Showing posts with label the legend of zelda: the wind waker hd. Show all posts
Showing posts with label the legend of zelda: the wind waker hd. Show all posts

Wednesday, October 23, 2013

The Legend of Zelda: The Wind Waker HD (WiI U) Review

For this Wednesday we have a new review to share. It's for a HD remastering of The Legend of Zelda: The Wind Waker. Available late last month to purchases of the new Wii U bundle, the actual retail version released on October 4. See if it's worth your time with our review.

You're a heartbreaker, wind waker, love taker...


It was over ten years ago that The Legend of Zelda: The Wind Waker made its debut on the Nintendo GameCube. Though widely regarded now, the art style of the game did not have such a welcome reception when it was originally revealed. At a Space World event (a Japanese Nintendo showcase event that used to occur) in 2000, a coming out party for the GameCube, Nintendo revealed a tech demo that featured a more realistic style with Link and Ganondorf exchanging swipes of their swords. When the new "Celda" look appeared, many were disappointed. However, that was over a decade ago, and as stated, The Wind Waker and its art style are almost universally loved by the Zelda fan base. Choosing this game as the best one to try out high-definition game development, Eiji Aonuma's Zelda team has created a new iteration of The Wind Waker for Wii U owners. Do the new changes and improved visuals make for compelling reasons to return to the Great Sea all over again?

The story of The Legend of Zelda: The Wind Waker HD takes place many centuries after the events of The Legend of Zelda: Ocarina of Time. Legend tells of an ancient evil that once plagued a kingdom. The evil was known as Ganon. One day while celebrating his birthday, Link gets an undesired present by a giant bird who scoops his sister up and takes her away to a place called the Forsaken Fortress. Going along with a group of pirates, led by a female named Tetra, Link heads to the fortress to rescue his sister. However, this plan goes awry and Link is tossed away like an unwanted letter from the post office. When he awakes, he is aboard a red ship that calls itself the King of Red Lions. He tells Link that if he wants to save his sister, he will have to collect three pendants from across the Great Sea. Thus, Link's true quest officially begins. 

The beginning of Link's quest starts with
some suntanning on Outset Island.
For a game without any traditional voice work, The Legend of Zelda: The Wind Waker HD can surely display a broad range of drama to scenes and emotions to the player. That moment on Outset Island, the opening island of the game, where Link, standing on Tetra's ship as they head out for Forsaken Fortress, solemnly waves goodbye to the people he's spent his whole life, is one that resonated with me as a player of the game. Additionally, there's a bunch of really cool moments that will excite Zelda fans, especially those who have enjoyed A Link to the Past and Ocarina of Time. 

After Link slices you up, birdie, you will
be stuffed just in time for Thanksgiving!
The game world of The Wind Waker HD takes place on the Great Sea on a 7 x 7 map. Each space on the grid houses its own unique island-- some large, some small, some in between. While exploring the Great Sea for goodies and treasure is completely optional, it's a fantastic amount of fun to come across an uncharted island, not knowing what is in store for you, what treasures await, and what challenges you may have to overcome. I fervently sailed across the massive ocean in search of hidden heart pieces and new treasure charts that revealed locations of sunken booty to plunder. 

That moment where you wonder
what you've just salvaged...
On the subject of sailing the humongous Great Sea, an issue in the 2003 original version of The Wind Waker was that sailing was much too slow. Each time you wanted to change direction and have a chance of going anywhere near satisfactory speed (and still that was too slow), you also had to change the direction the wind blew. This was done by using the titular Wind Waker to choose a direction for the wind to gust in. Starting off in this HD remastering for Wii U, you still have this issue at the beginning of the game, but once you reach Windfall Island, you can go about earning the Swift Sail, doubling the speed at which the King of the Red Lions travels, regardless of wind direction.

Life's too short to spend it on
the open seas. Use the Swift Sail!
By far the most welcome change from the original Wind Waker is how the end game Triforce quest is handled. In the GameCube version, players needed to find eight Triforce charts and make them readable through talking to Tingle. Not only was this a tedious thing to do, sailing back and forth between islands, but it was also a crunch on the wallet, costing Link 398 rupees each time Tingle made a chart readable. These Triforce charts would then show the location of one of the eight Triforce shards submerged underwater, needing the King of Red Lions to salvage the chests they lay in. 

The Triforce quest just got a
whole lot less obnoxious!
In this Wii U version, there are only three Triforce charts to find, go to Tingle Island, pay to have them made readable, go to their submerged locations and salvage them. The other Triforce shards simply take place of the latter five Triforce charts. This cuts down on the tedium and time it takes to finish this quest, which in the GameCube original made the pace of the game drop like a twenty ton rock in the Great Sea.

Link, there might be a job for you
after this with the Boston Philharmonic!
Lastly, there is the addition of Tingle Bottles. These are found all along the Great Sea and wash up on beaches across the many islands of the game. Finding these and then opening up the Bottles page of the pause/inventory screen shows Miiverse messages and screenshots from other players. You can drop your own messages into the sea as well to help out other players. It's a cool addition that certainly helps for doing the absolutely most demanding side quest within the game.

Despite these new changes, the basic essentials of the Zelda franchise are still here. You still chat with locals, you still participate in side quests for pieces of heart or other treasures, if you so wish, you still obtain new items for your arsenal and keys to progress onward through going into puzzle and enemy-filled dungeons, and you still take out the boss lingering in the furthest depths of said dungeons. But despite all of this sameness, the formula still works and it's still a blast to play. It is a formula that has withstood the test of time. That said, traveling the Great Sea does add a fresh component into the mix.

Items are a big part of the Legend of Zelda franchise, and The Wind Waker does not disappoint in this regard. No longer do you have to pause the game to switch items. Instead, you can simply select items and assign them to the X, Y, or R buttons with a swipe of the finger while still in the game. You can also access maps this way, too, uninterrupted from the gameplay. 

Link's trusty hookshot is always a delight!
Link will have an arsenal of tools to help him by the end of the game, including the helpful grappling hook, used to swing across chasms; the boomerang, which can be locked onto up to five targets at once. The order at which you target them is the order the boomerang hits them; there's the old standby, the bow and arrows, allowing three different elemental shots to be used; and many more.

Use the wind to your advantage
while using the Deku Leaf.
Dungeons are generally where the majority of new items will be received. While there aren't nearly as many as in Ocarina of Time or Twilight Princess, what few dungeons The Wind Waker HD possesses are really well done, requiring the player to not only be nimble with their fingers in battle, but also requiring deep thought for the various puzzles. One such puzzle required me as Link to push and pull statues that held mirrors. When they're all in the proper position, they will reflect a beam of sunlight off of their mirrored shields. I then needed to hold my own shield up to reflect the sunlight into a special symbol to open the way.

We definitely need to hire this place
a smart interior decorator!
Multiple dungeons allow you to take control of statues or even other living things through using the Wind Waker baton to play a song. While this is a very cool feature and opened up a slew of puzzle possibilities, you have to conduct the song with the baton so many times that I wish there was simply an item that allowed Link to commandeer an able body to control. It would have been less time-consuming that way. 

Inside each dungeon awaits a boss that guards what Link most desires. These fights follow the golden rule of Zelda boss battles: If you get an item within a dungeon, you probably need to use it to defeat that boss. This rings especially true for the bosses of The Wind Waker HD. The first boss, for instance, Gohma, requires Link to use the dungeon's treasure, the grappling hook, to latch onto a grapple point above the boss and swing to the other side of the lava pool the boss rests in. The ceiling above will then cave down, crushing the boss, shattering some of its armor. 

I see you have your eye on Link, Gohma.
Outside of boss battles, normal combat is some of the most exciting the Zelda series has even seen-- well, at least the 3D Zelda games. Using Ocarina of Time's Z-targeting control scheme as the foundation, The Wind Waker HD allows Link to lock onto a nearby target, thus being able to have his focus squarely on that enemy. Some foes when they attack allow the player to hit the A button when prompted to perform a counterattack. For example, Darknut soldiers have impenetrable armor. However, if Link counters one of their attacks, he nimbly gets around the foe, slicing its exposed back. Some enemies also drop weapons, which can be used against them and their various cohorts. This is actually necessary for some puzzles.

The lock on feature is still here from past Zelda
games. If ain't broke, don't fix it, right?
The Legend of Zelda: The Wind Waker HD is a meaty game, pending you do all of the optional tasks within the game. For me, my first play-through lasted me over 30 hours. However, I did get all of the pieces of heart, items, and treasure charts. If you want to complete a certain side quest (the one I alluded to when talking about Tingle Bottles), you will need to play through the game at least twice to fulfill the requirements.

Link takes his new move out for a spin.
If there was ever a game that looked timeless, The Legend of Zelda: The Wind Waker was one of those. Now that it has been remastered in high-definition, the game somehow looks even better. From the bloom that makes the tropical areas of the game seem so warm and inviting, to the special effects, such as the torches that lighten dark caverns, The Legend of Zelda: The Wind Waker HD looks superb and sometimes simply jaw-dropping. It's not perfect, however, as there is some pop-up on the Great Sea, mostly with regards to pirate platforms popping up in the distance like magic. There's also slowdown, but this only occurred in reef areas, where many enemy ships and cannons were firing at poor Link. The music has been subtly retouched as well, offering better instrumentation (though still synth) that is pleasing to the ears.

Truly a visually stunning game
The Wind Waker HD is.
The Legend of Zelda: The Wind Waker HD is without a doubt worth a purchase, even for those who have played the GameCube original to death. There is just enough changed that makes this Wii U HD remaster worth the rupees. What Nintendo has done is created a game that is less tedious, less maddening, more engaging, more pleasant to gaze upon, and more entertaining than what can be found on the GameCube. 

[SPC Says: 9.5/10]

Wednesday, October 16, 2013

Best Boss Battles in Gaming History - Part Ten

WARNING: SPOILERS AHEAD!

Okay. Now has everyone who doesn't want to see spoilers exited from this article? Good. The ever-popular Best Boss Battles in Gaming History is back with its tenth installment! Who knew that an innocent little article regarding fun boss fights could grow to be a series that has reached ten parts? Regardless, it's time to get serious with five more exquisite encounters against creatures and villains both big and small. On this part of Best Boss Battles in Gaming History we have bosses from Super Mario Galaxy, The Legend of Zelda: The Wind Waker and Luigi's Mansion: Dark Moon! If you missed a previous installment of this series, check out the links below!

Wednesday, October 2, 2013

Outstanding October: Twelve Games to Look Out for This Month

We have reached the beginning of a new month, so that means it's time to take a look at the planned North American retail video game releases for the month. We've reached the busy time of the game release season, and this is just the beginning. Next month is sure to be even crazier. For now, check out these twelve releases hand-picked by the SuperPhillip Central staff. As always, release dates are subject to change (hopefully not, though). Which of these games do you plan on purchasing, if any?

The Legend of Zelda: The Wind Waker HD (Wii U)
Release Date: 10/4


Already released digitally to Wii U owners, The Legend of Zelda: The Wind Waker HD is having its official retail release on Friday. A limited edition of the game is available for purchase at GameStop stores and online, featuring a collectible 5" Ganondorf figurine. The actual game contains many improvements over its decade's old original, including the obvious higher definition visuals, a less tedious Triforce quest near the end of the game, and Wii U GamePad functionality. The hits keep on coming to the Wii U this fall, and The Legend of Zelda: The Wind Waker HD continues this trend.

Beyond: Two Souls (PS3)
Release Date: 10/8


From the makers of Heavy Rain, Beyond: Two Souls is an upcoming psychological thriller releasing next week in North America. The game is receiving lots of hype, and it's well deserved. Actors Ellen Page and Wiilem Dafoe lend their likenesses and voices to the game. Beyond: Two Souls contains a plethora of dialogue, a thought-provoking story, and plenty of twists and turns to keep the player engaged. The game had the honor of being screened at the Tribeca Film Festival-- only the second game to be featured at the festival, the first being L.A. Noire. It looks like Beyond: Two Souls will be yet another killer exclusive for PlayStation 3 owners.

Pokemon X/Y (3DS)
Release Date: 10/12


For the first time in a long time, the majority of staff at SuperPhillip Central (okay, that's two out of three people) are excited for a new mainline Pokemon game. Instead of simply being evolutions (pun intended) to the series, Pokemon X and Pokemon Y are meant to be revolutions to the series, offering 3D maps, 3D battles, character customization, multiple new Pokemon, mega evolutions, new Pokemon types, and so much more. There's no doubt Pokemon X and Y will send Pokemaniacs into a tizzy when it releases on October 12.

Skylanders: Swap Force (Multi)
Release Date: 10/13


Since Disney Infinity released back in August, Activision's Skylanders series got a whole new heap of competition. Rather than rest on its laurels, the newest Skylanders game features an intriguing new component to it, the ability to swap parts of figurines with others to create new characters. In total, there are 256 combinations (heads and bodies) to utilize. In addition to this, a feature from the handheld versions of the series makes its console debut-- the ability to jump, adding platforming to the mix to create an even fresher experience. Skylanders: Swap Force will release October 13. With this and Pokemon releasing back-to-back, kids this October will be more than set for the rest of the year!

LEGO Marvel Super Heroes (Multi)
Release Date: 10/22


Having already dealt with the DC Comics universe with LEGO Batman 2: DC Super Heroes, TT Games are moving onto the Marvel universe of characters. Over 150 Marvel superheroes and villains will be on display in LEGO Marvel Super Heroes, a game following the structure of past LEGO games (i.e. action-adventure moments and puzzle solving gameplay). The story has the universe-destroying Galactus as the main villain, having Nick Fury calling in his team of S.H.I.E.L.D. all-stars to combat the threat. Coming off LEGO Batman 2: DC Super Heroes and LEGO City Undercover, we're certainly hyped for the latest in the LEGO series. We won't have to wait long either, as LEGO Marvel Super Heroes joins forces with consumers on October 22.

Batman: Arkham Origins (Multi)
Release Date: 10/25


When a less refined Batman gets a bounty put on his head, a myriad of assassins make their way into Gotham City to obtain the reward through silencing the Dark Knight for good. Batman: Arkham Origins may not have Rocksteady Studios at the helm, but we believe WB Games Montreal will create a worthy successor to both Arkham Asylum and Arkham City. For the first time in the series's history, a multiplayer component will be implemented. The Wii U version does not contain such a mode, but thankfully it will be priced ten dollars less than the other versions. It's a good alternative for those who don't want multiplayer in their Batman games. Batman: Arkham Origins releases October 25.

Batman: Arkham Origins Blackgate (3DS, Vita)
Release Date: 10/25


Accompanying the release of its big brother, Batman: Arkham Origins Blackgate is a handheld exclusive game that will launch alongside Arkham Origins. Armature Studios (a studio made up of former Retro Studios developers) is the force behind this 2D Metroid-like game. The focus of Blackgate will be on obtaining new gear, armor and gadgets to access previously inaccessible areas, taking down henchmen and bosses like the Joker, Penguin, and Solomon Grundy. Batman: Arkham Origins Blackgate releases on the same day at the completely different home console versions.

Wii Party U (Wii U)
Release Date: 10/25


Wii U is having a party soon, and you're definitely invited. No need to RSVP either! Wii Party U will be releasing later this month, and it will offer a huge array of mini-games, each offering unique ways to play. The game will utilize the Wii Remote Plus controller for the majority of the time, while tabletop games, such as baseball and slot car races, will be played between two players by sharing the Wii U GamePad. Wii Party U might not be everyone's cup of tea, but its relatively low entry price, bundle with a Wii Remote Plus, and oodles of fun for friends and family will make for a grand old time for anyone with an itch to party hearty.

Assassin's Creed IV: Black Flag (Multi)
Release Date: 10/29


While all of us have brand fatigue from this yearly series, Assassin's Creed IV: Black Flag will most likely interest those that still enjoy the franchise. The game will have a focus between land and naval exploring, offering a multitude of means to journey around Black Flag's three unique cities. Outside of these cities are other areas to come across, such as ruins, forts, and sweltering jungles. Alongside this exploration focus, players will be able to captain their own ship, as well as recruit new crew members. PlayStation 4 and Xbox One versions of Assassin's Creed IV: Black Flag will debut with their respective console launches next month, but for Wii U, PS3, PC, and Xbox 360 owners, you'll get your chance to venture through the world of Assassin's Creed IV late this month.

Battlefield 4 (PS3, 360, PC)
Release Date: 10/29


While Assassin's Creed is a series we have brand fatigue from, the military shooters is a genre we suffer genre fatigue from. Still, for those that can't get enough gunning down the enemy as a soldier, Battlefield 4 looks to set itself apart from its closest competition, the almighty Call of Duty franchise. The game will feature large-scale maps for multiplayer action while the single-player campaign will introduce miniature open-world levels to create a greater sense of openness, creating new opportunities for battle. Like Assassin's Creed IV: Black Flag, a PS4 and Xbox One version will be releasing on those systems.

Sonic: Lost World (Wii U, 3DS)
Release Date: 10/29


Coming fresh off the heels of Sonic Colors and Sonic Generations, Sonic's Nintendo-exclusive pair of new titles takes the series back to new heights. Sonic: Lost World is a game heavily reminiscent of Super Mario Galaxy, but that's quite alright. Why not draw inspiration from the best? Sonic's arsenal includes all-new parkour moves to reach new areas in the levels of the game, more options to control Sonic's speed, and a focus on tight platforming rather than heavy speed. Though the game was delayed a week from its original October 22 release date, we can wait a week to try out Sonic's newest platforming escapade.

WWE 2K14 (PS3, 360)
Release Date: 10/29


WWE 2K14 is the first game in the series under the 2K moniker, as THQ went belly up and 2K Sports took the series's mantle. Many improvements have been made to create a faster, more fluid gameplay experience. The big draw of WWE 2K14 is the new 30 Years of Wrestlemania mode, a mode featuring three decades of WWE Wrestlemania highlights, playable matches, and superstars past and present to play as. Each era of the WWE will be fully represented, tugging on the heartstrings of those of us who grew up watching Hulk Hogan, Bret Hart, Shawn Michaels, The Rock, Stone Cold Steve Austin, and many more. WWE 2K14 will lay the smack down on store shelves near the end of the month.

Tuesday, September 24, 2013

Why the Wii U Is Finally Worth It: Games Deserving Of Your Time

We here at SuperPhillip Central have been enjoying the Wii U for a while now. That said, it's safe to say that the system wasn't for everyone at its launch, and for almost a year it has had releases few and far in-between. Not only did this lead to poor sales, but so did (and does) the confusion among consumers on what the Wii U actually is. However, now the system and its manufacturer are starting to get some semblance of momentum with a fall and holiday season that is packed with some killer titles.

Much like Sony's PlayStation Vita has come into its own game-wise, Nintendo's Wii U has finally reached a point where there are plenty of games out that make the system a worthy purchase. The recent North American price drop and The Legend of Zelda: The Wind Waker HD bundle make a once-easy-to-ignore system all the more harder to look past. Of course, you could very well see this list of games and prefer more Western-oriented content, which the Wii U lacks when compared to other platforms. That said, the purpose of this article is to perhaps sway those of you still undecided on whether or not the Wii U is right for you. If the following list of released and upcoming retail games does nothing for you, then perhaps your taste in gaming could be broadened a little bit.

The Legend of Zelda: The Wind Waker HD


Back when the GameCube original was debuted in trailer form, many criticized the more toon-like art style, disappointed that the more realistic aesthetic shown during a past Spaceworld event wasn't the one displayed for the new Zelda. Now, we're ten years since The Wind Waker's original release, and most of the Zelda fandom has ended up really enjoying the game, and specifically the art style. It absolutely comes to life in The Legend of Zelda: The Wind Waker HD, offering high-def visuals, updates to help the experience feel less tedious, and an overhaul to the infamous Triforce Quest.

Pikmin 3


We sort of shake our heads when some folks say that they can't tell a difference between the graphics of Pikmin 2 and Pikmin 3. Yes, there are some people who say such a bizarre thing. Pikmin 3 might not be the most gorgeous game alive, but it really has subtle touches that make it a beaut to look at. Shigeru Miyamoto and the team behind the game crafted a splendid adventure, where solving environmental puzzles with your Pikmin posse was how to progress through the game, to collect more and more fruit. The added mission and bingo battle modes added even more variety to this rich and hardy game.

Nintendo Land


The term "mini-game collection" evokes a lot of negative connotations for a fair chunk of gamers. However, Nintendo Land goes above and beyond the simple "mini-game collection" by bringing players of the game twelve unique attractions, some deeper than others. Nintendo Land is still a popular title within the ranks of SuperPhillip Central, perfect for pulling out for parties or any other type of get-together. Each attraction has multiple stamps to collect through performing certain goals. Collecting all of these will take players quite a long time, as will gathering all of the objects around the Nintendo Land plaza. If you are a fan of Nintendo and their franchises or want a multiplayer game to enjoy with family and friends, Nintendo Land is the game to get.

New Super Mario Bros. U


Many criticize the New Super Mario Bros. series for playing it too safe-- for not reinventing the wheel (or taking steps to) with each iteration. With New Super Mario Bros. U, Nintendo has created a series of levels that rival some of their best efforts ever. No, the game does not amaze with its visuals, but with its tried and true gameplay it allows players of all skill levels plenty of excitement. The new challenge mode and boost mode concoct a different experience than what fans of 2D Mario have seen in the past-- tougher objectives with challenge mode and beginner-friendly assisting with boost mode.

New Super Luigi U


New Super Luigi U is like the Lost Levels of New Super Mario Bros. U, if that analogy makes any sense. (It should to most Mario fans). Luigi's game, seen in both retail and digital forms, implements a whole new set of much more challenging levels. Sure, they're shorter, but they contain no checkpoints. You also seldom get much of a chance to explore, as that timer always begins at 100 seconds. New Super Luigi U doesn't just serve the hardest of the hardcore either. The playable Nabbit character allows beginners to join in on the fun, seeing as the character cannot get hit by enemies. If you're looking for more challenge in your 2D Mario games, New Super Luigi U is a must.

LEGO City Undercover


One of our favorite Wii U titles at SuperPhillip Central, LEGO City Undercover features one of the most enjoyable open worlds we've ever encountered. There's no space wasted in the city, offering an abundance of things to do and things to collect. LEGO City is absolutely dense with content. The humor of the game appeals to all audiences, with some jokes and references that will go over the heads of the younger age set. Awful initial loading times aside, LEGO City Undercover brings an open world game to the Wii U that is charming and brimming with personality.

The Wonderful 101


Hideki Kamiya and the fine folks at Platinum Games teamed up with Nintendo to create two titles. The first of which is The Wonderful 101. The game allows you to take control of an ever-increasing number of heroes as they take on an alien menace. Through drawing symbols on the GamePad touch screen or utilizing the right analog stick, you can use special abilities to take down enemies and solve puzzles. The Wonderful 101 is packed with activities to do, things to collect, and pure platinum rankings to achieve on all levels on all difficulties. It's not a game for the faint of heart... or hands, for that matter. Underneath its colorful exterior is a game that will kick your wannabe superhero butt from here to Blossom City.

Rayman Legends


The Wii U has actually seen a fair amount of definitive versions of third-party multiplatform titles. No, it's not because of power differences between the Wii U and 7-8 year-old consoles. It's because of the features included. The Wii U version of Rayman Legends ingeniously uses the Wii U GamePad in certain levels to control a helper character, raising platforms, lowering spikes, cutting ropes, and removing things from the player's path. It's just not the same experience on other platforms (except Vita, but that version currently lacks Invasion levels and it is difficult to set up multiplayer, where Legends shines brightly). Rayman Legends isn't just a great platformer-- it's one of the best in recent memory.

Monster Hunter 3 Ultimate


This next game many players have a love-hate relationship with. Some absolutely adore it when it clicks, but with others the game never does, making them to quit, muttering about broken controls. However, a Monster Hunter faithful will tell you that the controls are made that way to force players to think before they act. Simply going at a monster all willy-nilly (that's the technical term for it, don't you know) will get you nowhere fast. It's about sizing up a monster, picking up on their patterns, and unleashing the wrath of God on them. The online community is still going strong, and many folks will help out beginner players to help them learn the ropes.

Sonic & All-Stars Racing Transformed


A third-party success story on the Wii U, Sonic & All-Stars Racing Transformed sold best on Nintendo's system, a quarter of all sales were for the Wii U version. That's darn impressive considering the difference in user base between the Wii U and the already established Xbox 360, PlayStation 3, and PC communities. While the game does have its soft spots (glitches and hard-to-see turns at times), Sonic & All-Stars Racing Transformed is a terrific kart racer that rivals Mario's recent racing efforts.

ZombiU


From a third-party success story to a tale of woe, ZombiU was Ubisoft's big exclusive for the Wii U. Unfortunately, the audience for a zombie game just wasn't there. Plus, Gamespot breaking the review embargo to post a negative review that was more of a reflection on the reviewer's skill/intelligence than the overall game didn't help matters either. Regardless, ZombiU is not really a first-person shooter. It's pure survival-horror. It's also pretty freaking scary. We don't play ZombiU with the lights off, and if we ever would, we would have a nightlight on at the very least. The game implemented the Wii U controller in some clever ways-- a scanner, a backpack (forcing players to move inventory in real time), and a keypad.

Batman: Arkham City - Armored Edition


The majority of gamers would probably pass on Batman: Arkham City - Armored Edition despite it being the definitive version of Arkham City. They've already played the game to completion on other platforms. Why play through the game again? We actually wanted to replay the game, and a cheap Wii U version (price-wise, not quality-wise) made our decision simple. We cannot stress how great it is to have a map on the Wii U GamePad so we don't have to constantly pause and unpause the game. Arkham City - Armored Edition utilized the GamePad well, and it offers all of the DLC content on the disc. However, unlike what Reggie Fils-Amie said, it pretty much IS the same game with the same content.

Need for Speed: Most Wanted U


We really never thought we would say "definitive version" for a Wii U multiplatform game, much more three times, but that's exactly what we're doing. Need for Speed: Most Wanted U was Criterion Games giving the Wii U special treatment and all of their effort and cunning. The end result is a game that is gorgeous to look at, fun to play, and offers GamePad functionality like changing the time of day, removing traffic, switching vehicles on the fly, and other cool tricks. It's a shame EA's support hinged on multiple poor ports and this late port, as it's painfully obvious that they never wanted to give the Wii U a chance.

- What's Coming Next -

Sonic: Lost World


Sonic seems to sell really well on Nintendo systems. We're hoping that trend continues with Sonic: Lost World. The game is receiving a Nintendo 3DS version, but they have totally different level designs and developers, so it's almost too tempting to double dip. The Super Mario Galaxy inspiration is pretty apparent, but what better game to draw ideas from than one of the greatest games of all time?

Super Mario 3D World


We can't really say much about Super Mario 3D World regarding whether or not it's a "rehashed" game (we hate that word). We've only seen one demo, and the game is due out in two months. However, multiplayer 3D Mario is something we don't want to miss out on. Super Mario 3D Land on the Nintendo 3DS is one of our most loved games for the system, so it's no wonder why we are optimistic for the Wii U sequel.

Donkey Kong Country: Tropical Freeze


Retro Studios knows how to deliver a capable, competent and satisfying platformer, if Donkey Kong Country Returns is anything to go by. Perhaps we're being too reserved with our accolades. Retro Studios knows how to deliver a superbly satisfying, incredibly capable, and overall near perfect platformer. This alone makes us truly hyped for the next adventure with DK and the gang. With the return of Dixie Kong and more dynamic levels, Tropical Freeze will surely heat up our December.

Mario Kart 8


One of the most visually impressive Wii U games won't be released until spring of next year. We can wait, but our excitement might not be able to! Mario Kart 8 brings anti-gravity into the mix, allowing racers to speed off walls, ceilings and traditional floors (if you want to be THAT guy) as they speed to the checkered flag. The demo we played was absolutely impressive and got our pulses racing as fast as Mario, Luigi and the rest of the field. We simply cannot wait for the eighth mainline Mario Kart.

Super Smash Bros. for Wii U


Despite having pain in his hand, Masahiro Sakurai continues to be hard at work on not one but two Super Smash Bros. games, along with his talented team. Every weekday he updates the Super Smash Bros. site with a new screenshot. This drip-feeding of information is tiding us over while we wait for the final product to release-- or at least the next demonstration...

Bayonetta 2


If The Wonderful 101 is anything to go by, Bayonetta 2 will start the action at high levels and only go higher from there. From fighting on a roaring jet to scrambling up a skyscraper, Bayonetta 2 is the game that spawned countless death threats, embarrassing reactions, and "Nintendo is stealing our games!" rhetoric. ...Now, we're depressed about gaming culture again.

X


After playing Xenoblade Chronicles we are ready to play anything and everything that Monolith Soft has to share with the gaming world. Their upcoming 2014 title (currently given the code name of X) features humongous mechs roaming across beautiful landscapes and battling colossal creatures. The Wii U doesn't have anything in the way of original RPGs on the system, so perhaps X is the start of a trend.

Other Games to Look Out For:

Watch_Dogs
Assassin's Creed IV: Black Flag
Call of Duty: Ghosts
Mario & Sonic at the Sochi 2014 Olympic Wi-- we don't know what it's called. Come up with shorter names, please.
Batman: Arkham Origins
Skylanders Swap Force
Wii Party U
Wii Fit U
Yarn Yoshi (tentative title)
Project CARS