Showing posts with label mario super sluggers. Show all posts
Showing posts with label mario super sluggers. Show all posts

Thursday, September 22, 2016

First Things First: Best Openings in Gaming - Part Two

It's the first day of autumn here in Central City. Soon, the temperatures will drop, as will the leaves from the trees. Speaking of firsts, how about a return at looking at some of the best scenes that are the first thing you see when you either boot up a game or start a new save data? That's exactly the point of First Things First: Best Openings in Gaming. Toward the end of last year saw the very first installment, and now, nearly a year later, we're revisiting this segment. New openings from games like Sonic CD, Super Smash Bros. Brawl, and even some Kingdom Hearts 2.5 HD are included in this second edition!

Sonic CD (SCD)


I must admit that I am a huge fan of the US soundtrack for the Sega CD's Sonic CD, and part of that is the way '90s theme song for that version, Sonic Boom. Spinning in a world of motion, this anime-inspired opening sees a well animated Sonic the Hedgehog speed through the land, spinning around and vaulting off of rocks in an impressively acrobatic display. It all concludes with Sonic knowing that Robotnik is up to no good (but this ain't his neighborhood) when he sees the colossal Death Egg high in the sky. Hooked to a rock by a massive chain, Sonic dashes across it to start his CD-based adventure. The stare-down with the Death Egg is such an epic moment, and Sonic Boom punctuates the action far better than You Can Do Anything, at least in this writer's opinion.

Mega Man 8 (PS1, SAT)


One of my favorite series character design-wise is the Mega Man series. Whether it's Classic, X, Zero, Battle Network, Legends, or anything else, the series has consistently great designs for its characters. Seeing numerous old haunts of Mega Man throughout the opening CG for Mega Man 8 is an absolutely delight for a Mega Man fan such as myself. The first Mega Man game on the PlayStation used the disc technology well, showing off a sophisticated anime opening with tons of action, familiar foes like Robot Masters such as Guts Man, Snake Man, and Shade Man, as well as giant bosses like Yellow Devil and Mecha Dragon. It's an awesome way for Mega Man to enter the 32-bit era on the original PlayStation and Sega Saturn.

Kingdom Hearts HD 2.5 ReMIX - Final Mix (PS3)


Kingdom Hearts is a series that combines the worlds of Disney and Final Fantasy. While the focus on the latter over the series has decreased, the feel of Final Fantasy still surrounds Kingdom Hearts. This opening cinematic for Kingdom Hearts HD 2.5 ReMIX, the Final Mix portion of that remastering, briefly goes through as small sample of the events of Kingdom Hearts, leading up to Kingdom Hearts II. Utadu Hikaru's Sanctuary plays, perfectly syncing up with the action and various scenes. It's a really well put together opening that should have Kingdom Hearts fans in high spirits.

Super Smash Bros. Brawl (Wii)


The all-star brawl might not have been to every Smash fans' liking, but it's hard to deny that Super Smash Bros. Brawl's opening is not mighty impressive. When you have one of the greatest lineup of characters in video games in various settings backed by an orchestral and choral piece by one of the greatest composers of video game music, Nobuo Uematsu, the sheer epic nature of this opening can hardly be contained. Okay, okay. I might be overdoing it there and being a bit too overzealous. Regardless, it's an exciting opening that gets you ready for a brawl like nothing else at all. (Oh, and don't worry, Melee fans. We'll be seeing Super Smash Bros. Melee on a future installment of Best Openings in Gaming!)

Mario Superstar Baseball (GCN)


Let's wrap up this second part of Best Openings in Gaming with a theme. Major League Baseball is closing in on the playoffs, and what a perfect opportunity to end this segment for now on a baseball note! In this opening for the Namco-developed Mario Superstar Baseball, Mario and friends get challenged by Bowser to an epic baseball showdown. Four teams, each led by a character (Mario, Wario, Yoshi, and Donkey Kong), face off to see who will face the King of the Koopas on the diamond. Through multiple humorous bits like Wario doing his best to get a bunted ball called foul by blowing on it for all he's worth and Donkey Kong getting up-close and personal with a Chain Chomp, Mario Superstar Baseball's opening is chock full of amusement. Batter up!

Mario Super Sluggers (Wii)


A double dose of Mario baseball game openings! Much healthier than a double dose of the tobaccy! Better for your teeth and gums, too! This opening for the Wii sequel to Mario Superstar Baseball introduced Mario and friends to an isle of baseball goodness. Like the GameCube game's opening, Mario Super Sluggers sports humor, and this time some explosive action-- literally! It all culminates with a heroic moment by Luigi of all characters, being charged into by the powerful Donkey Kong, yet still holding on to the baseball! That'll teach anyone to call you a second banana, Luigi! Colorful, cute, and exciting, Mario Super Sluggers has an incredibly entertaining opening, a nice way to round out this edition of Best Openings in Gaming - Part Two!

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What video game openings do you remember fondly? Let the SuperPhillip Central community know in the comments section! I always try to reply to every comment!

Monday, July 29, 2013

SuperPhillip Central's Favorite VGM - The Boys of Summer Edition

Welcome to Monday here at SuperPhillip Central. Today we have five new VGM to share with you from such games as The Legend of Zelda: Twilight Princess, Mario Super Sluggers (where today's edition name is a reference to) and Kirby's Dream Land. We have a great mix of retro and modern music today, so sit back, relax and enjoy some video game music bliss! After you do that, check out our VGM Database for every VGM ever listed.

v426. The Legend of Zelda: Twilight Princess (Wii, GCN) - Stallord Boss Battle


This is a remix of the boss theme from The Legend of Zelda: Ocarina of Time that was played during the King Dodongo and Volvagia boss battles. Twilight Princess uses this theme, extended and with added flourish, for the Stallord boss. We listed this battle on the first installment of our Best Boss Battles in Gaming History segment. It was great using the Spinner to slam right into the foe's spinal column.

v427. Mario Super Sluggers (Wii) - Yoshi Park


Time to grab the old bat, ball and glove for some baseball fun with Mario Super Sluggers. This sequel to Mario Superstar Baseball added a new adventure mode, motion controls and even more characters into the mix. Yoshi Park uses the theme from Yoshi's Story as its melody. Nothing like humming to the theme as you strike out three batters in a row.

v428. Kirby's Dream Land (GB) - Green Greens


Last week the Game Boy was represented by The Legend of Zelda: Link's Awakening. This week the system has its time in the spotlight with Kirby's Dream Land. One of the most well-known themes from Kirby's long and illustrious career is Green Greens. It has had its place in a lot of Kirby games as well as remixed in the Super Smash Bros. series.

v429. Sonic Rush Adventure (DS) - Boss


The composers of Sonic Rush Adventure did their best to try to imitate the style of Hideki Naganuma's Sonic Rush soundtrack. While their efforts did not eclipse Mr. Naganuma's wonderful work, they did create some stellar tracks for the soundtrack nonetheless. One such track is the boss theme, a rockin' song indeed.

v430. Go Vacation (Wii) - Opening Theme (NA Version)


Ready for some pop? Go Vacation is an incredibly underrated experience, and its soundtrack is very good and catchy. The North American version of the opening theme from the game features peppy pop tune with synth brass and guitar, all centering around female vocals. This song gets you pumped to explore the island within the game, and we're happy we can finally share it with you.

Tuesday, June 8, 2010

More Stats According to the Nintendo Channel

Welcome to a wonderful Tuesday evening here at SuperPhillip Central. Why is it so wonderful? Well, it was raining heavily, but now the sun is shining and the evening is turning out great. Why not ring in a nice day with some more statistics from the Nintendo Channel. This time around, I'm choosing five select games to put under the playtime microscope. The first two have surpassed several games listed in my various top ten lists. The latter three are actually the 31st, 32nd, and 33rd spots on the Nintendo Channel's most played list. Let's get this party started, shall we?

Monster Hunter Tri - 38 Hrs. 25 Min.

Time in this game has been spent almost half and half I'd say between offline and online skirmishes. The game is full of content from weapons to upgrade, monsters to massacre, and of course, the thrill of the hunt to be had with friends! The game may be difficult to the outside gamer, but for those with a passion for learning a game inside and out and improving with it, you can't do much better than Monster Hunter 3. Online play is still enjoyable despite my lack of a keyboard to type messages with. Instead, I use the premade messages such as "Let's do this" and "Sorry..." If you're a fan of games that reward you for fighting smart and hard, Monster Hunter 3 may just be the game for you.


Super Mario Galaxy 2 - 36 Hrs. 2 Min.

Scoring an unprecedented perfect ten out of ten on SPC, Super Mario Galaxy 2 is definitely spectacular. Both my older brother and I have been playing through the game with each of us collecting the original 120 stars and besting Bowser for the final time. Now we're both scurrying to outdo one another in collecting the 120 green stars hidden throughout each galaxy in often death-defying locations. Aside from that, this game is a 3D platforming fan's dream with all of the creatively-designed levels filled with obstacles to dodge and platforms to leap on. Super Mario Galaxy 2 truly is a game that is out of this world.


Mario Super Sluggers - 15 Hrs. 7 Min.

Batter up! Baseball season is upon us, and so is Mario and the gang as you'll see shortly. Mario Super Sluggers takes the tried and true formula of the original Superstar Baseball game for Gamecube, adds in some motion control batting, and some updated visuals for an intriguing take on our nation's pastime. With multiple, themed courses some with hazards like Chain-Chomps and Piranha Plants to go to bat on as well as superstar moves for each player both offensively and defensively, and you have one heated game of baseball. Playing through the solo mode took plenty of my time as did multiplayer sessions with friends.


Mario Strikers Charged - 14 Hrs. 17 Min.

Mario just won't leave us alone on our list, will he? Never the mind as we're enjoying his company. Mario Strikers Charged by Next Level Games (who would later craft the fine Punch-Out!, also for Wii) was an excellent take on the world's favorite sport, football. See there? I called it football not soccer for my international readers! SP's got your back! Regardless, the game featured 3-on-3 linesmen each with their own deke moves and offensive abilities like the Hammer Bros' hammer spike. Oftentimes considered a cheap move to spam coincidentally. With plenty of characters and captains to choose, multiple arenas, and an impressive presentation, Mario Strikers Charged comes charging out onto the field as a winner.


Final Fantasy Crystal Chronicles: The Crystal Bearers - 14 Hrs. 2 Min.

My only regret with Final Fantasy Crystal Chronicles: The Crystal Bearers is that I only had time to play through it once. I didn't get to experience all the game offered, and it definitely offered an abundant amount of content. From fun mini-games to rewarding experimenting in combat, The Crystal Bearers was quite the enjoyable romp even if some of my fellow colleagues disagreed. Then there were medals, achievement-like rewards that lengthened playtime considerably. There's over 300 to collect, and with the new game plus option there was really no excuse not to give the game a second go-round. Curse this backlog of mine!


Have any Nintendo Channel data of mine that you would like to see? Hit me up with a comment in the section derived for comments-- the comments section!