Monday, May 30, 2011

Mario Tennis (N64, VC) Retro Review

The French Open marches along, so what better way to welcome it than a review of a tennis game? What's that, you say? "Good idea, SP!" Why, thank you. Thank you very much, good sirs and missuses. Here's the second Retro Review of the year in Mario Tennis for the Nintendo 64 and Wii Virtual Console (1,000 points).

Mario and crew make a racket on the tennis circuit.


Mario is an all-star. He's destroyed Bowser's plans multiple times, he's raced go-karts, played rounds of golf, even slammed one out of the park like Barry Bonds. In 2000 he returned to the sporting arena to play a game of tennis. Not only was there a companion game on the Game Boy Color that allowed you to transfer characters to the Nintendo 64 version, but it was the introduction of Luigi's archrival, Waluigi. With a colorful cast of characters, multiple modes, and awesome multiplayer play, Mario Tennis is one of the great tennis titles on any platform.

As stated already there's many modes to discover in Mario Tennis. The main single-player mode has you playing a tournament-styled mode either in singles or doubles play. There's ring shot where you volley between yourself and the computer, hitting the ball through the rings that pop up, going for a high score. Then there's a piranha plant game where you attempt to hit fifty balls that shoot out from the mouths of the plants. Meanwhile, you have to get your shots past a defender who will do anything he or she can to thwart your efforts.

Toad tries to make it past Peach's defenses in this mode.

Tournament play has you playing three rounds in three cups, Mushroom, Flower, and Star. The first two rounds of each cup is always a 1 set, 2 game deal. The third round of each cup is the best of 3 sets with 2 games apiece. Completing singles gives you a new character in the form of Shy Guy while dominating doubles will give you Donkey Kong Jr. to play as. The computer AI is quite smart and will do anything in its power to run you ragged across the various courts the game has.

Mario gets ready to serve up an ace.

There is a plethora of things to do in Mario Tennis. For one, you can earn trophies for all of the over-a-dozen characters in both singles and doubles play. By winning tournaments as certain characters, you unlock new courts to play on in exhibition play. Battle in the skies of the Mushroom Kingdom on Mario and Luigi's court or monkey around on Donkey Kong's jungle-themed court. There's an expansive number of unique courts to unlock through singles and doubles play.

Speaking of characters there's multiple ones to control and conquer with. Some characters are well-rounded like Mario and Luigi, some like Wario and Donkey Kong depend upon their strength to win while characters like Boo and Paratroopa rely on tricky curved shots to get a one-up on their competition. When you win a tournament as a specific character, you earn the ability to play as their star character giving them more power and speed in their ball-handling.

Mario Tennis plays like a traditional tennis game believe it or not. This was before the advent of power shots that Mario Power Tennis on the Gamecube introduced. One button hits a top spin shot, another controls a flat shot, while pressing A and then B executes a lob shot that flies over those occupying the net. Conversely, B and then A performs a drop shot for those defenders too far away from the net to reach in time. Lob shots are tricky to do as a star appears on the opponent's side of the court that your enemy can get under and strike with a strong, powerful shot that can speed past your defenses in the blink of an eye.

Mario Tennis came out in 2000, so it is an older Nintendo 64 game. Still, the character models are made up of simple polygons, court textures are nonexistent, and the crowd is made up of 2D characters. It looked good for the time, but the game looks severely outdated. That does not stop the game from being a blast to play with friends (up to four players at once), however. Meanwhile the audio is quite good and stands the test of time. Motoi Sakuraba's music is energizing and matches the action on the court. Who else gets tense when the match point theme plays? Continuing with the sound, Mario announces the score as well as who earned the point.

Bowser's court tilts and tumbles as you hit the ball
through items to trip up your opponent.


It's best to play Mario Tennis with having the camera on your side of the court at all times as playing on far side of the screen can get confusing real fast. There's an option to alter where the camera view is designated inside the options menu. Moreover, each time a player scores there's a replay of the winning shot. This can get tedious when you want to just play a game uninterrupted, but thankfully replays can be skipped entirely.

Mario Tennis is a tremendous tennis title. It has everything you'd expect from a game from Camelot including addicting gameplay, challenging modes, cunning CPU opponents, loads of unlockables, and a plethora of characters to choose from and master. The game is a steal at ten bucks on the Wii Virtual Console service, or you can find it for cheap on a site like eBay. It's definitely worth the cost of admission. Mario serves up an ace this go round.

[SuperPhillip Says: 9.25/10]

SuperPhillip's Favorite VGMs - SPC is Back Edition

I took an unannounced two-week vacation, and now I'm back-- just in time for E3! No better way to get back into the groove of things than returning to my favorite VGMs! This week we'll be listening and viewing music from Castlevania: Symphony of the Night, The Legend of Zelda: A Link to the Past, and Billy Hatcher and the Giant Egg. That's just three of the games we'll be hearing music from! Let's get to it, gang!

v721. Castlevania: Symphony of the Night - Wandering Ghosts

Castlevania: Symphony of the Night was the first Metroid-styled game in the series. The style would continue henceforth through the Game Boy Advance and Nintendo DS. Wandering Ghosts is a peppy song with an electric guitar as the main melody. Nothing like hearing this music while slaying some skeletons or other otherworldly creature.



v722. Klonoa 2: Lunatea's Veil - Stepping Wind (Snow Mountain Mira Mira)


This catchy vocal song plays during the snowboarding level of Klonoa 2: Lunatea's Veil for the PlayStation 2. After the massive bomb that was the Wii remake of the very first Klonoa game, it seems like the future is bleak for this floppy-eared feline. That's alright though as Klonoa lives on through in-game advertisements (Ridge Racer 3D, anyone?) and four great adventures.



v723. The Legend of Zelda: A Link to the Past - Kakariko Village

Here's two versions of the same song with Kakariko Village from the Legend of Zelda: A Link to the Past which is arguably one of the greatest 16-bit games of its time. The first version is a symphonic arrangement from the Legend of Zelda: Sound and Drama CD while the other is simply the Super Nintendo original. A Link to the Past holds a special place in my heart as it is an extremely well-crafted game, full of secrets and fun.



v724. We Love Golf! - Highland Leaf Country Club


Ah, We Love Golf! by the fine folks at Camelot, makers of the Golden Sun and Mario Golf and Tennis games. I loved this Wii-exclusive golfing romp, and I was saddened that more people didn't get a chance to play this excellent golf game. The Highland Leaf Country Club was the first of eight courses in the game. It was, of course, the easiest with large, sprawling fairways and very few bunkers and water hazards. If you're looking for your Camelot-golfing fix, why not try out We Love Golf!?



v725. Billy Hatcher and the Giant Egg - Pop A Parade/A-Jack-in-the-Box


These two themes seamlessly transition from one to another to create a single-sounding song. It's Pop A Parade and A-Jack-in-the-Box! from Billy Hatcher and the Giant Egg, created by Sonic the Hedgehog creator, Yuji Naka. The game itself had you rolling an egg around, crushing and rolling over enemies as you leaped through rings and beat down bosses on your quest to save Billy's island. The game did not receive the best of marks and for good reason-- the camera was pretty poor, and the controls weren't the best. However, the soundtrack is pure gold, Jerry.



And before you know it, time will fly by, and we'll be experiencing the next set of five favorite VGMs. Have a great week, everybody!

Thursday, May 12, 2011

April 2011 NPD Results

4-week tracking month; Reporting Period 4/3/11 through 4/30/11

Software (New Physical Retail only) - System Ordering Does Not Indicate Sales Ordering
01. Mortal Kombat 2011 (PS3, 360)** Warner Bros. Interactive - 1+ Million With Special Editions (Much Higher Debut Than Both Street Fighter IV and MvC 3)
02. Portal 2 (360, PS3, PC) Electronic Arts - 637K
03. Lego Star Wars III: The Clone Wars (Wii, NDS, 360, 3DS, PS3, PC) LucasArts
04. Call of Duty: Black Ops (360, PS3, NDS, Wii, PC)** Activision Blizzard
05. Tiger Woods PGA Tour 12: The Masters (360, PS3, Wii)** Electronic Arts
06. Crysis 2 (360, PS3, PC) Electronic Arts - 236K
07. Just Dance 2 (Wii) Ubisoft
08. Michael Jackson The Experience (360, Wii, PS3, NDS, PSP) Ubisoft
09. Pokemon White Version (NDS) Nintendo
10. NBA 2K11 (360, PS3, Wii, PSP, PS2, PC) Take 2 Interactive - 190K

**(includes CE, GOTY editions, bundles, etc. but not those bundled with hardware)

"The NPD Group has added several retailers to its panel, including Toys R Us, with the April 2011 release of its Retail Tracking Service covering Video Games."


Software Notes:

If SOCOM 4's accessory bundle sales counted, it would have been in the Top 10 as well. (Anita Frazier Below)

Top 10 Individual SKUs include: (Gamasutra And Anita Frazier Below)
-Mortal Kombat (360)
-Portal 2 (360)
-Crysis 2 (360)
-Tiger Woods PGA Tour 12: The Masters (360)
-Michael Jackson: The Experience (360)
-Pokemon White (NDS)
-Pokemon Black (NDS)
-Just Dance 2 (Wii)
-SOCOM 4 (PS3)
-And Presumably Mortal Kombat (PS3)


Software LTDs:

Kinect Sports - 3+ Million Worldwide
Dance Central - 2.5+ Million Worldwide


Hardware:

Xbox 360 - 297K (+60%) - Top Selling Console
PlayStation 3 - ~204.3K (+13%)
Nintendo 3DS - 194K
Wii - 172K (-38%)

Mortal Kombat scores a fatality with consumers in the month of April showing that fighting games are back and once again in-style. Following that is Portal 2 on the Xbox 360, LEGO Star Wars III: The Clone Wars, and Call of Duty: Black Ops. On the hardware side of things, the Nintendo 3DS continues to have a slow start with its lack of compelling software and similarity to the DSi. It's not looking good for Nintendo's new handheld, but I'm confident that once the games start rolling out this fall, it'll be in better shape.

Wednesday, May 11, 2011

Crush3D (3DS) Game Announcement Trailer

Crush was a widely overlooked puzzler for the PSP where players literally crushed the levels from 3D to 2D and back again to progress through levels. SEGA now brings the fun with a totally new art style to the Nintendo 3DS with Crush3D. Isn't that cute? Crush3d like Crushed? Regardless, watch the announcement trailer and get ready for a September 2011 release date.



Pandora's Tower (Wii) - New Trailer

A new Japanese trailer overviews the upcoming Wii-exclusive, Pandora's Tower. The heroine must eat the meat of beasts in order to stay alive. Watch all the Wii remote-pointing action you can stand and power-packed combat in this new trailer. Here's hoping the West gets a taste of this intriguing game.