Wednesday, May 4, 2011

Jeanne D'Arc (PSP) Review

For the first review of the marvelous month of May, we're going back to the year 2007. The PSP was in its early goings, and the platform had a lovely future in-store for it. The game is Jeanne D'Arc, and the review is right now so get ready!

Viva la France!


It seems that the handhelds this generation are the ones rich with RPGs of all kinds. There's the traditional JRPG, the tactical RPG, and the strategy RPG. For every big-time RPG that gets released like Dragon Quest IX, Final Fantasy Tactics, and Mario & Luigi, there are multiple smaller-scale RPGs that come from out of nowhere to surprise and delight gamers who are looking. One such of these titles is 2007's Jeanne D'Arc, a Level 5 production published by Sony Japan. This RPG was sadly overlooked when it was originally released, but that isn't stopping me from checking it out in 2011.

It's France in the 15th Century. France and England duke it out against one another in the Hundred Years' War. A farmgirl named Jeanne has her hometown burnt to the ground by a small army of England's demons. Obtaining a powerful armlet on her wrist and given orders from an oracle from the heavens, Jeanne heralds out to fight for her country and take down England, saving her homeland of France. The story plays out through text bubbles using the in-game engine. Special scenes are shown via animated anime clips. These are pretty rare in total, but feature the voice actors doing their best to present French accents.

Some cutscenes play out in an anime presentation...

Jeanne D'Arc is a strategy RPG. There's about three dozen main story battles to partake in, each featuring set rules and win conditions. Some have you defeating a certain enemy while others might have you escaping a map at a certain point without letting any of your soldiers pass away. Each battle has a set number of turns you have to clear the battle in or else it's game over. Several encounters have it where if Jeanne falls in combat, it's game over. With no way to resurrect fallen characters, it's important to plan ahead and plan smart.

...While most scenes play out using the in-game engine.

About a dozen or so characters will join up with Jeanne's cause during the duration of the game. Each has their strengths and weaknesses. There's the typical brute force soldier, the slow but strong lion who loves to speak in the third person, the archer, the map-combing thief, the lancer, the weak offense healer, and many more. Lancers can attack two squares ahead meaning that they can avoid getting countered by attacking a space too far from an enemy's grasp. Each character can be equipped with weapons, armor, accessories, and skills and spells. As you progress far enough in the game, you can bind skills and spells to create newer, more powerful abilities. What skill once boosted a character's HP by 20 now does so by 50. As characters gain levels, the amount of skill slots is increased by one every five or so levels earned. This means you can equip your troops with powerful abilities to make battles all the more easy.

Battles in Jeanne D'Arc take place in a turn-based fashion. Unlike Final Fantasy Tactics, however, each side gets to move their units before the other gets a chance to move theirs. There's no individual units from both sides taking turns in combat. First, Jeanne's units move out, and then it's the enemy's phase. Close encounters make for strategic thinking as attacking from the front means that the enemy has a better chance of evading your attack. Bashing a foe from behind gives greater odds that your attack will connect. If you are right next to your opponent after putting on some offense, they will counter, giving off an attack of their own. Again, unlike Final Fantasy Tactics, counters give experience points. Experience points are used to gain levels to strengthen your party members. Even party members not in a given battle will earn experience points-- just not as much as those doing the dirty work.

Even dragons are no match for La Hire.

After a myriad of turns, Jeanne can access her armlet to turn into a spiritual being, capable of attacking multiple times in one turn as long as she continues to defeat enemies while doing so. Her attack and defense capabilities are exacerbated sevenfold meaning that Jeanne is one mother not to mess with. This power goes away after a couple of turns, and it can only be used once per battle. Thus, it's important not to waste it as it can be a true tide-changer.

The tides will definitely need to be turned in battles in which enemy reinforcements arrive. In most battles you will be outnumbered, outmanned, and outmaneuvered meaning you'll have to keep your wits about you if you wish to survive or at least not be totally assimilated. There are some points in Jeanne D'Arc where you will have to participate in Free Battles (more on those later) to grind levels to be at a high enough strength to gain victory in these encounters. This can be viewed as a bad thing, but when the gameplay is as fun and enjoyable as it is in this game, grinding really is not so annoying. It also does not need to be performed as often as say in a game like Final Fantasy Tactics.

Battles get hot and hectic in the world of Jeanne D'Arc.

There's an abundance of maps in Jeanne D'Arc which causes the player to adapt new strategies if they want to survive. Players must take into account the height of foes. A baddie standing two feet above you cannot be hit with a simple sword strike. Instead magic or a piercing arrow must be used. Free battles are simply battles that have nothing to do with the story. These can be selected from the world map and are recommended for those needing to level their troops up. Meanwhile, shops can be explored to purchase new goods, armor, weapons, and skills. You can save from the world map or before battles. The game even encourages you to save on multiple files in case you get stuck during one of the encounters with no plan but to start the game over from the beginning.

Use the analog nub to adjust the camera view.

Visually, the cel-shaded characters and colorful worlds of Jeanne D'Arc are impressive to say the least. The game is rich and detailed and a delight to look at. Battles seldom show any sign of slowdown, and the framerate stands at a steady clip. Sound-wise, the music is sensational and will get you into each battle you encounter in the game. The voice acting is passable at worst and great at best. Who doesn't love a forced French accent for every main character in the game? I don't know if that last statement was sarcasm or not.

Overall, Jeanne D'Arc is an exemplary SRPG that doesn't so much redefine the genre as it does takes what is great about SRPGs and reminds the player why they play them in the first place. The 36 chapter campaign will last at least 25 hours, the post game content lasts an additional amount, testing out new teams in battle will have players going at it for hours more, and binding new skills and spells will last a long time. When all is said and done, there is a lot of meat to this game. If you're searching for a Final Fantasy Tactics-like game without the convoluted story or mass grinding, then Jeanne D'Arc is an excellent substitution for you.

[SuperPhillip Says: 9.5/10]

Tuesday, May 3, 2011

The Legend of Zelda: Ocarina of Time 3D (3DS) New Trailer

A new trailer has surfaced for the Legend of Zelda: Ocarina of Time 3D for the Nintendo 3DS. It shows off some of the later scenes of the game, so take note of that in case you do not want to be spoiled. This reimagining of the classic is due out June 19th in North America.



Review Round-Up - April

X starts a classic gaming empire in Mega Man X.

It's the end of April, so it's time to look back at the month that was review-wise. Once again at SuperPhillip Central we had four unique reviews, one of which was of the retro variety in Mega Man X (9.5). The second best game of the month was God of War: Ghost of Sparta (8.75), the spinoff title featuring Kratos' past. Okamiden (7.5) didn't impress that much while Kingdom Hearts: Birth by Sleep (7.0) was pretty disappointing in retrospect. Overall, April was a productive month for SPC.

Okamiden (DS) - 7.5
Kingdom Hearts: Birth by Sleep (PSP) - 7.0
God of War: Ghost of Sparta (PSP) - 8.75
Mega Man X (SNES, VC) - 9.5

Inferior to the original Okami, Okamiden was still a fun romp.

Monday, May 2, 2011

SuperPhillip's Favorite VGMs - Speak With Your Heart Edition

It's a Monday, so it's time to bring out those lovely favorite VGMs of mine. We're going on an audio tour of video games both past and future. Today we have music from Sonic Colors, Monster Hunter Tri, and Paper Mario, to name just a few. Enough blathering from me-- let's get started!

v711. Sonic Colors - Speak With Your Heart

Oh, thank heaven for 711! Sonic Colors was an amazing game-- Sonic or not. With Sonic Generations officially announced, why not return to old green eyes? Speak With Your Heart is performed by Cash Cash, and it is one of the ending themes during the staff roll. Auto-tune aside, it's a pretty catchy song. I particularly enjoy the ending bit. "Don't fall apart. Speak with your heart, etc." Is Sonic finally out of the dreaded Sonic Cycle? Perhaps Sonic Colors was just the start the blue blur needed to get started. We'll find out later this year when Sonic Generations hits a PS3 or 360 near you.



v712. Phantasy Star Online - Phantasy Star Online OPENING THEME ~The Whole New World~

We go from one SONIC TEAM game to another. Phantasy Star Online originally premiered on the ill-fated SEGA Dreamcast. It would later see a simultaneous release on Gamecube and Xbox, essentially two games in one-- Phantasy Star Online Episodes I and II. This is the opening theme, the Whole New World, which has two versions, one for each of the episodes. Phantasy Star Online was the first console MMORPG, and to this day it's still one of my favorites.



v713. Perfect Dark Zero - Combat Arena

Perfect Dark Zero introduced an Americanized Joanna Dark as well as a retconned story. Those bothers aside the game itself was quite fun. I had a blast playing the single-player which was extremely challenging on later difficulties. The multiplayer was also enjoyable with expansive maps, bots, and lots of opponents to shoot down. The soundtrack was excellent also as evident by this theme, Combat Arena. It borrows the Perfect Dark theme in it for a rocking sound.



v714. Monster Hunter Tri - Sand and Hot Wind - Barboros


Monster Hunter Tri was the Wii-exclusive entry in the wildly successful franchise. It's the best-selling home version in Capcom's series. The game itself is essentially a prolonged boss rush mode where you earn new drops to upgrade your weapons and armor. It's a great game to play online with friends, taking down a giant Barboros, for instance. Speaking of Barboros, this is his theme as you battle him in the dusty dunes of the desert landscape.



v715. Paper Mario - Toad Town Theme

The town of Toads in Paper Mario was the hub world, connecting most of the lands in the wonderful and innovative RPG known as Paper Mario. Who could forget taking down King Goomba or the Koopa Bros.? The flat 2D world of Paper Mario was charming, fun, and quite cute. Separate from the Mario & Luigi line of games, Paper Mario had our hero plumber join up with a goomba, koopa troopa, and many more in his adventure to once again rescue Princess Peach from the grip of the evil Bowser.



There go the favorite VGMs once more. Until next week when the VGMs will return, tomorrow we'll have the Review Round-Up for last month up. More is planned for the week, so stay tuned, faithful followers!

Sunday, May 1, 2011

Central City Census - May

It's the start of a new month, so it's time for a brand-new Central City Census! Break out the tallies because we're taking a look back at April's Census before we engage May's. Let's view the results from last month's poll.

What do you mostly play video games on?

A game console
22 (81%)
A gaming PC
1 (3%)
A dedicated handheld
1 (3%)
An Apple device
3 (11%)
Other
0 (0%)

Votes so far: 27

The votes have been cast on the "What do you mostly play video games on" poll, and the results are in. Overwhelmingly, the top answer was on a game console with 81% of the vote choosing that option. Meanwhile, three people (or 11% of the vote) chose an Apple device while I chose a dedicated handheld. Some mysterious man or woman chose a gaming PC. Not that shocking of a poll for April, but what can you do? Onto May's Central City Census!

E3 2011 is June 7-9. It's the time of year where all of the bigwigs in the video game industry show off their products. Which of the big three do you think will have the best press conference? Let your vote be heard before the poll closes May 31st!