Showing posts with label lego party. Show all posts
Showing posts with label lego party. Show all posts

Sunday, February 1, 2026

Review Round-Up - January 2026

Whether it was a big gorilla with Donkey Kong Bananza or big hops with... well, Big Hops,
there was a lot of fun 3D platforming to be found this past month! 
Did you know and can you believe it's been nearly five years since we've last done a Review Round-Up on SuperPhillip Central?! It's true! I'm not one to make up for lost time, but there's been just enough in the way of reviews on the blog this January that we can take a fond look back at the month that was.

The year started off strong on SuperPhillip Central with one heck of a block party in quite the literal sense with LEGO Party!, celebrating its way to a B+. From there, the first of two Sonic the Hedgehog reviews, perfect to do our own kind of celebrating of his 35th anniversary, was Sonic Racing: CrossWorlds, racing around at the speed of sound with an A-. 

It went all downhill from there--but that was a good thing--with a perfect winter-themed snowboarding sensation, SSX 3, as a retro review. It slid down the slopes superbly with a B+ grade. 

From there, a pair of 3D platformers, one indie and one decidedly NOT-so-indie, took center stage on SPC with Big Hops and Donkey Kong Bananza respectively. The indie effort earned a super respectable B- with some bugs and glitches needing to be ironed out, while Nintendo's big banana of a first-party, single-player game this year scored an A, making it our Game of the Month.

Finally, not all of our games reviewed this month made the grade. Sonic Heroes disappointed me upon a modern look at the game, over 20 years since I last played it. It stumbled a bit in its red and white sneakers with a D+.

It's starting to all come back to me with these Review Round-Ups! Last but not least, I would be amiss if I didn't remind you about the SPC Review Archive where every review posted in this blog's nearly 18 year history resides... for better or worse (some of those early reviews are ROUGH). 

LEGO Party (Multi) - B+

I'm surprised by how much I absolutely enjoyed LEGO Party. The developers really did a fantastic job with this party game, offering mostly well-crafted boards with relatively fast paced rounds (not looking at you, Space Zone), a colorful and creative collection of mini-games (some stinkers notwithstanding), and plentiful amounts of charm thrown in as well, with that latter part being expected from a LEGO game. The developers are also listening to feedback within the community, such as adding bonus Golden Bricks at the end of games, something that LEGO Party lacked by the time I finished up the Platinum trophy on the game a month ago. All this, plus a budget price, deliver a party worth having for any kind of player, young/old, casual/hardcore, and so forth.

Sonic Racing: CrossWorlds (Multi) - A-

Overall, the addition of CrossWorlds definitely keeps races feeling fresh and somewhat unpredictable, and I'd love to see more added down the road. SEGA and Sonic Team both seem committed to keeping up with updates and bringing more goodies to the game, which is fantastic to see after Team Sonic Racing. They have an incredibly good thing going here with the base Sonic Racing: CrossWorlds package--plenty to love, some minor frustrations, but mostly all positives. It feels great to control, it gives Sonic fans copious amounts of way past cool callbacks, and it's got a ton of love and energy under its hood. 

SSX 3 (PS2, GCN, XBX) - B+

...this third entry is one hell of a snowboarding package, both overwhelming in positive and negative ways, but well worth playing for any extreme sports enthusiast or just gaming fan who wants a proper challenge and enjoyable snowboarding title to play. 

Big Hops (Multi) - B- 

When it comes down to it, Big Hops nails the most important aspect of a 3D platformer--its movement is fast, fluid, fun, and feels right. Everything else is gravy, really, and while some of it fares better than other parts, overall, Hop's first adventure shows a stellar amount of understanding of what makes a modern 3D platformer enjoyable: with its remarkably tight controls, genuinely delightful level design, and mostly impressive presentation.

Donkey Kong Bananza (NS2) - A

While minor frame-rate issues and most of the boss battles being rather breezy might make for some modest moaning from myself, those complaints are quickly diminished by the absolute amount of fun that Bananza delivered in banana bunches to me. This 20 hour epic is one that constantly escalates the action, and keeps it going through the finale and beyond. Donkey Kong Bananza delights and delivers a 3D action-platformer that offers enough open-ended design to kick some serious potassium. 

Sonic Heroes (PS2, GCN, XBX) - D+ 

...the positives about Sonic Heroes--the level design, the colorful visuals, and superb soundtrack--greatly are betrayed by the game's poor controls, obnoxious mission design with Team Chaotix, abhorrent boss battles, awful camera, and glitches aplenty. Even despite all of these negatives, I did enjoy rolling around at the speed of sound, flying high, and throwing my weight around with this cast of 12 playable characters. Does that make Sonic Heroes an enjoyable game overall? Absolutely not. 
SPC reminded itself to take the good with the bad, particularly with the Blue Blur this month 
as we looked at both Sonic Racing: CrossWorlds and Sonic Heroes.

Thursday, January 1, 2026

LEGO Party (Multi) Review

Happy New Year, to all readers of SuperPhillip Central, past, present, and hopefully future, too! There's nothing like ringing in the new year with a party, and that's exactly what we're going to do here at SuperPhillip Central, specifically a LEGO Party--and being specific even further, a LEGO Party review!

A good, old-fashioned block party


Ever since its arrival on the game scene in the late 90s, Mario Party as a series has found success with both casual and veteran gamers alike. There's something for everyone in the genre--skill-based mini-games, luck-dependent turns, and last-minute victories stolen from the jaws of defeat. It's no wonder then that multiple mascot-oriented franchises in the past have taken aim to dethrone the Mushroom Kingdom's top plumber as master of ceremonies, king of parties.

Despite decades of games under the property's proverbial belt, LEGO hasn't quite delved into Mario Party's territory before. Until now, of course, with the latest in the massive and illustrious LEGO line of games: LEGO Party! Playing similarly to Mario Party to feel familiar while also offering some clever twists to the formula to distinguish itself from its main source of inspiration, LEGO Party offers enough fun to rock your block off.

No doubt players familiar with virtually any entry of Mario Party will find themselves comfortable with LEGO Party. Studs are the game's version of coins, studs are used to purchase Golden Bricks (taking Toad's traditional old place as Star-giver is Mr. Gold), which are the game's version of Power Stars. The player with the most Golden Bricks by the end of the game is the winner.

Golden Brick? Don't mind if I do!

One of the key changes to the Mario Party formula is that mini-games, a popular mainstay of any party game worth RSVPing to, don't happen at the end of every round. Instead, they initiate the start of every round. Not only does placement in these mini-games offer studs, the currency of LEGO Party, but it also determines the order of turns in each round unlike Mario Party where the turn order is stagnant once it's determined at the beginning of the game.

Mini-games start each round of turns, and it's up to the four players to choose which one is played. There are four tiles: three with different mini-games on them, and one tile that selects a random mini-game. The tile that has the most players on it after the countdown ends is the mini-game played. In the event of a tie, one of the games chosen by players will be played at random.  

Do your LEGO Party civic duty and vote on the mini-game you want 
(or the one your opponents hate) at the start of each round.

Thankfully, the 60 total mini-games within LEGO Party are mostly winners, too. Really, the only mini-games that stand out as less than stellar usually involve controlling rockets, which unfortunately, there are a handful of those. The rockets don't feel good to handle, nor do they make for anything other than frustration for the most part. Additionally, one of the mini-games, though totally non-rocket-related requires outside knowledge of art to successfully win--or at least be good at guessing. Either way, if you discover a stinker of a mini-game type, you can use the accessibility menu to shut the category off entirely. While I would prefer being able to turn off individual mini-games instead of categories, it's nice to have some options there all the same.

In Gra-feet-i, cover the most area in your paint color by walking over it before time runs out.

I've broached about the weaker of the mini-games in LEGO Party's varied collection, but for every one mini-game that stands out as arguably annoying or ho-hum, there are at least two or three that absolutely rock and rule. From piloting helicopters in an auto and side-scrolling course of rings to fly through for points, to drilling holes in a grid-based iceberg to trick and trap your opponents into falling off, to taking turns riding and rolling on a giant bowling ball across a lengthy, wavy track to knock over pins, the mini-game options in LEGO Party are indeed mostly winners. 

[Speaking of mini-games, be sure to check out my video of the TOP TEN LEGO PARTY MINI-GAMES!

Turn your miniature maze around by walking over it to pour the beakers of your color into the
 tank. Just be sure to avoid the bombs!

Aside from the mini-games that play out as free-for-all matches, landing on a Battle space introduces a Team Battle. As you can probably guess, these are two-on-two battles featuring an exclusive lineup of mini-games. What you might NOT be able to probably guess is that each Team Battle awards the winners with individual Golden Bricks. These no doubt can shift the tide of a game in a swift fashion! Just be sure to cooperate well with your teammate, or else you'll lose out on the Golden Brick opportunity!

Speaking of spaces, there are plenty of other space types apart from Battle spaces in LEGO Party. Variety IS the spice of life of the party, after all... or something to that effect. At any rate, from spaces that bestow or steal studs from the player, to Lucky spaces where players spin a roulette to determine their reward, to Power-Up spaces that grant a random Power-Up item to a player, there's a lot of discoverable variety to be had.

Thankfully, Ted, chance is the one deciding this for Player 3!

Power-ups are wonderful additions to LEGO Party, and these are basically just items from Mario Party 2 and beyond, but these have various uses to them. They can be used to benefit the player or utilized to mess with other players. From multiplying the number of spaces they roll, to adding five spaces to their roll, to switching positions with another player, to transporting them to a specific space (whether that be to a Battle Space or Mr. Gold himself), players can use Power-Ups strategically to put themselves at an advantage or other players at a disadvantage. Up to three can be held at a time by an individual player. 

As for the boards themselves where all these spaces stand and where all Power-Ups are played, LEGO Party sports four boards known as Challenge Zones. While this may seem like a small amount of boards... well... it sort of is. Sure, you'll want to replay boards multiple times not just to see every event and possible outcome on each board, of which there are many, but you also earn experience points for each respective board upon playing and finishing games. These unlock rewards upon reaching experience levels such as exclusive Minifigures, the player avatars of LEGO Party, and carrots, used to, well, buy more Minifigures from the in-game shop. 

That said, three of the boards--or rather, Challenge Zones--I found immensely enjoyable, but one of them, the Space Zone, I found to be a bit underwhelming. The concept is nice, but by the midpoint of each game, an alien pops up, and this results in a long (by comparison to other events in the game), unskippable cutscene that just breaks the flow of the game entirely. 

In the NINJAGO Zone, a flame-breathing dragon sets fire to the center bridge at the start of every third
 round, causing any unfortunate player standing there to lose half their studs.

While the Space Zone isn't the greatest, Challenge Zones like the Pirate Zone, NINJAGO Zone, and Theme Park Zone more than make up for it with lots of fun. They offer different ways to earn free Golden Bricks (such as defeating monsters by properly timing a button press on a spinning wheel in NINJAGO Zone's case), as well as potential to mess over your opponents--which, let's face it, is a huge part of the fun and ruining of friendships in these types of video games. 

A free Golden Brick? Don't mind if I do!

The Theme Park Zone in particular is a great pleasure to play on, as Mr. Gold is always in two locations, and always at the center circle of the board at opposite points of the plaza. Each time a Gold Brick is purchased, Mr. Gold's positions switch 90 degrees. In the final turns, Mr. Thief is added--the Boo equivalent of LEGO Party--who players can opt to visit instead of Mr. Gold. With Mr. Thief, who also appears in every other zone in the game, players can choose to steal another player's studs for free, or opt to steal a Gold Brick from a player for 75 studs. Studs aren't hard to come by in LEGO Party, so you can imagine how quickly chaotic games with Mr. Thief's presence can become!

LEGO Party is of course easy enough to play in some good old fashioned local multiplayer mayhem. If you lack four human players, the remainder can be replaced with CPUs of varying difficulties to choose. However, LEGO Party also sports the potential for online play, which is awesome in theory and thankfully in practice, too. A host can set a room code for their friends to join--Super Mario Party-style--and each game saves progress after every round. Cross play is an option, meaning that if you're on the Nintendo Switch with your copy of LEGO Party, but your friends have a copy of the PlayStation 5 version, that means you can still play a game with them. An incredible feature to have!

The world was apparently against Player 3 in this vase-busting mini-game.

On the presentation side of this plentiful party package, LEGO Party shakes things up with the banter of two co-hosts: Ted Talker and Paige Turner. The two offer oftentimes humorous, sometimes even hilarious dialogue between one another, and it really plays to the game show environment LEGO Party presents to players. Occasionally either Ted or Paige will cut themselves off, especially if a mini-game ends mid-sentence, and by the third or so game of LEGO Party, you'll be hearing a lot of repeated phrases, but they seldom grow tiring or too repetitive. The music is serviceable, though aside from main theme (which is a bop) I can't recall a single melody or jingle in the game.

Graphically, LEGO Party is stellar and impressive. Every facet and piece of the environments throughout the game, whether in studio, in the mini-games, or within the Challenge Zones, is comprised of carefully constructed and assembled LEGO pieces. It's like a massive set come to life in this wonderful world and party package. There's occasional slowdown, however, but this affects non-gameplay moments, such as a cutscene showing the construction of a segment of the Theme Park Zone, for instance. 

All in all, I'm surprised by how much I absolutely enjoyed LEGO Party. The developers really did a fantastic job with this party game, offering mostly well-crafted boards with relatively fast paced rounds (not looking at you, Space Zone), a colorful and creative collection of mini-games (some stinkers notwithstanding), and plentiful amounts of charm thrown in as well, with that latter part being expected from a LEGO game. The developers are also listening to feedback within the community, such as adding bonus Golden Bricks at the end of games, something that LEGO Party lacked by the time I finished up the Platinum trophy on the game a month ago. All this, plus a budget price, deliver a party worth having for any kind of player, young/old, casual/hardcore, and so forth.

[SPC Says: B+] 

 

Saturday, December 13, 2025

[VIDEO] Top Ten LEGO Party! Mini-Games

It's been a bit since I've shared some video content with you all! LEGO Party! is very much Mario Party but with a LEGO twist, and it does enough to distinguish itself from its inspiration too, I do believe! I hope to have a review of the game later this month! In the meantime, check out this video featuring some of my absolute favorites of the 60 included mini-games featured with LEGO Party!