Hello, Monday, and hello to you, SPC reader! It's that time of the week once again where SuperPhillip Central's Favorite VGMs come out to play. This week, we're dealing with games that put you, the player, on a vast, exciting adventure!
We'll start things off with a tune from The Legend of Zelda: Spirit Tracks, and then move on down to a song from The Legend of Dragoon. Next up, Baten Kaitos: Eternal Wings and the Lost Ocean provides us with a soothing harp-centered tune, while Tales of Vesperia delivers a tune from its own soundtrack. Lastly, an overlooked PS1 RPG, Threads of Fate, wraps this adventurer's edition of the Favorite VGMs up.
Just click on the VGM volume name to hear the song, and click on this link to be taken to the VGM Database. Now, let's get on to the music!
v1281. The Legend of Zelda: Spirit Tracks (DS) - In the Fields
The Legend of Zelda: Phantom Hourglass introduced touch controls as the main means of controlling Link in the game. It wasn't the most stellar entry in the franchise, mostly due to forced return visits to the Temple of the Ocean King. However, its sequel, The Legend of Zelda: Spirit Tracks very much was an improvement over its predecessor, implementing more complicated dungeons, less tedium, and a much better soundtrack.
v1282. The Legend of Dragoon (PS1) - Dart's Theme
A JRPG from Sony that was seen as its answer to Squaresoft's Final Fantasy VII, The Legend of Dragoon is a series that fans greatly demand from Sony a sequel or follow-up to. Surprisingly, the only attention current-day Sony has given The Legend of Dragoon is a digital re-release in PS1 Classics form.
v1283. Baten Kaitos: Eternal Wings and the Lost Ocean (GCN) - Between the Winds
From a tense character theme, we head in a softer direction, full of heavenly-sounding harp with Between the Winds from the Nintendo GameCube exclusive, Baten Kaitos: Eternal Wings and the Lost Ocean. This soundtrack was composed by Motoi Sakuraba, best known for his work on the Star Ocean series and various Tales of games.
v1284. Tales of Vesperia (360) - Brilliant Life, Rising Light
Speak of the devil! Yes, Motoi Sakuraba composed much of the music for this game, Tales of Vesperia as well. This Tales game is quite unique, as it launched exclusively on the Xbox 360 in the West, and it remained an exclusive over on this side of the world. A PS3 port occurred, but only Japan was blessed with it.
v1285. Threads of Fate (PS1) - Passing Through the Forest
To cap off this adventurer's edition of SuperPhillip Central's Favorite VGMs, we have a cult classic RPG from the original PlayStation, Threads of Fate. We get a mix of electronic and rustic instruments with Passing Through the Forest, a stellar and chill theme from the game.
Showing posts with label tales of vesperia. Show all posts
Showing posts with label tales of vesperia. Show all posts
Monday, December 5, 2016
Tuesday, October 15, 2013
SuperPhillip Central's Favorite VGM - East Meets West Edition
Here's a special Tuesday edition of SuperPhillip Central's Favorite VGM. We bet your Monday was especially dismal without your weekly dose of video game music, but we hope this Tuesday edition will make up for it. As for what's in store for you, we have Donkey Kong Country, Tales of Vesperia, and Sonic the Hedgehog to make your day better!
v481. Donkey Kong Country (SNES) - Treetop Rock
We start things off with two Rareware games. The first is the game that brought the developer to many Nintendo fans' attentions. It's none other than the immaculate Donkey Kong Country. Part of what made the game so great was the presentation, and its music is a great part of that.
v482. Jet Force Gemini (N64) Sekhmet
One of the best soundtracks on the Nintendo 64, Jet Force Gemini delivers cinematic scores, perfect for laying waste to armies of Mizar's insect soldiers. Sekhmet is the first mission of Vela, the female of the group. Now that we think of it, Vela's path to Mizar's Palace was definitely the most dangerous of the Jet Force Gemini team...
v483. Grandia III (PS2) - Fight V1
IGN famously stated in their review of this PlayStation 2 RPG classic that the music of Grandia III was highly forgettable. In all honesty, if it wasn't for that line, IGN's own review would be highly forgettable. We believe tracks like Fight V1, among several others, demonstrate that what IGN's review was pure folly.
v484. Tales of Vesperia (360) - A Bet On This Bout
The boss battle theme of Tales of Vesperia, A Bet On This Bet gets quite heated, much like the battles against enemies both big and small in the game. Tales of Vesperia was also released on the PlayStation 3 in Japan, but because we're a North American site, we opted to only list the game as being on Xbox 360. Just so there's no confusion here!
v485. Sonic the Hedgehog (PS3, 360) - Soleanna New City
For as much crap that Sonic the Hedgehog's 2006 outing gets (and deservedly so), one thing that most everyone can agree on is that the soundtrack is absolutely phenomenal. Even the hubs of the game were less main painful thanks to such upbeat themes such as this one.
Don't forget to check out the VGM Database for all things SPC VGM!
v481. Donkey Kong Country (SNES) - Treetop Rock
We start things off with two Rareware games. The first is the game that brought the developer to many Nintendo fans' attentions. It's none other than the immaculate Donkey Kong Country. Part of what made the game so great was the presentation, and its music is a great part of that.
v482. Jet Force Gemini (N64) Sekhmet
One of the best soundtracks on the Nintendo 64, Jet Force Gemini delivers cinematic scores, perfect for laying waste to armies of Mizar's insect soldiers. Sekhmet is the first mission of Vela, the female of the group. Now that we think of it, Vela's path to Mizar's Palace was definitely the most dangerous of the Jet Force Gemini team...
v483. Grandia III (PS2) - Fight V1
IGN famously stated in their review of this PlayStation 2 RPG classic that the music of Grandia III was highly forgettable. In all honesty, if it wasn't for that line, IGN's own review would be highly forgettable. We believe tracks like Fight V1, among several others, demonstrate that what IGN's review was pure folly.
v484. Tales of Vesperia (360) - A Bet On This Bout
The boss battle theme of Tales of Vesperia, A Bet On This Bet gets quite heated, much like the battles against enemies both big and small in the game. Tales of Vesperia was also released on the PlayStation 3 in Japan, but because we're a North American site, we opted to only list the game as being on Xbox 360. Just so there's no confusion here!
v485. Sonic the Hedgehog (PS3, 360) - Soleanna New City
For as much crap that Sonic the Hedgehog's 2006 outing gets (and deservedly so), one thing that most everyone can agree on is that the soundtrack is absolutely phenomenal. Even the hubs of the game were less main painful thanks to such upbeat themes such as this one.
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Don't forget to check out the VGM Database for all things SPC VGM!
Sunday, May 12, 2013
Top Ten Xbox 360 Exclusives
If you've been with and have followed SuperPhillip Central for an extended period of time, you know how we have a love and hate relationship with the Xbox 360. We love all of the third-party support and Xbox Live (though we'd rather have it for free without ads), but we hate how poor Microsoft's first-party output generally is, how bad Kinect is for anything other than sports or mini-games, and we loathe how awful Red Ring of Death (we're still haunted at night by those flashing lights) was. Regardless, coming up with a list of ten worthwhile exclusives that the Xbox 360 currently possesses wasn't as difficult as we thought it would be.
Don't get us wrong. We've enjoyed our time with Microsoft's second gaming home console. This list of ten exclusives for the system is but one reason why we find ourselves still slightly enamored with the Xbox 360.
10) Banjo-Kazooie: Nuts & Bolts
The original teaser for an Xbox 360 version of Banjo-Kazooie had all of the familiar elements: Jiggies, musical notes, and a colorful 3D world, albeit with a remodeled version of Banjo and his feathery friend Kazooie. However, the final product would turn out to be a completely different beast compared to Banjo's Nintendo 64 adventures. While some scoff and even snarl to this day at this idea, Banjo-Kazooie: Nuts & Bolts is a welcome addition to the franchise, offering vehicle-based missions that can be completed in a myriad of manners. The ability to build your own custom vehicles to suit the needs of the particular mission adds a whole slew of replay value to Nuts & Bolts. It is these reasons why Banjo and Kazooie's Xbox 360 retail debut kicks off our countdown.
9) Tales of Vesperia
The tenth main Tales of title in the series hit in the unlikeliest of places, Microsoft's Xbox 360 (it is exclusive to the Xbox 360 in the West). We say this because the Xbox 360 was undoubtedly marketed more to the West than the East, which is where most of the Tales series' sales come from. Tales of Vesperia came out early in the generation when Microsoft was still courting Japanese audiences by buying up exclusives (because let's face it, Microsoft first-party studios couldn't wholly make a game that would entertain gamers in Japan if their corporation depended on it). Anyway, about the gameplay, Tales of Vesperia's battle system uses an upgraded version of Tales of the Abyss's. The combat is fast and fluid, real-time, and offered lots of different strategies to display. Overall, Tales of Vesperia is one of the better entries in the Tales franchise, and we hope that with Microsoft's next console they try once again to appeal to Japan. Their library would be much more varied and better for it.
8) Shadow Complex
A phenomenal Xbox Live Arcade title, one that would have over 200,000 downloads within its first week of sales, Shadow Complex borrows its gameplay structure from titles like Metroid and Castlevania: Symphony of the Night. As the player defeats enemies, explores the labyrinthine world of the game, and acquires new abilities, they can access new locations in the game world. Like Symphony of the Night, players can gain experience points to make their character stronger, boosting their basic attributes and giving them new skills. Shadow Complex uses the Unreal Engine 3 to make for an impressive looking piece of software. If you're looking for one of the better Xbox Live Arcade games, Shadow Complex is not only one of those, but it's an absolute steal for its price point.
7) Crackdown
Crackdown comes from the mind behind both the Grand Theft Auto and Lemmings franchises. The game has you taking the role of a super-powered Agent, based one of several character models. Your agent is tasked with taking out three Kingpins throughout the open world setting of Pacific City. While you can leap right into the action of taking them out, you'll probably find yourself riddled with bullets. Defeating each Kingpin's Generals makes taking the Kingpin out much easier of an objective. Thankfully, your agent has a whole slew of powerful abilities and weaponry to work with: bombs, machine guns, chucking cars, and scaling buildings (getting on top of Agent HQ is one of the coolest views we can remember in a long time). Crackdown saw a sequel three years later. While that game is also good, we much prefer the original Crackdown. By the way, how about that sublime cel-shaded art style?
6) Saints Row
There have been plenty of imitators to Grand Theft Auto, and many who have wished to take the open world crown that Rockstar North's series has worn for over a decade now. Few belong in the same sentence of GTA, and even fewer have come close to being anywhere near as good as that franchise. We can happily say that Saints Row is a series that has come the closest. The first game in the franchise came out exclusively on the Xbox 360, showing the Third Street Saints' battle against other gangs in the city of Stilwater. The amount of things to do is immense, as expected from an open world sandbox game like Saints Row is. The most enjoyable part of the game, outside of how fun it is, is the ability to create your own custom character and outfit them with pieces of clothing you purchase at shops which makes for a game that you can give your personal touch to. Not only that, but you can take your gang member online to compete in one of several multiplayer modes.
5) Ninja Gaiden II
Ninja Gaiden II takes the rebooted Ninja Gaiden franchise to new heights with all-new awesome features like enemy dismemberment, allowing hero Ryu to slash and slice his foes' arms, legs, and other body parts until they're all covering the floor. Another new features is essence, dropped by defeated enemies. This grants Ryu with the ability to generate money, to heal himself, or to restore his ki. Outside of Ryu's old standby, the Dragon Sword, there are a hefty sampling of new enemies to utilize, such as the Falcon's Talons, the Dragon's Claw, and Eclipse Scythe, to name a few. As typical of the Ninja Gaiden series, Ninja Gaiden II is certainly no cakewalk. Beating the game is a mighty challenge, much more actually acquiring all of the achievements!
4) Gears of War 3
Bros before all. While Gears of War as a series might be the perfect example of the so-called "dudebro" gaming craze that the Xbox 360 is known for, the series itself is a remarkable third-person shooter that is one of the hallmarks of the genre, thanks to its heavy focus on cover-based combat. Gears pits COG human forces, the last line of defense for the planet Earth, against the Locust threat. The campaign's five acts can be played alone or with a friend, making the Insane difficulty all the more manageable. In addition to that, Gears comes with its own multiplayer component, one that is highly popular, whether playing it competitively (Deathmatch) or cooperatively (Horde mode). Probably all those folks gunning for that "Seriously 3.0" achievement. Two teams of four compete across cleverly designed maps in deathmatch-style play, king-of-the-hill-style play, and so much more. So after the campaign was completed, one could enjoy multiplayer for months on end, but really, though, that "Seriously" achievement from the first game can go get itself curb stomped.
3) Dead Rising
One of Keiji Inafune's last original projects for Capcom before his departure (R.I.P. Mega Man), Dead Rising shows the developers leanings toward Western studios' philosophies of game design over the East. Despite this, Dead Rising is one of SuperPhillip Central's favorite new IPs of the past generation. You play as Frank West, a photojournalist heading for the scoop of his life at a mall in a countryside town of Colorado. Little does Frank know that a zombie outbreak has covered the city in blankets of blood, rotting flesh, and corpses. Dead Rising has you racing against the clock to follow along with the story, taking down psychopaths, wading through hundreds of zombies on screen at the same time, and rescuing survivors from the zombie menace. To assist you can use a multitude of everyday objects that lie around such as baseball bats, soccer balls, chainsaws, and even lawnmowers. Dead Rising is a magnificent and intense zombie game that will have you playing multiple times through the game.
2) Forza Horizon
Speaking of games set in Colorado, Forza Horizon is set in the Rocky Mountain state, offering a fictional festival that has drivers from all walks of life competing for top honors. Unlike previous games in the Forza Motorsport series, Forza Horizon is an open-world game. Despite the change in structure, many facets of the Forza franchise are still here, such as the gorgeous graphics, the realistic driving physics, and the immense amount of cars available to ride in. There is also a good amount of race variety to be had, like point-to-point races, drift races, and rally races. Variety is the spice of life, after all. By playing this races well, you earn street cred (as the kids call it) to grant you popularity that unlocks new race types and even more cars to select from. Forza Motorsport as a series is one that is often compared to Sony's Gran Turismo. However, with Forza Horizon, the Forza franchise proves that it can certainly mix things up really well.
1) Halo 4
The gaming world, especially fans of Halo (duh), was both excited and terrified at the idea of a completely new studio, 343 Industries, taking control of the long-running Halo franchise, the hallmark franchise of the Xbox brand. Would Halo 4 still feel like Halo? Would it be better? Would it be worse? These questions kept many up late a night (or not). Regardless, it is safe to say that 343 Industries blew away expectations, and created the best Halo game in a long time. All of the trademark features of the franchise were present and accounted for: Master Chief, Cortana, the Covenant, cool weaponry, sweet rides, very impressive visuals, a strong campaign mode (offering two players locally to slug through it or four players via Xbox Live), and a fantastic multiplayer experience for competitive combat. It is for these reasons that Halo 4 is SuperPhillip Central's top Xbox 360 title, and we imagine that millions across the globe feel the same.
Don't get us wrong. We've enjoyed our time with Microsoft's second gaming home console. This list of ten exclusives for the system is but one reason why we find ourselves still slightly enamored with the Xbox 360.
10) Banjo-Kazooie: Nuts & Bolts
The original teaser for an Xbox 360 version of Banjo-Kazooie had all of the familiar elements: Jiggies, musical notes, and a colorful 3D world, albeit with a remodeled version of Banjo and his feathery friend Kazooie. However, the final product would turn out to be a completely different beast compared to Banjo's Nintendo 64 adventures. While some scoff and even snarl to this day at this idea, Banjo-Kazooie: Nuts & Bolts is a welcome addition to the franchise, offering vehicle-based missions that can be completed in a myriad of manners. The ability to build your own custom vehicles to suit the needs of the particular mission adds a whole slew of replay value to Nuts & Bolts. It is these reasons why Banjo and Kazooie's Xbox 360 retail debut kicks off our countdown.
9) Tales of Vesperia
The tenth main Tales of title in the series hit in the unlikeliest of places, Microsoft's Xbox 360 (it is exclusive to the Xbox 360 in the West). We say this because the Xbox 360 was undoubtedly marketed more to the West than the East, which is where most of the Tales series' sales come from. Tales of Vesperia came out early in the generation when Microsoft was still courting Japanese audiences by buying up exclusives (because let's face it, Microsoft first-party studios couldn't wholly make a game that would entertain gamers in Japan if their corporation depended on it). Anyway, about the gameplay, Tales of Vesperia's battle system uses an upgraded version of Tales of the Abyss's. The combat is fast and fluid, real-time, and offered lots of different strategies to display. Overall, Tales of Vesperia is one of the better entries in the Tales franchise, and we hope that with Microsoft's next console they try once again to appeal to Japan. Their library would be much more varied and better for it.
8) Shadow Complex
A phenomenal Xbox Live Arcade title, one that would have over 200,000 downloads within its first week of sales, Shadow Complex borrows its gameplay structure from titles like Metroid and Castlevania: Symphony of the Night. As the player defeats enemies, explores the labyrinthine world of the game, and acquires new abilities, they can access new locations in the game world. Like Symphony of the Night, players can gain experience points to make their character stronger, boosting their basic attributes and giving them new skills. Shadow Complex uses the Unreal Engine 3 to make for an impressive looking piece of software. If you're looking for one of the better Xbox Live Arcade games, Shadow Complex is not only one of those, but it's an absolute steal for its price point.
7) Crackdown
Crackdown comes from the mind behind both the Grand Theft Auto and Lemmings franchises. The game has you taking the role of a super-powered Agent, based one of several character models. Your agent is tasked with taking out three Kingpins throughout the open world setting of Pacific City. While you can leap right into the action of taking them out, you'll probably find yourself riddled with bullets. Defeating each Kingpin's Generals makes taking the Kingpin out much easier of an objective. Thankfully, your agent has a whole slew of powerful abilities and weaponry to work with: bombs, machine guns, chucking cars, and scaling buildings (getting on top of Agent HQ is one of the coolest views we can remember in a long time). Crackdown saw a sequel three years later. While that game is also good, we much prefer the original Crackdown. By the way, how about that sublime cel-shaded art style?
6) Saints Row
There have been plenty of imitators to Grand Theft Auto, and many who have wished to take the open world crown that Rockstar North's series has worn for over a decade now. Few belong in the same sentence of GTA, and even fewer have come close to being anywhere near as good as that franchise. We can happily say that Saints Row is a series that has come the closest. The first game in the franchise came out exclusively on the Xbox 360, showing the Third Street Saints' battle against other gangs in the city of Stilwater. The amount of things to do is immense, as expected from an open world sandbox game like Saints Row is. The most enjoyable part of the game, outside of how fun it is, is the ability to create your own custom character and outfit them with pieces of clothing you purchase at shops which makes for a game that you can give your personal touch to. Not only that, but you can take your gang member online to compete in one of several multiplayer modes.
5) Ninja Gaiden II
Ninja Gaiden II takes the rebooted Ninja Gaiden franchise to new heights with all-new awesome features like enemy dismemberment, allowing hero Ryu to slash and slice his foes' arms, legs, and other body parts until they're all covering the floor. Another new features is essence, dropped by defeated enemies. This grants Ryu with the ability to generate money, to heal himself, or to restore his ki. Outside of Ryu's old standby, the Dragon Sword, there are a hefty sampling of new enemies to utilize, such as the Falcon's Talons, the Dragon's Claw, and Eclipse Scythe, to name a few. As typical of the Ninja Gaiden series, Ninja Gaiden II is certainly no cakewalk. Beating the game is a mighty challenge, much more actually acquiring all of the achievements!
4) Gears of War 3
Bros before all. While Gears of War as a series might be the perfect example of the so-called "dudebro" gaming craze that the Xbox 360 is known for, the series itself is a remarkable third-person shooter that is one of the hallmarks of the genre, thanks to its heavy focus on cover-based combat. Gears pits COG human forces, the last line of defense for the planet Earth, against the Locust threat. The campaign's five acts can be played alone or with a friend, making the Insane difficulty all the more manageable. In addition to that, Gears comes with its own multiplayer component, one that is highly popular, whether playing it competitively (Deathmatch) or cooperatively (Horde mode). Probably all those folks gunning for that "Seriously 3.0" achievement. Two teams of four compete across cleverly designed maps in deathmatch-style play, king-of-the-hill-style play, and so much more. So after the campaign was completed, one could enjoy multiplayer for months on end, but really, though, that "Seriously" achievement from the first game can go get itself curb stomped.
3) Dead Rising
One of Keiji Inafune's last original projects for Capcom before his departure (R.I.P. Mega Man), Dead Rising shows the developers leanings toward Western studios' philosophies of game design over the East. Despite this, Dead Rising is one of SuperPhillip Central's favorite new IPs of the past generation. You play as Frank West, a photojournalist heading for the scoop of his life at a mall in a countryside town of Colorado. Little does Frank know that a zombie outbreak has covered the city in blankets of blood, rotting flesh, and corpses. Dead Rising has you racing against the clock to follow along with the story, taking down psychopaths, wading through hundreds of zombies on screen at the same time, and rescuing survivors from the zombie menace. To assist you can use a multitude of everyday objects that lie around such as baseball bats, soccer balls, chainsaws, and even lawnmowers. Dead Rising is a magnificent and intense zombie game that will have you playing multiple times through the game.
2) Forza Horizon
Speaking of games set in Colorado, Forza Horizon is set in the Rocky Mountain state, offering a fictional festival that has drivers from all walks of life competing for top honors. Unlike previous games in the Forza Motorsport series, Forza Horizon is an open-world game. Despite the change in structure, many facets of the Forza franchise are still here, such as the gorgeous graphics, the realistic driving physics, and the immense amount of cars available to ride in. There is also a good amount of race variety to be had, like point-to-point races, drift races, and rally races. Variety is the spice of life, after all. By playing this races well, you earn street cred (as the kids call it) to grant you popularity that unlocks new race types and even more cars to select from. Forza Motorsport as a series is one that is often compared to Sony's Gran Turismo. However, with Forza Horizon, the Forza franchise proves that it can certainly mix things up really well.
1) Halo 4
The gaming world, especially fans of Halo (duh), was both excited and terrified at the idea of a completely new studio, 343 Industries, taking control of the long-running Halo franchise, the hallmark franchise of the Xbox brand. Would Halo 4 still feel like Halo? Would it be better? Would it be worse? These questions kept many up late a night (or not). Regardless, it is safe to say that 343 Industries blew away expectations, and created the best Halo game in a long time. All of the trademark features of the franchise were present and accounted for: Master Chief, Cortana, the Covenant, cool weaponry, sweet rides, very impressive visuals, a strong campaign mode (offering two players locally to slug through it or four players via Xbox Live), and a fantastic multiplayer experience for competitive combat. It is for these reasons that Halo 4 is SuperPhillip Central's top Xbox 360 title, and we imagine that millions across the globe feel the same.
Tuesday, February 21, 2012
Top Five Xbox 360 Exclusives
By now you know my stance on Microsoft's Xbox 360. It is the worst console I've ever owned and the worst mainstream console on the market. It is heralded as the hardcore gamer's console, and seeing as I dislike so-called "hardcore" gamers and everything they stand for, the 360 gets a strike. Poor exclusives, pay-to-play online, and the shoddiest hardware period make a trifecta of answers as to why I dislike the platform. The former is the subject of today's post. While the 360 has the weakest exclusives this gen, the system does have some titles worth playing that are only available for it. Let's discover which ones are my top five.
5) Viva Pinata: Trouble in Paradise
Professor Pester and his army of sour pinatas are at it again, and it's up to you to turn them over to the side of good and sweetness. Viva Pinata: Trouble in Paradise is everything great about the series and more. With dozens of new pinata species to coax on your side through various means such as having two flowers of any kind in your garden or have a specific number of a certain type of pinata in your garden, Trouble in Paradise will have you playing for hours. The new sand and snow environments allow for not only new ambiance but also new pinatas to come visit and eventually (hopefully) stay as residents. Then there's all that romance and pinata-on-pinata action that Viva Pinata is known for.


4) Banjo-Kazooie: Nuts & Bolts
Many fans of the bear and bird were upset that the Xbox 360 installment of the series drove so far away from the franchise's roots. Instead of being a pure platformer the game was a vehicle-building and riding game. The goal of collecting Jiggies was the same, but the means of doing so was different. They weren't hiding in the various worlds waiting to be collected. Instead, you talked with the numerous characters around the levels and accepted their challenges. There were objectives like transporting a flurry of soccer balls into a goal net, racing against Mr. Fit, and taking to the skies to defeat Mr. Patch. Being creative with your vehicle choices was just the start of the strategic thinking necessary to ace missions. You needed to actually perform well to get top times and be awarded with those coveted Jiggies.


3) Perfect Dark Zero
This choice is not necessarily the most popular one, but I actually enjoyed Perfect Dark Zero more than the Halo games. Yes, Joanna Dark turned from a British spy to an American teenager, but I liked the mission structure with its various objectives instead of Halo's run-through-and-kill-wave-after-wave-of-enemies formula. On harder difficulties you not only had more objectives to complete, but you also took more damage. The multiplayer is the coup de grace as it had huge maps to explore with high-powered weaponry, bots (I love bots), and vehicles including a jet pack. Many hours were wasted jumping in online and playing with friends and total strangers and enjoying almost every moment of it. The hate for this game must stem from the fact that the Nintendo 64 original was so spectacular and the Xbox 360 prequel fell short of that.


2) Tales of Vesperia
In Japan the Xbox 360 was and will always be on life support. To combat this Microsoft attempted to buy support as they had little faith in their first-party studios to create content that would appeal to the East. One of their purchased titles was the timed exclusive Tales of Vesperia (the PlayStation 3 version of the game is only available in Japan), a beautiful anime-styled RPG with clever dialogue, memorable characters, and an engrossing battle system. The colorful areas of Tales of Vesperia come alive wonderfully on the Xbox 360 hardware, and while the system isn't known well for its range of genres, Vesperia helped for at least a week in putting the 360 on the map in the Land of the Rising Sun.


1) Dead Rising
Meet Frank West. He's covered wars, y'know. He's a photojournalist who unwittingly gets caught right smack dab in the middle of a zombie outbreak in the city of Williamette, Colorado. Armed with nothing more than a camera, Frank will have to utilize any and every item available to him inside the mall where he takes refuge in like chainsaws, lawn mowers, baseball bats, trash cans, soccer balls, and even toys such as teddy bears. In his journey to discover the truth behind the zombie epidemic, he comes across men and women who have succumbed to their insanity and have become psychopaths, ready to kill everything under the bloody sun. Did I mention that Frank was timed during all of this? It's something that critics of the game don't like, but while this time system was sometimes overwhelming with having to rescue civilians and meet people at specific times of the three day cycle, it makes Dead Rising one intense and exciting game to play. Note: the Dead Rising series did come to Wii, but the game was so different that I still consider this original version as an Xbox 360 exclusive.


Next week I will be covering the top five PlayStation 3 exclusives, so please look forward to that. As for now, what Xbox 360 games that are exclusive to the system do you love the most? Leave me a comment below and join the debate!
5) Viva Pinata: Trouble in Paradise
Professor Pester and his army of sour pinatas are at it again, and it's up to you to turn them over to the side of good and sweetness. Viva Pinata: Trouble in Paradise is everything great about the series and more. With dozens of new pinata species to coax on your side through various means such as having two flowers of any kind in your garden or have a specific number of a certain type of pinata in your garden, Trouble in Paradise will have you playing for hours. The new sand and snow environments allow for not only new ambiance but also new pinatas to come visit and eventually (hopefully) stay as residents. Then there's all that romance and pinata-on-pinata action that Viva Pinata is known for.


4) Banjo-Kazooie: Nuts & Bolts
Many fans of the bear and bird were upset that the Xbox 360 installment of the series drove so far away from the franchise's roots. Instead of being a pure platformer the game was a vehicle-building and riding game. The goal of collecting Jiggies was the same, but the means of doing so was different. They weren't hiding in the various worlds waiting to be collected. Instead, you talked with the numerous characters around the levels and accepted their challenges. There were objectives like transporting a flurry of soccer balls into a goal net, racing against Mr. Fit, and taking to the skies to defeat Mr. Patch. Being creative with your vehicle choices was just the start of the strategic thinking necessary to ace missions. You needed to actually perform well to get top times and be awarded with those coveted Jiggies.


3) Perfect Dark Zero
This choice is not necessarily the most popular one, but I actually enjoyed Perfect Dark Zero more than the Halo games. Yes, Joanna Dark turned from a British spy to an American teenager, but I liked the mission structure with its various objectives instead of Halo's run-through-and-kill-wave-after-wave-of-enemies formula. On harder difficulties you not only had more objectives to complete, but you also took more damage. The multiplayer is the coup de grace as it had huge maps to explore with high-powered weaponry, bots (I love bots), and vehicles including a jet pack. Many hours were wasted jumping in online and playing with friends and total strangers and enjoying almost every moment of it. The hate for this game must stem from the fact that the Nintendo 64 original was so spectacular and the Xbox 360 prequel fell short of that.


2) Tales of Vesperia
In Japan the Xbox 360 was and will always be on life support. To combat this Microsoft attempted to buy support as they had little faith in their first-party studios to create content that would appeal to the East. One of their purchased titles was the timed exclusive Tales of Vesperia (the PlayStation 3 version of the game is only available in Japan), a beautiful anime-styled RPG with clever dialogue, memorable characters, and an engrossing battle system. The colorful areas of Tales of Vesperia come alive wonderfully on the Xbox 360 hardware, and while the system isn't known well for its range of genres, Vesperia helped for at least a week in putting the 360 on the map in the Land of the Rising Sun.


1) Dead Rising
Meet Frank West. He's covered wars, y'know. He's a photojournalist who unwittingly gets caught right smack dab in the middle of a zombie outbreak in the city of Williamette, Colorado. Armed with nothing more than a camera, Frank will have to utilize any and every item available to him inside the mall where he takes refuge in like chainsaws, lawn mowers, baseball bats, trash cans, soccer balls, and even toys such as teddy bears. In his journey to discover the truth behind the zombie epidemic, he comes across men and women who have succumbed to their insanity and have become psychopaths, ready to kill everything under the bloody sun. Did I mention that Frank was timed during all of this? It's something that critics of the game don't like, but while this time system was sometimes overwhelming with having to rescue civilians and meet people at specific times of the three day cycle, it makes Dead Rising one intense and exciting game to play. Note: the Dead Rising series did come to Wii, but the game was so different that I still consider this original version as an Xbox 360 exclusive.


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Next week I will be covering the top five PlayStation 3 exclusives, so please look forward to that. As for now, what Xbox 360 games that are exclusive to the system do you love the most? Leave me a comment below and join the debate!
Saturday, September 17, 2011
Top Ten Towns in Video Games
Let's end the week right, shall we? Borrowing an idea from NeoGAF, towns are an important part of video games. They're where players purchase goods, talk to non-playable characters, and sometimes start quests. These bustling hubs are especially popular in RPGs. This is a top ten list of my personal favorite towns, villages, and cities in video games. After you check out this list, rattle off some of your own in the comments section.
10) Midgar (Final Fantasy VII - PS1)

This steampunk-inspired city is gigantic. When I first picked up the game as a younger lad, I was amazed that there was a whole other world outside of the large Midgar. This industrial city is blocked off into various sectors from the seedy slums, the underbelly of Midgar, to the richer districts, this town is absolutely massive. What stands in the middle of Midgar is the Shinra Corporation whose iron-fisted grip looms heavily over the city. Plus who can forget racing and battling Road Rash style on a deadly highway?
9) Viridian City (Pokemon Red/Blue Versions - GB)

The second town introduced to aspiring Pokemon trainers is the vibrant and forest-like Viridian City. Although there is a gym leader in this city, only after trainers collect seven badges will the sinister leader of Team Rocket and Viridian City gym leader, Giovanni, will open his door to challengers. The town tune is additionally quite catchy, too. For a humble beginning that leaves a lot to nostalgia, Viridian City may be my favorite town in a Pokemon game.
8) Windfall Island (The Legend of Zelda: The Wind Waker - GCN)

Windfall Island is essentially the Kakariko Village of The Wind Waker. It's where a plethora of happenings occur. From talking with Tingle the fairy to bidding on goods in the auction house to mixing up helpful potions with the potion master, there's plenty to see and do on this hustling and bustling isle. The wonderful art style the game possesses only further showcases the beauty of Windfall Island.
7) Flanoir (Tales of Symphonia - PS2, GCN)

Flanoir is a winter wonderland with its own academic library. Though you have to be pretty stupid to build a city in an arctic area, so just how much do these guys need an academic library anyway? Nonetheless, Flanoir is a beautiful city with a fantastic track composed by Motoi Sakuraba to accompany it. One could stare in amazement as snowflakes fall from the sky and touch down softly upon the snow below. I just hope Lloyd Irving and friends packed parkas!
6) Tibetan Village (Uncharted 2: Among Thieves - PS3)

The Uncharted series isn't known for its sprawling cities. It's more known for its swashbuckling adventures in jungles, temples, and other ancient areas. When players first get a glimpse of the Tibetan Village after waking up from a near-death experience, they get to see a magnificent mountain town before their very eyes. Sure, no one here speaks English, but they're kind people regardless. There's even some treasure to pick up as well as farm animals to play nice with. What more could Nathan Drake ask for? It's masterful Naughty Dog's design behind this jaw-dropping village.
5) Luca (Final Fantasy X - PS2)

Luca is a seaside metropolis full of life and places to go and people to meet. There's an enjoyable blitzball stadium (blitzball was listed as one of my favorite mini-games in a special article on SPC), a theater where players could listen to music and watch past cinematics, a gorgeous fountain, and a pleasant marina to sit down and hear the sounds of seagulls crying in the distance. The only downside to Luca is that this city was where the infamous "laughing scene" took place. Regardless, I love this town nonetheless.
4) Clock Town (The Legend of Zelda: Majora's Mask - N64)

The final burg from a Zelda title, Clock Town is right smack-dab in the center of Termina Field. It is the main hub of Majora's Mask. In order to reverse the flow of time back three days, Link must return to the clock tower in the main part of town. There's always something going on in Clock Town whether you want to reunite lost loves, help out an old lady, or save up enough rupees in the bank for a Heart Container. The Asian flare of the architecture is also a very nice touch.
3) Halure (Tales of Vesperia - PS3, 360)

Such a gorgeous autumn town with a tremendously tall tree resting over the entire city, Halure is truly a sight to behold in Tales of Vesperia. Known affectionately as the City of Blossoms, Halure proves that HD towns can be done, and they can be done marvelously. I'm looking at you, Final Fantasy XIII. Though it appears early in the game, Halure makes a lasting impression upon the player from beginning to end.
2) Kakariko Village (The Legend of Zelda: A Link to the Past - SNES)

In the Light World, Kakariko Village is a peaceful village. One can participate in a racing mini-game through wild grass, bush, and past fences, read a book or two in the library, or get guards sicked on them as Link is a wanted fugitive. The color palette chosen is pleasing to the eye with its subdued green grass and white tiled paths. Link, with ocarina in tow, can even summon a bird to fly him across the land of Hyrule in a hurry.
1) Delfino Plaza (Super Mario Sunshine - GCN)

Number one goes to a place that perpetually reminds me of summer, Delfino Plaza. Mario goes short sleeves in Super Mario Sunshine, the black sheep of the three-dimensional Mario games. That doesn't stop sun-soaked Delfino Plaza from making this list as one of my favorite towns in a game. From cleaning graffiti high and low, scaling rooftops via wall kicks, using Yoshi to make it from boat-to-boat to an isolated island, and trading blue coins for Shine Sprites to kicking fruit into nets for Piantas, the denizens of Delfino, this plaza definitely has a lot to do. It was also named as one of my favorite game hubs of all time.
So there you have it. My list of my personal favorite top ten towns in video games. I'm sure you can't wait to dissect this list and share your own opinion on the matter. Feel free to directly in the comments section. Don't forget to vote on September's poll while you're at it!
10) Midgar (Final Fantasy VII - PS1)

This steampunk-inspired city is gigantic. When I first picked up the game as a younger lad, I was amazed that there was a whole other world outside of the large Midgar. This industrial city is blocked off into various sectors from the seedy slums, the underbelly of Midgar, to the richer districts, this town is absolutely massive. What stands in the middle of Midgar is the Shinra Corporation whose iron-fisted grip looms heavily over the city. Plus who can forget racing and battling Road Rash style on a deadly highway?
9) Viridian City (Pokemon Red/Blue Versions - GB)

The second town introduced to aspiring Pokemon trainers is the vibrant and forest-like Viridian City. Although there is a gym leader in this city, only after trainers collect seven badges will the sinister leader of Team Rocket and Viridian City gym leader, Giovanni, will open his door to challengers. The town tune is additionally quite catchy, too. For a humble beginning that leaves a lot to nostalgia, Viridian City may be my favorite town in a Pokemon game.
8) Windfall Island (The Legend of Zelda: The Wind Waker - GCN)

Windfall Island is essentially the Kakariko Village of The Wind Waker. It's where a plethora of happenings occur. From talking with Tingle the fairy to bidding on goods in the auction house to mixing up helpful potions with the potion master, there's plenty to see and do on this hustling and bustling isle. The wonderful art style the game possesses only further showcases the beauty of Windfall Island.
7) Flanoir (Tales of Symphonia - PS2, GCN)

Flanoir is a winter wonderland with its own academic library. Though you have to be pretty stupid to build a city in an arctic area, so just how much do these guys need an academic library anyway? Nonetheless, Flanoir is a beautiful city with a fantastic track composed by Motoi Sakuraba to accompany it. One could stare in amazement as snowflakes fall from the sky and touch down softly upon the snow below. I just hope Lloyd Irving and friends packed parkas!
6) Tibetan Village (Uncharted 2: Among Thieves - PS3)

The Uncharted series isn't known for its sprawling cities. It's more known for its swashbuckling adventures in jungles, temples, and other ancient areas. When players first get a glimpse of the Tibetan Village after waking up from a near-death experience, they get to see a magnificent mountain town before their very eyes. Sure, no one here speaks English, but they're kind people regardless. There's even some treasure to pick up as well as farm animals to play nice with. What more could Nathan Drake ask for? It's masterful Naughty Dog's design behind this jaw-dropping village.
5) Luca (Final Fantasy X - PS2)

Luca is a seaside metropolis full of life and places to go and people to meet. There's an enjoyable blitzball stadium (blitzball was listed as one of my favorite mini-games in a special article on SPC), a theater where players could listen to music and watch past cinematics, a gorgeous fountain, and a pleasant marina to sit down and hear the sounds of seagulls crying in the distance. The only downside to Luca is that this city was where the infamous "laughing scene" took place. Regardless, I love this town nonetheless.
4) Clock Town (The Legend of Zelda: Majora's Mask - N64)

The final burg from a Zelda title, Clock Town is right smack-dab in the center of Termina Field. It is the main hub of Majora's Mask. In order to reverse the flow of time back three days, Link must return to the clock tower in the main part of town. There's always something going on in Clock Town whether you want to reunite lost loves, help out an old lady, or save up enough rupees in the bank for a Heart Container. The Asian flare of the architecture is also a very nice touch.
3) Halure (Tales of Vesperia - PS3, 360)

Such a gorgeous autumn town with a tremendously tall tree resting over the entire city, Halure is truly a sight to behold in Tales of Vesperia. Known affectionately as the City of Blossoms, Halure proves that HD towns can be done, and they can be done marvelously. I'm looking at you, Final Fantasy XIII. Though it appears early in the game, Halure makes a lasting impression upon the player from beginning to end.
2) Kakariko Village (The Legend of Zelda: A Link to the Past - SNES)

In the Light World, Kakariko Village is a peaceful village. One can participate in a racing mini-game through wild grass, bush, and past fences, read a book or two in the library, or get guards sicked on them as Link is a wanted fugitive. The color palette chosen is pleasing to the eye with its subdued green grass and white tiled paths. Link, with ocarina in tow, can even summon a bird to fly him across the land of Hyrule in a hurry.
1) Delfino Plaza (Super Mario Sunshine - GCN)

Number one goes to a place that perpetually reminds me of summer, Delfino Plaza. Mario goes short sleeves in Super Mario Sunshine, the black sheep of the three-dimensional Mario games. That doesn't stop sun-soaked Delfino Plaza from making this list as one of my favorite towns in a game. From cleaning graffiti high and low, scaling rooftops via wall kicks, using Yoshi to make it from boat-to-boat to an isolated island, and trading blue coins for Shine Sprites to kicking fruit into nets for Piantas, the denizens of Delfino, this plaza definitely has a lot to do. It was also named as one of my favorite game hubs of all time.
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So there you have it. My list of my personal favorite top ten towns in video games. I'm sure you can't wait to dissect this list and share your own opinion on the matter. Feel free to directly in the comments section. Don't forget to vote on September's poll while you're at it!
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