Showing posts with label the second story. Show all posts
Showing posts with label the second story. Show all posts

Monday, October 29, 2012

SuperPhillip's Favorite VGMs - Second Story Edition

Quite possibly my favorite soundtrack that Motoi Sakuraba worked on, Star Ocean: The Second Story (known as Star Ocean: Second Evolution on the PlayStation Portable port) possesses a significant amount of memorable and marvelous tunes. I don't think five tracks will do the soundtrack justice, but alas, that is what we are limited to this week. From Arlia's Sacred Forest to the kingdom of Krosse, the music has as much variety as Sakuraba's works themselves. Sit back, unwind, and open your ears for some wondrous sounds.

v226. Star Ocean: The Second Story (PS1) - The Venerable Forest


Enter the forest behind Arlia, the first village of the game and heroine Rena's hometown. It is the place where Claude crash-lands and finds himself on the planet of Expel. This theme has a lovely warm feeling to it. The melody should be familiar to those of you who frequent my favorite VGMs. It is the Theme of RENA, the 69th VGM listed.

v227. Star Ocean: The Second Story (PS1) - Rescue Operation


The Salva Mine is the home to this uptempo theme. It is the first main dungeon of Star Ocean: The Second Story. Rena has been abducted and it is up to Claude to rescue her. Hence the title of this theme, Rescue Operation. The song is incredibly tense, fitting for the hallowed halls that Claude must traverse to rescue his new friend.

v228. Star Ocean: The Second Story (PS1) - Shower of Blossoms


This is the theme of the kingdom of Krosse, a much larger and expansive city than what Claude and Rena previously have ventured into. It is a very early city in the game; players arrive in it shortly after completing the events in Salva. The theme is quite majestic, fitting for a city overlooked by royalty. Bonus: The characters shown above? This cast consists of my go-to party in the game.

v229. Star Ocean: The Second Story (PS1) - Walk Over


Speaking of majestic themes, we have Walk Over, a theme for several towns within Star Ocean: The Second Story/Second Evolution. The trumpet synth call forth a stupendous sound and melody. You cannot help but sway to and fro as you purchase goods from shops and converse with the locals.

v230. Star Ocean: The Second Story (PS1) - Let's Walk in a Parade


We're entering a new disc (at least for the PS1 original version) and a new planet with this theme from Star Ocean 2, Let's Walk in a Parade. In fact, between Walk Over and this theme, we've skipped a significant chunk of the game. This peppy, jaunty, and electronic theme plays during the amusement destination known as Fun City, where Claude, Rena, and friends can participate in bunny races, cooking competitions, and the fabled arena.

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We're not done dipping our toes into the Star Ocean. No, no. Next week we will be visiting the third installment of the series, Till the End of Time. Hopefully these VGMs will also last till the end of time. Har-har. Until then, why not check out my VGM Database for all past selected songs of mine? My wish for those who have never heard the music of some of the games I list is to find some songs that they find enjoyable and pleasing to their ears.

Monday, March 19, 2012

SuperPhillip's Favorite VGMs - March Madness Edition

Welcome to an all-new week here at SuperPhillip Central. As it is now customary of Mondays, it is time for SuperPhillip's Favorite VGMs. This week we have music from games like Killer7, Kirby Air Ride, and Star Ocean: The Second Story. The lineup is there, so let's get to the music.

v66. Killer7 (PS2, GCN) - Dissociative Identity



I had not heard of Suda 51 until Killer7, originally one of the Capcom Five. We know what happened with that... Killer7 was a game where you had a limited range of movement. You could only walk on specified linear paths. This is all the while gunning down temporarily invisible Heaven's Smile infected. Dissociative Identity is the credits theme of Killer7, and it is a smooth tune that is accented by an easy piano melody and a percussive series of beats.

v67. Kirby Air Ride (GCN) - Checker Knights


Masahiro Sakurai's latest game, Kid Icarus: Uprising, is set to release in North America this Friday. Today, however, we listen to a theme from his GameCube cult classic, Kirby Air Ride. The game was simplistic in its controls, but fun as all get out. Kirby Air Ride introduced a challenge wall, something that would be seen in one of Sakurai's later games, Super Smash Bros. Brawl. You would complete tasks and receive unlockables based on what task you completed. Checker Knights is one of two or so orchestrated themes in Kirby Air Ride. It is particularly peppy and lovely.

v68. The Legend of Zelda: The Minish Cap (GBA) - Minish Village



The Legend of Zelda: The Minish Cap was Capcom's final brush up with the fabled Zelda franchise. Capcom's Flagship studio would later be dissolved much like Clover Studios. Who needs quality studios when you could hand your properties off to Ninja Theory and Slant Six? I'm sure they'll do a great job with Devil May Cry and Resident Evil (this is sarcasm). The Minish Cap is a charming adventure featuring one of my favorite of Link's traveling companions, a Minish sorcerer turned talking hat, Ezlo.

v69. Star Ocean: The Second Story (PS1) - Theme of RENA


A hauntingly beautiful, sad theme for Rena, one of the two selectable main characters for Star Ocean: The Second Story (PS1) or Star Ocean: Second Evolution (PSP), Theme of RENA chimes in eerie female vocalizations. Star Ocean 2 remains one of my favorite RPGs to this day. Its combination of memorable characters, sci-fi/medieval setting, and marvelous music all add up to make one sensational game. If you have a PlayStation Portable, pick up a copy of Second Evolution, an enhanced version of The Second Story.

v70. MadWorld (Wii) - Come With It



Warning: This song contains explicit lyrics. As for everyone else, Come With It is a song by Doujah Raze who feels that they have to say their name at the beginning of every song that they contributed to the MadWorld soundtrack. I am not generally a fan of rap, but MadWorld's music gelled with me regardless. The catchy beats and the infectious rhythms add up to one unforgettable soundtrack. Add together some visceral action with it, and you have an interesting albeit violent game.

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This week's quota of quality VGMs has been filled. Next week we will have five more themes from video games to listen to. Until then, two new reviews will be posted this week, and we might even see another installment of the SPC Mailbag. Stay tuned, SPC faithful, stay tuned!