GameSpot shares with the world on its YouTube channel this remarkable and stunning new glimpse at the exploration of The Legend of Zelda: Breath of the Wild. Now that we have a name for Nintendo's next device, the Nintendo Switch, I'm going to label Switch games as NS in headlines as you see above! Check out and be amazed by the beauty that Breath of the Wild possesses!
Thursday, October 20, 2016
Tuesday, October 18, 2016
One-Off JRPGs That Really Deserve Sequels
With Final Fantasy XV quickly approaching for a release at the end of next month and Dragon Quest VII having released last month, I'm in quite the RPG mood. Correction: A JRPG mood! Sure, Final Fantasy and Dragon Quest continue to get well-earned sequels, but what about the lesser JRPGs out there, which haven't had the chance to grow into prosperous franchises of their own? That's what this list of six games is all about-- those JRPGs that really do deserve a sequel based on their quality, and how it's an absolute shame that they haven't as of yet (and sadly, probably won't).
The World Ends With You (DS)
We start off this list of desired JRPG sequels with a JRPG that bucks many of the trends of current games in the genre. For one, it wasn't set in some science fiction realm or medieval world. Instead, The World Ends With You opted for a modern approach and setting, set in a fictional version of Tokyo, Japan's Shibuya shopping district. The premise was quite fresh as well, offering a three-week adventure split up between days. Our hero, Neku Sakuraba teamed up with various partners to progress through a type of game where time was of the essence. The dual-screened combat system had players dividing up their attention between Neku on the touch screen and his partner on the top screen. The World Ends With You has had several teases for a sequel, as well as an iOS port, but until a sequel is actually confirmed, then fans like myself will continue to be left waiting.
Lost Odyssey (360)
From Hironobu Sakaguchi's studio founded after leaving the Final Fantasy series and Square Enix, Mistwalker, Lost Odyssey was one of the big Japanese games exclusive to the Xbox 360, back when Microsoft felt there was an audience for its second major home console. While the game does use some throwback elements that dated the experience for some, such as random encounters and the more-traditionally-focused battle system, Lost Odyssey offered timed button presses for said battles that make the combat feel engaging instead of rote encounters. However, the big thing that made Lost Odyssey so great was not the main story but the many moving subplots that made the game's characters, particularly the main party of protagonists, feel multi-dimensional.
The Last Story (Wii)
Another gem from Hironobu Sakaguchi and Mistwalker, this time as an exclusive to Nintendo's Wii, The Last Story delivered a different kind of JRPG experience. The game was an action-RPG with various tactical RPG elements. Players controlled Zael, the main hero of the game, in real-time, and with him, they could give the other party members (up to five of them) various orders. Though the game was a bit more linear than most JRPGs, it became a more guided and focused experience because of this. (Though, opinions vary on this.) It makes sense that such a a classical JRPG experience was made in part by one of the masters and innovators of the genre like Sakaguchi, and the help of various key Final Fantasy staff such as the former series composer Nobuo Uematsu and illustrator Kimihiko Fujisaka. Truly an all-star team for an all-star game that luckily finally made it to North America when all hope seemed lost (with limited thanks to Nintendo).
Eternal Sonata (PS3, 360)
I mentioned how The World Ends With You had an atypical premise and approach to it. Well, Eternal Sonata has a unique hook to it as well, story-wise. The game delved into the mind of famous Romantic era composer Frederic Chopin, who dreamed of a fantastical land where the game takes place, as he was laying on his deathbed. Serving as a character not just in the premise, but in the actual dream as well, Chopin led a party of heroes through this fantastical land of music, entering battles that mix turn-based RPG strategy with action-RPG hijinks. The battles also used various musical elements, as one would expect but from an RPG set in a dream world of one of the most famous composers of all time, but it was a delight to see all of the same. All of these elements made for an RPG that was quite unlike anything else released prior or even after it came out.
Radiata Stories (PS2)
After the less-than-spectacular-to-many Star Ocean: Integrity and Faithlessness on the PlayStation 4, it feels nice to look back at when developer Tri-Ace was riding a higher wave to success. After all, it was a wonderful era of home console games where making a JRPG wasn't a multi-million dollar risk. Regardless, Radiata Stories was one of the seemingly endless array of awesome JRPGs in the PlayStation 2's lineup. It featured 176 characters that were able to be recruited, though they're limited in their abilities; a persistent world where NPCs lived out their lives (sort of similar to The Legend of Zelda: Majora's Mask), and fantastic real-time battles that pitted protagonist Jack against a group of foes for some truly action-packed battles. It was charming, it was whimsical, and it was comfort food for JRPG fans. It was Radiata Stories, and it was terrific. Definitely deserving of a sequel!
The Legend of Dragoon (PS1)
Perhaps this should have been one of the first entries to this list of one-off JRPGs deserving of sequels, but then again, some might say that I saved the best for last. Once again, opinions may vary on this. Anyway, The Legend of Dragoon released back near the end of 1999 in Japan, in 2000 in North America, and in early 2001 for Europe. Despite its lack of full critical acclaim (or a mixed reception, to be more honest), there is a considerably large fan outcry for either a remake of this PlayStation 1 original or a true sequel. While I don't have as big of a desire as some fans, yes, it would be great to see The Legend of Dragoon return to the spotlight with an upgrade or sequel. Really, I argue that a million-copy-plus-seller in The Legend of Dragoon could be a hit with today's PlayStation market. It has "potential" written all over it.
The World Ends With You (DS)
We start off this list of desired JRPG sequels with a JRPG that bucks many of the trends of current games in the genre. For one, it wasn't set in some science fiction realm or medieval world. Instead, The World Ends With You opted for a modern approach and setting, set in a fictional version of Tokyo, Japan's Shibuya shopping district. The premise was quite fresh as well, offering a three-week adventure split up between days. Our hero, Neku Sakuraba teamed up with various partners to progress through a type of game where time was of the essence. The dual-screened combat system had players dividing up their attention between Neku on the touch screen and his partner on the top screen. The World Ends With You has had several teases for a sequel, as well as an iOS port, but until a sequel is actually confirmed, then fans like myself will continue to be left waiting.
Lost Odyssey (360)
From Hironobu Sakaguchi's studio founded after leaving the Final Fantasy series and Square Enix, Mistwalker, Lost Odyssey was one of the big Japanese games exclusive to the Xbox 360, back when Microsoft felt there was an audience for its second major home console. While the game does use some throwback elements that dated the experience for some, such as random encounters and the more-traditionally-focused battle system, Lost Odyssey offered timed button presses for said battles that make the combat feel engaging instead of rote encounters. However, the big thing that made Lost Odyssey so great was not the main story but the many moving subplots that made the game's characters, particularly the main party of protagonists, feel multi-dimensional.
The Last Story (Wii)
Another gem from Hironobu Sakaguchi and Mistwalker, this time as an exclusive to Nintendo's Wii, The Last Story delivered a different kind of JRPG experience. The game was an action-RPG with various tactical RPG elements. Players controlled Zael, the main hero of the game, in real-time, and with him, they could give the other party members (up to five of them) various orders. Though the game was a bit more linear than most JRPGs, it became a more guided and focused experience because of this. (Though, opinions vary on this.) It makes sense that such a a classical JRPG experience was made in part by one of the masters and innovators of the genre like Sakaguchi, and the help of various key Final Fantasy staff such as the former series composer Nobuo Uematsu and illustrator Kimihiko Fujisaka. Truly an all-star team for an all-star game that luckily finally made it to North America when all hope seemed lost (with limited thanks to Nintendo).
Eternal Sonata (PS3, 360)
I mentioned how The World Ends With You had an atypical premise and approach to it. Well, Eternal Sonata has a unique hook to it as well, story-wise. The game delved into the mind of famous Romantic era composer Frederic Chopin, who dreamed of a fantastical land where the game takes place, as he was laying on his deathbed. Serving as a character not just in the premise, but in the actual dream as well, Chopin led a party of heroes through this fantastical land of music, entering battles that mix turn-based RPG strategy with action-RPG hijinks. The battles also used various musical elements, as one would expect but from an RPG set in a dream world of one of the most famous composers of all time, but it was a delight to see all of the same. All of these elements made for an RPG that was quite unlike anything else released prior or even after it came out.
Radiata Stories (PS2)
After the less-than-spectacular-to-many Star Ocean: Integrity and Faithlessness on the PlayStation 4, it feels nice to look back at when developer Tri-Ace was riding a higher wave to success. After all, it was a wonderful era of home console games where making a JRPG wasn't a multi-million dollar risk. Regardless, Radiata Stories was one of the seemingly endless array of awesome JRPGs in the PlayStation 2's lineup. It featured 176 characters that were able to be recruited, though they're limited in their abilities; a persistent world where NPCs lived out their lives (sort of similar to The Legend of Zelda: Majora's Mask), and fantastic real-time battles that pitted protagonist Jack against a group of foes for some truly action-packed battles. It was charming, it was whimsical, and it was comfort food for JRPG fans. It was Radiata Stories, and it was terrific. Definitely deserving of a sequel!
The Legend of Dragoon (PS1)
Perhaps this should have been one of the first entries to this list of one-off JRPGs deserving of sequels, but then again, some might say that I saved the best for last. Once again, opinions may vary on this. Anyway, The Legend of Dragoon released back near the end of 1999 in Japan, in 2000 in North America, and in early 2001 for Europe. Despite its lack of full critical acclaim (or a mixed reception, to be more honest), there is a considerably large fan outcry for either a remake of this PlayStation 1 original or a true sequel. While I don't have as big of a desire as some fans, yes, it would be great to see The Legend of Dragoon return to the spotlight with an upgrade or sequel. Really, I argue that a million-copy-plus-seller in The Legend of Dragoon could be a hit with today's PlayStation market. It has "potential" written all over it.
Monday, October 17, 2016
SuperPhillip Central's Favorite VGMs - "Two in a Row? Why Not?" Edition
What? We're doing two of these SuperPhillip Central's Favorite VGMs segments in two consecutive posts? Why, yes, we are!
SuperPhillip Central's Favorite VGMs are back on Mondays where they belong! This week we start out with a familiar boss theme from Final Fantasy Fables: Chocobo's Dungeon. Then we head to the resistance base with Mega Man Zero. Metroid Prime: Hunters delivers a sweet hunter theme while Viewtiful Joe 2 makes sure we don't go off-rails. Finally, Dynasty Warriors Gundam enters into the fray with an awesome theme to wrap things up.
As always, click on the VGM volume name to hear that song. Also, check out the VGM Database for past VGMs featured on this weekly-occurring segment! Now, let's get on to the music!
v1246. Final Fantasy Fables: Chocobo's Dungeon (Wii) - Raffaello Battle
Clash on the Big Bridge is the classic Final Fantasy V song represented in the battle against Raffaello. The Final Fantasy Fables: Chocobo's Dungeon soundtrack is choco-full of remixes of past Final Fantasy themes, focusing mostly on the first nine mainline Final Fantasy games. This wonderful piano-centric version of Clash on the Big Bridge makes it one of my favorite versions of Nobuo Uematsu's classic theme.
v1247. Mega Man Zero (GBA) - Resistance
With Azure Striker Gunvolt 2 out now on the Nintendo 3DS eShop, it makes sense to look back at one of that game's developer's earlier works. Mega Man Zero on the Game Boy Advance started a new Mega Man franchise, this time starring fan-favorite Zero, though in altered form. The theme Resistance plays at (to the surprise of no-one) the Resistance Base, housing the group that battles against Neo-Arcadia.
v1248. Metroid Prime: Hunters (DS) - Kanden Boss Theme
Metroid Prime: Hunters remains an enjoyable game to play, despite online no longer functioning. Even when it was available, you'd best play with a group of friends, or else suffer the fate of nonstop hackers cheating their way to victory. The single-player campaign wasn't the greatest the Metroid series has seen, but it did offer some practice for you to get used to the controls before hopping online. A fun aspect of this Nintendo DS classic was the various opposing hunters that Samus Aran crossed paths with, such as Kanden, for instance.
v1249. Viewtiful Joe 2 (PS2, GCN) - Railroad Battle
This rocking theme plays during a fast-paced pushcart section through a mine shaft in Viewtiful Joe 2's second level. While the overall game didn't quite hit the same highs that its predecessor did, Viewtiful Joe 2 remains a very fun character-driven action game worthy of your time. The soundtrack is almost as good as the original, which is a high compliment considering how good the first's soundtrack was!
v1250. Dynasty Warriors Gundam (PS3, 360) - Breakthrough in Your Fate
Tying together the mass slayings of enemies in the Dynasty Warriors series with the mecha magnificence of the Gundam anime series, Dynasty Warriors Gundam saw a mishmash of two iconic brands. The first game remains the one that I has the best soundtrack to me, but I'd be remiss if I didn't mention Dynasty Warriors Gundam 3's fantastic cel-shaded art style.
SuperPhillip Central's Favorite VGMs are back on Mondays where they belong! This week we start out with a familiar boss theme from Final Fantasy Fables: Chocobo's Dungeon. Then we head to the resistance base with Mega Man Zero. Metroid Prime: Hunters delivers a sweet hunter theme while Viewtiful Joe 2 makes sure we don't go off-rails. Finally, Dynasty Warriors Gundam enters into the fray with an awesome theme to wrap things up.
As always, click on the VGM volume name to hear that song. Also, check out the VGM Database for past VGMs featured on this weekly-occurring segment! Now, let's get on to the music!
v1246. Final Fantasy Fables: Chocobo's Dungeon (Wii) - Raffaello Battle
Clash on the Big Bridge is the classic Final Fantasy V song represented in the battle against Raffaello. The Final Fantasy Fables: Chocobo's Dungeon soundtrack is choco-full of remixes of past Final Fantasy themes, focusing mostly on the first nine mainline Final Fantasy games. This wonderful piano-centric version of Clash on the Big Bridge makes it one of my favorite versions of Nobuo Uematsu's classic theme.
v1247. Mega Man Zero (GBA) - Resistance
With Azure Striker Gunvolt 2 out now on the Nintendo 3DS eShop, it makes sense to look back at one of that game's developer's earlier works. Mega Man Zero on the Game Boy Advance started a new Mega Man franchise, this time starring fan-favorite Zero, though in altered form. The theme Resistance plays at (to the surprise of no-one) the Resistance Base, housing the group that battles against Neo-Arcadia.
v1248. Metroid Prime: Hunters (DS) - Kanden Boss Theme
Metroid Prime: Hunters remains an enjoyable game to play, despite online no longer functioning. Even when it was available, you'd best play with a group of friends, or else suffer the fate of nonstop hackers cheating their way to victory. The single-player campaign wasn't the greatest the Metroid series has seen, but it did offer some practice for you to get used to the controls before hopping online. A fun aspect of this Nintendo DS classic was the various opposing hunters that Samus Aran crossed paths with, such as Kanden, for instance.
v1249. Viewtiful Joe 2 (PS2, GCN) - Railroad Battle
This rocking theme plays during a fast-paced pushcart section through a mine shaft in Viewtiful Joe 2's second level. While the overall game didn't quite hit the same highs that its predecessor did, Viewtiful Joe 2 remains a very fun character-driven action game worthy of your time. The soundtrack is almost as good as the original, which is a high compliment considering how good the first's soundtrack was!
v1250. Dynasty Warriors Gundam (PS3, 360) - Breakthrough in Your Fate
Tying together the mass slayings of enemies in the Dynasty Warriors series with the mecha magnificence of the Gundam anime series, Dynasty Warriors Gundam saw a mishmash of two iconic brands. The first game remains the one that I has the best soundtrack to me, but I'd be remiss if I didn't mention Dynasty Warriors Gundam 3's fantastic cel-shaded art style.
Friday, October 14, 2016
SuperPhillip Central's Favorite VGMs - Midterm Madness Edition
For many students (including yours truly), it's midterm season. No wonder SuperPhillip Central has been bare this week until now! However, now the midterms are over, and it's time to pump out new content like crazy!
This all starts with SuperPhillip Central's Favorite VGMs, taking a special Friday place on the SPC weekly calendar this time around. Folklore gives us a mystical theme to start things off, and then we go to school with some Bully. White Knight Chronicles and Final Fantasy XI give us some RPG goodness, and then, Valkyria Chronicles II fittingly takes us back to class.
Click on the VGM volume title to reach its YouTube video. And if you want more VGMs, check out the VGM Database to get your fill-- and then some! Now, let's get on to the music!
v1241. Folklore (PS3) - To the Unknown World
Let's start off with a mysterious and enchanting theme from the equally mysterious and enchanting Folklore, a PlayStation 3 exclusive that was very much overlooked upon release. The game has since seen a bit of a cult classic status in the PS3 library. As for the song, who doesn't like lovely strings with a delightful choir backing? Don't answer, friends. That was rhetorical!
v1242. Bully (PS2) / Bully: Scholarship Edition (Wii, 360) - Walk Theme
Bully has an open world that wasn't the largest that Rockstar has ever created-- far from it-- but it was one of the most charming and dynamic. Being so small, Rockstar was able to craft a nice and cozy neighborhood that changed throughout the school year. If you're wishing for a sequel to Bully like I am, then join the club! There's thousands of us!
v1243. White Knight Chronicles (PS3) - Craydol Plain
White Knight Chronicles wasn't the most exciting RPG on the PlayStation 3, but I enjoyed the time I spent with it all the same. However, the reason I didn't finish it was because of the gnawing thought that played out in my head repeatedly, "Couldn't I be playing something better?" And I did. However, one thing that stays memorable to me in my mind is the glorious soundtrack for the game.
v1244. Final Fantasy XI (PS2, 360, PC) - The Federation of Windurst
From one RPG to another, Final Fantasy XI took the series into uncharted territory-- online! This MMORPG still has quite the following, though Final Fantasy XIV took some of the wind out of XI's sails. Still, there's an enviable charm to the game that is assisted by the stellar soundtrack, featuring a wide array of composers. Naoshi Mizuta composed this particular rustic theme.
v1245. Valkyria Chronicles II (PSP) - Are We A Spoiled Class
Well, they LOOK pretty spoiled! Here's a nice and playful song for the end of this tardy edition of SuperPhillip Central's Favorite VGMs. Xylophones, wood blocks, and plucked strings are all great ways to bring a sense of playfulness to a theme, and that's exactly what composer Hitoshi Sakimoto (composer of my favorite game soundtrack, Final Fantasy Tactics) has done with this charming theme.
This all starts with SuperPhillip Central's Favorite VGMs, taking a special Friday place on the SPC weekly calendar this time around. Folklore gives us a mystical theme to start things off, and then we go to school with some Bully. White Knight Chronicles and Final Fantasy XI give us some RPG goodness, and then, Valkyria Chronicles II fittingly takes us back to class.
Click on the VGM volume title to reach its YouTube video. And if you want more VGMs, check out the VGM Database to get your fill-- and then some! Now, let's get on to the music!
v1241. Folklore (PS3) - To the Unknown World
Let's start off with a mysterious and enchanting theme from the equally mysterious and enchanting Folklore, a PlayStation 3 exclusive that was very much overlooked upon release. The game has since seen a bit of a cult classic status in the PS3 library. As for the song, who doesn't like lovely strings with a delightful choir backing? Don't answer, friends. That was rhetorical!
v1242. Bully (PS2) / Bully: Scholarship Edition (Wii, 360) - Walk Theme
Bully has an open world that wasn't the largest that Rockstar has ever created-- far from it-- but it was one of the most charming and dynamic. Being so small, Rockstar was able to craft a nice and cozy neighborhood that changed throughout the school year. If you're wishing for a sequel to Bully like I am, then join the club! There's thousands of us!
v1243. White Knight Chronicles (PS3) - Craydol Plain
White Knight Chronicles wasn't the most exciting RPG on the PlayStation 3, but I enjoyed the time I spent with it all the same. However, the reason I didn't finish it was because of the gnawing thought that played out in my head repeatedly, "Couldn't I be playing something better?" And I did. However, one thing that stays memorable to me in my mind is the glorious soundtrack for the game.
v1244. Final Fantasy XI (PS2, 360, PC) - The Federation of Windurst
From one RPG to another, Final Fantasy XI took the series into uncharted territory-- online! This MMORPG still has quite the following, though Final Fantasy XIV took some of the wind out of XI's sails. Still, there's an enviable charm to the game that is assisted by the stellar soundtrack, featuring a wide array of composers. Naoshi Mizuta composed this particular rustic theme.
v1245. Valkyria Chronicles II (PSP) - Are We A Spoiled Class
Well, they LOOK pretty spoiled! Here's a nice and playful song for the end of this tardy edition of SuperPhillip Central's Favorite VGMs. Xylophones, wood blocks, and plucked strings are all great ways to bring a sense of playfulness to a theme, and that's exactly what composer Hitoshi Sakimoto (composer of my favorite game soundtrack, Final Fantasy Tactics) has done with this charming theme.
Thursday, October 6, 2016
Top Five Publishers With the Greatest All-Star Arsenals
A publisher can live or die off the strength of its franchises and characters. Sure, I might be getting a bit too dramatic here, but really, the most fondly thought of and popular publishers in the gaming industry possess the greatest arsenal of memorable characters. This special top five list details what SuperPhillip Central thinks are the five publishers with the greatest lineup of all-star characters and franchises. This takes into account sales, longevity of the characters, relevance, and a lot more. After you've checked out SuperPhillip Central's list, which publishers in the gaming industry do you think have the greatest all-star arsenal?
5) Microsoft
The youngest publisher when it comes to the video game industry on this list, Microsoft has been able to build a pretty reputable brand of iconic characters. Sure, a lot of it is thanks to Microsoft's purchase of Rare back in 2001, taking on the characters like Banjo-Kazooie, Conker, Joanna Dark of Perfect Dark fame, the Battletoads, and many more. However, Microsoft itself has been able to construct some notable characters on its own, such as one of the biggest faces, if not THE biggest face, on the FPS scene, Halo's Master Chief. Then, there are characters like the C.O.G. forces from Gears of War, Marcus Fenix and the crew, as well as having franchises like Crackdown, Forza, and much more. Microsoft's IP may not resonate as strongly as the other publishers' line of franchises and characters, but to say the publisher has no pull with gamers is a faux pas.
4) Sega
If this was back in the 1990s, a golden era of gaming, then Sega would be higher on this list. However, really, the only character from the embarrassment of riches that Sega had that is still relevant and commonly used today is Sonic the Hedgehog, and his games haven't been the most enviable to have. I mean, when a social media account that posts daily memes as "humor" is what's talked about most lately considering Sonic the Hedgehog, then things aren't looking too hot. Still, it's nice to think of Sega's history of characters, but since most aren't around anymore, I don't feel that Sega should be as high on this list as other publishers. Though, I can very much see the opposite end of the argument. Regardless, today, Sega has franchises like Phantasy Star Online still going strong, Hitsune Miku that has grown into a cultural sensation in Japan, and numerous popular PC series going on to this day. While not as relevant as it once was, Sega still has franchises that are a force to be reckoned with.
3) Sony
Sony and its PlayStation brand have a massive amount of iconic franchises to their credit. However, PlayStation All-Stars Battle Royale showed that PlayStation's brand of all-stars aren't as massive in popularity as the other publishers on this list. Still, for every Evil Cole that was a part of the lineup, PlayStation has characters like Uncharted's Nathan Drake, God of War's Kratos, Twisted Metal's Sweet Tooth, Ratchet and Clank, Sly Cooper, Jak and Daxter, LittleBigPlanet's Sackboy, and many more. Sure, not all of these are a part of franchises that sell extraordinarily amounts, but the variety of characters is quite amazing and astounding. A big part of this is Sony as a publisher's reliance on cultivating new IP and not over-reiterating on the same franchises again and again like many publishers on this list. That's darn impressive and commendable. Thus, Sony has earned its position on this list undoubtedly.
2) Capcom
Between Mega Man, the cast of the Street Fighter series, the cast of the Resident Evil series, Dead Rising's Frank West, Phoenix Wright, Breath of Fire's Ryu and Nina, Darkstalkers, Strider, and many more, Capcom is absolutely loaded with modern and classic characters associated with some very popular franchises. The Marvel vs. Capcom series showed that Capcom has got the goods character-wise in regard to video games that Marvel has when it comes to characters comic book and film-wise. While not all of Capcom's franchises are still as relevant as they used to be, the ones that still are remain some of the most popular and worthwhile from a third-party publisher, much more any publisher. It is for these reasons that Capcom has ended up at the number two spot on this list.
1) Nintendo
Really, who else could it be? Not only has Nintendo has several decades as a video game company to build its illustrious library of IP, but it helps when Mario is in the same league as Mickey Mouse in familiarity. Heck, Mario even made it onto the international stage this past summer, appearing in Tokyo, Japan's Olympic preview event in front of millions upon millions of people. Then, there's all of the endearing franchises and characters that continue to entertain gamers the world over, such as the aforementioned Mario, Link, Zelda and Ganondorf from The Legend of Zelda, Donkey Kong, Pikachu from Pokemon, Kirby, Animal Crossing, Fire Emblem, and new franchises like the Splatoon that somehow resonated with millions despite being on a poor-selling system. Nintendo remains relevant in the gaming scene thanks to its collection of worthwhile characters and franchises, and it's the only company who could somehow keep a console afloat for most of its life off the back of its own franchises.
5) Microsoft
The youngest publisher when it comes to the video game industry on this list, Microsoft has been able to build a pretty reputable brand of iconic characters. Sure, a lot of it is thanks to Microsoft's purchase of Rare back in 2001, taking on the characters like Banjo-Kazooie, Conker, Joanna Dark of Perfect Dark fame, the Battletoads, and many more. However, Microsoft itself has been able to construct some notable characters on its own, such as one of the biggest faces, if not THE biggest face, on the FPS scene, Halo's Master Chief. Then, there are characters like the C.O.G. forces from Gears of War, Marcus Fenix and the crew, as well as having franchises like Crackdown, Forza, and much more. Microsoft's IP may not resonate as strongly as the other publishers' line of franchises and characters, but to say the publisher has no pull with gamers is a faux pas.
4) Sega
If this was back in the 1990s, a golden era of gaming, then Sega would be higher on this list. However, really, the only character from the embarrassment of riches that Sega had that is still relevant and commonly used today is Sonic the Hedgehog, and his games haven't been the most enviable to have. I mean, when a social media account that posts daily memes as "humor" is what's talked about most lately considering Sonic the Hedgehog, then things aren't looking too hot. Still, it's nice to think of Sega's history of characters, but since most aren't around anymore, I don't feel that Sega should be as high on this list as other publishers. Though, I can very much see the opposite end of the argument. Regardless, today, Sega has franchises like Phantasy Star Online still going strong, Hitsune Miku that has grown into a cultural sensation in Japan, and numerous popular PC series going on to this day. While not as relevant as it once was, Sega still has franchises that are a force to be reckoned with.
3) Sony
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| Don't mind some of these third-party characters. They just wanted to share the spotlight. |
2) Capcom
Between Mega Man, the cast of the Street Fighter series, the cast of the Resident Evil series, Dead Rising's Frank West, Phoenix Wright, Breath of Fire's Ryu and Nina, Darkstalkers, Strider, and many more, Capcom is absolutely loaded with modern and classic characters associated with some very popular franchises. The Marvel vs. Capcom series showed that Capcom has got the goods character-wise in regard to video games that Marvel has when it comes to characters comic book and film-wise. While not all of Capcom's franchises are still as relevant as they used to be, the ones that still are remain some of the most popular and worthwhile from a third-party publisher, much more any publisher. It is for these reasons that Capcom has ended up at the number two spot on this list.
1) Nintendo
Really, who else could it be? Not only has Nintendo has several decades as a video game company to build its illustrious library of IP, but it helps when Mario is in the same league as Mickey Mouse in familiarity. Heck, Mario even made it onto the international stage this past summer, appearing in Tokyo, Japan's Olympic preview event in front of millions upon millions of people. Then, there's all of the endearing franchises and characters that continue to entertain gamers the world over, such as the aforementioned Mario, Link, Zelda and Ganondorf from The Legend of Zelda, Donkey Kong, Pikachu from Pokemon, Kirby, Animal Crossing, Fire Emblem, and new franchises like the Splatoon that somehow resonated with millions despite being on a poor-selling system. Nintendo remains relevant in the gaming scene thanks to its collection of worthwhile characters and franchises, and it's the only company who could somehow keep a console afloat for most of its life off the back of its own franchises.
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