its dance pad. However, the genre was taken to absolute new heights with the advent of the Wii and Ubisoft's Just Dance series. Something of a sibling to Harmonix's Dance Central franchise, Just Dance is now on its third mainline installment. It is worth getting off the couch and moving one's hips to?
Just Dance 3 sports 40+ brand-new songs from such artists like Katy Perry, a-ha, Cee Lo Green, Gwen Stefani, KISS, The Black Eyed Peas, and many more. If you somehow exhaust your supply of fun, you can download (for a price) new tracks to an SD card via the Wii Shop Channel. Each song, whether downloaded or already on disc, has its own set of neon-lit visuals and a differently dressed avatar for you to dance with and generally unsuccessfully mimic. Some songs like KISS's I Was Made for Lovin' You has the ability for up to four players to portray different dancers in the piece. One acts as a singer, another acts as if they were wailing on a guitar, and so forth. There's something amusing about getting up with a group and dancing in sync with one another-- even if the game doesn't always follow your movements, but more on that later. Things get especially heated as you compete against one another while trying to all look like a well-choreographed machine.
To score big in Just Dance 3 you must mirror the on screen actions of the avatar in a timely fashion. The bottom of the screen cycles through the poses you will have to perform, so you always know what is coming. Nonetheless, the symbols and figures shown there are mostly confusing with arrows pointing every which way. Enacting a dance maneuver at the same time as the dancer on screen means a Perfect rating, giving you more points. If you are just off, you get a Good rating while doing the movement a bit late will net you an OK rating. Failing to perform the right move or being off totally scores zero points. Sometimes within the various songs you will be given special warning of a Gold Move forthcoming. Do the move shown at the right time and you will receive a bounty of bonus points.
Continuing to do well (aka scoring multiple Good and Perfect ratings in a row) turns on On Fire mode. As you are set ablaze so to speak, every correct dance move you successfully complete earns you even more points than usual. Failing a move extinguishes being On Fire.
Now all of this sounds just fine and dandy on paper. However, the actual execution of dancing with the Wii remote is less than spectacular. In fact, it quite frankly sucks. Most of the time you are just waggling in a vain effort to get the game to register your movements. Even when you think you nailed a maneuver the game will tell you you failed it or-- even worse-- not even make any mention of your movement as if you didn't even do anything when you no full and well you did. This makes the entire game pointless to someone who takes playing Just Dance 3-- or any video game for that matter-- seriously. For a casual player who just wants to see pretty pictures pass by as they dance, this probably won't be much of a problem.
After the conclusion of each song, you are scored by how many points you earned and how well you did (or how well the game registered your movements). You can gain up to five stars, so if you are a masochist you can try to score five stars on every song in the game plus the downloadable tracks. All stars get added to your Mojo gauge. Each time this gauge fills you get a prize in the form of choreographed dances and new modes. The more players that dance with you, the more stars you are able to earn. Dance party, anyone?
Speaking of other modes, there's such options like Medleys where you play through excerpts of various songs, Mash-Ups where you dance through a series of selected songs without pause, and Simon Says where you must perform certain actions like spinning around and shaking the Wii remote when the game prompts you to. Then there's Just Sweat that acts like a novelty at best and a bargain bin workout program at worst.
Just Dance 3 is an immensely colorful game. The presentation is absolutely superb. It's just a shame the actual gameplay does not hold a candle to the vibrant neon colors filling the numerous dance routines. The actual animations of the faceless avatars you must mirror look exceptional, and the music in the game sounds sensational, though some of the songs aren't the original versions but covers such as Earth, Wind, and Fire's Boogie Wonderland, for instance.
Just Dance 3 is a supremely disappointing dance game. When it works, it is a joy, but considering that is only 10% of the time, that really isn't all that reliable. There is far more frustration than fun for those who want to aim for high scores. As a casual party game, however, there is a lot to be had here for get-togethers and what have you. It's a great title to pull out for parties with friends, but as a solo experience it is quite terrible. The Wii remote without MotionPlus is simply not capable of reading all the necessary movements required for Just Dance 3 to be enjoyable. As it stands in dance terms, Ubisoft's latest entry in their popular party series has two left feet and constantly steps on other dancers. Steer clear.
[SuperPhillip Says: 3.5/10]
Just Don't
Music is one of those things that is universal. No matter what culture, no matter what language, we can all understand music and in particular, dance. Now, dance games aren't anything new. We've seen them in the past with Konami's Dance Dance Revolution and its dance pad. However, the genre was taken to absolute new heights with the advent of the Wii and Ubisoft's Just Dance series. Something of a sibling to Harmonix's Dance Central franchise, Just Dance is now on its third mainline installment. It is worth getting off the couch and moving one's hips to?
![]() |
| Just Dance 3 shows that you don't have to be good to get people to buy you. |
![]() |
| Each song takes place at a different venue. |
![]() |
| Give me an A-W-F-U-L. What does that spell? |
Now all of this sounds just fine and dandy on paper. However, the actual execution of dancing with the Wii remote is less than spectacular. In fact, it quite frankly sucks. Most of the time you are just waggling in a vain effort to get the game to register your movements. Even when you think you nailed a maneuver the game will tell you you failed it or-- even worse-- not even make any mention of your movement as if you didn't even do anything when you no full and well you did. This makes the entire game pointless to someone who takes playing Just Dance 3-- or any video game for that matter-- seriously. For a casual player who just wants to see pretty pictures pass by as they dance, this probably won't be much of a problem.
![]() |
| Get a perm and wear your acid wash jeans; We're going back to the eighties! |
Speaking of other modes, there's such options like Medleys where you play through excerpts of various songs, Mash-Ups where you dance through a series of selected songs without pause, and Simon Says where you must perform certain actions like spinning around and shaking the Wii remote when the game prompts you to. Then there's Just Sweat that acts like a novelty at best and a bargain bin workout program at worst.
![]() |
| Doing the robot while being a robot. A meta sort of thing going on. |
Just Dance 3 is a supremely disappointing dance game. When it works, it is a joy, but considering that is only 10% of the time, that really isn't all that reliable. There is far more frustration than fun for those who want to aim for high scores. As a casual party game, however, there is a lot to be had here for get-togethers and what have you. It's a great title to pull out for parties with friends, but as a solo experience it is quite terrible. The Wii remote without MotionPlus is simply not capable of reading all the necessary movements required for Just Dance 3 to be enjoyable. As it stands in dance terms, Ubisoft's latest entry in their popular party series has two left feet and constantly steps on other dancers. Steer clear.
[SuperPhillip Says: 3.5/10]
Introducing Disqus to SuperPhillip Central!
After some urging from some of the SPC community and some deliberations, I have opted to alter the comments section significantly. We are now using Disqus, a popular commenting interface used on a lot of blogs and sites. Currently, Disqus is taking all of the 1,000+ comments previously posted on SPC and is importing them into Disqus form. This process can take up to 24 hours so please be patient with it and me. I am new to the whole Disqus scene, but I feel it will do this blog well.
Additionally, I have decided on a new banner for SuperPhillip Central. What I did was take a project I did on the 3DSWare application Colors! 3D, pasted it onto the old banner, and fixed it up to create what you see at the top of each page. Do you like it?
Additionally, I have decided on a new banner for SuperPhillip Central. What I did was take a project I did on the 3DSWare application Colors! 3D, pasted it onto the old banner, and fixed it up to create what you see at the top of each page. Do you like it?
SuperPhillip's May 2012 Handheld Collection
Some call it bragging, others call it bragging. I call it sharing my games collection received and purchased through thousands of hours of hard labor. That is exactly what you see with my Nintendo 3DS, Nintendo DS, Sony PSP, and Game Boy Advance collections. In total, there are over 200 games in these five pictures. What does your collection of games look like? You can show pictures, write a quick list, or keep it to yourself.
Note: Right click and Open in new tab or new window to get a grander glimpse of each picture.
Note: Right click and Open in new tab or new window to get a grander glimpse of each picture.
Labels:
2012,
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Thursday, May 17, 2012
A Banner Kind of Day at SuperPhillip Central
There have been two banners in modern SuperPhillip Central history. You can view them below. The question I pose is which do you consider the better of the two? I like both, so I'm no help.
My second question regards my ineptitude with art programs on the computer. I do not have Photoshop or the skills needed to create an actually incredibly brilliant banner. The two banners I frequently cycle through were made by me in MS Paint. Would anyone be so kind as to make a new one? I only require that it uses the SuperPhillip character and/or match the general color scheme of this blog. I can provide the character art if necessary. Thank you for your time and your continued reading and support of SuperPhillip Central.
My second question regards my ineptitude with art programs on the computer. I do not have Photoshop or the skills needed to create an actually incredibly brilliant banner. The two banners I frequently cycle through were made by me in MS Paint. Would anyone be so kind as to make a new one? I only require that it uses the SuperPhillip character and/or match the general color scheme of this blog. I can provide the character art if necessary. Thank you for your time and your continued reading and support of SuperPhillip Central.
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