Showing posts with label transformers: devastation. Show all posts
Showing posts with label transformers: devastation. Show all posts

Monday, April 3, 2017

SuperPhillip Central's Favorite VGMs - "Double Your Platinum, Double Your Fun" Edition

It's Monday morning here at SuperPhillip Central, and it's time to make your work week start on a good note-- quite a few good notes! In fact, so many notes that they make up five different great pieces of video game music!

This edition of SuperPhillip Central's Favorite VGMs begins with a double dose of Platinum Games. We begin with Nier: Automata and then kick it into high gear with Transformers Devastation. Following that is another rockin' theme, but this time it's from the underrated PlayStation 2 gem Gitaroo Man. Finally, two RPGs, one classic and one modern, Chrono Trigger and Tales of Zestiria, wrap up another awesome edition of the VGMs!

Just click on the VGM volume name to hear the song, and check out the VGM Database for all past VGM volumes featured on this weekly recurring SPC segment. Now, let's get on to the music!

v1366. Nier: Automata (PS4, PC) - Song of the Ancient Atonement


Our first Platinum Games-developed piece of goodness comes from the most recent release on this edition of the VGMs, Nier: Automata. The game isn't just one of the best rated games of the year, but it also sports a sensational soundtrack. This theme I hand selected is a rousing arrangement of a theme heard in the original Nier, which unlike Automata, didn't receive as wide of critical acclaim. Still, if you're curious, check out the original Nier as well, available on PlayStation 3 and Xbox 360.

v1367. Transformers: Devastation (Multi) - Decepticon


The other Platinum Games title represented on SuperPhillip Central's Favorite VGMs is a licensed game, Transformers Devastation. Instead of a stirring orchestral and vocal theme, we have a riveting rock and roll piece of music. Hear the shredding of the guitar as you obliterate Decepticon scum in this quality Transformers game.

v1368. Gitaroo Man (PS2) - The Legendary Theme


Going from two well known games to a gem in the PlayStation 2's wide range of quality software, we have Gitaroo Man, a quirky and eccentric rhythm game with music by Japanese band COIL. The Legendary Theme has a nice beat to it, rockin' melody, and is just mellow in general. If you have the desire to rock out, look up a copy of Gitaroo Man for the PS2 or check out Gitaroo Man Lives on the PSP (a port of the PS2 original).

v1369. Chrono Trigger (SNES) - The Epoch - Wings of Time


Chrono Trigger is a game about going through time, and that's really what SuperPhillip Central's Favorite VGMs is all about, listening to music through time. Well, we won't be going into the future that much, save for games that may release in Japan before the rest of the world maybe. Anyway, this theme from Chrono Trigger takes us back to a simpler time in gaming, long before message board, forums, YouTube comment sections, and rampant toxicity within the hobby.

v1370. Tales of Zestiria (PS4, PS3, PC) - Fight Between the Wind and the Blinking Sky


Let's wrap up this edition of SuperPhillip Central's Favorite VGMs with another RPG, but one that isn't quite as influential as Chrono Trigger. Tales of Zestiria served as an anniversary title for the Tales of series, and it delivered a stupendous soundtrack! If you need any proof, listen to this stellar battle theme. A joint soundtrack effort by Motoi Sakuraba and Go Shiina, Tales of Zestiria's music is pure bliss!

Tuesday, April 12, 2016

Most Overlooked Current Gen Games - Part Two

The Most Overlooked Games series has been around almost as long as SuperPhillip Central has-- seven years now. With each entry, we take a look at five of the most overlooked, less talked about games on various systems, past and present. However, until the inaugural edition of Most Overlooked Current Gen Games, I hadn't covered underrated games from the PlayStation 4 as well as the Xbox One. Obviously I already had a list dedicated to the Wii U.

Regardless, it's now time for part two where we look at five more under-appreciated games from the current generation of gaming.

Dragon Quest Heroes: The World Tree's Woe and the Blight Below (PS4)


The first game on this list actually sold well in Japan. It's currently the second best selling game in Japan. However, Most Overlooked Current Gen Games factors in sales from other over the world, and in the case of Dragon Quest Heroes: The World Tree's Woe and the Blight Below, the game in the west did not fare too well commercially. This game that allows you to slay slews of famous Dragon Quest monsters in a much quicker pace than you could a traditional turn-based Dragon Quest features a Dynasty Warriors style flow to battle. The lack of notable sales in the west certainly made Square Enix's decision to not localize recent Dragon Quest games seem understandable. Still, with a sequel launching on PlayStation 4, PlayStation 3, and the Vita, perhaps Dragon Quest Heroes will get another chance to make an impact on the Western market.

Transformers: Devastation (PS4, XONE)


Platinum Games has an impeccable reputation as a developer of action titles. It's no doubt why Nintendo, Sega, and Konami have contacted them for work on projects in the past, and it's why Activision hand selected Platinum to create Transformers: Devastation as well as the upcoming Teenage Mutant Ninja Turtles game. The newest Transformers continues Platinum Games' stupendous tradition of terrific combat, incredible boss battles, and rank-based missions. Although the game is but five hours long, the addition of different Autobots to play as with different play styles in this 3D action game increases the replay value and longevity of Devastation greatly. It all makes Transformers: Devastation one of the best games starring the robots in disguise ever created.

LittleBigPlanet 3 (PS4)


Like Transformers: Devastation, LittleBigPlanet 3 is a cross gen release. Perhaps that's why it suffers from the most glitches and bugs out of any other LittleBigPlanet game. Not the best recommendation for the game so far, is it? Don't worry, though, as outside of the technical issues that haunt several aspects of the game, LittleBigPlanet 3 contains the same immensely open level creator, offering more options and ease of accessibility than ever before. The new characters give more variety in the types of levels available, and the single player mode, now sporting cute voice acting, is a joy to play from beginning to end. It may not be the technical marvel fans have expected, but LittleBigPlanet 3 delightfully delivers nearly everywhere else.

Rock Band 4 (PS4, XONE)


Containing a highly impressive library of over 2000 songs, most coming from past iterations of the franchise, Rock Band 4 launched on PlayStation 4 and Xbox One with the reception of a missed note during the guitar solo of Freebird. Rock Band 4 was a return to form for Harmonix, who had been away from the series for a good three years. The studio and game's return to the limelight was met with great indifference. For all the goodness that is Rock Band, it seems the days of people wanting to collect a mishmash of plastic instruments and house them in their rooms are over. The game was met with critical acclaim but limited commercial success. A PC version of Rock Band 4 was on the table for development, but the campaign to get the game on there was nothing but a failed one.

Evolve (PS4, XONE)


No, in this gaming climate, having an original idea like the asymmetric multiplayer gameplay of Evolve isn't enough to guarantee sales. Whether that says something about the current state of gaming or the quality of Evolve itself is anyone's guess. The gameplay itself has four players, serving as Hunters, having a first-person perspective while the single player, the Monster, has a third-person perspective. The goal is for one side to take down the other. Certainly, the developers did themselves no favors with the grotesque number of different downloadable content available for the game. This aspect alone turned off many potential players and buyers of the game. Despite selling strong out of the gate, Evolve's sales suffered hugely in the following weeks, proving to have no sales momentum whatsoever. Perhaps the criticism from some corners of the net cut off the game's tail. Regardless, Evolve is an innovative experience like none other with highly competent gameplay and fun asymmetrical goodness.

Wednesday, March 16, 2016

Best Boss Battles in Gaming History - Part Fifteen

WARNING: POSSIBLE SPOILERS FOR THE FOLLOWING GAMES:

  • Splatoon (Wii U)
  • Transformers: Devastation (Multi)
  • The Legend of Zelda: A Link Between Worlds (3DS)
  • Donkey Kong 64 (N64)
  • Sonic the Hedgehog 3 (GEN)

Fifteen installments? It seems like only yesterday I was waxing poetic on my favorite boss battles. Now it's this long-running series of popular articles on SuperPhillip Central. Well, no point reminiscing, as we have five more awesome boss battles to cover with part fifteen of the Best Boss Battles in Gaming History. This time we're delving totally into final boss encounters! These are memorable, fun, clever, and sometimes completely fresh takes on the boss formula. After you've looked at the five entries this time around, I'd love to hear which boss battles you've enjoyed most!

Since there are possible spoilers to be found, the rest of this article will be posted after the break! Before that, check out all past parts of Best Boss Battles in Gaming History with these links!

Part One
Part Two
Part Three
Part Four
Part Five
Part Six 
Part Seven
Part Eight
Part Nine
Part Ten
Part Eleven
Part Twelve
Part Thirteen
Part Fourteen

Wednesday, March 9, 2016

Underrated Games With Even More Underrated Soundtracks - Part Three

SuperPhillip Central's Favorite VGMs is usually an every-Monday occurrence where I share five of my favorite songs from various video games, whether they be retro or modern. I often feature songs from games that don't get as much attention from gamers as they should, but I don't make it a habit to make note of that.

Well, with Underrated Games With Even More Underrated Soundtracks, I definitely do. This third part features games that many slept on that have glorious music to them. As usual, I shall share six games and provide five sample songs for each soundtrack. Perhaps hearing some of the music from these games will encourage you to try them out!

For a look at past parts of this ever-growing series, check out part one and part two.

Mario & Sonic at the Sochi 2014 Olympic Winter Games (Wii U)


The Mario & Sonic Olympic series isn't quite the crossover that longtime Nintendo and Sega fans were expecting-- far from it, actually. However, despite being focused on mini-games and motion controls, Mario and Sonic's Olympic outings have been mostly enjoyable for me personally. The latest game in the series, taking place at the Rio Olympics, releases in a couple of weeks on the Nintendo 3DS and in June on the Wii U. Whether you enjoy this Olympic crossover or not, what you can't really argue against is that the soundtracks of these games are phenomenal, whether it's the original music or the real tipping point, the myriad remixes of classic Mario and Sonic themes, as heard with these examples from Mario & Sonic at the Sochi 2014 Olympic Winter Games.


Transformers: Devastation (Multi)


While Mario and Sonic was indeed a dream combination, Platinum Games and Transformers was pretty much another one. Awesome cars that turned into even more awesome robots combined with Platinum Games' stellar character action combat? That's exactly what Transforners: Devastation delivered, and while the main game was short, the ability to play through the campaign as five different characters with differing play styles to them made the game feel much meatier. The soundtrack is pure '80s cheese, making the entire package feel like a lost episode from the original Transformers series in intensely interactive form.


Tearaway: Unfolded (PS4) / Tearaway (Vita)


Poor Tearaway. First you released on the severely underperforming PlayStation Vita where owners are too busy being concerned with games with anime characters, which you had zero. Then you released on the PlayStation 4 with an expanded and enhanced version, but Sony released you with little fanfare. Obviously, a game of this kind wouldn't do well regardless, but I'm still okay at being a bit depressed about it. Still, to better my mood about Tearaway's gravely lackluster sales, I can at least listen to the eclectic soundtrack of the game. Perhaps through listening through these selected themes you'll gain some interest in trying out this massively overlooked Media Molecule game.


Puppeteer (PS3)


Another overlooked game, but this one had a different challenge to it. Sony Japan Studio's Puppeteer released in the same launch period as the PlayStation 4. Thus, this PS3 game had that competition to worry about as many PS3 owners were moving on to Sony's latest hardware. Puppeteer itself is an incredibly charming 2.5D platformer, though if you aren't a fan of cutscenes constantly breaking up your gameplay experience, then you might get a bit annoyed with Puppeteer. Still, I believe it's worth sticking with if only to enjoy the wondrous worlds and levels of the game, and to sample the completely orchestral soundtrack that delights from beginning to end. How could it not with such delightful and wonderful themes throughout its sublime symphonic duration?


Scribblenauts: Unlimited (Wii U, 3DS)


A Wii U launch title and a Nintendo 3DS release, Scribblenauts: Unlimited was the third game in the Scribblenauts series that debuted on the Nintendo DS. The original Scribblenauts was a concept that amazed players, but the execution left a lot to be desired. Future sequels nailed both the concept and the gameplay, but many that were interested had already moved on to other games. That notwithstanding, Scribblenauts: Unlimited allowed the usage of adjectives to add even more zaniness to the objects and characters to assist in solving the game's plentiful puzzles. The soundtrack, featuring remixed versions of classic Scribblenauts themes, as well as fantastic new compositions, was superb and supremely catchy. It made journeying through the colorful worlds of this third Scribblenauts game all the more enjoyable.


Ace Combat: Assault Horizon Legacy + (3DS)


Whether it's the original Assault Horizon Legacy or the Plus version with Amiibo support, Ace Combat: Assault Horizon Legacy was similar to the console versions of Assault Horizon in name only. The game was a remake of Ace Combat 2, and it played much more closely to that game than the much more drastic take on the formula that Assault Horizon's console entries had. With varying objectives, split mission paths, and a pulse-pounding amount of action, Ace Combat: Assault Horizon Legacy was a fantastic dog-fighting feast for fans. The music of the game was heavily cinematic and intense, delivering even more adrenaline to players as they sped through the skies. I feel remiss for only including five samples of such songs from the soundtrack, but I can't play favorites!

Saturday, February 20, 2016

Let the Good Names Roll: Great Credits Sequences in Gaming - Part Four

The staff roll, otherwise known as the credits of video games. This is where not only do we see all the names of the folks who worked on the game you just beat, but perhaps something special to go along with it, whether it's an overview of your adventure, the cast of enemies in the game, or something else. This article delves into some of the very best and most memorable staff rolls/credits sequences in video game history. From old school classics to modern marvels, part four of this expanding list continues to bring the excellent staff rolls. Click on the game title to see the credits sequence described, and to click these links to see part onepart two, and part three.

The Legend of Zelda: Skyward Sword (Wii)


The first game on this edition of Let the Good Names Roll takes us to a video game franchise that celebrates its 30th anniversary this Sunday, The Legend of Zelda. Its most recent all-new home console entry, The Legend of Zelda: Skyward Sword brought a whole new gravitas to the series with a glorious orchestral soundtrack. The incredibly moving staff roll theme sends shivers down the spine, as the credits show what Zelda and her protector Impa were doing during Link's adventure. Followed by gorgeous views of Skyview, Faron Woods, and more, this epic credits sequence is my favorite of any Legend of Zelda game for good reason.

Vanquish (PS3, 360)


Throughout Vanquish's fast-paced shooter, you're in a third-person perspective. Vanquish's credits sequence turns into a first-person perspective, tasking you with shooting down oncoming asteroids. The asteroids shot down reveal names and pictures of those who worked on the game. Sure, you can just let the asteroids fly by, but not only should the development team get their due time in the spotlight, but you also get points just like you would in-game for participating in this fun staff roll sequence. Each asteroid takes a hit to explode, save for director Shinji Mikami's who takes a handful of shots to bring down its much larger asteroid.

MadWorld (Wii)


"How can you tell which one's the lead programmer? He's the one not getting laid more than the other programmers!" And so John DiMaggio and Greg Proops continue to take on the roles of MadWorld's commentators, Kreese Kreeley and Howard Holmes respectively, dishing out insults like Triumph the Insult Comic Dog on open mic night. The jokes are as off-the-wall and foul as the game itself, but so lovable due to how self-aware they are. MadWorld may not be Platinum Games' best work, but it indeed knows how to make the player laugh, that is if they don't mind some in-the-gutter-style humor.

Viewtiful Joe (PS2, GCN)


Viewtiful Joe was made by many members of who are now part of Platinum Games. It's one of my favorite games of the PlayStation 2 generation, and its creativity and freshness surge through it, from its gameplay to its style, to its humor, and yes, to its credits sequence. The main credits part has Viewtiful Joe performing various punches and kicks in the background while on the side, mock movie posters based off real life films show the various levels. What follows is a cast roll. When the bosses show up, various statistics, often goofy, are shown, such as height, weight, likes, dislikes, and hobbies. What I particularly like about each boss being shown is that the credits theme plays a quick taste of that boss's fight theme when they are on screen.

Double Dragon Neon (PSN, XBLA)


After getting uppercut into the abyss by the game's heroes, antagonist Skullmaggedon breaks out into song as he falls into the abyss. It's a sing-a-long, complete with bouncy ball on the lyrics in this rock opera ending. The jewel on this credits sequence's crown is when Skullmaggedon (voiced by director Sean Velasco (now of Yacht Club Games)) sings the lyric, "here's a medal for your victory." As soon as those words are uttered, an achievement/trophy notification pops up for the player. A well earned credits sequence and a well done song are what you've earned through getting through the competent Double Dragon Neon.

Transformers: Devastation (PS4, PS3, XONE, 360)


If you want even more '80s cheese, then you can sink your teeth into some Transformers: Devastation. In particular, I'm talking about its credits sequence. Complete with pure electric guitar-driven, high octave vocals, and music that feels like it belongs in the old school Transformers cartoon, Transformers: Devastation's credits add to the awesome with some really cool camera angles showing off still shots of battle. While the second part of the credits is average, only showing names on top of footage from in-game cutscenes, the first part is so bodacious that it puts the credits on a whole different level of excellence.

Friday, February 5, 2016

SuperPhillip Central's Favorite VGMs - Lots of Catching Up to Do Edition

Generally, SuperPhillip Central's Favorite VGMs are posted on Mondays, but this is a special edition on a Friday of all days, due to some unforeseen circumstances. Being posted on a Friday is really the only major change here this edition, as this week still has five wonderful VGM volumes to engross ourselves with.

We first roll out with the Autobots against the Decepticons with Transformers: Devastation. Then we tangle with Kameo: Elements of Power. Next up, Mega Man X2 takes center stage, followed by a round at the Western Valley Country Club with Hot Shots Golf 3. Finally, Sly Cooper sneaks into this edition with Sly 2: Band of Thieves.

Even though this is on a different day than normal, I won't forget to mention the VGM Database, where all VGM volumes both past and present are conveniently located for your listening pleasure!

v1066. Transformers: Devastation (Multi) - Face the Devastation (End Credits)


Did anyone order some cheese? This is the greatest kind of cheese-- it's low-fat, full of guitar goodness, and complete with high pitched vocals. This song indeed rocks, and it's perfect for capping off the excellence of Activision and Platinum Games' epic Transformers entry, Transformers: Devastation.

v1067. Kameo: Elements of Power (360) - Ice Mountain Onslaught


One of two Xbox 360 launch titles by Rare (the other being Perfect Dark Zero), Kameo: Elements of Power provided a glorious gaming adventure through its epic worlds and confrontations. The soundtrack is also, if you'll excuse me for repeating the word, epic, as well. Steve Burke did a tremendous job with this orchestral soundtrack, bringing a wonderful sense of gravitas to each and every combat situation in Kameo's journey.

v1068. Mega Man X2 (SNES) - Magna Centipede Stage


Mega Man returns to SuperPhillip Central's Favorite VGMs with Mega Man X2 being represented this time around. Magna Centipede's stage takes place in a high tech computer control center, also used in the final stage of the game. Typically the Mega Man X soundtracks are much more hard rock driven than those songs of the classic series, and this song example shows that clearly.

v1069. Hot Shots Golf 3 (PS2) - Western Valley C.C. (Summer)


We may be deep in the winter season here in North America, but that doesn't mean we can't be thinking of summertime, warmer temps, and a lack of snow and ice. Hot Shots Golf 3's Western Valley takes us to the golf course with nice temperatures, nice breezes, and hopefully some hole-in-ones!

v1070. Sly 2: Band of Thieves (PS2) - Museum


Shh... Quietly, now. As Sly Cooper, you need to stealthily saunter around enemies as you progress through Sly 2: Band of Thieves' cleverly designed levels. Sly 2 introduced the ability to play as Bentley and Murray, as well as provided a more open-ended level structure. While the game was still an enjoyable one, I can't help but prefer the original's simplicity and levels over any sequel.

Review Round-Up - January 2016

A trio of plumbers lead SuperPhillip Central's first month of reviews for 2016.
The first month of the new year brought five new reviews to SuperPhillip Central. One of these was very special, as it was SuperPhillip Central's first go at an iOS and Steam game. Before I get ahead of myself, though, let's look at the four games that preceded it.

I kicked off the new year with a Better Late Than Never review of the PlayStation Vita's Ys: Memories of Celceta, grinding its way to a B+. Then I went even further back in time to race with Crash Bandicoot and friends in Crash Nitro Kart, racing its way to a B. Following that were the robots in disguise with Transformers: Devastation (B). SPC's Game of the Month came next with an A- score for Mario & Luigi: Paper Jam. Finally, SPC's first iOS and Steam review, Oceanhorn: Monster of Uncharted Seas, delivered an epic tale and received a B for its effort.

February is set to also be a big month with SPC's 650th published review. I wonder what game will get the honor!

Ys: Memories of Celceta (Vita) - B+
Crash Nitro Kart (PS2, GCN, XBX) - B
Transformers: Devastation (PS4, XONE, PS3, 360) - B
Mario & Luigi: Paper Jam (3DS) - A-
Oceanhorn: Monster of Uncharted Seas (iOS, Steam) - B-

Transformers: Devastation was indeed more than meets the eye.

Thursday, January 28, 2016

Transformers: Devastation (PS4, XONE, PS3, 360) Review

Transformers: robots in disguise. It's one of Hasbro's most prominent franchises, and it has seen multiple iterations, including the recent Michael Bay helmed blockbusters. But now, Transformers goes back to its roots with this partnership between Activision and Platinum Games. It's Transformers: Devastation, and here's the SuperPhillip Central review.

Holy Cybertron, this game is good!


I've never been a huge follower of the Transformers franchise (seriously, my only fandom of the franchise growing up was the CG Beast Wars cartoon and its collection of figures), and it over the years went in a direction I didn't care for in the mainstream, a Michael Bay, grim, dark, edgy spectacle starring Shia Lebeouf. Really, the only word in that description that appeals to me is "spectacle". However, now, Activision and Platinum Games are once again working together to not only make another licensed action game (the first was The Legend of Korra), but they're using the version of the Transformers that is much more appealing to me, the cartoon version.

Platinum Games has one heck of an impressive resume under its collective belt. They've made creative character action games like Bayonetta and Metal Gear Rising: Revengeance. They've also went for a different route with The Wonderful 101, Vanquish, MadWorld, and Anarchy Reigns. In total, it's an amazing collection of titles developed by the studio. Platinum Games' latest is Transformers: Devastation, and as an outsider to the Transformer franchise, I am impressed, so I can only imagine how exciting this game should be for longtime fans.

Time to deconstruct this giant!
Transformers: Devastation fits right in with Platinum Games' development philosophy and general structure of its games. For one, each of the seven chapters of the game is split up between multiple missions. Doing well in these missions (i.e. earning enough points through dispatching enemies in a speedy enough amount of time) gives you a certain ranking, with SS being the best.

There's a great level of skill involved generally in Platinum Games' titles, and this is a continued trend in Transformers: Devastation. You can't just button mash your way through the game's battles and expect positive results. No, between your onslaughts of weak attacks and strong attacks on enemies, you'll need to do a lot of dodging and evading when a foe winds up its own brand of attack. Here, Bayonetta's Witch Time mechanic fits in well with the Transformers universe. A well timed evasion will slow time down to a crawl for everything except your Autobot of choice. It's at this point that you can get in some nice attacks to knock down an enemy's health bar.

Optimus Prime merely wants to axe these enemies a question.
Transformers: Devastation has other mechanics, too, to make for an exciting action game. As in the series, your Autobot can transform into a vehicle at will, quickly transitioning between Autobot and vehicle immediately. Attacking a foe enough with allow you to perform a vehicle attack, turning from your Autobot form into its vehicle form and then slamming into your enemy. You can also speed towards an enemy while in vehicle form and pop up into your Autobot form to perform a rush attack, great for taking out foes with shields or just to take down more health from an enemy than usual. The combat of Devastation has enough variety and challenge that all of the battling you'll be doing against the hordes of Decepticons never feels tedious or tiring.

Insecticon? Kill it with fire!
Outside of melee attacks, each Autobot comes equipped with ranged weapon possibilities. Whether it's a twin blaster or a sniper rifle for faraway targets, you're never without some formidable weaponry. This is because throughout Devastation, you can gain nice loot in the form of beneficial items and weapons from fallen foes, completing in-game challenges initialized by walking into specific portals, and from treasure chests strewn about the game's levels. The harder the difficulty you're playing, the better the rarity and rank of the weapons you earn.

While most of the action in Transformers: Devastation takes place in traditional combat form, there are parts of the game that completely change the rules of how the game is played. This is something that Platinum Games likes to do, such as Bayonetta's flying or bike sections or The Wonderful 101's Punch-Out!! inspired robot battles. It's the same with Transformers, and like those two aforementioned games, these sections do offer gameplay variety, they aren't to the quality of the other gameplay experiences found in the game. I'm talking about things like a side-scrolling chase on a bridge as well as an overhead section where you need to transport explosive Energon to specific part of a level.

Choose from one of five Autobots to play as in Devastation's relatively short campaign.
Transformers: Devastation isn't a long game by any stretch of the imagination. To complete its seven chapters will take most players upwards of six hours. As stated, there are multiple difficulties to choose from, where enemies will attack for more damage on higher difficulties. You also have a choice of playing through the game as each of the five Autobots, with each completed playthrough unlocking an achievement or trophy. There is also a host of collectibles to be found in the form of Decepticon flags and spy drones, logs, and little red jumping gnat-like creatures to collect. If that's not enough, there are fifty challenges outside of the story mode to complete; various battle scenarios that pit you against a selection of enemies. Despite its appearance of being a short game, you can see that there is plenty to accomplish in Transformers: Devastation.

Depending on your skill level, your score can give you anywhere between a D and an SS rank.
Staying true to its cartoon roots, Transformers: Devastation looks immaculate with its beautiful cel-shaded characters and colorful world. Staying true to its developer roots, Platinum Games has managed to create a game with a frame-rate that is as smooth as fine glass. Devastation successfully emulates the essence of the cartoon, making the whole experience feel like an episode from the show itself. High praise indeed. Meanwhile, the voice actors of the series have come back to reprise their roles, making for an even more authentic Transformers experience. And if you like rock, you'll also like the soundtrack of the game, particularly the ultra cheese (and in a good way) of the ending credits theme.

What you get with all of this is something that will truly excite Transformers fans, especially those who have felt jilted by the grittier direction the Hollywood movies went. This is pure Transformers goodness in all of its lighter-hearted cartoon glory. The gameplay is up to the usual excellent standard of Platinum Games, and the amount of time you can spend with the game makes it worth a look for either fans of Transformers, fans of Platinum Games, fans of action games, or fans of robots, vehicles, and/or robots that transform into vehicles.

[SPC Says: B]

Tuesday, December 29, 2015

SuperPhillip Central Best of 2015 Awards - Top Five Most Overlooked Games

SuperPhillip Central seemingly is constantly talking about overlooked games. In fact, the site holds a Most Overlooked Games segment, detailing titles from current gen to past gens, console and handheld. Regardless, even with my best effort, titles slip between the cracks and fail to deliver impressive sales. The five titles on this list are overlooked to varying degrees, whether by consumers or by gamers at large. Perhaps through reading this list you can be persuaded to try out one or all of these games you might have missed out on!

5) Yoshi's Woolly World (Wii U)


The main issue with the first game on this list not seeing as great of success as it could have was that Nintendo of America delayed the release compared to both Japan and PAL territories. While Yoshi's Woolly World released in those two areas of the world in the summer, North American gamers had to wait until this past fall. What further complicates things is that a lot of critics blew through the game, not bothering to go after collecting the well hidden goodies, which is a totally different and better experience than just beating the levels. It is these reasons that Yoshi's Woolly World makes it to the starting position on this Most Overlooked Games of 2015 countdown.

4) Fossil Fighters: Frontier (3DS)


Battling dinosaurs-- excuse me-- Vivosaurs, like Pokemon is a very exciting prospect. It didn't lead to sales, but it did have an awesome commercial (your mileage may vary), so at least there was some kind of victory to be found. Exploring multiple parks, unearthing fossils buried deep in the soil, bringing said fossils to life as powerful Vivosaurs, and watching them battle one another in fierce combat made for some enjoyable times for SuperPhillip Central. Unfortunately, all this did not make the sales of Fossil Fighters: Frontier anything to boast about. This is disappointing, as the game is quite entertaining and should have had a great impact especially with the kiddies.

3) Chibi-Robo!: Zip Lash (3DS)


Nintendo developers said that this game was essentially Chibi-Robo's last chance to shine. Sales were less than impressive, to put it kindly, so we might not be seeing Nintendo's small helper robot again for a while. A true shame, as the game was more than a decent 2D platformer, offering a unique hook with Chibi-Robo's whip that could pull him to far away platforms, defeat enemies, and nab collectibles. Rightfully so, Chibi-Robo!: Zip Lash was raked over the coals for its ludicrous level select system and some less than stellar vehicle levels, but if you can get past those two things (the former can be cheesed for maximum enjoyment), then you have a game that is incredibly capable and full of fun.

2) Transformers: Devastation (Multi)


Platinum Games' titles don't jump off store shelves and rake in gigantic boatloads of money, but the developer is so successful and keeps getting work because they're absolutely fantastic at creating fun games. This is no truer than Transformers: Devastation. A Transformers game made by the developers of Bayonetta and Vanquish, to name a couple? While the mainstream audience wouldn't know heads or tails of who Platinum Games is and their body of work, gamers should have jumped at the chance to play this game featuring the robots in disguise. It's a phenomenal action game that shouldn't have been overlooked, but unfortunately was.

1) Code Name: S.T.E.A.M. (3DS)


An unfortunate side effect of having a demo that failed to engage players, Code Name: S.T.E.A.M. failed to light up sales charts in any territory. The demo put a lot of potential players off due to its slow enemy turns. This was understandably a big griping point for critics. However, soon after its launch, Nintendo released a patch offering the ability to fast forward through enemy turns, making what was a tedious experience far less so. Still, the damage was already done and it was too little too late for this turn-based tactical title. Nintendo gets a lot of grief for not coming out with a lot of new IP, so it was disappointing that one of their new IPs not named Splatoon didn't do hot by any stretch of the imagination.